MudRunner - contact@rockpapershotgun.com (Andy Sellick)

mudrunner-1

Spintires: MudRunner is a game about driving slowly through mud. It s beautiful and detailed but also gruelling and unforgiving. The first level took me 3 hours and 21 minutes to complete, during which I drove 18.64 km. That means I averaged slightly less than 6 km per hour. It s less Fast and Furious and more Grimy and Gradual.

I d struggle to describe it as ‘fun’ without caveat because much of the game simply isn’t. Most of the time you ll be driving a heavily laden lorry slowly along a muddy track, wheels slipping on the mud, dreading the moment when they bog down and spin helplessly with little hope of escape. It s probably not what most people would choose to do in their free time. There s a constant nagging thought that I could be doing something, anything, more enjoyable and productive. (more…)

MudRunner - Iyagovos


Hi all!

The Valley, a free DLC for Spintires: MudRunner is out now!

Included in this update is:
  • A new map: The Valley
  • Three vehicles: The E-7429, the C-6317 and the A-969
  • Ten new vehicle addons
    • C-6317 Spare wheel
    • A-969 Spare wheel
    • A-969 Fuel canisters
    • A-969 Garage parts
    • A-969 Utility attachment
    • E-7429 Advanced trailer hitch
    • E-7429 Repair kit
    • E-7429 (compatible with E-7310 from base game)
    • Garage semi-trailer
    • Medium log trailer (compatible with some of base game trucks)
    • Medium log trailer's logs load
  • Various bug fixes


We are currently investigating reports of poor performance in this latest update. If you encounter performance issues with this update, please try the following:

1. Unsubscribe from all mods
2. Delete your profile found in C:\User\[user]\AppData\Roaming\Spintires MudRunner (This is cloud synced, so you won't lose your progress, but we recommend backing up this file just in case).
3. Re-install the game.

This should help with the issue while we work on a fix.



Change Log:
  • Letters are now properly automatically uppercased
  • Linebreaks were fixed
  • Minor improvements to autowinch point selection.
  • Minor improvements to the legacy camera mode
  • Minor improvements to sounds
  • Minor water shading and other texture improvements
  • Minor truck setup improvements
  • Lobby members will now select the trucks they want to use when entering a map
  • Steering Wheels Differential Lock in hardcore mode will now behave the same way as in casual mode.
  • Some vehicles are now able to toggle differential lock on and off
  • Soil has been made softer
  • The game will now detect available video memory and will downgrade textures if they don't fit.
  • Lobby hosts will now select up to eight mods for the game.
Enjoy, and we'll see you soon!
MudRunner - Iyagovos


Hi all!

The Valley, a free DLC for MudRunner is out now!

Included in this update is:
  • A new map: The Valley
  • Three vehicles: The E-7429, the C-6317 and the A-969
  • Ten new vehicle addons
    • C-6317 Spare wheel
    • A-969 Spare wheel
    • A-969 Fuel canisters
    • A-969 Garage parts
    • A-969 Utility attachment
    • E-7429 Advanced trailer hitch
    • E-7429 Repair kit
    • E-7429 (compatible with E-7310 from base game)
    • Garage semi-trailer
    • Medium log trailer (compatible with some of base game trucks)
    • Medium log trailer's logs load
  • Various bug fixes


We are currently investigating reports of poor performance in this latest update. If you encounter performance issues with this update, please try the following:

1. Unsubscribe from all mods
2. Delete your profile (This is cloud synced, so you won't lose your progress, but we recommend backing up this file just in case).
3. Re-install the game.

This should help with the issue while we work on a fix.



Change Log:
  • Letters are now properly automatically uppercased
  • Linebreaks were fixed
  • Minor improvements to autowinch point selection.
  • Minor improvements to the legacy camera mode
  • Minor improvements to sounds
  • Minor water shading and other texture improvements
  • Minor truck setup improvements
  • Lobby members will now select the trucks they want to use when entering a map
  • Steering Wheels Differential Lock in hardcore mode will now behave the same way as in casual mode.
  • Some vehicles are now able to toggle differential lock on and off
  • Soil has been made softer
  • The game will now detect available video memory and will downgrade textures if they don't fit.
  • Lobby hosts will now select up to eight mods for the game.
Enjoy, and we'll see you soon!
MudRunner - Iyagovos


Hello all!

It's now been just over two months since Spintires: MudRunner launched, and it's our absolute pleasure to announce the first DLC for Spintires: MudRunner, The Valley.

We currently plan for this first DLC to release in February. It will be a free content update. This first DLC will include brand new content for the game, in many different forms. Firstly, it will introduce a brand new map, also called The Valley, which is a very large heavily forested map. Similar to Deluge in the base game, you will start outside of a garage, and will need to claim one for yourself.

In addition to a brand new map, we will also be introducing three new powerful vehicles. These three vehicles can be used on any map, provided you have enough progression points unlocked. Like for other maps and their specific vehicles, you won't have to spend points to use these vehicles in The Valley.

There will be the A-969, a powerful 4x4 vehicle, specially adapted to the heavily forested terrain of The Valley.



The C-6317, a six-wheeled truck able to sport a wide arrangement of add-ons.



And the E-7429, a very large 8x8 truck with a special hidden talent.



We'll have more information on each of these vehicles in the lead up to release, in weekly vehicle presentations and factsheets once again.

Not only will there be new vehicles and a new map in The Valley, but there will also be eight new addons.

These are as follows:
  • C-6317 Spare Wheel
  • A-969 Spare Wheel
  • A-969 Fuel Canisters
  • A-969 Garage Parts
  • A-969 Utility Attachment
  • E-7429 Advanced Trailer Hitch
  • E-7429 Repair Kit
  • E-7429 Garage Semi-Trailer (Also compatible with the E-7310 from the base game)
  • Medium log trailer (compatible with some trucks from the base game)
For the modders out there, there will be some more assets for you to play with when making your maps and vehicles!

These are:
  • E-7310 trailer hitch
  • A broken tree asset, which is currently only used on the The Valley
  • A dirt road terrain overlay type, which is also currently only used on The Valley

Players will be able to muck around in The Valley as soon as the DLC is installed, so if you've just got the game, and not finished other maps, don't worry! You can get stuck into The Valley all the same.

Your goals on The Valley will be similar to classic maps, unlocking other garages and lumber mills around the map.

We look forward to sharing you more about the DLC as time goes on!



That's not all, though! In addition to this new DLC news, we'd like to say that we plan on doing a monthly community update for you all, sharing what we're working on, and introducing some cool things that we've seen from the community.

Talk to you soon!
MudRunner - Iyagovos


Hello all!

It's now been just over two months since MudRunner launched, and it's our absolute pleasure to announce the first DLC for MudRunner, The Valley.

We currently plan for this first DLC to release in February. It will be a free content update. This first DLC will include brand new content for the game, in many different forms. Firstly, it will introduce a brand new map, also called The Valley, which is a very large heavily forested map. Similar to Deluge in the base game, you will start outside of a garage, and will need to claim one for yourself.

In addition to a brand new map, we will also be introducing three new powerful vehicles. These three vehicles can be used on any map, provided you have enough progression points unlocked. Like for other maps and their specific vehicles, you won't have to spend points to use these vehicles in The Valley.

There will be the A-969, a powerful 4x4 vehicle, specially adapted to the heavily forested terrain of The Valley.



The C-6317, a six-wheeled truck able to sport a wide arrangement of add-ons.



And the E-7429, a very large 8x8 truck with a special hidden talent.



We'll have more information on each of these vehicles in the lead up to release, in weekly vehicle presentations and factsheets once again.

Not only will there be new vehicles and a new map in The Valley, but there will also be eight new addons.

These are as follows:
  • C-6317 Spare Wheel
  • A-969 Spare Wheel
  • A-969 Fuel Canisters
  • A-969 Garage Parts
  • A-969 Utility Attachment
  • E-7429 Advanced Trailer Hitch
  • E-7429 Repair Kit
  • E-7429 Garage Semi-Trailer (Also compatible with the E-7310 from the base game)
  • Medium log trailer (compatible with some trucks from the base game)
For the modders out there, there will be some more assets for you to play with when making your maps and vehicles!

These are:
  • E-7310 trailer hitch
  • A broken tree asset, which is currently only used on the The Valley
  • A dirt road terrain overlay type, which is also currently only used on The Valley

Players will be able to muck around in The Valley as soon as the DLC is installed, so if you've just got the game, and not finished other maps, don't worry! You can get stuck into The Valley all the same.

Your goals on The Valley will be similar to classic maps, unlocking other garages and lumber mills around the map.

We look forward to sharing you more about the DLC as time goes on!



That's not all, though! In addition to this new DLC news, we'd like to say that we plan on doing a monthly community update for you all, sharing what we're working on, and introducing some cool things that we've seen from the community.

Talk to you soon!
Dec 13, 2017
MudRunner - Iyagovos


Hi all!

We've got a bit of a stability update releasing on PC today. This patch addresses a major stability issue that was reported after last week's update, as well as adds some improvements. The console update continues to be planned for next week, as originally planned.

Change Log

Camera
  • Zoom out the camera when using a steering wheel
  • Cockpit camera is now by default assigned to '3' ( the first time you launch the game)
  • Cockpit camera can still be activated with a right click - but only when "move camera" mode is active (no hovering over the truck)
  • Reduce the sensitivity of the vertical centered camera.
Audio
  • New and improved "repair" sounds
  • Minor sound improvements
Fixes
  • Assign '3' as hotkey for "cockpit camera" for players who launch the game for the first time
  • Show "exit cockpit camera" instead of "activate cockpit camera" when using the mouse in cockpit view
  • Restore missing "Stalling" and "Diff Lock" overlay text
  • Trailer attachment socket can now be activated with gamepad when looking backwards in cockpit view
  • Fixed mods sorting by date/rank in "Manage Mods"
Other Improvements
  • Separate trucks in truck picker into three groups: stock | certified mods | uncertified mods
  • Minor visuals improvements (x-ray engine)
  • Added headlight projection textures (small improvement to headlight visuals at night)

Edited to add: Lots of players are asking for workshop map support and working mirrors in the comments. This is something that we are currently working on, and plan to introduce to the game in the future.

As always, please continue to let us know what you think of the game, and let us know if there's any issues or feedback you have. It's all going towards making Spintires: MudRunner the best game it can be!

Thanks, and talk to you soon!
Dec 13, 2017
MudRunner - Iyagovos


Hi all!

We've got a bit of a stability update releasing on PC today. This patch addresses a major stability issue that was reported after last week's update, as well as adds some improvements. The console update continues to be planned for next week, as originally planned.

Change Log

Camera
  • Zoom out the camera when using a steering wheel
  • Cockpit camera is now by default assigned to '3' ( the first time you launch the game)
  • Cockpit camera can still be activated with a right click - but only when "move camera" mode is active (no hovering over the truck)
  • Reduce the sensitivity of the vertical centered camera.
Audio
  • New and improved "repair" sounds
  • Minor sound improvements
Fixes
  • Assign '3' as hotkey for "cockpit camera" for players who launch the game for the first time
  • Show "exit cockpit camera" instead of "activate cockpit camera" when using the mouse in cockpit view
  • Restore missing "Stalling" and "Diff Lock" overlay text
  • Trailer attachment socket can now be activated with gamepad when looking backwards in cockpit view
  • Fixed mods sorting by date/rank in "Manage Mods"
Other Improvements
  • Separate trucks in truck picker into three groups: stock | certified mods | uncertified mods
  • Minor visuals improvements (x-ray engine)
  • Added headlight projection textures (small improvement to headlight visuals at night)

Edited to add: Lots of players are asking for workshop map support and working mirrors in the comments. This is something that we are currently working on, and plan to introduce to the game in the future.

As always, please continue to let us know what you think of the game, and let us know if there's any issues or feedback you have. It's all going towards making MudRunner the best game it can be!

Thanks, and talk to you soon!
Dec 7, 2017
MudRunner - Iyagovos


Hi everyone,

It's been just over a month since Spintires: MudRunner launched, and we're happy to announce that the second Spintires: MudRunner update is now out!

Here are the main additions and fixes.

CAMERA
Centered Camera
  • Added a new camera centered on vehicles, that is now used by default by all players.
  • Players can choose the legacy camera by disabling "Center camera on the truck" in the settings
  • The new centered camera can be zoomed in/out to increase visibility.
  • While using Quick Winch, the legacy camera will be used, if players are using a controller.
Cockpit Camera
  • New feature: Look out of the left window while reversing.
  • Cockpit camera can no longer be activated underwater.
  • Cockpit camera can now zoom in.
  • Cockpit camera is now activated with the right mouse-button.
  • Added a keybind to activate cockpit camera.

MODS
  • In multiplayer, if the host had multiple mods installed, and then created a lobby and selected only modded trucks, the client was unable to join and the game would crash. This has now been fixed.
  • "Reload" in The Proving Grounds will now reload the addons attachment position.
  • Long mod names will now be shortened.

SAVING & LOADING
  • Plants (trees) are now properly saved to and loaded from save files.
  • When moving the camera, the map is now loaded more efficiently.
  • The game now autosaves every 5 minutes

TUTORIAL & CHALLENGES
  • The front/rear camera hint is now presented at the beginning of the tutorial, and in THE RIG challenge, and will no longer appear in REPAIR & REFUEL.
  • THE RIG cockpit bonus objective will now correctly mark itself "finished" as soon as the player reaches the unloading area.
  • The tutorial will now demonstrate both the legacy and centered camera versions.

OTHERS
  • Removed the requirement to align a trailer to the truck when loading logs onto a trailer.
  • Multiplayer chat will no longer overlap with keyboard/gamepad hints at the bottom of the screen.
  • The mouse will now work properly after activating the Steam Overlay with a gamepad or steering wheel.
  • When clicking on "load up" points to pack a load, advanced mode will no longer be exited.
  • Various other tweaks and fixes.

In upcoming patches, we plan to include Workshop support for maps, working mirrors in cockpit view, and additional wheel support.

We'll give you more visibility on updates as soon as we can. Please continue to give us your feedback so that we can together continue to make Spintires: MudRunner the best game it can be.

Many thanks!

Focus Home Interactive and Saber Interactive
Dec 7, 2017
MudRunner - Iyagovos


Hi everyone,

It's been just over a month since MudRunner launched, and we're happy to announce that the second MudRunner update is now out!

Here are the main additions and fixes.

CAMERA
Centered Camera
  • Added a new camera centered on vehicles, that is now used by default by all players.
  • Players can choose the legacy camera by disabling "Center camera on the truck" in the settings
  • The new centered camera can be zoomed in/out to increase visibility.
  • While using Quick Winch, the legacy camera will be used, if players are using a controller.
Cockpit Camera
  • New feature: Look out of the left window while reversing.
  • Cockpit camera can no longer be activated underwater.
  • Cockpit camera can now zoom in.
  • Cockpit camera is now activated with the right mouse-button.
  • Added a keybind to activate cockpit camera.

MODS
  • In multiplayer, if the host had multiple mods installed, and then created a lobby and selected only modded trucks, the client was unable to join and the game would crash. This has now been fixed.
  • "Reload" in The Proving Grounds will now reload the addons attachment position.
  • Long mod names will now be shortened.

SAVING & LOADING
  • Plants (trees) are now properly saved to and loaded from save files.
  • When moving the camera, the map is now loaded more efficiently.
  • The game now autosaves every 5 minutes

TUTORIAL & CHALLENGES
  • The front/rear camera hint is now presented at the beginning of the tutorial, and in THE RIG challenge, and will no longer appear in REPAIR & REFUEL.
  • THE RIG cockpit bonus objective will now correctly mark itself "finished" as soon as the player reaches the unloading area.
  • The tutorial will now demonstrate both the legacy and centered camera versions.

OTHERS
  • Removed the requirement to align a trailer to the truck when loading logs onto a trailer.
  • Multiplayer chat will no longer overlap with keyboard/gamepad hints at the bottom of the screen.
  • The mouse will now work properly after activating the Steam Overlay with a gamepad or steering wheel.
  • When clicking on "load up" points to pack a load, advanced mode will no longer be exited.
  • Various other tweaks and fixes.

In upcoming patches, we plan to include Workshop support for maps, working mirrors in cockpit view, and additional wheel support.

We'll give you more visibility on updates as soon as we can. Please continue to give us your feedback so that we can together continue to make MudRunner the best game it can be.

Many thanks!

Focus Home Interactive and Saber Interactive
Nov 30, 2017
MudRunner - Iyagovos


Hi everyone,

It's now been a month since Spintires: MudRunner launched, and we're very excited to share with you some of the new features that we're working on to come to the game in the next week or so! In case you missed what was in the last update, please check here.

We currently plan for these features to come to PC next week and to consoles a couple of weeks after. We will introduce full patch notes when the patches launch.

New upcoming features:
  • A new optional camera mode, centred on the vehicle.
  • A new autosave system, that will save automatically every five minutes.
  • The ability to look through the back of the vehicle while in cockpit view.
  • Dramatically adjusting the difficulty of loading logs onto a trailer. Players will find it easier to straighten out the truck so that logs can be loaded now.
  • More steering wheels will be officially supported, and even more will work, but not all will receive pedal support or controller presets.
  • New keyboard shortcuts so that players can easily switch to the cockpit view.
  • Various tweaks and fixes.
We're, of course, continuing to update the game past this, with updates such as map workshop support, working mirrors and other additional features coming in the future, as well as additional unannounced content.

Thanks, and we look forwards to bringing you this new update! Please continue to give us your feedback, as we continue to work on Spintires: MudRunner.

See you soon!
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