1) Day cycle As you can see from the video. We are adding day, night, sunset, dawn and dusk.
2) Map Almost every aspect of the game been changed since release in Steam except for the map. We are fixing that problem and a new map will be more interactive. 3) Supervision As you guys advise us to do something with the clouds, we decided to add supervision mode. It's mean you will be able to scan the terrain and place the terrain map to your hud. (the working model will be shown later on) 4) Passenger stop Now passengers walking around the place and fall from the platform. We will store them in one place. (Like bus station) 5) Barrier and takeoff request We would like to add an artificial barrier on the runway and add a special request to take off
Would you like to pass some kind of challenge for the prise from the development team? if yes please comment as + and we will figure out what we can do;)
Thank you for the support and good words about the game. We make a video about the progress for the last 12 months. Thank our community we made it way better then planned. And we keep working on it. Check out the video.
What we are working on now. 1) Environment. We want to saturate the world with plants, animals, new terrains. 2) New upgrades for scarab We found some comments in the community that you guys like scarab more than other ships. and we decide to make more upgrades for it. 3) We are still working on the simulation part of the game. We keep in touch with the professional cargo plane pilot and he consulted us on how to make flight physics more realistic.
Hello Pilots, New HUGE update released. It was the most painful update of all. Thank you all for the support, ideas and help with development. You are the best community we can imagine. So, descriptions of the update below. A new short video with few visual updates below. Special Thank you to: Professional Pilot - Sebb Stratta
Hello Pilots, It was 2 great weeks since we made a huge update. We received a lot of positive feedbacks and reports from you. A lot of issues have been fixed. Just a few left, but we will fix it soon.
In short, the problem with freezing on the loading screen should be fixed, resolution bugs also have been reworked, the Credit system been changed - now you wouldn't be able to be in minus. Some graphical effects.
Hello Pilots, It was a great week since we made a huge update. We received a lot of positive feedbacks and reports from you. We fixed a lot of bugs, but few left. It will be fixed soon. Details:
Hello Pilots, New HUGE update released. It was the most painful update of all. Thank you all for the support, ideas and help with development. You are the best community we can imagine. So, descriptions of the update below. A new short video with few visual updates below.
Optimization
A lot of people wrote that our game bad optimized, we listened to them and made a lot of changes in the game to increase FPS. The most painful part was to change the Unity version. Basically, we rewrote 30% of the game. After some tests, we realized that water and clouds were the biggest memory consuming parts, and we made a new one from scratch. Also, some objects have been optimized.
New Unity Version
New water: Added
New clouds: Added
Stones and Flora: Optimized
Interface
Help menu: Updated
Control via the context menu: Added
Access to all ship aggregates: Added
Help messages: Updated
higher resolutions
Environment
From now on our main goal is to saturate the world with objects, animals, etc. This update shows the small portion of what we plan to add into the game within the next updates, but you can see a huge difference even now. Just have a look at this huge base which you have to build.
New Landscape with stones (Astlan): Added
A new base in the canyon: Added
Hangar mechanics: Fixed
Animation, Look of some objects and bases: Changed
Sound
All of the problems you reported during the last 2 months have been fixed. And some new sounds have been added
New sound library FMOD: Added
Sound Bugs: Fixed
Previous bugs - update Vol.14: Fixed
Gameplay problems which we found in the discussions section and reports were fixed. If you will find some more please don't hesitate and report to us.
Story-line
Some of you worry about the canyon. "Why it's so empty and there is nothing to do". Now you will spend a lot of time finishing the storyline which was created for this location.
Story support base building: Added
New characters: Added
New Quests: Added
Localization
Thank you to the Sebastian Kaiser ( aka H3draut3r ). He helped us to finish the German localization. German-speaking players enjoy the game.
NOTE: You might need to restart your profile. ------------------------------------
P.S. Recommend our game to your friends, leave reviews and enjoy the game.
Another tuff week is over. Still fighting with new Unity version. But we have huge progress. First of all, we added new water into the game - have to set it up correctly. Share your opinion.
At the same time, we are working on sound. We fixed some of the previous bugs like sound level, a few sounds play at the back, etc. Also, we are adding new sounds for the environment and hud.
As you can see we added a parking camera. And again it has to be set properly.
Next steps are: change the clouds, update terrain, set shaders, fix bugs, add new objects (example bellow), make more 3d models of the environment objects.
Whether more we made anew concepts of the environment. Check this out.
We wanna make the world way more saturated. Our concept of art specialist works day and night. New concept arrives from him just today morning. Have a look.
Not only the world but sound also will be upgraded. We will add new sounds to the game in almost every aspect of the game. (also, unity give us some problems with that)
Another big issue is the water, we are still working on it. it becomes more realistic but we need some time to make it optimized.
But the way we need some help with localization: if you are a native German speaker and ready to help please contact us. info@razar.cz