DiRT Rally 2.0 - PJTierneyCM


Always presenting itself as one of the most gruelling rally locations on any race calendar, Stages in Greece feature dusty roads and hidden rocks, capable of severely damaging cars that cut corners or run too wide in the wrong places. The dusty conditions mean visibility can become an issue for drivers further down the running order.


Stage Conditions (General):
  • Daytime / Clear / Dry Surface
  • Daytime / Overcast / Dry Surface
  • Sunset / Cloudy / Dry Surface
  • Sunset / Heavy Rain / Wet Surface
  • Dusk / Cloudy / Dry Surface
  • Night / Clear / Dry Surface


Stage Conditions (Time Trial):
  • Daytime / Clear / Dry Surface
  • Sunset / Heavy Rain / Wet Surface




Greece Rally is part of DiRT Rally 2.0 Season 3. The following game versions/bundles contain Season 3 (it is also available to buy as standalone DLC):


DiRT Rally 2.0 Deluxe Content 2.0
  • Season 3 Content
  • Season 4 Content


DiRT Rally 2.0 Year One Pass
  • Season 1 Content
  • Season 2 Content
  • Season 3 Content
  • Season 4 Content


DiRT Rally 2.0 Super Deluxe Edition
  • DiRT Rally 2.0 Base Game
  • Season 1 Content
  • Season 2 Content
  • Season 3 Content
  • Season 4 Content

https://store.steampowered.com/app/1118290/DiRT_Rally_20__Greece_Rally_Location/
DiRT Rally 2.0 - PJTierneyCM


Version 1.8, competitive gaming, World RX and more. It’s time for the DiRT Roadbook!

http://blog.codemasters.com/dirt/09/the-dirt-roadbook-september-6-2019/

  • Version 1.8 is here!
  • FIA World Rallycross Championship (and a special DiRT guest) at Lohéac Bretagne
  • Greece Rally – Available September 10
DiRT Rally 2.0 - PJ Tierney


Hi all,

Version 1.8 is now live. If you missed the announcement here's the link: https://steamcommunity.com/games/690790/announcements/detail/1589129608854598732

As part of the update we made the following VR changes:


  • Added option allowing players to choose whether to launch the game in 2D Mode or VR Mode.
  • Added support for separate graphics presets between 2D Mode and VR Mode.
  • Added support for “-novr” launch command.
  • Added ability to bind “Reset View” to a preferred button/key.
  • Resolved issue where game would crash if no VR headset was plugged in.
  • Improved readability of UI text in VR Mode.


We also have this VR guide for people which may help:
https://forums.codemasters.com/topic/41687-dirt-rally-20-vr-faq-performance-guide/


We're looking for initial impressions on Oculus devices VR performance following the release of 1.8.

Please feel free to give comments below.

PC specs would be nice too if you're willing to share those.


Thanks in advance.
DiRT Rally 2.0 - PJTierneyCM



Have you got what it takes to become a DiRT Rally legend, and win from a prize pool of $10,000? Version 1.8 will put that to the test with the introduction of its official esports series.






Every player who competes in a DiRT Rally 2.0 World Series Qualifier will be rewarded with an new car, the BMW M2 Competition.

Described by BMW as the ultimate sports car, the BMW M2 Competition battles in the Rally GT Class in DiRT Rally 2.0. As with all M cars, the M2 has racing DNA factored into every aspect of its design, and is sure to provide a special driving experience in-game.

After you set a valid time in a DiRT Rally 2.0 World Series Qualifier you will be rewarded with an exclusive version the BMW M2 Competition for use in My Team, where you can perform upgrades, compete in Daily Challenges and more. This special version of the BMW M2 Competition also provides you with free car repairs. Taking part in the World Series Qualifiers is currently the only way to obtain this car for use in My Team.

The car is also available for all players in Freeplay, Custom Event, Clubs, Multiplayer and Time Trial.





Version 1.8 of DiRT Rally 2.0 is expected to go live around 10.00 BST on Tuesday, September 3. If you are playing at the time you will have to close the application and potentially restart your console/launcher to download the update. RaceNet will also be taken down for a short while to facilitate the update.



VR:

  • Added option allowing players to choose whether to launch the game in 2D Mode or VR Mode.
  • Added support for separate graphics presets between 2D Mode and VR Mode.
  • Added support for “-novr” launch command.
  • Added ability to bind “Reset View” to a preferred button/key.
  • Resolved issue where game would crash if no VR headset was plugged in.
  • Improved readability of UI text in VR Mode.


Esports:

  • Added support for DiRT Rally 2.0 World Series Qualifiers.


Content:

  • New car: BMW M2 Competition
  • Added files for Greece Rally in preparation of DLC release on September 10.
  • Added files for the Seat Ibiza Kit Car in preparation of DLC release on September 24.
  • Added files for the Peugeot 306 Maxi in preparation of DLC release on September 24.


My Team:

  • Adjusted performance of AI drivers across multiple routes and car classes, to provide a more balanced difficulty curve.


Clubs:

  • Resolved issue where tuning setups were being reset to default between Stages in Club Series.
  • Resolved issue where damage was resetting between Stages in Club Series.
  • Resolved issue where tyre punctures were automatically being repaired between Club Stages regardless of spare tyre availability.
  • Resolved issue where cars were automatically being cleaned after every Stage in Club Series.


Rallycross:

  • Resolved issue where too many cars would spawn on the starting grid.
  • Resolved issue where AI drivers would skip Joker Laps if a player restarted a race or got disqualified.
  • Resolved issue where players could avoid taking a Penalty Joker lap after receiving a penalty.


Cars:

  • Resolved issue where rear left tyre of the Peugeot 205 T16 Evo 2 was too narrow in comparison to rear right tyre.


Multiplayer:

  • Resolved issue where the host of a Humans Only Custom Event would fall through the game world.
  • Resolved issue where end of race countdown timer would not appear for players yet to complete a race.
  • Resolved issue where players could gain access to DLC cars ahead of official release date.
  • Resolved issue where players could not choose a DLC car if they were in a lobby with a host with Season Content access.
    (Note: If a Lobby Host owns Season content, all players in the Lobby are given permission to use that DLC content regardless of entitlement status.)


Locations:

  • DirtFish added to Freeplay.
  • New Zealand Rally – Corrected brightness setting for better visibility in darker areas.
  • Mettet, Belgium – Resolved issue where start lights were not working.


UI/UX:

  • Updated Freeplay main menu tab to include DirtFish.
  • Added World Series tab to main menu.
  • Added Uruguayan flag as a selectable option for driver profiles.


Achievements/Trophies:

  • “Adaptable” – Further improvements after Version 1.7 to make Achievement trigger properly.
  • “Watch the Delta” – Adjusted triggers to assist users who weren’t able to unlock Achievement initially.
  • “Living the Dream” – Adjusted triggers to assist users who weren’t able to unlock Achievement initially.


Hardware:

  • Resolved issue where rev lights on Fanatec CSL Elite Wheel Base were displaying in the wrong direction.


Miscellaneous:

  • General stability improvements and minor bug fixes throughout title.


Additional comments on popular community issues:

  • We are currently investigating the possibility of supporting Oculus VR headsets natively, via Oculus SDK on Steam.
  • We are currently investigating the ways of supporting post-launch content from other platforms on Oculus, and do not have a release date to announce at this time.
  • The issues of audio cutting out mid-Stage are expected to be resolved in a future update.
  • The ability to spectate in Multiplayer Lobbies is in development and could potentially appear in Version 1.9.
  • The ability to use a “Dashboard” camera angle (similar to the one seen in DiRT Rally) is expected to be added in a future update, most likely Version 1.9.


Version 1.9 is in development and is expected to release around October 1.
DiRT Rally 2.0 - PJ Tierney


Season 3 is here, so let’s talk about it in The DiRT Roadbook!

http://blog.codemasters.com/dirt/08/the-dirt-roadbook-august-30-2019/

  • SUBARU Impreza (2001) & Ford Focus RS Rally 2001 – Available now in DiRT Rally 2.0
  • Season 3 & 4 Availability Clarification
  • Season 3 D+ Challenges
  • World RX heads to Lohéac for Round 8
  • Joona Pankkonen heads to World RX!
  • DiRT Rally: Free on Humble!
  • Version 1.8: Available September 3
DiRT Rally 2.0 - PJ Tierney



Hello everyone, time for another DiRT Roadbook!

http://blog.codemasters.com/dirt/08/the-dirt-roadbook-august-23-2019/

  • Mini Cooper SX1: Coming in Season 4!
  • VR Status Update
  • Stage Degradation: What do the settings mean?
  • Sennheiser PRO TALK with Chris Jojo
  • SUBARU Impreza (2001) and Ford Focus Rally 2001: Coming August 27
  • Season 3 Content Availability


#Discussions_QuoteBlock_Author
As you all know, VR support for DiRT Rally 2.0 was added in Version 1.7, however we’re fully aware that some are enjoying it less than others due to technical performance. You’ve given us feedback, and we’ve been having many discussions internally about how to ensure you all have the best VR experience possible with our game.



First up, we posted a VR settings guide. If you haven’t seen it yet it’s here:



Next, we looked at what changes could be made in time for our next update. Version 1.8 is expected to release around September 3. Here’s a snippet of the Patch Notes (which we’re currently assembling) detailing what’s changing for VR:

  • Added option allowing players to choose whether to launch the game in 2D Mode or VR Mode.
  • Added support for separate graphics presets between 2D Mode and VR Mode.
  • Added support for “-novr” launch command.
  • Added ability to bind “Reset View” to a preferred buttons/keys.
  • Resolved issue where game would crash if no VR headset was plugged in.
  • Improved readability of UI text in VR Mode.


In addition to this, we are currently investigating what is required in terms of time and resources to implement Oculus SDK support into the Steam version of the game.

Adding Oculus SDK support to the Steam version is not a simple matter of flicking a switch, nor is it a case of copy/pasting code from the Oculus version. It’s also not something that can happen immediately or in a very short space of time. We’ll share more in the future once things progress.



As always, we’re grateful for the feedback you provide to us on all aspects of the game, whether it’s on our forums, Steam or social media. It’s through this two-way conversation that we’ll continue to improve the game and give you the best experience possible.
DiRT Rally 2.0 - PJ Tierney


Hello everyone, early Roadbook this week but there's still plenty to talk about!

http://blog.codemasters.com/dirt/08/the-dirt-roadbook-august-14-2019/

  • Estering, Germany: Available now in DiRT Rally 2.0
  • This weekend: Euro RX of Germany
  • Seasons 3 & 4 of DiRT Rally 2.0 are on the way!
  • VR Feedback & Performance Guide
  • DiRT Sale on Steam

To save you a click, here's a quick word on VR:

As mentioned in last week’s Roadbook the team’s continuing to monitor feedback and investigate ways to improve PC performance for all players.

Once we’re closer to making improvements (whether it be a hotfix or a timeline for a future update) we’ll share more info. We’re also looking at some quality of life improvements for our next few updates; again we’ll share more info once they’re closer to completion.
DiRT Rally 2.0 - PJ Tierney


Hello everyone.

Thank you for your continued feedback and bug reports on DiRT Rally 2.0.

We're aware of players having performance issues in VR, and of other players having FPS and stuttering issues in non-VR. After some internal testing we have put together some FAQs which should help you increase your game's performance.


FPS & Stuttering Guide (Steam, non-VR)

VR FAQ & Performance Guide

Version 1.7 Bug-Reporting Thread

VR Bug-Reporting Thread




Also, incase you missed it we announced Seasons 3 and 4 yesterday, full details here:



As always thank you for your continued feedback and input, it helps a lot in identifying and highlighting any issues that arise. We'll continue to monitor feedback.
DiRT Rally 2.0 - PJ Tierney




You wanted more cars and locations to play with, and here they come!

Seasons 3 and 4 of DiRT Rally 2.0 are fast approaching!


📰 Announcement: http://www.codemasters.com/dirt-rally-2-0-seasons-3-4-launching-from-august-2019/

📰 Blog post: http://blog.codemasters.com/dirt/08/seasons-3-4-of-dirt-rally-2-0-are-on-the-way/


How about some screenshots and World RX photos to whet your appetite? 😉



















Here’s an overview of what you’ll find in Seasons 3 & 4 of DiRT Rally 2.0. All content is available individually or as part of the Seasons 3 & 4 Deluxe Content Pack.

If you’re a Standard Edition player you can receive all 4 Seasons of content with the DiRT Rally 2.0 Year Pass.

If you’ve yet to pick up DiRT Rally 2.0 the Super Deluxe Edition will get you everything from Seasons 1-4, along with the base game!

The original Deluxe Edition of DiRT Rally 2.0 contains Seasons 1 & 2 only, as does the original Deluxe Content pack.
DiRT Rally 2.0 - PJ Tierney


A lot has happened but one thing doesn't change, and that's a new DiRT Roadbook!

🔴 http://blog.codemasters.com/community/08/the-dirt-roadbook-august-9-2019/

  • VR Recap
  • DirtFish Content
  • Version 1.7
  • New Achievements
  • Estering available on August 13
  • Twitter's ups and downs
...