Hell Let Loose - -Gothic-
Patch 17 is now Live!

Hey Everyone,

At last Patch 17 is upon us. Over the next few days we look forward to seeing many players new and old alike enjoying the new additions of the Patch. You can check out the full Changelog with all the information below.

With Patch 17 set and sailed the team are now all hands on deck with work on the next big update already well under way.



Chrysallia Van Cheems - Rolling Out


Patch 17 Changelog

Vehicles
  • Improved mobility of the US M4A1 Sherman Tank
  • Decreased the rate at which trucks decelerate allowing drivers more control over their speed
  • Increased the reload duration of the US Jumbo 75mm Sherman and Jumbo 76mm Sherman to 8 seconds
Gameplay/Features
  • Removed weapon sway when using binoculars
  • Smoother Tactical Map zooming
  • Adjusted hedge asset found throughout Carentan, Omaha, PHL, SMDMv2, SME and Utah
  • Adjusted Nameplate Occlusion fade-out behavior to reduce flickering in object-rich environments such as forests
  • Players will now be prompted if they attempt to leave a match before XP has been written to the server
Server Administration
  • [Fixed] Multiple weapons/Vehicles displayed as "None" on the RCon Admin Log
  • [Fixed] Multiple weapons have misleading names in the external and internal RCon admin log
Added additional logging for:
  • End of match including map and score
  • Start of match including map
  • Player switching Team
  • Server kicks for Team Killing
  • Server tempbans for Team Killing
Get Player Info now includes:
  • Team
  • Unit
  • Role
  • Loadout
  • Kills
  • Deaths
  • Score
  • Level
Speculative Fixes
  • [Fixed] During map change players sometimes lose connection or must reselect team
  • [Fixed] Player sometimes spawns with the level 1 loadout of the role regardless of the selected loadout
Bug Fixes
  • [Fixed] FG42 bullets land lower than the crosshair
  • [Fixed] Trucks when ramming objects at speed can glitch their front bumper into the object
  • [Fixed] A number of client crashes
  • [Fixed] Remapped Leadership and Unit radio keys lose functionality once the player is in the "You have died" or the "Deployment" screen
  • [Fixed] FG42 x4 is not zeroed when shooting from 100m
  • [Fixed] Users joining a server mid map change via RCon may get stuck on a locked camera view of the map or a defunct deploy screen
  • [Fixed] Satchel can't damage or destroy Enemy Air Supply Drop upon detonation
  • [Fixed] During climb and vault animations the supplies are spinning in the player hand.
  • [Fixed] Binoculars scope oddly jumps once when ADS
  • [Fixed] Receiving an invite\request while on the deploy screen will block a player from accessing their loadouts.
  • [Fixed] Artillery experiences desynchronization when turning the gunner and loader at the same time.
  • [Fixed] Black Circle appears on High FOV when Viewing Russian Snipers in Third Person
  • [Fixed] A player is unable to return to the deploy screen after dying if there is a unit invite, or invite request, active.
  • [Fixed] When using the MGs of the Panzer IV tank with a controller, vibration effects are not present
  • [Fixed] Pink LoDs can be seen on a trench from a distance of ~300m
  • [Fixed] LoD transition issue present on a tree trunks asset
  • [Fixed] A crash may occur while using controller and also keyboard/mouse
  • [Fixed] While holding [SHIFT]+[W]+[SPACEBAR] next to a wall, the player could get locked in a vault start action
  • [Fixed] The scope crosshair sights on the FG42 x4, Mosin Nagant, and SVT rifles are pixelated
  • [Fixed] VoIP channels not working after performing Microphone Check.
  • [Fixed] Inverted Vehicle controls don't function as expected.
  • [Fixed] German Supply and Transport Trucks' wheels do not have AT Rifle Resistance
  • [Fixed] Using the dismantle garrison ability after an enemy dismantles the garrison breaks the ability.
  • [Fixed] Radial damage from Satchels inflicts damage only to the Hull component of vehicles
  • [Fixed] The Half-Track continuously switches between deployed/undeployed if it's stuck in a trench
  • [Fixed] During the Offensive game mode Forward Garrisons don't produce SFX
  • [Fixed] The player is unable to join a server through another player or by an invite when using the Steam Overlay
  • [Fixed] The player cannot join a server via the Steam server list if the game is already open
  • Using a Steam direct link to join a server will connect to an incorrect server
  • [Fixed] Half-tracks front wheels do not take the proper damage when shot with Panzershreck and Bazooka
  • [Fixed] All trucks take reduced damage.
  • [Fixed] A player is unable to get into US trucks when standing next to the drivers seat.
  • [Fixed] Lifespan Personal Stats do not record / update when a player dies
  • [Fixed] The player can lose their in-game experience from a match if they quit after the results screen
  • [Fixed] The US Half-Track does not receive any damage from the Satchel's explosion if it's placed on the front bumper
  • [Fixed] Revives are not being counted in Scoreboard or for Achievement progression
  • [Fixed] The Commander and the players that are not in a platoon do not have a specific name displayed when the Streamer Mode is enabled
  • [Fixed] Bandages Used stat is not updating on the player's Personal Stats page
  • [Fixed] The German Half-Track does not receive any damage from the Satchel's explosion if it's placed on the MG Shield
  • [Fixed] Muted unit leaders do not remain muted to players that rejoin the unit
  • [Fixed] The critical state visual effect overlay flashes to its smallest point after letting go
  • [Fixed] Center of the crosshair for the FG42 x4 weapon has blurry texture
  • [Fixed] Constructibles can be built at unusual angles when placed on train tracks
  • [Fixed] After clicking "No" on the prompt to Leave Server or Quit Game, the "Exit", "Leave Server" and "Quit" buttons do not function.
  • [Fixed] US Heavy tanks do not have barrel recoil animation in 1st or 3rd person when being fired
  • [Fixed] RU AT-Gun has no Reload Animation Montage
  • [Fixed] Hand of the player is clipping through certain equipment while going prone
  • [Fixed] Pistols are levitating during the character's 5th idle animation
  • [Fixed] The keybindings are not saved after using the "Reset to Defaults" button within Keybindings and then the player closes the title
Stalingrad
  • [Fixed] Telephone cable clips through the entire map.
Kursk
  • [Fixed] Pile of planks and barbed wires has LoD transition issues in multiple locations
  • [Fixed] Misaligned mudbanks present near trenches in sector D6
  • [Fixed] Misaligned mudbank present in sector E10
  • [Fixed] Misaligned mudbanks present near trenches in sector F5
  • [Fixed] Misaligned mudbanks present in sector F1
  • [Fixed] Misaligned mudbanks present in sector E1
  • [Fixed] Misaligned mudbanks present in sector E2
  • [Fixed] Misaligned mudbank present near trench in sector C6
  • [Fixed] Misaligned mudbank present near trench
  • [Fixed] A pair of wooden gates are not connected to any fence
  • [Fixed] Multiple doorways are not properly connected to their supported fences
St Marie Du Mont
  • [Fixed] A misaligned rock texture can been seen in a hedge row as well as an invisible barrier
  • [Fixed] Misaligned terrain on a trench wall
  • [Fixed] A bucket asset is clipping through a stone well
  • [Fixed] Player spawned on top of a gate
  • [Fixed] Mudbank is misaligned with the terrain and players can see under it
  • [Fixed] Tree asset clipping through a stone fence
  • [Fixed] Players spawning at middle US HQ can spawn very far away from the vehicles and artillery
Hurtgen Forest
  • [Fixed] A wooden crate asset is misaligned with the ground
  • [Fixed] Misaligned terrain texture
Omaha Beach
  • [Fixed] Noticeable LoD transition on a specific house and a stone fence asset
  • [Fixed] Noticeable LoD transition on a specific house asset
  • [Fixed] Black texture issues are visible on a building in sector F6, E7 and C5
  • [Fixed] Player can get stuck when navigating into a dip in the environment, next to a Trench.
  • [Fixed] There are multiple floating assets in a warehouse
Utah Beach
  • [Fixed] Dirt is clipping through the sandbags in multiple trenches
  • [Fixed] Tank track marks in sand are misaligned from terrain
  • [Fixed] A house with some visual issues is present in sector G5
  • [Fixed] Water texture on top of a flooded field is observed to have LOD issues
Carentan
  • [Fixed] Multiple clipping issues related to boats are present on the Carentan map.
  • [Fixed] There is a section of wire fence which is disconnected
  • [Fixed] There is a section of wire fence which is disconnected
  • [Fixed] A wooden plank is floating / stuck into a brick road at an unusual angle
SME
  • [Fixed] Stone wall assets have a large seam between each wall
  • [Fixed] Sandbag and ground clipping can be observed in a trench
Purple Heart Lane
  • [Fixed] There is a very low quality LoD transition issue with house assets
Known Issues
The below represents a list of key known issues related to the Patch that are currently being worked on:

  • Receiving an invite\request while on the deploy screen will block a player from leaving the loadout menu once it accessed
  • The text prompt that appears after a player is kicked appears in German
  • Throwing grenades with poor network conditions can cause the player to become unable to throw that type of grenade


Chrysallia Van Cheems - Staging Area


War Correspondent, Content Creator and Community HLL Videos

Time for some more community highlights from the below creators. We highly recommend giving them a watch.

If you see a Video you like make sure to post in the Discord #hll-videos channel.

Hell Let Loose - We did EVERYTHING we could…- Alpine Sniper
https://www.youtube.com/watch?v=k9wEA_IB3d0

Hell Let Loose - Ambushing Enemies as Anti-Tank (MP40 and Satchel) - Sasky
https://www.youtube.com/watch?v=0ozzoB6TLNE&t

Hell Let Loose - FOV, DPI and Mouse Settings Guide - Monoespacial
https://www.youtube.com/watch?v=XWSvyNhnGjk

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.


Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to patch up today's Dev Brief. See you all on the frontline!
Hell Let Loose - -Gothic-
Hi Everyone,
Patch 17 Update

This week we have finalized work on Patch 17, a few issues that cropped up close to the sign-off period have now been addressed. Work is now progressing on the final sign off for patch 17. We are anticipating all going well and we look forward to officially rolling Patch 17 out early next week. We appreciate all your patience in awaiting this release and help with the testing for the patch during the PTE sessions we held.

World War Ways (Community App Feature)

We always like to take a moment to appreciate in as many ways that we can, the efforts by various community members in making Hell Let Loose content. Today we have a special shoutout to Steam user HeyItsPatrick who has taken the time to create a handy little website.
He has spent several months developing a HLL navigation assistant called World War Ways, which can be found on mobile and pc web browsers at:
https://worldwarways.web.app/

He developed this site because he was tired of always getting his truck stuck when trying to sort out a quick path while driving. So, this application helps to make finding the fastest route between points much easier! On another hand, this is super helpful for new drivers to get more comfortable driving around maps without the added concern of crashing or getting stuck in a ditch trying to find a good shortcut.

Notable features:
--Waypoints, allowing for multiple destinations for a computed route
--Support for all the current maps
--Easy to use graphical interface
--Live path revisions, if you need to adjust destinations on the fly
--Undo button, so a misclick doesn't mean you have to make a whole new route

He has stated he is going to be providing active support for this, with the full intention of handling any bugs and adding some extra features, like off-road shortcuts. We think this is a really helpful utility, and thought that featuring here would be of benefit to both new and experienced Hell Let Loose players alike. Thanks for the great work HeyItsPatrick and we hope you all enjoy using this tool.


Sneak Peek of the Week - Fortification Snapping

This week we’re previewing some improvements to the fortification system with a work-in-progress feature coming in Update 12 called fortification snapping. This system is still in its early days as we have a number of iterations to make, as such the below example gives an idea of the feature's basic function.



Community Content

We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you also!)


Chrysallia Van Cheems - Send it


Chrysallia Van Cheems - Moving to Postition

Atomicsickness [Europakorps] - has done some amazing ultrawide screen scenery shots from some of his favorite maps.


Atomicsickness [Europakorps] - Train Station at Carentan


Atomicsickness [Europakorps] - Hurtgen Forest


Atomicsickness [Europakorps] - Hurtgen Lumberyard

War Correspondent, Content Creator and Community HLL Videos

Time for some more community highlights from the below creators.
We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

The Realism In This Game is UNMATCHED - HELL LET LOOSE - Warfrags FPS
https://www.youtube.com/watch?v=cv_3967JaaI

Hell Let Loose | The Battle for Freedom | Cinematic Highlight Video - OuterSpaceSimon
https://www.youtube.com/watch?v=ijpVlZ3cgSM&t=5sv

THANK YOU random squad, this is why I LOVE Hell Let Loose - Ironheart Gaming
https://www.youtube.com/watch?v=PrVmGGJLe9I

Ding - Terrydactyl Gaming
https://www.youtube.com/watch?v=Dqk4-nZsU8Y

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.


Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to map up today's Dev Brief ;). See you all on the frontline!


Hell Let Loose - Corex
Patch 17 Launch Soon To Be Announced

This week we are continuing to work away on Patch 17, unfortunately a few issues cropped up close to the sign-off period which we are now addressing. We’re expecting to wrap up these issues ASAP before continuing the sign-off period, after which we look forward to officially rolling Patch 17 out. We appreciate all your patience and help with the testing for the patch during the PTE sessions we held.


Sneak Peek Of The Week - Updated Smart Materials

The art team has been hard at work on multiple fronts for Hell Let Loose. Alongside the continuous content creation for updates moving forward they are constantly looking at ways to improve both the performance and looks of existing assets in Hell Let Loose. These assets make the backbone of what a player sees and interacts with in game and are a high priority for achieving the overall realistic feel of the WW2 theaters in Hell Let Loose.

As an example we can see below a work in progress for the German FG-42 weapon being updated with new smart materials, giving a more detailed look without the impact on performance. The method of applying smart materials to assets like below can be put across to various ingame assets such as vehicles, player uniforms as well as weapons. As time moves forward we plan to continuously replace older assets with these new smart materials, an example of this being the German Panther Tank which will be seeing it’s return in Update 12.










GameServer Provider List For Hell Let Loose

A reminder for those of you who are interested in running your own clan or community HLL server. We have a list of some great GSPs (Game Server Providers) that offer HLL gameserver hosting. So if you you are a part of a community, clan or want to just create your own check them out over at:

Gportal
https://www.g-portal.com/au/gameserver/rent-a-hell-let-loose-server
GTX Gaming
https://www.gtxgaming.co.uk/hell-let-loose-server-hosting/
Low MS
https://low.ms/game-servers/hell-let-loose-server-hosting
Nitrado
https://server.nitrado.net/eng/offers/Hell-Let-Loose
Streamline Servers
https://streamline-servers.com/gameservers/hell-let-loose.php

Don't forget that if you are a new or existing server owner you can apply to join our dedicated HLL server owner discord where all relevant items are discussed.


Community Content

We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you also!)

This week we have a few nice action shots depicting some tense ingame moments for players.


NRD - FatSacks - Jumbo, up close and personal


NRD - FatSacks - Battlegroup formation


MoscaTNT - ‘Tales From The Front’ Comic Cover


War Correspondent, Content Creator And Community HLL Videos
Time for some more community highlights from the below creators. We highly recommend giving them a watch.

If you see a Video you like make sure to post in the Discord #hll-videos channel.

Memes Let Loose - Bazingarrey
https://www.youtube.com/watch?v=XeLF08Eb7wo

HELL LET LOOSE OFFICER GUIDE! HOW TO BECOME A BETTER SQUAD LEADER "TOP 5 TIPS" - SirBear
https://www.youtube.com/watch?v=HKHVfFIeRiI

UNSTOPPABLE - Eat Lead and DIE - Hell Let Loose - GamePlay-Movie 2K HD - BurningWiki
https://www.youtube.com/watch?v=hY6F9enu0DE

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.


Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, that locks and loads today's Dev Brief. See you all on the frontline!
Hell Let Loose - -Gothic-
Hey everyone,

Thanks to all who participated in last week’s PTE we held for Patch 17. We are thankful for all the feedback and have been applying this to our internal testing to ensure we have the update primed and smooth as possible for release.

A quick reminder of some of what’s included for Patch 17:
Adjusted US M4A1 Sherman Tank handling
Speculative fix for MDC (mass player disconnect bug)
Speculative fix for players sometimes spawning in with the level 1 loadout of the role regardless of their selected loadout
Various QOL items
Removed weapon sway when using binoculars
Smoother Tactical Map zooming
And a host of other gameplay improvements and fixes
Full Patch 17 PTE Changelog is here {LINK REMOVED}

Because Patch 17 contained a number of speculative fixes for a few long-standing bugs we were pleased to see many of you jumping in and helping us test these fixes in a high-capacity environment. Since the PTE we’ve continued to work behind the curtains on further fixes to issues such as the Loadout Bug and are getting closer to the release of Patch 17 which we hope to have some news on this front for you all in the next Dev Brief.

Sneak Peak Of The Week

It has been a little while since we had a sneak peek of the week. Today we are able to reveal an addition to the weaponry arsenal of HLL. We will let the picture do the talking, you all can speculate when and where this bad boy will be deployed. Please note that certain aspects are incomplete and still a WIP such as texturing.




HLL Seasonal Tournament Fires Up For Spring!



The HLL Seasonal Tournament is returning for its fourth edition. The HLL Seasonal is one of the largest worldwide community driven competitions. Pitting 24 teams in 60 games over the course of 11 weeks, HLL Seasonal Spring 2022 edition will once again be the peak of competitive HLL. All the top teams in the world will fight for the Spring crown in a brand new format, made of multiple Swiss stages and ending in a single-elimination play-off stage. All the games will be casted - check out hllseasonal.com or the discord at discord.gg/hllseasonal for more information on where to catch the games live.

The discord is also the best place for any additional content regarding the HLL Seasonal : make your predictions on the games, follow the map eliminations, and come support your team.
HLL Seasonal will have a team of casters that will stream the games on their own channels (usually Twitch). You will be able to find some of them in #replayschannel of the HLL Seasonal Discord, all stream links for each individual match will also be linked in that match's respective channel, which will open up a bit closer to the matches themselves.



The HLL season should be a great event featuring some amazing competitive gameplay, we hope that you get a chance to check it out.

Community Content

We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you also!)

This week we have a few nice super wide colour action shots depicting some tense ingame moments for players.


Atomicsickness [Europakorps] - The Chaos of WW2


Atomicsickness [Europakorps] - Behind The Lines


Atomicsickness [Europakorps] - Pinned Down



Atomicsickness [Europakorps] - Holding the Line


War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators

We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

Is this game TOO Realistic? - Tbag [Epic Gaming]
https://www.youtube.com/watch?v=HZEFrgKhKtI

What 1000 Hours in Hell Let Loose Looks Like - Terrydactyl Gaming
https://www.youtube.com/watch?v=P63xtj9UgOs

This Game Still Amazes Me - HELL LET LOOSE - Warfrags FPS
https://www.youtube.com/watch?v=vGShtJ8hJEM

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.


Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. See you all on the frontline!
Hell Let Loose - -Gothic-
Hey Everyone!

PTE For Patch 17 This Thursday!

With progress coming along nicely we’re excited to announce the beginning of PTE testing for Patch 17, with the first session kicking off on Thursday the 3rd of February 11am GMT.

As always we greatly appreciate all who participate, whether it’s to provide valuable feedback and bug reports, or simply help out with the numbers to test server loads and other items. We’ll also be jumping into battle amongst the ranks on the day so if you have the time or are just curious, we would love to hear from you!

If this is your first time wanting to participate in a PTE you’ll need to head over to the Discord where you can find information on how to join and get notifications on when a testing period is live. A full changelog can be viewed in the HLL official discord in the #pte-Info channel on the day.

Maps for this PTE testing environment include FOY (offensive GER), SMDM (warfare) and Carentan (warfare).

A quick reminder of what’s included:
Adjusted US M4A1 Sherman Tank handling
Speculative fix for MDC (mass player disconnect bug)
Speculative fix for players sometimes spawning in with the level 1 loadout of the role regardless of their selected loadout
Various QOL items
Removed weapon sway when using binoculars
Smoother Tactical Map zooming
And a host of other gameplay improvements and fixes

Because this Patch contains a number of speculative fixes for a few long-standing bugs we would love to see as many of you as possible jumping in and helping us test these fixes in a high-capacity environment. The greater the numbers we have the better the data we can gather on some of the improvements we are aiming to implement.

Community Content


We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you also!)

This week we have a few nice ‘period looking’ black and white action shots depicting some tense ingame moments for players.


Fritz - Dashing through an Alley


Fritz - Running from the Fields


EduNotFound - Artillery Barrage

War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators.We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.


Best of Hell Let Loose [January 2022] - The Fresh Baked Goods
https://www.youtube.com/watch?v=YXvvg3gQhFg

Letting Hell Loose - Spawning In - Terrydactyl Gaming
https://www.youtube.com/watch?v=HKxPinnfMoI

WHY YOU!, SHOULD PLAY: Hell Let Loose On PC or Console - No BS - BRUTAL and GRUESOME GamePlay-Movie - Burningwiki
https://www.youtube.com/watch?v=cnwSaYdmN3E

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.


Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. See you all on the PTE frontline!
Hell Let Loose - -Gothic-
Patch 17 Progress Update

With all hands on deck the team are steaming towards the completion of Patch 17. Once completed, the team will then be shifting focus on to the next leg of HLLs journey - Update 12. We look forward to sharing more on that front in the coming weeks as we wrap up Patch 17.

Some of the newer members to the HLL community may want an insight into what P17 is and what it means moving forward. So we will do our best to describe it here.

After releasing a major game update the team takes time to continue internal testing and QA on it. We also read a lot of community feedback to look for areas of potential improvement. Some of the areas of improvement that we focus on are: Fixing Bugs, Optimisation, Gameplay Improvements, UI improvements, NetCode, Animations, Sound FX and Lighting just to name a few. After the release of update 11 we have been undertaking these tasks and are now in the final stages of testing a viable client for Patch 17. We are looking forward to showcasing what items have been improved upon and what bugs and optimisation we have been able to fix and apply.

Some of the things in particular we have been working on for Patch 17 include:

Mass Disconnect (MDC) during map change
For those who are unaware, the MDC issue is where on some occasions during a map change a percentage of players are disconnected from the server they were playing on, while the remaining players are forced to reselect their team.

This specific issue has been on our radar for quite some time, during which we’ve dedicated many hours into debugging it’s cause. With Patch 17 we’re excited to say that we’ll be testing a speculative fix for the issue in a high-capacity environment during the next PTE.


Loadout Bug
We’ve also enabled some additional logging targeted at identifying the cause of the infamous Loadout Bug. This bug in particular has been an extreme gripe for the team due to the difficulties in identifying reliable steps in reproducing the issue. With the help of this additional logging we hope to get a clearer picture as to what's occurring on a deeper level when a player experiences this issue.

In order for us to narrow down the amount of data the team will be required to manually process, we’ll be providing a new form to submit in the upcoming PTE for any players that happen to experience the Loadout Bug during gameplay.


Grenade Bug
Speaking of gripes, the team are currently underway with investigating the well-known Grenade Bug which occurs when a player attempts to throw a grenade during moments of unstable network connections with the server. We hope to make good headway in securing a definitive fix for the issue but would like to underline that the current state of this issue is a work-in-progress.


QOL Improvements
Along with a lengthy list of bug fixes, Patch 17 will also include a number of QOL improvements to the game including improvements to how the Tactical Map handles zooming and the removal of weapon sway from all binoculars to allow for markers to be placed accurately without the sway movement altering its final placement.

We hope you liked this update of some of the current P17 goodies that we are working on. Rest assured this is just a sample and more items will be apparent once P17 is released and the patch notes are published.


Community Content

We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you aswell!)


Armour Roaming the Countryside - EduNotFound


AT In The Cornfields - Fritz


Keeping An Eye Out For The Enemy - Fritz


Artillery in the fields - by Chrysallia Van Cheems


NrD F A T S A C K S - Guns at the Ready

War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators. We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

Hell Let Loose - Battle of the SMGs! - Monoespacial
https://www.youtube.com/watch?v=YihF3nMPVBk

Hell Let Loose - Infantry movements have NEVER paid off as much as in this Game - Alpine Sniper
https://www.youtube.com/watch?v=P6r3rp67o9k

Communication Tips - Hell Let Loose - Gebatron Gaming
https://youtu.be/FOADfNd-vpM

Hell Let Loose Has A BIG 2022 Ahead - TheTacticalBrit
https://www.youtube.com/watch?v=bfSg2u98vvI

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.


Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. We are aiming to do some testing for P17 in a PTE with you all next week. Stay tuned and see you all on the frontline!
Hell Let Loose - Corex
Hi Everyone,

Welcome back to the 2nd Dev Brief of 2022, this week we are keeping things short and sweet as the Team continues to focus work on the upcoming Patch 17. In the next couple of weeks we look forward to sharing more information on what to expect in this Patch as well as what exciting new content we have planned.

2022 is looking to be a big year for Hell Let Loose with some amazing updates lined up!

With that said, this developer briefing will be community focused, showcasing some great content from the waves of people who enjoy featuring HLL in videos, screenshots, fanart and more. As we near the release of Patch 17 we'll be sure to spill the beans on all things Patch related including PTE timings.


Community Content Artwork/Screenshots Feature

We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Being separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises of every person who is involved with HLL (That means you as well!).

A great looking Panoramic from our discord members Woo and Kalan


Woo and Kalan - Checking your cover - Screenshot


NRD Fatsacks - Panning the Horizon


Reefa1008 has compiled some fantastic Black and White renders of great HLL screenshots.


Reefa1008 - Advancing through the fields


Reefa1008 - Cover and Fire Black and White


Reefa1008 - Crossing through fire


Reefa1008 - Waist Deep Reconnaissance


Kaptitain Rutain [S D W] has done some great armour screenshots from ingame.


Kapitan Rutain [S D W] - Armour Overwatch


Kapitan Rutain [S D W] - Armour and Artillery Combination


War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators. We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.


Hell Let Loose - If HLL was a Call of Duty Mission, THIS would be it - Alpine Sniper
https://www.youtube.com/watch?v=xZ8QjRQMkJU

STORMING THE BEACHES OF NORMANDY - D-Day - Hell Let Loose - Pixelated Apollo
https://www.youtube.com/watch?v=jFJ7WcYZ64M

Why YOU should be playing Hell Let Loose - A 2021 Review - Bulletproof Babies
https://www.youtube.com/watch?v=ae3vaa1cOhU


Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.


Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. Some great pictures were posted today, we look forward to seeing more from you in the future. See you all on the frontline!
Hell Let Loose - -Gothic-
Hi everyone,

As you’ll have seen, Hell Let Loose has become a permanent part of the Team17 family.

This is a huge moment for Hell Let Loose. Here at Black Matter we’ve worked extremely closely over the years with our colleagues at Team17 - to the degree where we work as one single team - regardless of company.

We at Black Matter feel that this is an amazing opportunity to give Hell Let Loose the ultimate boost when it comes to the future - with a much larger, dedicated team striving to continue to push the quality and quantity of content in the game. It’s important to understand that while Team17 have always given us full creative and development control over Hell Let Loose, they have been working with us on a day-to-day basis for the entire time since release. They know the game as well as we do, and have worked with us to take the game from the three-map title of our Early Access launch to the game Hell Let Loose is today. Because of this, we feel extremely comfortable and confident in their ability to not only support the title - but to take it far beyond where it is now.

That said, we know that there are justified concerns around understanding the change, and how it might affect the title. We’ve witnessed the horror stories of core gameplay being compromised, or aggressive game-affecting microtransactions being introduced and more. As such, we’ve laid out a QnA below in the hopes to clarify things.


How does this change the development of Hell Let Loose?

Ultimately, merging the teams will mean that there will be greater fluidity in the way Hell Let Loose is developed on all platforms. A single, centralised team can organise priorities and deliver huge, coordinated impact with the ability to plan both for the short, middle and long term. Initially the largest development goal is some significant housekeeping - to bring the console version of the game to parity with the PC version of the game. Black Matter will still be working on Hell Let Loose full time into the future, as we work on content, bugs and optimisation. We will also be working with Team17 to expand their team.


Does this alter any of the content promises made for the future?

No, all content described is being worked on. With the merging and expansion of the teams, it would not be unusual to actually see an increase in development speed and quality. This includes both future updates and patches, as well as expansions and a sequel. This also includes Kickstarter tier rewards.


Will there be plans for game-altering microtransactions?

No, Hell Let Loose has established the following patterns for additional content: paid cosmetic DLC and paid Expansions. These forms of paid content enable the team to continue supporting the development of the game. As laid out previously, paid Expansions will be introduced in a way that still allows players that own the base game to play them, as we feel that splitting the community across different map packs is detrimental to the game.

Does Team17’s vision for the product differ from Black Matter’s?

No. Everyone on the development team - from both T17 and Black Matter - have come on the journey in both finding the unique DNA that makes HLL what it is. As a team, we know that to compromise on any of those things would be very harmful to the title. It is both Black Matter and Team17’s belief that our difference from other mainstream FPS games is our strength - not a weakness that needs to be corrected.

Finally, on behalf of Black Matter and Team17 we want to thank the community for the incredible support we’ve received since the very beginning. We’re extremely excited to continue the journey of Hell Let Loose as we continue to polish and optimise, as well as create more content - including forces, maps, weapons, game features, vehicles and so much more.


Community Content


We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Being separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL (That means you as well!).

Let's take a look at some of the fantastic screenshots from a community member [233C] Chrysallia Van Cheems, thanks for some amazing action shots!


‘Overwatch’ - [233C] Chrysallia Van Cheems


‘Taking The Beach’’ - [233C] Chrysallia Van Cheems


‘Holding The Line’ - [233C] Chrysallia Van Cheems


‘Taking A Knee’ - [233C] Chrysallia Van Cheems

War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators.
We highly recommend giving these a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.

The 2022 Complete Guide to Hell Let Loose
https://www.youtube.com/watch?v=5HQ6JXgIROw - TerrydactylGaming

Hell Let Loose - How to play Forest Maps
https://www.youtube.com/watch?v=h3f6Wvf0EOI - Monoespacial

How Halftracks Work - Hell Let Loose - Update 11
https://www.youtube.com/watch?v=GFGK0LLDzdg - Gabatron Gaming


Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.


Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. We hope you all had a great holiday season and we will see you all on the frontline!


Hell Let Loose - -Gothic-
Merry Christmas and Happy Holidays

This week's dev brief is a chance for the team to say thank you to you - the ever expanding community behind Hell Let Loose.

We are grateful for the continued support from our playerbase and are even more encouraged to continue our journey moving forward to make Hell Let Loose an even better game in the years to come.

We hope you have a very safe and happy Christmas holiday with friends and family. For all those travelling, please do so with care as we cannot wait to see you all back in the new year for all the exciting things that we have planned for Hell Let Loose.

The team will be taking a small break through the festive season returning in the New Year to wind back into the hectic production schedule we all know and enjoy for HLL. We hope that everyone in the community can also have a chance to enjoy some rest and recreation (also a few rounds of HLL) over the next few weeks and we look forward to launching into 2022.
From the team have a safe and merry Christmas and a happy new year.

-Black Matter Studios
-Team 17
-Flix

Community Content

As something different for you all this festive season, we’d like to share a Christmas themed artwork posted in the Discord by [233C]NaSTaR. We think this is quite fitting for the theme of today's brief, as part of the holiday spirit.

Merry Christmas - [233C] NaSTaR

War Correspondent, Content Creator and Community HLL Videos

Time for some more community highlights from the below creators:

We highly recommend giving these a watch.

If you see a Video you like make sure to post in the Discord #hll-videos channel.

Hell Let Loose Vs Fury / Tiger against 4 Sherman battle (cinematic cover) - Moe Savastano
https://www.youtube.com/watch?v=D2xErg9WB68

Sniping in Hell Let Loose is like no other game… - Jackfrags
https://youtu.be/6z9hv14k7PY

Hell Let Loose Update 11 is awesome! - DGdoublU
https://www.youtube.com/watch?v=-_mAsn5jgA8

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.


Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief. Have a great Holiday season and we will see you all on the frontline!


Hell Let Loose - Corex
Hey Everyone,

Welcome to another weekly Dev Brief from the frontlines of HLL. This week again sees the team quite busy working on both known issues for Outflank and moving forward to the next update.

Looking back at 2021

2021 has been a very busy and fulfilling year for the team. We have seen the implementation of the Eastern front with Stalingrad and Kursk, the evolution of HLL onto the console platform for Xbox and Playstation fans and finally culminating in the release of Update 11 ‘Outlfank’ to round out a hectic year on the production side of HLL.

We are very thankful to see the community growing with us as our development continues forward for Hell Let Loose. The community strength has been a major driving force for us progressing with our staff spurred on to reach new goals for current and future development.

Items of note for 2021
  • 3 Major Updates
  • 4 Patches/Hotfixes
  • 3944 Issues resolved
  • 50 Developer Briefings Published
U11 Known Issues Highlight

After careful review of the ongoing performance for U11 Outflank, the team has become aware of and is currently investigating a STEAM related issue that may cause HLL to hang. We are working on a fix and appreciate your patience as it may take time to resolve. We will keep you updated when we know more, or when we have found a solution.

Unlockable Soviet Uniforms

As we briefly mentioned in last weeks Dev Brief, with update 11 ‘Outflank’ there has also been 8 new editions to Soviet uniform unlocks in-game. Here we take a look at what these uniforms look like. These in-game unlockable uniforms include the following:

Unlockable soviet ingame uniforms
  • Ameba Camo Summer Uniform
  • Ameba Camo Autumn Uniform
  • M40 Winter Coat and M43 Winter Coat
  • Vatnik M40 and Vatnik M43
  • RA M40 Cape Plash-Palatka and RA M43 Cape Plash-Palatka


Ameba Camo Summer Uniform


Ameba Camo Autumn Uniform


M40 Winter Coat and M43 Winter Coat (M40 shown)


Vatnik M40 and Vatnik M43 (M43 Shown)


RA M40 Cape Plash-Palatka and RA M43 Cape Plash-Palatka (M43 Shown)


As mentioned in last weeks brief the Winter DLC is still available in addition to the above free unlockable in game Uniforms. You can obtain the free winter DLC by clicking below

https://store.steampowered.com/app/1205050/Hell_Let_Loose__Winter_Warfare_Helmet_Pack/?curator_clanid=34012997

Community Content

We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL (That means you aswell!).


War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators

We highly recommend giving them a watch.
If you see a Video you like make sure to post in the Discord #hll-videos channel.

Hell Let Loose - First Game In The Panzer IV (Update 11) - The Fresh Baked Goods
https://www.youtube.com/watch?v=bpoIJT7-ub8

Hell Let Loose - Moments from the Frontline on DAY 1 of Update 11 - Alpine Sniper
https://www.youtube.com/watch?v=ltXba2Apj4o

When DOOM Meets Hell Let Loose - Terrydactyl Gaming
https://www.youtube.com/watch?v=vx0VPAqOHMM

Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.


Join the Discord here https://discord.gg/hellletloose

Our other social platforms can be found here:

Facebook https://www.facebook.com/HellLetLoose/
Twitter https://twitter.com/hell_let_loose
Youtube https://www.youtube.com/c/HellLetLoose
Reddit https://www.reddit.com/r/HellLetLoose/
Instagram https://www.instagram.com/hellletlooseofficial/
Steam http://steamcommunity.com/groups/HellLetLoose

Well, it's time to wrap up today's Dev Brief (number 50 for the year already!). See you all on the frontline!
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