Airport CEO - Apoapsis Studios
Good evening, airport CEO!

We've spent the past week and a half on major overhauls of core building systems in preparation of beta 3 and the large map support, but before beta 3 hits experimental we're releasing beta 2.2-3 with a fix for a few minor issues, more specifically emergency vehicles and de-icing trucks not claiming jobs immediately ties to areas with no terminal assignment.

The work with beta 3 is coming along well and we'll soon be starting internal testing of the version, which is required this time around since we're making drastic changes to a few very fundamental building systems. This is in line with better coping the performance load the game will be put under as a result of the possibility to build bigger airports on larger maps and will hopefully reduce loading times and save file size across all airports. This is only one aspect of what we're improving in terms of performance improvements related to the core of the game, not only for beta 3, but something we'll continue to do throughout the remainder of this beta period. Beta 3 also packs new environment textures and a construction planning mode, so you can rest assure that it's been a bit more work here condensed into a single beta sprint compared to the two previous completed sprints.

We're aiming for an experimental beta 3 release as of next week. Here's the patch notes for this minor update:

Airport CEO - Beta 2.2-3

Bug
[/url]] - Creating template of buffet table breaks click action until reload
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35601]ACEO-35601
  • [/url]] - Saab 340B is only generated when medium stand have been built
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35619]ACEO-35619
  • [/url]] - Emergency vehicles and de-icing trucks do not claim job tasks if job task area is not assigned to a terminal
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35649]ACEO-35649
  • [/url]] - Embraer E175 & E195 not correctly generated for specified airlines
    [/list]

    Have a great weekend!

    // Alexander, Fredrik & Olof - Apoapsis Studios
    Airport CEO - Apoapsis Studios
    Good evening airport CEO!

    Today we're happy to bring you an early halloween present: The release of Airport CEO beta 2 on the default branch! After a slight delay of an extra week, the original two week sprint for beta 2 have come to an end with this release. Beta 2 consist mainly of a large number of bug fixes, minor improvements and minor new features but also a few larger changes such as an overhauled weather system.

    The release has unfortunately been delayed by one week due to illness within the team (not related to the pandemic) but we're now back on track and should hopefully make up for the lost time in future beta versions with less planned workload.

    Here's the full patch notes for this update...

    Release notes - Beta 2.2-1

    New feature
    [/url]] - Large weather station
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32251]ACEO-32251
  • [/url]] - Added support for unique person name generation
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33362]ACEO-33362
  • [/url]] - New liveries for Saab 340B (Strada Regional, Forrest Air and Coast 2 Coast)
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33363]ACEO-33363
  • [/url]] - New aircraft: Embraer E175 & E195
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33727]ACEO-33727
  • [/url]] - Built objects can now be moved via right click panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33783]ACEO-33783
  • [/url]] - Walls now become solid if placed next to each other
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34413]ACEO-34413
  • [/url]] - Logotypes placed on stands changes to designated airline when switched
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34620]ACEO-34620
  • [/url]] - Added new graphics settings to lower edge smoothing resolution and allow for better rendering performance on lower end computers
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34830]ACEO-34830
  • [/url]] - Climate data now visible when selecting airport location in main menu
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34902]ACEO-34902
  • [/url]] - Weather state and time of day now impacts sunlight characteristics
    [/list]

    Improvement
    [/url]] - All relevant objects covered by a terminal now highlighted when terminal layer is enabled
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28432]ACEO-28432
  • [/url]] - Overhauled weather simulation
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32232]ACEO-32232
  • [/url]] - Person node permission lists replaced with more performant solution
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32248]ACEO-32248
  • [/url]] - Vehicle pathfinding improved with weighted nodes path calculation
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32258]ACEO-32258
  • [/url]] - ObjectType string variable in tiling system replaced with more performant solution
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33346]ACEO-33346
  • [/url]] - Overhauled weather sound effect system
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34317]ACEO-34317
  • [/url]] - All build buttons and respective preview images have been added, overhauled or adjusted
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34361]ACEO-34361
  • [/url]] - Hedges now become solid if placed next to each other
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34377]ACEO-34377
  • [/url]] - Taxiway node settings now feature the option to set specific arrival or departure flight direction as well as per weight class
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34429]ACEO-34429
  • [/url]] - Bus and passenger car rendering performance impact at night heavily reduced
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34441]ACEO-34441
  • [/url]] - Road checkpoint now has fence connector on both sides
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34587]ACEO-34587
  • [/url]] - Separated copy-paste mode from save template mode in sub panel for more user friendly access
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34619]ACEO-34619
  • [/url]] - Combined vehicle sprites to further drastically reduce drawcalls during night and improve rendering performance
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34755]ACEO-34755
  • [/url]] - New airline: Coast 2 Coast
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34787]ACEO-34787
  • [/url]] - Transit structures now reveal passenger capacity per hour in build menues and on relevant panels
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35190]ACEO-35190
  • [/url]] - Added settings in mods panel to set specific default companies to load
    [/list]

    Bug
    [/url]] - Small plant and modular sofa corner variation base sprites not updating correctly
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31364]ACEO-31364
  • [/url]] - Aircraft node occupation system occupies nodes in forward path excessively
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31494]ACEO-31494
  • [/url]] - Medium and large aircraft can taxi through small de-icing pads
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32242]ACEO-32242
  • [/url]] - Objects can be built inside restricted jetway area which can cause boarding procedures to deadlock
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32247]ACEO-32247
  • [/url]] - Assigned vehicles on aircraft stand become de-assigned when stand is closed
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32249]ACEO-32249
  • [/url]] - Passengers late or no-show for airside shuttle bus boarding can delay flight indefinitely
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32250]ACEO-32250
  • [/url]] - Passengers queuing for leisure activites do not cancel them when critical flight event occurs
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32280]ACEO-32280
  • [/url]] - Cabin cleaning trucks do not preemptively empty its content if nearing max stored capacity
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32451]ACEO-32451
  • [/url]] - Added entrance and exit arrows to vehicle interaction objects in order to better highlight compatible routes
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32588]ACEO-32588
  • [/url]] - Tunnel build button available despite multiple floors permit not researched
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33648]ACEO-33648
  • [/url]] - Aircraft attempting to pushback to already assigned but demolished runway can not reassign to an active runway and deadlock
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33745]ACEO-33745
  • [/url]] - Arriving employees for closed airport can cause excessive person car spawning for public parking lots
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33785]ACEO-33785
  • [/url]] - Product placement coroutine for shops may cause null reference exceptions during placement if product range takes a long time to generate
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33800]ACEO-33800
  • [/url]] - Double clicking on a save game for deleting displays incorrect message
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33802]ACEO-33802
  • [/url]] - Selected save game container does not remain highlighted when about to press load button
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33821]ACEO-33821
  • [/url]] - Medium aircraft not reliably using larger runways
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33836]ACEO-33836
  • [/url]] - Job task distribution system does not prioritize rested staff
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33838]ACEO-33838
  • [/url]] - Template tool does not reliably copy static desk queues
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33864]ACEO-33864
  • [/url]] - Passport checkpoint build button icon missing variations arrow
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33886]ACEO-33886
  • [/url]] - Airport lounges can in rare instances when all airlines is allowed not properly activate
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33887]ACEO-33887
  • [/url]] - All notifications button setting on notification panel not working
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33889]ACEO-33889
  • [/url]] - One-way road build button preview shows vehicle checkpoint object
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34112]ACEO-34112
  • [/url]] - Environment objects in areas not unlocked can be demolished
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34197]ACEO-34197
  • [/url]] - Staff room does not also place staff zone when built
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34213]ACEO-34213
  • [/url]] - Incorrect prefab dimension causes holiday tree to not be placeable
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34235]ACEO-34235
  • [/url]] - Opening development console panel (F10) enables full sandbox if any sandbox setting is active
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34275]ACEO-34275
  • [/url]] - Contractors can in very rare instances freeze
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34277]ACEO-34277
  • [/url]] - Saab 340B aircraft cockpit window sprite has incorrect slicing
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34292]ACEO-34292
  • [/url]] - CFO and procurement director skill description identical
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34318]ACEO-34318
  • [/url]] - Service vehicles do not consider terminal assignment when fetching job tasks
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34344]ACEO-34344
  • [/url]] - Buildable logotypes placed in certain direction on certain materials renders completely black
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34346]ACEO-34346
  • [/url]] - Boarding job tasks not created for airports where ramp agent service is disabled
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34351]ACEO-34351
  • [/url]] - Desk queue occupancy not validated on load causing initial queue passthrough latency
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34421]ACEO-34421
  • [/url]] - Flight number text breaks line in flight information panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34442]ACEO-34442
  • [/url]] - Passport desk removes international zone when demolished
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34464]ACEO-34464
  • [/url]] - Only the select all option works for sandbox settings
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34547]ACEO-34547
  • [/url]] - Terminal cycling in main statistics menu doesn't work
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34568]ACEO-34568
  • [/url]] - Main menu aircraft graphics incorrect
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34608]ACEO-34608
  • [/url]] - Next arrival says tomorrow even if its the last scheduled flight
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34798]ACEO-34798
  • [/url]] - Automated desks can cause staff friendliness rating to drop
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34810]ACEO-34810
  • [/url]] - Items do not retain their rotation when copied
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34814]ACEO-34814
  • [/url]] - Medium check-in desk not aligned with grid
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34826]ACEO-34826
  • [/url]] - Emergency state not correctly invoked during severe weather
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34907]ACEO-34907
  • [/url]] - Weather precipitation effects not correctly balanced
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34933]ACEO-34933
  • [/url]] - Incorrect Z value makes persons invisible after transitioning to the first floor
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34959]ACEO-34959
  • [/url]] - IATA code isn't always capitalized
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34972]ACEO-34972
  • [/url]] - Deleting a staff room doesn't remove the staff zone
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34976]ACEO-34976
  • [/url]] - Parking lot need calculation includes full parking lots causing incorrect vehicle spawning
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34980]ACEO-34980
  • [/url]] - De-icing truck flow arrow material missing
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34984]ACEO-34984
  • [/url]] - Placing airport logo triggers zones which blocks the view
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35009]ACEO-35009
  • [/url]] - Business class does not set one star contracts correctly
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35032]ACEO-35032
  • [/url]] - Vehicle lights visible through ground
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35087]ACEO-35087
  • [/url]] - Cabin cleaning trucks can clip through upper terminal floors
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35200]ACEO-35200
  • [/url]] - Critical flight notifications in flight process panel not clearly visible
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35205]ACEO-35205
  • [/url]] - Taxiway node size graphic contains typo
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35237]ACEO-35237
  • [/url]] - Staff panel can in rare instances on older saves appear as empty
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35279]ACEO-35279
  • [/url]] - Incorrect bus stop traffic spawn calculation value causes no buses to spawn
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35285]ACEO-35285
  • [/url]] - Displaced ramp agents at remote stands do not properly reset their position
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35291]ACEO-35291
  • [/url]] - Fee slider coloring does not match expected aircraft consumables rating
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33341]ACEO-33341
  • [/url]] - Structure building placement sound too bass heavy
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35317]ACEO-35317
  • [/url]] - Large and medium stands convert to small stand upon relocation
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-35329]ACEO-35329
  • [/url]] - Object night window sprites sometimes visible when previewing object in build menu
    [/list]

    Update notes

    An overhauled weather system

    The overhauled weather system is now powered by real world data which you can read more about in this dev blog and should provide more accurate weather simulation. However, this system is still under testing and we will be adding more weather station data points in beta 3 which will result in a higher weather simulation accuracy for the location you choose. We will continue to test, adjust and balance the new weather system throughout the remainder of the beta period.

    Continued beta development

    The beta development steamroll continues to plow through our sprints! We've already started work on the third beta version containing multiple new planned bug fixes as well as a planning mode for construction, player buildable world entrance tunnels and large maps. Some of these features will need to be tested on our internal branch before public release but we hope to bring the first 3rd beta version live on the experimental branch next week.

    Thank you for your continued support and qualitative bug reporting, without them these beta advancements wouldn't be possible!

    // Alexander, Fredrik & Olof - Apoapsis Studios
    Airport CEO - Apoapsis Studios
    Hello there, airport CEO!

    We're back once again with another unscheduled dev blog, a bit of a special dev blog this time, as we're celebrating the third and final year in early access! We'll dig into how we'll celebrate as well as the current development of beta 2 in Dev Blog 157: Airport CEO celebrates three years in Early Access!. Thank you for your support so far and we hope to repay you soon by completing all of the remaining beta versions and releasing the full version of Airport CEO.

    // Alexander, Fredrik & Olof - Apoapsis Studios
    Airport CEO - Apoapsis Studios
    Happy Friday, airport CEO!

    After the first beta deployment this week, and as expected with larger deployments, there were of course a few number of pressing issues that you've been reporting on and that we've decided needed fixing before we deploy the first version of beta 2 on the experimental branch. Thus, we're ending this week with the default deployment of beta 1.1-2 which solves the most important things you've reported on and also provides slight stabilization on some other aspects of the game. Here is this update's change log:

    Airport CEO - Beta 1.1-2

    Bug
    [/url]] - Airline logo overlaps airline name on stand
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33751]ACEO-33751
  • [/url]] - Price for bird strike prevention system inconsistent
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33777]ACEO-33777
  • [/url]] - Transit structures do not correcty clear queueing passengers causing airside shuttle buses to stall during remote boarding
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33804]ACEO-33804
  • [/url]] - Various ULD related coloring issues can invoke strange graphic appearance on ULD container interaction
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33820]ACEO-33820
  • [/url]] - Logos built underneath objects can in rare instances not be correctly demolished
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33833]ACEO-33833
  • [/url]] - Long text labels can cause percent value to clip out of progression container
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33834]ACEO-33834
  • [/url]] - Vehicle parking validation system does not work correctly which in rare instances can cause same vehicle to occupy multiple parking slots
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33861]ACEO-33861
  • [/url]] - Missing sub zero temperature verification check when aircraft take off can cause invalid de-icing fines to be invoked
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33863]ACEO-33863
  • [/url]] - Flights cannot be rescheduled if schedule already at max capacity
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33866]ACEO-33866
  • [/url]] - Negotiation points reset at every reload
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33870]ACEO-33870
  • [/url]] - Land animals can spawn within the airport perimeter if fence is placed on the edges of the map
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33874]ACEO-33874
  • [/url]] - New airports start with 0% rating score across all categories
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33888]ACEO-33888
  • [/url]] - Bird strike prevention system devices not deserialized correctly causing them to be ineffective at reload
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33966]ACEO-33966
  • [/url]] - Airside shuttle buses immediately complete boarding process if there is a slight delay in passengers reaching boarding desk
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33985]ACEO-33985
  • [/url]] - Achievements immediately invalidated when starting a new airport
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34001]ACEO-34001
  • [/url]] - Mods panel in main menu time out on re-download of logos
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-34002]ACEO-34002
  • [/url]] - Main menu loading slider position offset[/list]

    Improvement
    [/url]] - Added even more deep logging to uncover root of extremely rare contractor pathfinding exceptions
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33997]ACEO-33997
  • [/url]] - Allowed rescheduling on current assigned stand even if auto-planner is enabled[/list]

    We'd also like to take this opportunity to welcome all new airport CEOs starting their career as a result of the current ongoing three year anniversary sale! Welcome and we hope you'll like the game.

    Have a great weekend and we'll be back next week!

    Update: 29th of September 2020 2:30 PM

    As of beta 1.1-2 we detected a critical issue with boarding not starting if ramp agent service was disabled. We have now patched this issue but left the version number the same, meaning that if you saw a minor update when launching the game on the 29th and forward this was the change that was contained in that update.

    - Alexander, Fredrik & Olof - Apoapsis Studios
    Airport CEO - Apoapsis Studios
    Hey there, airport CEO!

    Airport CEO has now finally, officially, entered beta with this first default beta version release. For the last two weeks, as you may have read in the previous dev blog, we've been deploying daily updates on the experimental branch as part of the first beta versions sprint. This sprint has now come to an end and with that the default deployment of beta 1.1-0.

    This first beta version mainly consist of a large variety of different bug fixes spread across multiple areas, for example including both functional bug fixes relating to all aspects of flights and turnaround processes but also initial performance optimizations and various UI improvements. The full list of changes is as per usual included below for your reference:

    Airport CEO - Beta 1.1-0

    New feature
    [/url]] - Holding points can now restrict aircraft from taxiing by its weight class
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33360]ACEO-33360
  • [/url]] - New aircraft: Fokker 100
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33361]ACEO-33361
  • [/url]] - New aircraft: Fokker 70[/list]

    Improvement
    [/url]] - Airline lounges now support "any airline" setting
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31244]ACEO-31244
  • [/url]] - Removed excessive sprite renders and made multiple overall improved object LOD-ing to improve rendering performance
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31366]ACEO-31366
  • [/url]] - Terminals must now be at least 16 by 16 in size
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31374]ACEO-31374
  • [/url]] - Terminal validation algorithm overhauled to avoid very notable "per every three second" lag spike
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31448]ACEO-31448
  • [/url]] - Room now displays size when dragging
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32253]ACEO-32253
  • [/url]] - Conveyor belt system related items such as baggage bay and scanners must now be placed in secure zone
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32255]ACEO-32255
  • [/url]] - Ability to set custom sandbox rules per new airport session
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32621]ACEO-32621
  • [/url]] - Multiple improved UI features, displays, buttons and layouts across various panels
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32673]ACEO-32673
  • [/url]] - Floor transition items (stairs, elevators, etc.) now warn if they transition through different zone types
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32682]ACEO-32682
  • [/url]] - Increased animal removal distance of patroling vehicles
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32806]ACEO-32806
  • [/url]] - Added close button to flight planner and turnaround monitor panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33321]ACEO-33321
  • [/url]] - Mouse cursor now highlights if a world container contains information about a failed path
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33342]ACEO-33342
  • [/url]] - Desks now emit sound effect when operated by staff
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33344]ACEO-33344
  • [/url]] - Baggage bay operation sound not implemented
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33345]ACEO-33345
  • [/url]] - Hangar repair sound not implemented
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33473]ACEO-33473
  • [/url]] - Patrol route points now indicate which floor they are on
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33488]ACEO-33488
  • [/url]] - Exclamation notification on employee and service vehicle stat containers now highlights if there is an employee or service vehicle shortage
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33495]ACEO-33495
  • [/url]] - Logotypes are now square draggable
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33667]ACEO-33667
  • [/url]] - Camera now automatically switch to ground floor when attempting to place a ground structure
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33668]ACEO-33668
  • [/url]] - Camera values now saved per game session[/list]

    Bug

    [/url]] - Audio is played from structures and items while in placement process
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31203]ACEO-31203
  • [/url]] - Cannot recolor vending machines in items panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31256]ACEO-31256
  • [/url]] - Second row tab buttons in management panel can clip out of view
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31380]ACEO-31380
  • [/url]] - Desk connection sound effect increases in volume with each additional multi-selected desk
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31725]ACEO-31725
  • [/url]] - Certain larger aircraft models do not properly fit in their respective hangar size
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31818]ACEO-31818
  • [/url]] - Flight arrival and departure times for flight traffic blocking emergencies not reliably adjusted
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32120]ACEO-32120
  • [/url]] - GA aircraft can in rare occasions get stuck outside world boundary on runway approach
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32239]ACEO-32239
  • [/url]] - Self-check in desks do not deactivate if no active baggage drop is available nearby
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32241]ACEO-32241
  • [/url]] - "Cargo not secure" and "no de-icing" emergency effects not working
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32245]ACEO-32245
  • [/url]] - Double click in main menu not working
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32274]ACEO-32274
  • [/url]] - Fence can be built outside map border but not removed
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32278]ACEO-32278
  • [/url]] - De-boarding of passengers can deadlock if no boarding desk connected to the stand is activated
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32348]ACEO-32348
  • [/url]] - Rare road layout can cause traffic to not to reach the airport grounds
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32655]ACEO-32655
  • [/url]] - New (internal) zone road type setting can cause passengers to become infinitely displaced on roads
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32669]ACEO-32669
  • [/url]] - Emergency response vehicles do not cancel active job tasks if emergency flight does not land
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32672]ACEO-32672
  • [/url]] - Incorrect baggage bay connection for a specific flight can cause all bags to be denied check-in on bag drops
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32727]ACEO-32727
  • [/url]] - Automated boarding desks do not always correctly open flights for boarding
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32741]ACEO-32741
  • [/url]] - New beta UI upgrade incorrectly disabled many UI object clicking features
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32754]ACEO-32754
  • [/url]] - Small runway not showing directions
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32756]ACEO-32756
  • [/url]] - Aircraft can on dismissal take off with emergency invoked and then not be able to land if other flight blocking event is in effect
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32764]ACEO-32764
  • [/url]] - "All areas unlocked"-sandbox option makes unlocked areas unbuildable
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32772]ACEO-32772
  • [/url]] - Default item colors does not set correctly
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32790]ACEO-32790
  • [/url]] - Baggage is accepted by check-in desks and can be routed to baggage bay despite baggage service being disabled
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32807]ACEO-32807
  • [/url]] - Autoplanner schedules flights when game is paused
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32861]ACEO-32861
  • [/url]] - Emergency aircraft can in rare instances get stuck on runway
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32885]ACEO-32885
  • [/url]] - Auto-assign employee to terminal label uses "vehicle purchase" text
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32888]ACEO-32888
  • [/url]] - Plumbing failures can be invoked despite no open bathrooms existing
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32921]ACEO-32921
  • [/url]] - Uncaught null reference exception in aircraft spawning system can cause all air traffic to halt
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32926]ACEO-32926
  • [/url]] - Removed reference for world notification container can cause other world notification containers not to be spawned or removed properly
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32928]ACEO-32928
  • [/url]] - Airport fees reset on each save load
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32930]ACEO-32930
  • [/url]] - Incorrect localization key variable formatting for zn-CH
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32937]ACEO-32937
  • [/url]] - Emergency aircraft can in rare instances overlap existing GA aircraft on stand
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32938]ACEO-32938
  • [/url]] - Small hangar with both flight type setting doesn't work
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32939]ACEO-32939
  • [/url]] - Franschise room contract does not show up
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32943]ACEO-32943
  • [/url]] - Some aircraft service objects not unlocked correctly in build panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32944]ACEO-32944
  • [/url]] - Missing aircraft service expenses in budget overview panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32947]ACEO-32947
  • [/url]] - Negotiations panel does not close when game is paused
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32952]ACEO-32952
  • [/url]] - Investigate button on notification container for new arriving vehicles does not work
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32976]ACEO-32976
  • [/url]] - Emergency flight display frequency as daily in flight information panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32994]ACEO-32994
  • [/url]] - Loans tab buttons display as "accept" instead of "repay"
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32997]ACEO-32997
  • [/url]] - Small de-icing pad doesn't support both general aviation and commercial flights
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32998]ACEO-32998
  • [/url]] - Auto negotiation toggle in contracts has no description
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33008]ACEO-33008
  • [/url]] - Medium and large hangar pushback does not always work properly
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33014]ACEO-33014
  • [/url]] - Cannot select parking structures
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33019]ACEO-33019
  • [/url]] - Incorrect funds symbol when playing sandbox with unlimited money
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33023]ACEO-33023
  • [/url]] - Emergency aircraft fire visible on underground floors
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33028]ACEO-33028
  • [/url]] - Vehicles are rendered below one-way taxiway sign
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33030]ACEO-33030
  • [/url]] - Logo on ambulance is too big
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33032]ACEO-33032
  • [/url]] - Pushback truck position for Saab 340B incorrect on large gate
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33033]ACEO-33033
  • [/url]] - Emergency response vehicles leaving world after emergency can cause traffic jam at exit tunnel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33075]ACEO-33075
  • [/url]] - Baggage claim area labeled as "domestic baggage claim area" by default
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33076]ACEO-33076
  • [/url]] - Build panel containing large amount of logotypes can clip out of view
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33092]ACEO-33092
  • [/url]] - Runway is excessively damaged during emergency landing
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33101]ACEO-33101
  • [/url]] - Office desk not colorable
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33108]ACEO-33108
  • [/url]] - Food production ser to zero causes production to be indefinitely stalled
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33120]ACEO-33120
  • [/url]] - Objects can in rare instances appear on multiple floors
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33169]ACEO-33169
  • [/url]] - Objects that can't be reached for deconstruction are not removed via fallback even after multiple failed path attempts
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33217]ACEO-33217
  • [/url]] - Conveyor belt escalator can rotate when being placed
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33236]ACEO-33236
  • [/url]] - Wrong manufacturer for CRJ aircraft series
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33237]ACEO-33237
  • [/url]] - Wrong manufacturer for Q300 and Q400 aircraft
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33260]ACEO-33260
  • [/url]] - Pole for light in small fuel depot is lit when placed
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33271]ACEO-33271
  • [/url]] - Removing taxi way does not remove its nodes
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33294]ACEO-33294
  • [/url]] - Multiple incorrect node settings for various vehicle structures can cause entry and exit paths to include excessive detours
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33318]ACEO-33318
  • [/url]] - Zone area panel graphic raycasters can remain active despite having a near zero opacity causing strange hover panel tool tips to appear during building
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33326]ACEO-33326
  • [/url]] - Incorrect distance setting causes large hangars to not detect medium aircraft pushback request
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33330]ACEO-33330
  • [/url]] - Emergency aircraft can in rare occasions do go arounds
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33338]ACEO-33338
  • [/url]] - Aircraft flaps dos not always emit sound when moving
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33339]ACEO-33339
  • [/url]] - Broken engine and fire effect do not emit sound when active
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33343]ACEO-33343
  • [/url]] - Boarding desks emit ticket beep when passengers enter aircraft and not when actually passing boarding desk
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33384]ACEO-33384
  • [/url]] - Direction keys throw null reference exceptions on some UI-elements if open when panning the camera
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33390]ACEO-33390
  • [/url]] - Self check-in desk world notification error message localization key missing
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33438]ACEO-33438
  • [/url]] - Sidewalk and other draggable objects buildable outside of map border
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33452]ACEO-33452
  • [/url]] - Flower bed incorrectly set as unwalkable can cause various pathfinding deadlocks
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33453]ACEO-33453
  • [/url]] - Missing default setting of departure cargo bay can cause check-in via automated desks to not accept baggage
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33463]ACEO-33463
  • [/url]] - Some settings are not showing correct values in game settings panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33466]ACEO-33466
  • [/url]] - Pusbhack truck incorrectly named at procurement
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33469]ACEO-33469
  • [/url]] - Funds UI not reflecting non-simulated economy while having unlimited funds
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33472]ACEO-33472
  • [/url]] - Low FPS causes aircraft to skip touch down zone and perform multiple go arounds
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33486]ACEO-33486
  • [/url]] - Aircraft model name wraps incorrectly in flight information panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33487]ACEO-33487
  • [/url]] - Missing distance check during person queueing can cause static queueing to deadlock
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33489]ACEO-33489
  • [/url]] - Medium sized sliding doors can't be properly placed du to incorrect size setting
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33502]ACEO-33502
  • [/url]] - Public parking lots are incorrectly counted as service vehicle parking lots for terminal data display which can cause confusion regarding vehicle parking availability
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33515]ACEO-33515
  • [/url]] - Shift length values can in rare instances reset after loading
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33562]ACEO-33562
  • [/url]] - De-icing failed emergency incorrectly invoked for aircraft that were pushed back before sub zero degrees
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33570]ACEO-33570
  • [/url]] - Large de-icing pad covered with dark overlay
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33580]ACEO-33580
  • [/url]] - Runway letters (R, L, C) are not always set correctly
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33596]ACEO-33596
  • [/url]] - Typo in aircraft hangar description
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33615]ACEO-33615
  • [/url]] - Incorrect material on light poles causes excessive draw calls during night
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33626]ACEO-33626
  • [/url]] - Baggage bays missing terminal connection if multiple terminals exist do not highlight this in UI
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33654]ACEO-33654
  • [/url]] - Blast fence object has incorrect size setting causing it not to be buildable
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33660]ACEO-33660
  • [/url]] - PAPI light object has incorrect size setting causing it not to be buildable
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33671]ACEO-33671
  • [/url]] - World notification icon not always spawned properly
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33672]ACEO-33672
  • [/url]] - If agent is unspawned, clicking on go to object can cause camera to end up on out of bounds floor
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33680]ACEO-33680
  • [/url]] - Roof detail shadow visible in terminal
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33688]ACEO-33688
  • [/url]] - Missing weather data content check can cause deserialization process to break
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33696]ACEO-33696
  • [/url]] - Hover tool tip descriptions as part of zone area panels can block scrolling and other building interaction
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33699]ACEO-33699
  • [/url]] - Incorrect deserialization of airline logotype may cause the save to not be correctly loaded
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33729]ACEO-33729
  • [/url]] - Square draggable structures can show incorrect area size
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33735]ACEO-33735
  • [/url]] - Achievements unlocked for older sandbox mode saves
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33746]ACEO-33746
  • [/url]] - Emergency status can start updating before loading is complete causing ongoing emergencies to at random resolve
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33755]ACEO-33755
  • [/url]] - Incorrect clamp values for contractors building on world edge can cause them to get stuck
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33758]ACEO-33758
  • [/url]] - Missing aircraft object verification on pushback truck interaction can cause aircraft to deadlock
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33764]ACEO-33764
  • [/url]] - Persons can randomly despawn to transit structures after just a slight number of failed pathfinding attempts
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33770]ACEO-33770
  • [/url]] - Incorrect text on de-icing pad activation toggle
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33778]ACEO-33778
  • [/url]] - Land animal strike distance on take off too short causing unexpected emergencies
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33781]ACEO-33781
  • [/url]] - Uncaught null reference exception in ULD loading process can cause turnaround to stall
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33857]ACEO-33857
  • [/url]] - Unexpected deoccupation of automatic desks can cause them to become inoperable and stall boarding or check-in procedures
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-33858]ACEO-33858
  • [/url]] - Boarding desk panel does not reveal information about currently boarding flight if heavily delayed[/list]

    Update notes

    New aircraft

    The two new aircraft types, Fokker 70 and 100, are flown by Tulip and as per usual in order to enable them in your fleet you will need to refresh your contract with them in order to make sure that they appear in Tulip's fleet.

    What happens now?

    This is only the beginning of the Airport CEO beta phase, we have multiple beta versions planned and the development of beta 2 has already started. The first version of beta 2 will be deployed tomorrow on the experimental branch and throughout the next two week we will deploy daily updates until beta 2 is finish and then consequently, just like beta 1, is deployed on the default branch.

    Development these two past weeks has progressed well and we expect to remain on schedule with the future beta sprints as well. Development will continue to consist of a mix between planned changes, improvements and some new minor features as well as continued bug fixing from the reports you send in.

    That's it for now, we hope you'll enjoy this smorgasbord of an update and we're very much looking forward to keep improving and stabilizing Airport CEO until its full release.

    // Alexander, Fredrik & Olof - Apoapsis Studios
    Airport CEO - Apoapsis Studios
    Good evening(?) airport CEO!

    It's Wednesday and time for another dev blog, perhaps the last regular dev blog for some time! Why? Because we're heading into beta, and you can read all about it in Dev blog 156: The Emergency Update released and a new development paradigm!

    // Alexander, Fredrik & Olof - Apoapsis Studios
    Airport CEO - Apoapsis Studios
    Hey there, airport CEO! Another day, another stabilization update. This is the penultimate Alpha 36 stabilization release as Airport CEO goes into beta on the experimental branch later tonight, which will also be accompanied by a new dev blog.

    Here are the following changes for this version:

    Release notes - Version Alpha 36.3-5

    Bug
    [/url]] - Added space check of drive before saving to prevent errors at save
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32499]ACEO-32499
  • [/url]] - Persons can in rare instances become unable to leave airport due to not finding an available transit structure despite many being available
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32561]ACEO-32561
  • [/url]] - Templates not cleared correctly when quitting to main menu causing null reference exception at load
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32587]ACEO-32587
  • [/url]] - Emergency flights can prompt during air traffic blocking events
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32598]ACEO-32598
  • [/url]] - Automated desks to not correctly re-activate after power surge emergency
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32600]ACEO-32600
  • [/url]] - Missing road node setting on taxi stops can allow vehicle to pathfind across them
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32604]ACEO-32604
  • [/url]] - Hangar build overlay hidden below roof
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32605]ACEO-32605
  • [/url]] - Runway ramp one-way setting doesn't block aircraft properly
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32606]ACEO-32606
  • [/url]] - Job tasks can be at point of de-icing temperature be created for unbuilt or unaccessible de-icing pads
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32618]ACEO-32618
  • [/url]] - Missing audio clip for certain effects can cause performance degradation due to excessive console spam
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32622]ACEO-32622
  • [/url]] - Runways can be built below terminals[/list]

    // Alexander, Fredrik & Olof - Apoapsis Studios
    Airport CEO - Apoapsis Studios
    Good day again, airport CEO! We're back yet again with another stabilization update for the emergency update as a result of the bug reports you're sending in. Here are the issues fixed in this update:

    Release notes - Alpha 36.3-4

    Bug
    [/url]] - Incorrect validation method for construction materials can cause new deliveries to not be invoked
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32291]ACEO-32291
  • [/url]] - Zones for stands with no gate or terminal attached can incorrectly spawn immediately on ground
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32355]ACEO-32355
  • [/url]] - Uncaught null reference check in path analysis tool can cause panel to stuck
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32356]ACEO-32356
  • [/url]] - Unhandled null reference exception when loading emergency investigation panel can cause the UI to deadlock
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32417]ACEO-32417
  • [/url]] - Deserialization process can invoke UI label update too early causing loading process to break
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32488]ACEO-32488
  • [/url]] - Contract negotiation panel not always closing correctly
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32492]ACEO-32492
  • [/url]] - Uncaught null reference exception in contractor execution can cause demolition process to stall
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32533]ACEO-32533
  • [/url]] - Automatic navigation setting on some buttons causes excessive null reference exception prints in build degrading performance
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32534]ACEO-32534
  • [/url]] - Localization missing on resulotion change prompt
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32535]ACEO-32535
  • [/url]] - Cooldown time for certian major emergencies does not work
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32536]ACEO-32536
  • [/url]] - Vehicles that can't be colored have a set color option in management panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32546]ACEO-32546
  • [/url]] - Certain local machine calendars causes argument out of range exceptions at deboarding of passengers
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32576]ACEO-32576
  • [/url]] - Sidewalk can be dragged over anything if starting point is already walkable[/list]

    We will continue to deploy stabilization updates at a rapid pace for the default branch and soon swiftly move into beta. We're currently prioritizing two critical issues being reported, both relating to the pathfinding system with contractors and passengers at exits in rare occasions stalling. This update also has additional logging for those issues and will be dealt with as soon as possible.

    Thanks for your continued support and bug reporting!

    // Alexander, Fredrik & Olof - Apoapsis Studios
    Airport CEO - Apoapsis Studios
    Hey there, airport CEO!

    This Thursday we finally released Alpha 36 and the emergency update on the default branch. As per usual that initial deployment will be accompanied by a series of stabilization and bug fixing updates where Alpha 36.3-3 is the first in that series.

    We'll spend the remainder of this week working on fixes for the most critical issues you're reporting and will deploy daily updates on the experimental branch that after a few hours of stability verification will be moved over to the default branch.

    Thank you for sending in bug reports! Here's today's update:

    Release notes - Alpha 36.3-3

    Bug
    [/url]] - World notifications not removed when stand is demolished
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32284]ACEO-32284
  • [/url]] - Missing null reference check in path analysis tool can cause tool breakdown
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32297]ACEO-32297
  • [/url]] - Uncaught null reference exception can cause boarding procedure incorrectly be aborted
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32298]ACEO-32298
  • [/url]] - Converting to other foundation repairs runway
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32302]ACEO-32302
  • [/url]] - Franchise contracts can in rare instances activate for (incorrect) negotiation availability
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32305]ACEO-32305
  • [/url]] - Hilma af Klint achievement does not unlock when painted through management panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32307]ACEO-32307
  • [/url]] - Resolution settings not scaling correctly when set[/list]

    // Alexander, Fredrik & Olof - Apoapsis Studios
    Airport CEO - Apoapsis Studios
    Oh no! With great airports comes great responsibility. The emergency update introduces up to 24 different types of emergency incidents which any professional airport CEO is expected to handle with ease… or at least try. With emergency response vehicles, structures, new tooling and new negotiating powers it’s time to build an operation that’s always on its toes.



    In this update we’ve included:
    • A plethora of different emergency scenarios ranging from emergency landings to staff strikes and power surges
    • Fire trucks, ambulances, airport police cars, birds and animals
    • An emergency response station, airport police station, radars and a brid strike prevention system
    • Contract negotiations, multiple object selection and new tooling to analyze paths and zones of any kind
    • Steam achievements
    • A complete sound effect overhaul, bug fixes and UI improvements, new aircraft and much more…

    Good luck, you’ll need it…



    Release notes - Alpha 36.3-2

    Epic
    [/url]] - Emergencies[/list]

    New feature
    [/url]] - Airport police station
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28428]ACEO-28428
  • [/url]] - Emergency response station
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28429]ACEO-28429
  • [/url]] - Aircraft hangars
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28430]ACEO-28430
  • [/url]] - Aircraft repairs
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28431]ACEO-28431
  • [/url]] - Security patrols
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28434]ACEO-28434
  • [/url]] - Emergency air ambulance airline
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28435]ACEO-28435
  • [/url]] - Unionized employee salary negotiation
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28436]ACEO-28436
  • [/url]] - Zone area analysis tool
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28437]ACEO-28437
  • [/url]] - New emergency incident system
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28438]ACEO-28438
  • [/url]] - Employee happiness score
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28439]ACEO-28439
  • [/url]] - Large airport radar
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28440]ACEO-28440
  • [/url]] - Medium airport radar
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28441]ACEO-28441
  • [/url]] - Windsock
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28442]ACEO-28442
  • [/url]] - Steam achievements
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28443]ACEO-28443
  • [/url]] - Contract negotiations
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28445]ACEO-28445
  • [/url]] - Job task supply and demand panel now more easily accessible in main interaction panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28446]ACEO-28446
  • [/url]] - Ambulance
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28447]ACEO-28447
  • [/url]] - Airport police car
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28448]ACEO-28448
  • [/url]] - Fire truck
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28451]ACEO-28451
  • [/url]] - Overall improved and balanced sound across all aspects of the airport environment
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28452]ACEO-28452
  • [/url]] - Bird-strike prevention device
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28465]ACEO-28465
  • [/url]] - Multiple item, structure and vehicle selection
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28893]ACEO-28893
  • [/url]] - Path analysis tool
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-29855]ACEO-29855
  • [/url]] - Birds and animals
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31260]ACEO-31260
  • [/url]] - Tutorial for security patrols added[/list]

    Improvement
    [/url]] - Overhauled airline class and rating system
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28444]ACEO-28444
  • [/url]] - Overhauled notification system
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28894]ACEO-28894
  • [/url]] - "Runway entrance/exit" renamed to "runway ramp"
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-29647]ACEO-29647
  • [/url]] - Added statistics for passenger, baggage and aircraft in main interaction panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-29779]ACEO-29779
  • [/url]] - Vehicle preview in UI now update color in real time when changing color
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-29854]ACEO-29854
  • [/url]] - Added graphics setting for user based selection of zone overlay opacity
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31225]ACEO-31225
  • [/url]] - Staff strike now has a lengthy cool down period of several days before being eligible for re-invocation
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31228]ACEO-31228
  • [/url]] - Aircraft frequently stopping on taxiway due to path being blocked by land animals do now spawn world notifications
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31294]ACEO-31294
  • [/url]] - Emergency flight assignment now overrides stand airline preference
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31433]ACEO-31433
  • [/url]] - Updated animal sprite graphics
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31579]ACEO-31579
  • [/url]] - Gameplay setting now allows for toggling time resuming to normal or not when an emergency occurs
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31703]ACEO-31703
  • [/url]] - Graphics settings now re-implemented in in-game graphics settings menu
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31740]ACEO-31740
  • [/url]] - Added clarifying animation to template button when saving a template
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31875]ACEO-31875
  • [/url]] - A specific audio effect is now played when an emergency occurs
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32138]ACEO-32138
  • [/url]] - Job task distrubtion system now uses metered time broker to improve performance
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32148]ACEO-32148
  • [/url]] - Added extensive logging to detect issues with baggage services in rare cases being incorrectly switched off during load
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32161]ACEO-32161
  • [/url]] - Stand display now displays if stand is attached to a terminal or not[/list]

    Bug
    [/url]] - Various incorrect livery assignments
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28619]ACEO-28619
  • [/url]] - Terminal numbers can in rare instances not default to lowest possible causing various exceptions
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28641]ACEO-28641
  • [/url]] - Custom grids set to default vector size (0) should revert to original default grid size values
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28673]ACEO-28673
  • [/url]] - Missing null reference check in shelf sprite population can cause rooms to disappear on reload
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-28959]ACEO-28959
  • [/url]] - Can't load more than 20 airline logotypes in item building panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31208]ACEO-31208
  • [/url]] - Admins do not stop working when a staff strike is triggered
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31210]ACEO-31210
  • [/url]] - Emergency response station has incorrect vehicle parking instruction
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31217]ACEO-31217
  • [/url]] - Missing end time value on emergency can cause emergency timer container to not load properly
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31218]ACEO-31218
  • [/url]] - Emergency tutorial step not always realizing that a hangar has been built
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31219]ACEO-31219
  • [/url]] - De-icing build button missing icon
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31221]ACEO-31221
  • [/url]] - Missing text variable in emergency report e-mail
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31223]ACEO-31223
  • [/url]] - Radar tower build button missing header and description
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31234]ACEO-31234
  • [/url]] - Staff can in rare instances remain on strike despite staff strike emergency being resolved
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31237]ACEO-31237
  • [/url]] - Landing emergency aircraft can at certain points stall due to various null reference exceptions
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31238]ACEO-31238
  • [/url]] - Uncaught null reference exception when loading stand display can cause UI to freeze
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31239]ACEO-31239
  • [/url]] - GA aircraft affected by emergency on take-off can in most cases not land due to not being assigned a new arrival stand
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31240]ACEO-31240
  • [/url]] - Incorrect bold formatting in emergency introduction e-mail
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31252]ACEO-31252
  • [/url]] - Passive emergencies do not resolve correctly after loading a save with an active emergency
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31257]ACEO-31257
  • [/url]] - Fence description incorrect
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31270]ACEO-31270
  • [/url]] - Flight process panel notification icon can sometimes be displayed for GA aircraft
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31295]ACEO-31295
  • [/url]] - Investigate button on UI notification container doesn't work
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31317]ACEO-31317
  • [/url]] - Fire trucks not able to complete the second step on an extinguishing job task can get stuck
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31318]ACEO-31318
  • [/url]] - Job task agents failing to execute a job task due to missing path does not correctly spawn world notifications
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31344]ACEO-31344
  • [/url]] - Room does not update secure area number when merged with other secure zone
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31347]ACEO-31347
  • [/url]] - Aircraft emergency on lift off can cause planned emergency return flights to have a series of multiple flights preventing it from being instantly plannable
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31371]ACEO-31371
  • [/url]] - GA aircraft does not react when being dismissed from stand
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31376]ACEO-31376
  • [/url]] - Incorrect "status closed" label on hangar UI panels when not serving an aircraft
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31377]ACEO-31377
  • [/url]] - Dialog panel doesn't disappear properly when pressing enter instead of clicking buttons
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31381]ACEO-31381
  • [/url]] - Emergency vehicles can in rare instances park on service vehicle parking lots
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31391]ACEO-31391
  • [/url]] - Various world notifications spawned by aircraft on stand does not resolve themselves after turnaround termination
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31392]ACEO-31392
  • [/url]] - Uncaught out of bounds exception when interacting with patrols can freeze the UI
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31401]ACEO-31401
  • [/url]] - Interacting with the bulldozer function while game time is paused can cause various UI click issues
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31414]ACEO-31414
  • [/url]] - Stand deactivated world notification not removed when activating
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31417]ACEO-31417
  • [/url]] - Airport police car routes can incorrectly be plotted on public roads
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31437]ACEO-31437
  • [/url]] - Toggle in gameplay panel setting now allows player to set if boarding desks automatically attach to stands or not
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31438]ACEO-31438
  • [/url]] - Persistent vehicle engine sound not activated when vehicles are driving
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31441]ACEO-31441
  • [/url]] - Failed deliveries reset too fast blocking other available deliveries causing delivery trucks not to offload goods
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31445]ACEO-31445
  • [/url]] - Delay dialog containers can become visisble before loading background is hidden
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31451]ACEO-31451
  • [/url]] - Path analysis tool can't cross secure or international zones
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31457]ACEO-31457
  • [/url]] - E-mail introducing emergencies missing subject line
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31504]ACEO-31504
  • [/url]] - Security patrol plotted in inaccessible areas spawn job tasks that can cause job task agents to get stuck in a job task fetch loop
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31505]ACEO-31505
  • [/url]] - New construction material deliveries not reliably executed
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31572]ACEO-31572
  • [/url]] - Patrols with only one route point can be incorrectly saved and activated
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31580]ACEO-31580
  • [/url]] - Missing cursor image for patrol interaction
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31581]ACEO-31581
  • [/url]] - Missing cursor image for path analysis tool
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31582]ACEO-31582
  • [/url]] - Contractor path-finding system can in rare occasions cause the application to crash on quit
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31584]ACEO-31584
  • [/url]] - Power surge incident does not resolve correctly after duration time has passed
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31688]ACEO-31688
  • [/url]] - Tutorial text for patrol route step not accurate
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31690]ACEO-31690
  • [/url]] - Added step label to completion percentage text on emergency investigation panel to better highlight how progression works
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31705]ACEO-31705
  • [/url]] - Incorrect road node settings on emergency response station and airport police station can cause vehicles to get stuck
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31707]ACEO-31707
  • [/url]] - Air ambulance "contracts" incorrectly displayed in contract panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31721]ACEO-31721
  • [/url]] - Land animals can in rare occasions spawn on top of perimeter fences and enter the airport grounds
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31723]ACEO-31723
  • [/url]] - Emergency flight turnaround time too long
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31728]ACEO-31728
  • [/url]] - Hangars do not correctly display their allowed flight type
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31744]ACEO-31744
  • [/url]] - Economy not properly counting cost causing imbalance in dsiplayed funds
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31747]ACEO-31747
  • [/url]] - GA aircraft traffic continues despite active emergencies blocking commercial flights
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31748]ACEO-31748
  • [/url]] - Saved templates spawn an incorrect (duplicate) copy of the entire template
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31777]ACEO-31777
  • [/url]] - Steam achievement async callback issue can cause "quit to main menu" actions on Windows to freeze the application
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31809]ACEO-31809
  • [/url]] - Uncaught null reference exception in job task distribution system can cause employees to stop claiming job tasks
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31848]ACEO-31848
  • [/url]] - Stand assigned stair trucks do not always claim job task originating from their assigned stand
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31864]ACEO-31864
  • [/url]] - Baggage bay displays incorrect world notification message when not staffed
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31865]ACEO-31865
  • [/url]] - Hangars not unlocked with commercial license R&D project
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31867]ACEO-31867
  • [/url]] - Loading a save with emergencies in a specific state can cause a stack overflow exception
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31871]ACEO-31871
  • [/url]] - Aircraft can in rare instances deadlock inside hangars after repair completion
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31876]ACEO-31876
  • [/url]] - Steam achievements incorrectly awarded in sandbox mode
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31877]ACEO-31877
  • [/url]] - Persons can in rare occasions not pathfind across crosswalks
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31887]ACEO-31887
  • [/url]] - Incorrect settings on road check-points can cause animals to in rare occasions sneak in
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31894]ACEO-31894
  • [/url]] - Uncaught Steam achievements call during quit process can cause the application to crash
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31919]ACEO-31919
  • [/url]] - If a boarding process is terminated without being completed job task is not resumed by other employees stalling the flight
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31920]ACEO-31920
  • [/url]] - R&D system disregards admin on strike status
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31923]ACEO-31923
  • [/url]] - "The scientist" achievement is immediately awarded when enabling sandbox mode
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31924]ACEO-31924
  • [/url]] - Typo in description of airport utility building
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31972]ACEO-31972
  • [/url]] - Walkalator direction arrows too faint
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-31985]ACEO-31985
  • [/url]] - Massive amounts of failed job tasks in distribution system for a certain employee type can cause distribution deadlocks
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32007]ACEO-32007
  • [/url]] - Empty N/A emergency could in rare instances be spawned
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32017]ACEO-32017
  • [/url]] - Missing assignment check when attempting to push back from hangar can cause aircraft to deadlock
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32037]ACEO-32037
  • [/url]] - Enum typo on "air ambulance flight" causes string localization mismatch
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32055]ACEO-32055
  • [/url]] - Aircraft not worthy emergency too frequent
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32058]ACEO-32058
  • [/url]] - Desks do not properly respawn job tasks on reactivation after a power surge
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32071]ACEO-32071
  • [/url]] - Forgotten debug feature disables player input until escape is pressed
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32090]ACEO-32090
  • [/url]] - Missing passenger not onboard vehicle validation check can cause zone transitioning to not be invoked
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32102]ACEO-32102
  • [/url]] - Fire trucks can in rare occasions travel immediately to stand without extinguishing aircraft fire
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32103]ACEO-32103
  • [/url]] - Vehicles not parked at parking objects can in rare occasions be incorrectly displayed as parked
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32110]ACEO-32110
  • [/url]] - Walls are built several times if overlapping while using template tool
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32111]ACEO-32111
  • [/url]] - Achievements disabled for downloaded workshop saves to prevent accidental unlocks
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32119]ACEO-32119
  • [/url]] - Several structures do not correctly set their grid area as unwalkable resulting in contractors and animals being able to pass through
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32123]ACEO-32123
  • [/url]] - If placing a single wall tile (1x1) ontop of another, funds will be subtracted
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32124]ACEO-32124
  • [/url]] - Boarding desk can unintentionally connect to a stand already handling flight deadlocking its connection
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32125]ACEO-32125
  • [/url]] - Selecting multiple stands for activation toggling overrides airline setting
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32127]ACEO-32127
  • [/url]] - Path analysis tool not always reliable when crossing multiple floors
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32129]ACEO-32129
  • [/url]] - Template image capturing can in rare occasions fail
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32151]ACEO-32151
  • [/url]] - Stands can in rare occasions randomly on load attempt to close themselves via dialog panel
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32157]ACEO-32157
  • [/url]] - Bag drops flight bookings can in certain instances disappear after loading
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32158]ACEO-32158
  • [/url]] - Missing null reference check on preferred desk override system can cause passengers to deadlock
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32166]ACEO-32166
  • [/url]] - Missing null reference exception can in rare instances cause baggage loading procedures at baggage bay to break
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32173]ACEO-32173
  • [/url]] - Airport staff cannot always begin check-in procedure causing flight turnaround process stall
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32177]ACEO-32177
  • [/url]] - Burning aircraft on runway does not block runway after load
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32178]ACEO-32178
  • [/url]] - Totalled aircraft dissappear when not extinguished
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32179]ACEO-32179
  • [/url]] - NullReferenceException can in rare occasions be thrown while selecting a template to place
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32182]ACEO-32182
  • [/url]] - Missing localization text value for a specific Spanish key
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32213]ACEO-32213
  • [/url]] - Missing null reference check on boarding persons at transit structures can cause agent deadlock
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32215]ACEO-32215
  • [/url]] - Uncaught out of bounds exception can cause aircraft planning and check-in allocation to break
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32218]ACEO-32218
  • [/url]] - "Do a barrel roll" achievement isn't correctly awarded
  • [[url=https://apoapsisstudios.atlassian.net/browse/ACEO-32223]ACEO-32223
  • [/url]] - Weird movement of land animals in fast forward time due to incorrect update routine[/list]



    Update notes

    Emergencies
    Emergencies are unplanned events that may occur at any time as you’re managing your airport. There are multiple different types of emergencies that impact your airport in multiple different ways, to learn more about emergencies you can easily read up on them 98.

    However, emergencies will NOT be generated if any of the following criteria has NOT been met:

    • The game has not been running for at least a few in-game hours
    • The commercial license has not been researched

    The frequency of emergencies are affected by the difficulty setting you chose when you started the airport. An easy setting means that emergencies are extremely rare, whereas an extreme setting means that emergencies are very common.

    In order to properly handle all emergencies, you are highly suggested to research the emergency project and build the appropriate structures and procure the appropriate vehicles. As the emergencies are meant to be be explored and enjoyed we will not go into further details on how they work at this point.

    Please note: The frequency of emergencies are something we’re still testing and balancing, and will continue to do throughout the remainder of this experimental testing period!



    Animals
    There are now both avian and ground animals roaming the airport grounds. Birds can cause bird strikes if not diverted from the runway take off area using a BSPS unit (bird strike prevention system).

    Ground animals can also cause various issues if not properly contained such as stalled aircraft during taxiing. Ensure that these animals do not enter your airport by building fences, road check-points and roads as these objects block and scare ground animals. Security patrols will also exterminate ground animals on sight.



    Multiple selection and tooling
    Most objects can now be multiple selected by holding SHIFT while clicking the objects.

    Buttons for testing the new path analysis tools, zone reader and plotting patrol routes (once the emergency project is researched) can be found in the building tool menu (where bulldozer and terminal zoning is located).



    Steam achievements
    Airport CEO now supports a wide array of different Steam achievements! They are live and visible via the Steam platform and can now be achieved.

    Please note: All achievements previously earned on the experimental branch has been reset, this has been announced multiple times during the experimental testing phase and is done in order to ensure that everyone starts with a fair and clean slate.

    Also note that any use of the development panel or development console will invalidate the save for any future achievement unlocks.



    Future stabilization updates
    While this update is not as substantial in terms of fundamental gameplay changing features as Alpha 35, it still contains a wide array of different types of features which also primarily disrupt existing functionality. We'll monitor the bug flow as a result of this deployment and provide bug fixing and balancing updates accordingly.

    What happens now?
    With this last final big content update, Airport CEO is now officially in beta! We'll be back next Wednesday (9th of September 2020) in a dev blog with more exact information on what the development pace will look like ahead and, more importantly, the first beta version of Airport CEO on the experimental branch, Beta 1.0-0.

    We're very much looking forward to this new era of Airport CEO development and once and for all stabilizing and improving the game with a very, very thorough QA pass!

    // Alexander, Fredrik & Olof - Apoapsis Studios
    ...