Whether you’ve got an eye for a deal, or you’re looking to craft a unique style and military identity in World War 3, the Shop is the place to be. Discover the latest Weekly Shop Spotlight, now available in the World War 3 Shop!
M200 COLD OPERATIONS (SNIPER RIFLE)
Freeze enemies dead in their tracks with the M200 Cold Operations, a sniper rifle equipped with a high-powered scope, a bipod, modified parts, a longer barrel, and a snow-white finish. This anti-materiel rifle is capable of devastating long-range accuracy. Thanks to its custom cartridge, it can hit targets from over 2000 meters away with minimal degradation in the bullet's ballistic performance. Contrary to popular belief, it cannot be easily operated on the move.
PRICE: 280 UNC
Be sure to check out the other items currently on offer, including:
Operator Blueprints: Partizan Intervention, Bundeswehr NBC, Royal Marine, and MARSOC Winter Raider
Weapons: Alpha Direct Order and AK-15 Modernization
Strikes: Helicopter Drone Brigade and Boxer Forest Spirit
Identification Sets: Red Powder and Heavy Gunner
Bundles: Modernization Bundle (featuring a T-72 MBT Strike Blueprint, a Banner, and an Emblem)
Learn how to use any and all tools at your disposal to attain victory in World War 3. Start your engines and join us as we take a look at a diverse convoy of vehicles in our latest Feature Spotlight!
VEHICLE TYPES
Vehicles are critical to battle strategy and immersion in World War 3. You can use them to move around maps, retreat, or push your advantage, and there are specific vehicle types specialized in combat and surveillance, too:
Aerial Drones: Survey the battlefield with these eyes in the sky.
Land Drones: Monitor proceedings surreptitiously from ground level.
Transport Vehicles: Move quickly to an objective, to aid your squad, or get out of hot water.
Infantry Fighting Vehicles (IFVs): Outgun enemy squads with heavier firepower.
Armored Fighting Vehicles (AFVs): Get extra protection as you go toe-to-toe with heavily-armed opponents.
Tank Destroyers: Obliterate enemy vehicles and other targets.
Main Battle Tanks: Roll up in one of history’s most iconic assault vehicles for fierce, hard-hitting tank combat.
Some vehicles are unmanned, while others can even carry several squadmates. Be sure to assign roles such as driver and gunner for maximum efficiency and preparedness.
Also, be wary of the strengths and weaknesses of your chosen transport. Vehicles’ sides and rears are more susceptible to damage, while the front of a vehicle is typically more heavily armored. Keep match-ups in mind too: while an IFV may be able to take out enemies on foot, a tank boasting thicker armor and heavier firepower will make short work of it.
You should also keep an eye out for other threats like AT mines, and enemy soldiers wielding rocket launchers or air strikes. Many of these threats can be countered but may leave you open to threats of other kinds. Adapt your strategy accordingly!
WHERE TO FIND VEHICLES IN WORLD WAR 3
You can find vehicles in many places across certain maps. Keep an eye out, because it could just shift the tide of battle! You can also airdrop vehicles into battle as part of your Strikes loadout, so be sure to prepare well before every match.
If one team reaches 2,000 Points in a match, both teams will receive a Main Battle Tank as a reinforcement! This will only drop if a team doesn’t already have two vehicles on the map. As soon as a slot frees up, say hello to your new ride!
VEHICLE CUSTOMIZATION
Just like with your weapons and gear, vehicles can be customized using Blueprints. You can unlock new Blueprints using different free and premium methods to make vehicles truly yours, and make your mark on the battlefield.
Even without additional skins or modifications, every vehicle is brought to life using reference material such as accurate blueprints and through careful research of the original models and prototypes. We hope you enjoy the commitment to detail and realism.
Hit the battlefield using vehicles in World War 3 today!
Whether you’ve got an eye for a deal, or you’re looking to craft a unique style and military identity in World War 3, the Shop is the place to be. Discover the latest Weekly Shop Spotlight, now available in the World War 3 Shop!
SOCOM Weapons Pack (G36 SOCOM & M4 MWS SOCOM)
Special operations require cutting-edge weaponry. This SOCOM Weapons Pack comes with the M4 and G36 assault rifles, both specced out to suit the most demanding missions carried out by elite Operators.
Be sure to check out the other items currently on offer, including:
Operator Blueprints: VDV Schturm and Spetsnaz White Boar
Weapons: Tochnost Desert Rat, M200 Cold Operations, and M4 MWS Night
Firefights are the beating heart of World War 3. Join us as we take a closer look at gunplay in World War 3 in our latest Feature Spotlight!
INTRODUCTION TO GUNPLAY
From the thrill of outmaneuvering enemies at close range to the relief of landing that critical shot, we want every key moment, every attack countered, and every shifting tide of battle to feel immersive and rewarding.
To that end, gun gameplay in World War 3 (gunplay for short) strikes a balance between fun and what we like to call playable realism. For example, you’ll have to adapt to different levels of recoil depending on whether you’re firing from the hip or aiming down your gun’s sights. Scoped weapons equipped with realistic magnification and red sightlines may also require you to hold your breath for a better shot.
After a short time getting to grips with these weapons, we hope that the realistic elements will become second nature to you.
WEAPON TYPES
A balanced, carefully considered loadout is key to effective combat in World War 3. Raid your arsenal and load up with different types of weapons, including:
Assault Rifles
Shotguns
Sniper Rifles
Light Machine Guns (LMGs)
Submachine Guns (SMGs)
Designated Marksman Rifles (DMRs)
Specials (e.g. Rocket Launchers)
Secondaries (e.g. Pistols)
WEAPON ATTACHMENTS
There are various types of attachments that can alter the performance of your weapon to suit different playstyles and battle scenarios. Switch between primary and secondary sights to tweak your battle approach, and practically guarantee your kills with the use of holographic sights.
Looking beyond sights, you can try out different weapon grips, muzzles, silencers, and even bipods for steadier shots. Need a better read on a target? Switch lasers and flashlights on and off for better targeting and visibility.
If you’re wondering how to juggle all these weapons and attachments, don’t forget about your Backpack! Use it to bring additional gear in battle and adapt your tactics on the fly. Try out different loadouts to find the best tools to help win the fight!
FIRING MODES
If the enemy team is giving you grief, you may need to switch up your tactics by changing your firing mode:
Single Fire: Allows you control and assurance while maintaining a low rate of fire.
Burst Fire: Fires more powerful and controlled shots every time you pull the trigger.
Automatic Fire: Switch things up to 11 with a continuous firing rate, which is great for providing covering fire and taking enemies down quickly and with extreme prejudice.
Outwit and outgun enemies by experimenting with different firing modes!
AMMUNITION
While your standard ammunition is good for most combat engagements, you can also gear up with special ammo. Bring secondary ammo like hollow-point bullets into battle, and save them up for when you need an especially lethal shot.
You can’t rely on specializing in a single weapon to attain victory every time. Switch up your weapons and try to master different types, especially in different situations such as close-combat and long-range sniper battles. Adapt to survive and win in World War 3!
Open Beta marks the beginning of World War 3 YEAR 1, during which you can expect us to deliver four massive content updates called Operations. Take a look at the new YEAR 1 Content Roadmap to see what’s coming up in World War 3!
Operations are limited-time events accompanied by large content updates (think Seasons in other games). Operations are themed around new nations, and further expand the world of our game and escalate the conflict within it. We intend to launch additional game content with each Operation, ranging from weapons and strikes to turn the tide of war, to new modes, maps, gameplay features, and quality of life updates.
You’ll be able to complete challenges to unlock exclusive content from a Battle Pass themed around the current Operation, including Operator Blueprints, new weapons, strikes, customizations, and lots more. A free track of the Battle Pass will also be available, with additional items available to earn with the purchase of a premium Battle Pass.
The first Operation will launch in December 2022, with the next three following in 2023. We’ll have more intel for you as we approach the release of Operation 01, so stay frosty!
Log in and play World War 3 from November 10–13 to claim exclusive items from the Recon Team set and kit out your Operator with new gear, including:
Thursday: Helikon-Tex Gloves (Black)
Friday: Partizan Pants (Woodlands)
Saturday: Assault Vest with Jacket (Woodlands)
Sunday: LWH Helmet (Woodlands)
Your Recon Team gear will be sent to your Inventory after your first login each day. Players who log in for four consecutive days will also receive the Three Stripes Fill Facepaint (unlocked in the full Recon Team Operator set in the 'Operator' menu).
Don’t miss out on completing the full Recon Team Operator Blueprint!
IMPORTANT: Login periods begin and end at 05:00 UTC.
If you’ve got an eye for a deal and want to craft your own unique style and military identity in World War 3, be sure to explore the Shop regularly. Take a look at the latest Weekly Shop Spotlight, available to buy now from the World War 3 Shop!
MARSOC Winter Raider (Operator Blueprint)
The winter field uniform for the United States Marine Forces Special Operations Command (MARSOC), an elite force specialized in counterterrorism, counterinsurgency, foreign internal defense, and security force assistance. This Operator Blueprint features a MARPAT design, a helmet with ballistic goggles and a headlight, active ear protection, and a SPARTAN modular vest with various pouches for magazines, grenades, and other necessities.
Be sure to check out the other new items currently on offer, including:
Operator Blueprints: Royal Marine and GROM
Weapons: Beryl Night and AK-15 Modernization
Strikes: Anders Snake and Marder Winter Escalation
Sometimes outgunning your enemies isn’t enough. You may need to outmaneuver them, and knowing where and how to move could make all the difference between victory and defeat. Join us as we take a closer look at traversal in World War 3 in our latest Feature Spotlight!
INTRODUCTION TO TRAVERSAL
Any FPS worth its salt has a smooth and responsive movement system, and like every other aspect of World War 3, we set out to achieve a tangible level of realism in player movement. We wanted players to consider their loadout by having dynamic factors in play, including armor and loadout, which can impact their speed and stamina.
Your mobility, which is your ability to easily and swiftly get around on the battlefield, can be affected by your weight. Depending on your loadout, you might be able to sprint quickly through dangerous hotspots. With a heavier approach, you could also move slowly yet methodically from cover to cover, waiting for an opening to launch a counter-attack. However, while heavier armor will protect you at close range, it will also make you vulnerable at long-range, and an easy target for faster players to outflank.
Try to optimize your loadout for the best approach!
METHODS OF TRAVERSAL IN WORLD WAR 3
Whether you’re fully upright, crouched, prone, or on your back, there are a wealth of tactical traversal options and positions available to you:
Sprinting (Press ‘Shift’): Run like the wind.
Fast Sprinting (Press ‘Shift’ twice rapidly): Hotfoot it out of danger, or even towards it… but watch your stamina.
Crouch Sprinting (Press ‘Shift’ while crouching): Move faster while remaining cautious and covered.
Prone Sprinting (Press ‘Shift’ while prone): Get moving quickly from a prone position.
Vaulting (Press ‘Spacebar’ while close to an obstacle): Don’t let obstacles stand in your way. Effortlessly vault over obstacles and ledges while walking, sprinting, or fast sprinting!
Climbing (Press ‘Spacebar’ while jumping towards a ledge): Clamber up on ledges or towards the higher ground for a better vantage point, or to make your escape.
Leaning (Press ‘Q’ or ‘E’): Need to get a better shot or check out potential danger around the corner? Lean into it!
Freelook (Press ‘Alt’): Survey your entire surroundings while you’re vulnerable to watch out for enemies.
Prone Position (Press ‘Z’): Keep a low profile to avoid enemies’ lines of sight or get the jump on them.
Prone-to-Back Position Change (Press ‘A’ or ‘D’ while prone): Feel like someone’s watching you? Quickly switch from a prone position to lying on your back to cover your six.
Use your knowledge to tear enemies a new one in close combat, or silently stalk the shadows and strike decisively when the time is right. Combine what you’ve learned to become a master of traversal in World War 3!
The Farm 51 is actively working on new improvements for World War 3 to ensure all players can enjoy a technically stable and solid gameplay experience. The Technical Roadmap showcases what we’re working on, what we’ve been working on (and fixed), and our technical plans for the near future.
Scroll down for more details on each section, and keep an eye on the latest news and official World War 3 social media channels for progress updates.
COMPLETED FIXES
Improved Database Communication
The main database is one of the most important elements of the game's technical infrastructure. It contains information about players' stats, progress, actions, and more. A well-optimized database makes fewer requests to the master server, putting less stress on the server system. By carefully optimizing the database and its requests, we greatly reduced the number of timeouts and authorization issues and generally improved the play experience for a majority of players.
Timeouts
Timeouts occur when the master server is overwhelmed by requests from the game or database. Careful optimization work greatly reduced the occurrence of issues experienced since the Open Beta launch.
Authorization Issues
Authorization issues create an inability to log into the game. This issue was prevalent during the launch and was mainly connected to the number of players joining the game. It was caused by the fact that the authorization process was actually a part of the game's initialization screen. Splitting these processes up and performing additional optimization work resolved the issue.
Players Stuck in Lobbies
Many players became stuck in the lobby indefinitely while trying to find a match. This was caused by slow request times related to communication between the master server and the database. Additional optimization performed on the database allowed us to drastically improve this process, and now this issue is affecting a very small number of players. We are working to eliminate it entirely.
Game Crashes When Accepting Friend Requests
This was one of the most annoying bugs for team players. It was fixed so no more crashes like this can occur.
Infinite Loading Screens (Steam)
Players were unable to pass the loading screen if they did not run the Steam application. We have changed the .dll file to fix the problem, so now players can run the game without also having Steam running in the background.
Party Issues
Party functionality suffered a number of player issues after the Open Beta launch. Players could not invite their friends to a party, and sometimes a party would be disbanded right after the match, and we also had instances of players being kicked during a game if another party member left. Most of these issues have been resolved by tweaking the server settings. We are still monitoring any issues connected to the party system to ensure players enjoy a seamless multiplayer experience.
UPCOMING FIXES & IMPROVEMENTS (TEST PHASE)
Increasing CCU Peak (More Players In-Game)
Server optimization is important, but the challenge is to find a way to better distribute the load that the master server must handle among the cores used by the master server. Currently, we have four cores, but the stress is directed through only one of them. The more cores we use, the less stress on each of them. Distributing the load gives us the potential for a much higher player capacity.
Increasing Number of Dedicated Servers
Extensive hardware expansion gave the team the opportunity to raise the hard cap of players, allowing for shorter queues and overall faster waiting times to get into the game.
Improving Matchmaking Geolocation
The proper geographic distribution of players is one of the key ways to ensure all players have the same seamless experience. Changes made to matchmaking logic drastically improved players' ping and reduced the number of complaints related to server-side issues such as rubberbanding, faulty hit registration, and others.
UPCOMING FIXES & IMPROVEMENTS (IN PROGRESS)
Increasing Data Load Capacity (More/Upgraded Database Hardware for Smoother Communication Processes)
The distribution of load is possible not only with the master server itself but with the database too. The distribution of requests made by the database to the master server is another way of optimization that is currently under development.
UNC & Inventory Transfer Issues
Resolving missing UNC and item transfers from the World War 3 website and Inventory is one of our most pressing issues, and we will strive to provide all affected players with their owed content as soon as possible.
Items Progression Locked / Missing Profile
Many players experienced progression loss or realized that some items were locked despite the necessary level requirements to unlock them being reached. The team is hard at work on solving this issue and will provide compensation to any affected users.
Active Boosters Lost During Maintenance
Boosters do not currently stop their countdown if the game undergoes maintenance. The team is working to fix the issue so players are not penalized for downtime beyond their control.
ONGOING WORK & FIXES
Server Performance & Optimisation
Continued work on server optimization.
Game Stability
Continued work on improving game systems and infrastructure.