We hope you've had a great week and been enjoying Hell Let Loose following the recent arrival of Patch 16!
The team have been going through everyone's thoughts and feedback, so thank you for taking the time to share it with us!
Today's post is just a quick one to highlight two cool things occurring in Hell Let Loose both imminently and right now, so let's get stuck in shall we...
We're excited to share that DarksideRP, a group of epic Content Creators, are hosting a special event this Saturday - A Hell Let Loose Role-playing event!
That's right, over 40 Content Creators plus members of their communities and other special guests will be heading to the frontlines for some truly iconic battles as they pair their experience on the frontline with authentic and fun role-playing - Orders must be followed, rank respected and we have no doubt there will be many calls for a MEDIIIIC!!!
There's even an event trailer that's well worth checking out:
When, Where and Giveaways!
Date - Saturday, 18th September
Start Time - 14:00 CDT / 20:00 BST / 21:00 CEST / 12:00 PT / 15:00 ET
Duration - 3 to 4 hours
The event will feature dozens of first person perspectives in a range of Roles, depending on who you choose to watch!
There will also be full Admin Cam support to give you a full overview of the battle and drama unfolding. The DarksideRP crew recommended two channels in particular to get you started:
Twitch - Venalis (For that Leadership goodness) Twitch - Ryforged (For those that want to enjoy the full scope of the frontline in Admin Cam)
Of course there will be a wide range of Broadcasters playing, so if you want to see more Roles in action, or see how the battle is going in certain areas make sure to have a browse through the Hell Let Loose Twitch directory, jump in, say hi and watch the action unfold.
As an added bonus many of the Broadcasters will be doing giveaways throughout the event for their viewers, from full game keys to DLC cosmetics, be sure to tune in for your chance to win!
We're humbled that the DarksideRP Broadcasters are delving into Hell Let Loose for a huge role-playing match and look forward to watching it all unfold alongside you, so lets go and show them some HLL love tomorrow and enjoy the show!
The Summer Warfare Pack is back!
That's right, the much requested Summer Warfare pack is back in action for a limited time.
You can grab it for the low, low price of free right here:
Some long awaited great news this week as we go live with Patch 16 and Sneak a Peek at the M1942 Frogskin Uniform.
Patch 16 is Live!
An early Developer Brief to start the week with the exciting news of P16 releasing Tuesday. (see below). We have been working very hard on this patch and are hoping that you will find it well worth the wait. Many improvements have been made.
Also for console related updates like the open beta rolling out soon and other news check out our social platforms in the links at the end of the brief.
Stalingrad Fanart by [TC] Sgt Remeriz
Patch 16 Changelog After a lot of work on many fronts we are pleased to announce the release of Patch 16 our long awaited ‘Optimization’ patch. We are very excited for how this patch will perform especially on the eastern front. As we have mentioned previously a lot of work and thought has gone into this update to improve upon many aspects of the Hell Let Loose experience. Below you can see a small list of some noticeable items with the full (8 page) changelog in the link at the end of the list.
- Extensive optimization pass on Stalingrad - Switched from a fixed streaming pool size to being based on a % of available VRAM across all maps - Continuous optimization pass on a large number of in-game assets (Far too many to list) - Reduced frame stutter occurring in Kursk and Carentan caused by PhysX - Holding [F] while bleeding will immediately equip a bandage and begin bandaging - Added a “Streamer Mode” which hides player name, garrison locations and server information from all HUD elements - FPS is now capped to 60 in the Main Menu to prevent 100% GPU usage - Improved server stability - A vehicle's component health is now displayed to the player repairing the vehicle - During overtime if the Attackers capturing progress reaches 0% the match will now end. - Critical/Downed players no longer block spawns. - Vehicle components now repair in the following order: Engine > Tracks > Turret > Hull - Improved the reliability of VOIP connection and the ability to reconnect using the reconnect feature
Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
This week comes bearing great news as we announce the Patch 16 release, extended playtime for PS5 Beta participants and a sneak peek at an upcoming addition to the German armour lineup.
Patch 16 Inbound! Work is nearing an end as we’re in the final stages of internal testing for Patch 16 which brings a number of QOL changes and large improvements to optimization for both Stalingrad and game-wide experiences. We are very happy with the progress and think you will all find it well worth the wait when it deploys next week on Tuesday the 14th!
The overall optimization process has been quite involved and we decided that a slight extension of coding and testing was warranted to ensure the best performance possible. During this period we were also able to identify additional in-game QOL issues that while we had HLL on the workbench we also looked to address.
With Patch 16 being wrapped up, production towards Update 11 is in full force with the team hard at work on a number of highly anticipated additions that we can’t wait to get into the hands of the players. Keep watching this space as we’ll be covering some of these additions in future Dev Briefs but for now, please feel free to lay your eyes upon this week’s sneak peek of what’s to come.
Sneak Peek Of The Week Have to say we think this week's Sneak Peek deserves pole position in today's brief. We'll let the pictures do the talking here.
German Panzer IV: Front
German Panzer IV: Side
German Panzer IV In Action
PS5 Closed Beta Continues After the initial promising start the PS5 beta is still live. Due to the nature of the server fixes that are being deployed it has been decided to leave the beta running to allow us a greater ability to troubleshoot and remedy them.
That aside, the gameplay itself has been received really well by players and we are very optimistic that it will be a smooth transition to console to help widen the audience of Hell Let Loose to those that prefer the console platform. We urge you to continue helping on the testing front and also look at picking up the game on launch.
A lot of people have been asking about Xbox and yes, we can confirm that a release on this platform is coming, you won't be left out. Due to in-house limitations however we have only been able to run this Beta test for the client on the Playstation platform at the moment.
War Correspondent, Content Creator and Community HLL Videos Time for some more community highlights from the below creators
We highly recommend giving them a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.
It's not everyday you come across a play like this! We don't usually delve into individual plays on Hell Let Loose as often there are so many. However when you come across one like this from Shaka Zulu you just can't ignore it! https://www.youtube.com/watch?v=7LYDPJPIpNA&lc=UgxhyzFwM82AjfzZg0h4AaABAg
Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
After a few weeks of rigorous PTE testing with a heavy focus on performance and optimisation we want to thank the community for your patience, support and feedback during this time.
We are currently doing our sign-off of our latest build, for the patch to be dropped within the next two weeks. Along with other bug fixing, we have seen some very promising performance increases across the board, but especially in Stalingrad where there is potential for more improvements.
We would like to extend a heartfelt thanks to all of the community that took the time to join in the PTE environment and help us test. We are hopeful that you will all see the fruits of these efforts when the patch drops.
You may also have noticed that the Developer Briefings have been a little bit shorter the last few weeks, as we have been very busy working on Improvements for the upcoming patch. Moving forward we are excited to show and discuss in more detail some great new features and content for Hell Let Loose.
Touring Hell Let Loose - Over The Real Life settings
Although a lot of us lately have been confined to our homes or with very limited travel. It seems community members [1AD] -=Medusa=- NL and Xymox have managed to do some touring of the eastern front.
Their most recent creation of the ‘HLL Stalingrad Tour’ also incorporates period specific aerial photography to again enhance the similarities between the game environments and reality itself. Take a look at these well made videos of some comparisons to the theatres depicted in Hell Let Loose and how they look in reality.
HLL stalingrad tour - Dave Rabelink Created by [1AD] -=Medusa=- NL, Xymox
It has been a promising start to the PS5 Closed Beta testing this week. We are aware of the server issues and have prioritised major efforts on all fronts to rectify.
That aside, the gameplay feedback has been very positive from all those involved. Many people were very pleasantly surprised with Hell Let Loose on console and a lot have promised to continue helping on the testing front and also look at picking up the game on launch.
We are very humbled by such positive feedback and server issues aside, we will continue to look forward to making both the PC and Console products as best as they can be. A lot of people have been asking about Xbox and yes, we can confirm that a release on this platform is coming, you won't be left out. Due to inhouse limitations however we have only been able to Beta test the client on the Playstation platform at the moment.
Sneak Peek: RA Cape Plash-Palatka - Poncho
The Soviet Plash-Palatka was a common means for all on the eastern front to stay dry during times of inclement weather during WW2. A simple design made from canvas, it could be utilised as a poncho, ground cover or even a small tent.
In 1791 the first variant of these actually came into use. Then later on they were modified in 1894 and finally in 1936 they came up with a finalized product.The Plash-Palatka has not really changed ever since. In WW2 the only change that was made to it was that in 1942 the colour scheme was in some cases altered to make them in camouflage.
The Soviet Plash-Palatka: Back
The Soviet Plash-Palatka: Front
The Soviet Plash-Palatka: Front
War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators. We highly recommend giving them a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.
PTE will be starting at approximately 2pm BST 26th August.
This will be one of, if not the last PTE for the upcoming patch. So it's super important we try to fill the server as soon as the PTE goes live to get to the highest player count we can.
Please if you are available jump in with us as soon as the server is up!
We have made some major progress in regards to optimisation and would like to kindly ask the community to again jump into the PTE.
ICYMI - The progress has been very promising and those who participated in previous PTE’s recently would have noticed decent improvements in performance. We would like to expand on this optimization work before we deploy it live so we can ensure everyone gets the best experience in the game. If you can pass the message on to those who may not keep an eye on the day to day communications, we would really appreciate it.
For this PTE we have adjusted the map rotation to include a wider range of the eastern front maps and included some more familiar western front maps.
A small glimpse at some noteworthy changes coming in P16:
Markers now display a timer on the Tactical Map representing their lifetime Players can now equip and begin bandaging with a single hold of the [F] key Aligning the compass to the orientation of the Tactical Map Displaying component HP to the repairer of a vehicle Improved Tanking experience with finer controls for the Gunner and more reliable shell collision Improved reliability of VOIP connections Over 400 bug fixes including a number of fixes that had been on our hit list since the early days
Sign up for a chance to be one of the first to play Hell Let Loose on PlayStation 5 in our Closed Beta if you haven't already. With your help and feedback, we will make the game the best it can be.
Requirements: To reside in the EU or USA To be 18 years old or older To have a PlayStation 5 console To speak English to provide feedback to the development team.
Please keep in mind that if you are invited to the Beta you will need to sign an NDA and be unable to discuss the contents of the Beta with anyone outside of it. Sign up for the PS5 Beta test here: {LINK REMOVED}https://bit.ly/HLLConsoleBetaPS5
Join The DISCORD - https://discord.gg/hellletloose As we are starting our first console BETA Test this week. We have added some new channels dedicated to console (PlayStation) for information, general chat and feedback relating to Hell Let Loose.
You will need to opt into the PS5 role to see these channels. You can do that at the bottom of the #readme-rules channel.
Other channels #ps5-beta-info #ps5-general-chat #ps5-feedback
If you are a console owner involved with the testing of the console version, we would like to invite you to join these channels.
This first BETA Test will be held on the Next Gen PlayStation 5 from today, to the 31st of August 2021.
If you live in a region outside of EU or USA you won't have missed out as there will be a Global open Beta soon. So feel free to join these channels in preparation for that in the near future.
If you have a PlayStation 5 and wish to participate and have not done so already, please **SIGNUP** Here for your chance to attend -->> {LINK REMOVED}https://bit.ly/HLLConsoleBetaPS5
Console Beta Mini FAQ:
Q. The sign up page says Europe and USA only, is this correct? - Yes at the moment this ‘Closed Beta’ will be region locked to EU and USA residents only. There will be a global open Beta very soon.
Q. Can I join if I have an Xbox? - At the moment this closed Beta is only for PlayStation 5 consoles.
Q. When do I get the key to download it?- Keys will be sent out. Just make sure you signed up!
Q. What would I do if I didn't get a key? - The demand for keys has been high and the numbers are limited. If you missed out you will definitely get a chance to play with the open Beta coming soon.
Q. Do I need to own Hell Let Loose to participate in this Beta? - No, this console beta is open to all.
Q. Is this the full game? - The Beta test client is a test client, not the full game. The full game will be released separately.
Q. How long is this Beta for? - This Beta will run until August 31.
Sneak Peek Of The Week
Not all weapons were long range during the battles of WW2, aside from sub machine guns and hand held weapons, the trench gun was a popular feature for close quarters. Nothing beats a bit of ‘up close and personal’ during combat so we thought we would share an upcoming weapon that will help those who love fighting shoulder to shoulder with the enemy. Lots more interesting items like this will be coming in Update 11 so keep an eye out for more information on this and other items throughout our future developer briefings.
M97 Trench Gun
WC, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators. We highly recommend giving them a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.
Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.
Focus remains on the next patch right now. We will be having a PTE today, starting at approximately 2pm BST.
PLEASE JOIN IF YOU CAN! Not sure how to join? Jump into Discord. This will be slightly earlier than last week, giving us a good time slot for the end of week.
Again we are looking at performance and optimization. Please if you are available, consider helping us stress test the PTE server!
{LINK REMOVED}Here is the updated Changelog for the upcoming patch and what will be in today's PTE. It was tested at full capacity last week with good results. We are still working through feedback.
We really appreciate your participation and feedback again. See you there!
Cheers, The HLL Team
Fanart Competition
A few weeks ago we launched a fanart/screenshot competition for the community. We have had some stellar submissions from many various entries.
Thanks to all that took the time to create, submit and join in the Showcasing of Hell Let Loose in a creative way. These were done in the form of sketches, drawings, paintings, original screenshots and reworked screenshots that were instantly recognizable as Hell Let Loose.
We have decided that the lucky winners listed below in random order will each receive a Hell Let Loose exclusive limited edition 82nd Airborne Helmet DLC.
Again our thanks to all who participated. If you feel you missed out, stay tuned for future events for your chance to snap up the limited edition 82 Airborne Helmet. Winners will be contacted directly in Discord.
Image by [82AD]VeryBadMoon
Winners (in random order): B_17G Brezz [WTH] Sgt.exe TOTENKOPF1902 Harrison2142 TW Red Captain Higgins [TC] Sgt Remeriz Martin Freeman LOKI95 [82AD]VeryBadMoon |||™ BimSekai [2.FJg] iAn [2.FJg]bn.hall Alpine Sniper (credit Header image for Dev Brief) Scum [fll.fi] Tuomainen
Hell Let Loose Discord Hits 50,000 + members
We are extremely excited to have passed the milestone of 50,000 members for the official Hell Let Loose Discord. Thanks to the entire community for getting us here!
Don’t forget that if you haven’t joined, to do so already as the HLL discord is a great place for information and community interaction. Well done to all that helped us pass this awesome community milestone.
Sneak Peak
Along with the ongoing optimisation and programming works our artists have also remained busy. Here is a sneak preview of a new Soviet Navy Uniform the Telnyashka.
War Correspondent, Content Creator and Community HLL Videos
Time for some more community highlights from the below creators
We highly recommend giving them a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.
This week we're sharing more on our upcoming optimisation efforts, including special focus being given to Stalingrad, a first look at some upcoming free customisation DLC and highlighting some cool Hell Let Loose content that caught the attention of the team.
Let's get stuck in shall we!
PTE / U10 Optimisation Patch
In case you missed it, last week we talked briefly on optimisation and how we plan on tackling performance across the game, especially on Stalingrad. If you haven’t read this yet, you can check it out here -> Dev Brief #139
The main purpose of this week's early Dev Brief is to kindly ask the community to jump into the PTE if at all possible. In addition, if you can pass the message on to those who may not keep an eye on the day to day communications, we would really appreciate it.
We will be aiming to have the PTE on Thursday the 12th of August, starting at approximately 4pm BST. This will be later than the usual PTE start time, as we feel it will be easier for the community to fill the servers during this period. This will also mean it’s more suited for the different EU/US time-zones.
The focus of this PTE will be performance and optimization. We understand that this may not be as exciting as testing new content, but there is a benefit to the entire community if we get this tested. The sooner we get it tested at full capacity, the sooner we can deploy the patch. We prefer not to be in a situation where we have to patch again because we missed something crucial.
So please if you are available, consider helping us stress test the server & join us!
Once you have played, help the team by filling out the feedback form HERE.
Next Gen Console Beta for HLL
We also want to quickly mention and give the community a heads up that soon we will be running our first console Beta. If this interests you, please keep an eye out for communication on how to be a part of it.
If you or someone you know has a PlayStation 5, we would love for you to join the DEVs in being one of the first to try Hell Let Loose on next gen consoles.
We are very excited to test this with the community, and will follow up with further details on how to apply for the BETA in the next week or two.
We are curious to know how many of the community have a next gen console, so if you do please take a minute to fill out this quick poll.
War Correspondent, Content Creator, Community HLL Videos
We will be highlighting more and more of the fantastic HLL content we are seeing on a daily basis. We highly recommend giving them a watch. Below are a few recent videos we enjoyed, and we will share a few every Dev Brief, or as often as we can. If you see a Video you like make sure to post in the Discord #hll-videos channel.
Thanks to everyone involved in creating such entertaining material for the world to see:
AUTHENTIC WORLD WAR 2 COMBAT - Hell Let Loose Gameplay - FriendlyNikolai
Hell Let Loose | Random Moments 5 (Update 10: Soviet Time) - DarkLiberatorZone
Hell Let Loose - The Tiger Tank Is Still Great (Update 10) - The Fresh Baked Goods
Tips for New Players - Hell Let Loose Hints and Tips - Terrydactyl Gaming
Customisation Items
After seeing the community enjoying the limited Silver Vanguard DLC we showcased on the release of Version 1.0 we've taken a minute to sneak a preview of some of the future free cosmetics currently in the pipeline.
Like the other forces, the Soviets will receive a line-up of equivalent unlockable uniforms to celebrate newly acquired role levels. Check out the Ameba Winter Uniform and Ameba Camo Autumn uniforms below.
Ameba Winter Uniform -
Ameba Camo Autumn Uniform -
Hell Let Loose Community Fan Art or Screenshot Reminder - Extended
Submission by: |||™ BimSekai
Submission by: RenanM
Showcase HLL in a creative way. This can be a sketch, drawing, painting, original screenshot or reworked screenshot that is instantly recognizable as Hell Let Loose.
Simply submit your linked art image, along with your Discord name and ID. Please make sure you are in the official Discord so we can contact you directly.
We will be giving away a few HLL Keys, and an exclusive helmet to our favourite pieces. We will highlight this art across our channels and in the Discord.
This screenshot competition will run until Friday August 13th. So feel free to use the latest U10 Eastern Front content.
Thanks for jumping into our release of Update 10 and fighting across the Eastern Front! We were thrilled to see such a large number of players grab the game for the first time.
We want to thank you - the community - for being so welcoming to all the new players. We know that large influxes of new players are wonderful because the community grows, but that there are also teething issues as people learn the game for the first time. It’s always a tricky balance to manage and we greatly appreciate the welcoming environment that you’ve made the game - both on our social channels and in-game.
I’m new. What are Dev Briefings?
We also want to explain to all new players that during the development of Hell Let Loose we post a weekly “dev briefing”. This weekly post tends to focus on one area of development - be it a new weapon, vehicle or feature, or it may look at a map, a technical change within the game or put a spotlight on community activity. We tend to post them on Thursday or Fridays - depending on the course of development. So far we’ve posted one every week for more than 130 weeks and will be continuing this into the future.
Optimisation
We know that optimisation has been an issue on Stalingrad - resulting in a stutter occurring on specific hardware. We spent a long time profiling this, as the correlation between the stutters and in-game activities were hard to trace. Each time we’d look at what may be causing it (explosions, or spawning, or throwing objects), the profiling would show acceptable results. We were also aware that this was only occurring on specific machines, and it didn’t seem to be universal to any spec of machine (meaning that some machines at each end of the spectrum suffered from it).
We can happily report that with the extremely hard work of our wonderful QA team, tech artists and programmers, the issue has been found - namely a texture streaming issue on specific hardware that locks up the machine temporarily on the game thread.
As a result of this, we’re currently running several PTEs to ensure that the fixes made give a considerable frame boost to Stalingrad especially and eliminate stutter.
The micro stutter should be fixed across all maps on GPUs with 3GB+ of VRAM.
These optimisations should increase FPS in all maps, but we have focused our testing on the Eastern Front.
You should expect to see a major general FPS increase in Stalingrad.
The physics stutter was removed from Stalingrad in PTE in the most recent PTE, and similar work is currently being done on Kursk.
We appreciate the patience as we continue optimisations across different areas of the game as quickly and methodically as we can. We are working very hard to make sure players have the best experience possible, cheers.
The PTEs
Thanks to all those who jumped in the most recent PTE to test the latest build. We’ve seen some promising improvements with the latest round of optimisations, but still need to stress test this with more players. The feedback is that players are getting significantly more frames on Stalingrad (with reports between 10+ to 30+ FPS) and elimination of stutter.
To help us totally put this issue to bed, we’d love you to assist us by jumping into the PTEs that we’ll be hosting over the next couple of weeks before deploying Patch 16. We’ll attempt to give as much notice as possible, and will consider alternate & more flexible timing across the different timezones. Please checkout the discord, for the latest PTE information.
Max & Dan Carlin - HARDCORE HISTORY
Description:
Dan Carlin - the man behind the fantastic Hardcore History podcasts - talks with Max about Hell Let Loose, the genre, its development, growth and challenges through the broader context of wargaming, ethics and depiction of history.
ICYMI - New Player Guide, by The Community for the Community
Incase you missed it, we’re excited to present an incredible player guide that has been put together by some brilliant contributors. Even in its early stages this unique concept impressed the team and we were very excited to see it progress from start to finish. Our heartfelt thanks goes out to the people involved for making it possible:
Authors: Dbl0Douche, General T, Inchon, Nuc1e4r, Oddball, Xiang_Ganger. Editor: Dashthirty Art and Design: MoscaTnT
You can Download the New PLayer Guide PDF here: {LINK REMOVED}https://bit.ly/HLLNewPlyrGuide We hope you enjoy reading it as much as we did!
Hell Let Loose Community Fan Art or Screenshot Reminder
This will run for approximately 1 more week. So please consider U10 Eastern Front content. Showcase HLL in a creative way. This can be a sketch, drawing, painting, original screenshot or reworked screenshot that is instantly recognizable as Hell Let Loose.
Simply submit your linked art image, along with your Discord name and ID. Please make sure you are in the official Discord so we can contact you directly.
We will be giving away a few HLL Keys, and an exclusive helmet to our favourite pieces. We will highlight this art across our channels and in the Discord.
We hope you all had a great weekend on the frontline!
Today we're humbled to share with you a truly amazing community created guide that can only be described as 'The Ultimate New Player Handbook!.
This fantastic guide combines top tier knowledge of the frontline with fantastic artwork and design to create something truly special.
Before we dive into the guide we'd like to highlight the frontline heroes who together planned, designed, wrote and created what you're about to read:
Authors Dbl0Douche General T Inchon Nuc1e4r Oddball Xiang_Ganger
Editor DashThirty
Art and Design Moscatnt
If you see any of these damn fine soldiers on your team be sure to say hi and make sure they get a seat on the transport truck!
A Message From Inchon
This guide was created to help improve the quality of gameplay for new players, help clarify some items for veteran players, and maybe even provide something for those of us with thousands of hours in game. I would like to thank the team from around the globe that helped put this together and especially Mosca whose cartoons and presentation made an otherwise dull product look like an actual used World War II soldiers guide. Thank you to DannyArt and the Black Matter team for providing the in-game icons and their factual review of the guide before presentation.
We do plan to keep this updated as the game changes and possibly move onto an advanced guide as there was many things we cut out in order to make each page roughly a 2 minute read. We hope you enjoy!
The Ultimate New Player Handbook - By the Community, for the Community!
NOTE: If you require a version with a larger page / font size, or would like to chat with the creators of the guide you can do both over on their Reddit post HERE.
That wraps up today's post, we just had to share this fantastic community project with you and we hope you find it equally entertaining and informative.
You really are an amazing community - thank you.
We'll catch up with everyone in a few days as part of our weekly Developer Briefing, so speak to you again soon!
Thank you all for your amazing support so far with the arrival of Update 10 and our launch out of Early Access.
The team are already working hard going through everyone's feedback, comments and bug reports as we move towards our first post-launch steps. More news on that will be coming soon!
With Update 10 came with it a swathe of new and returning players to the frontline, which is awesome! To you we'd like to say welcome, it's great to have you with us!
To aid those of you who are fresh to the front we thought we'd share an awesome video guide created by veteran player and Community Bastion, Monoespacial.
The HLL Update 10 Beginners Video Guide to Everything!
The video below is Mono's complete guide for beginners, covering everything from tanks, Roles and the metagame to spawn points, use of supplies and strategic understanding of the game.
These next 20 minutes are well worth your time:
Knowledge is power!
If you're looking for specific information from the video we've grabbed some timestamps for you below -
If you learn something from Mono's video and appreciate his welcoming information, give his video a like and maybe even drop him a subscribe to keep up to date with his Hell Let Loose content.
That wraps up today's post!
If you haven't yet be sure to download the free Silver Vanguard DLC, you've only got until August 10th to claim it before it goes...