Half-Life 2 - contact@rockpapershotgun.com (Graham Smith)

I don't have kids, but I do have a house full of kid's books.

Consider this your daily dose of nice. Artist Joey Spiotto, aka Joebot, draws films and videogames as the covers of children’s books. His game work includes imagined covers for Half-Life 2 (above, in part), Skyrim, BioShock, Portal, Mass Effect and more. (more…)

Half-Life: Source - alfred
We have started a new Beta for Half-Life: Source.

To access this beta go to the Properties page for Half-Life: Source and use the Beta tab to opt-in. To opt-out use the same tab.

Changes in this update are:
  • Fixed crash when fighting the Apache helicopter
  • Added in drowning sound effects when drowning
  • Fixed glock to have 17 bullets per clip to match the original Half-Life
  • Fixed missing HEV suit when starting on Unforeseen Consequences and Residue Processing
Half-Life: Source - alfred
We have started a new Beta for Half-Life: Source.

To access this beta go to the Properties page for Half-Life: Source and use the Beta tab to opt-in. To opt-out use the same tab.

Changes in this update are:
  • Fixed crash when fighting the Apache helicopter
  • Added in drowning sound effects when drowning
  • Fixed glock to have 17 bullets per clip to match the original Half-Life
  • Fixed missing HEV suit when starting on Unforeseen Consequences and Residue Processing
Half-Life
Concept art source: ValveTime.net
Concept art source: ValveTime.net

Half-Life 3 remains in a state of existential limbo, just like it was around a week ago, before the long, long, long-awaited sequel cropped up on this European Union trademark site. As discovered by Valve Time, the trademark has now been removed, suggesting that it was most likely a hoax. Considering the proximity of the Portal 3 trademark listing, there's a good chance of that being a fake too. In better news, HomeLand season 3 starts on Channel 4 tonight, which...oh God, it's happening again.

Of course, that trademark listing was soon accompanied by a revealing peek through Valve's Jira database - which seemed to confirm that there are high-profile teams at Valve working on Half-Life 3 and Left 4 Dead 3 - and this probable hoax can't undermine that. What it does mean is that there's now nothing to suggest a Half-Life 3 (or indeed a Left 4 Dead 3) announcement is happening anytime soon, if indeed that's what a trademark listing even indicates in the first place. It's disappointing news, perhaps, but take heart from the Jira stuff - there are some very talented names knocking around there.

Thanks to Game Informer.
Half-Life 2
L4D


As mentioned in yesterday's highly speculative Half-Life 3 news, people have been scurrying through Valve's project management database JIRA again. Now, NeoGAF user 'angular graphics' has posted the full list of Valve staff assigned to the still unconfirmed Half-Life 3 and Left 4 Dead 3 development teams. If nothing else, it's a rare glimpse into the company's internal working, and what happens to its employees after they're sworn to the Valve code of silence.

The Half-Life 3 team contains lead writer Marc Laidlaw, series composer Kelly Bailey (seemingly having returned to Valve after leaving in 2011), and series designer Steve Bond. It also lists Adam Foster, the creator of Minerva (as well as the Portal 2 announcement ARG). The other instantly recognisable name is Portal writer Erik Wolpaw, who appears on both Half-Life 3 and Left 4 Dead 3's lists.

If anything, the Left 4 Dead 3 team is the more surprising. It contains not only familiar Valve names like Chet Faliszek and composer Mike Morasky, but some of their more notable newer hires. Both Clint Hocking, of Far Cry 2 fame, and Doug Church, of System Shock 2 and Thief fame, are attached to the project. Now more than ever, I'm pretty damn excited about the possibility of shooting up some zombies.

Standard caveats still apply, the most notable of which is that we don't know how accurate this data is. At best, it could represent a single moment in time for each project, as Valve plays its endless game of musical chairs. And, of course, people working on a project is now indication of when that game might be announced.
Half-Life 2: Episode Two
Concept art source: ValveTime.net
Concept art source: ValveTime.net

Update: It seems as if we were duped. The trademark filing has since been removed, suggesting its initial listing was a hoax. Original story below.

Here's some small news about the obscure indie collective Valve, and their potential follow-up to cult hit Half-Life 2. The game/Steam/OS/virtual hat makers have filed a trademark for Half-Life 3 with the European Office For Harmonization In The Internal Market. Before you travel downtown to GIFtown, note that this doesn't really mean much beyond the fact that they've decided to protect the name Half-Life 3. In fact, perhaps the biggest news here is that, before this, Valve didn't have a trademark for Half-Life 3. Dammit folks, we could have made it ourselves!

The trademark (search "012180394" to see it for yourself) is categorised as "video game software", suggesting that Half-Life 3 could be a game, and not, say, an official Gordon Freeman announcer pack for Dota 2. Really, though, we're in the same place that we were previously: assuming that Half-Life 3 is being made, but not knowing anything beyond that.

That said, NeoGAF, who also discovered the trademark, did some digging around JIRA - Valve's internal tracking tool - and found a Half-Life 3 project group currently comprised of 46 people. They also noticed a Left 4 Dead 3 group containing 71 people. Again, it's by no means confirmation, but by all means treat yourself to a mini freak out.
Half-Life: Source - alfred
We have updated the public release of Half-Life: Source. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Converted Half-Life:Source to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Linux and Mac OS X operating systems
  • Added an optional HD pack, you can enable this via the Video tab in the Options menu
  • Numerous bug fixes contributed by community members
Half-Life: Source - alfred
We have updated the public release of Half-Life: Source. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Converted Half-Life:Source to the new SteamPipe content system, for optimized delivery of the game
  • Added support for Linux and Mac OS X operating systems
  • Added an optional HD pack, you can enable this via the Video tab in the Options menu
  • Numerous bug fixes contributed by community members
Half-Life 2 - alfred
We have released an update to Half-Life 2. This update contains the fixes from the current beta. Changes for this update are:
  • Added support for Half-Life:Source
  • Improved threaded performance on Linux and Mac OS X
Half-Life 2 - alfred
We have released an update to Half-Life 2. This update contains the fixes from the current beta. Changes for this update are:
  • Added support for Half-Life:Source
  • Improved threaded performance on Linux and Mac OS X
...