Adding information under the item name informing what raw materials and how many of them a given item contains
Correct the name "Shradder" to "Shredder" in ENG
Speeding up the ability to click Hint [H] during renovation by 30%
Increased the duration of the tooltip on renovation items by x4.5
Fixed removing items from backpacks at the Lost and Found Office
Adding a security feature that fixes a broken mouse cursor when a player leaves Resource Boxes at the Computer Station on the lot
When we have boxes with raw materials close to the computer and we turn on the computer, we can pick up the box, which makes the cursor disappear.
Increased the number of items received on Delivery to 100 Pieces
Fixed a bug where when we are in a Delivery Area when receiving a new delivery, we have to exit and enter the area to see the delivery
Allows you to drop a Resource Crate inside a building in the Supply Area
Add missing translation for "Buy" when planning Work Plan
Optimize the Meshes of the vehicle being delivered during Delivery
Repair Challenge Renovation 2 - You can now complete the Challenge
Make the tools more transparent when in use so that they do not cover them
Texture repair for scrap piles located in Grandma's area (near the motel and pawnshop)
Block the ability to interact with the sales board of a non-existent vehicle on parvo from the entrance to the Hangar
Prevent the possibility of losing the Tank Track Cover from Task 30 - 7/9 by falling underground
Secure the game lock by pressing the E and ESC buttons at the lot computer at the same time
Fixed the ability to drop a crate of resources in a building in the Supply Area
Fixed a blocker that caused the player to stock a plot full of goods, which was impossible
Fix for adding a random extra point of damage when hitting objects with a hammer
The Stock tab may not be updated and is therefore practically empty except for one line of information
Adding protection when transporting piles of scrap so that they do not end up in the area where we receive vehicles, but always somewhere where there is free space
Fixed vehicle resets in certain places on the road which should allow resetting as there is enough space to do so
Fixing the location of the Quest icon during Quest 5 - Aubtask 12/15 - All processes need to be 100% so that it points to the vehicle and not to the location 20 meters below the level
Repairing the border of the area so that it does not extend into the F area and thus enable Loading at the border
Repair of the Sword item that flies through the ground after being sent to the Lost and Found Office and this happens indefinitely
Adding Quest items to detection by the Lost and Found Office
Fixed a security feature that checks when loading whether the player is blocked due to Out of Stock in Area A, even though they have Stocked Area at Max
Moving one of the places where a tank can be parked so that it does not block the path of vehicles. Lots of screenshots from players - thank you for that
The click button in the upgrade panel where we click and there is no action does not work. Similarly for the backpack
Reduce the weight of the engine so that when it is removed from the crane, it does not hit the vehicle below it
Change the location of the counting distance for the tow truck and vehicles loaded onto the tow truck. Now the distance is counted from the rear of the vehicle, not from the center.
Thanks to this, there is no situation where someone drives up like in real life and is not allowed to pack the vehicle.
Fixed an error with lot icons on a large map. There were errors with the old version of the icon remaining
Fix receiving Scrapper Bounties after completing all story and optional quests
Invert in vehicles when dynamically turning and moving away flips and the arm is inverted and only resetting the game fixes this condition, fix the operation of the arm for all vehicles
1. After completing the renovation of all areas A, B, C 100% etc.. , the player gains access to the Delivery Area
2. The Delivery Area is a new section of the Lot available to the player who has completed 100% of all lots to have an order loop.
3. Deliveries involve receiving Items, Vehicles or Structures for processing using tools
4. Players receive the next delivery after 30 minutes when they finish processing the currently placed Items, Vehicles and Structures in the Delivery Area
5. The Delivery Area will allow you to expand your plot to 100%, thanks to the endless supply of raw materials that can be obtained.
This mechanic is still being developed, there will be more vehicles soon. :)
Adding the Lost and Found Office
This is a special stand next to the Pawn Shop, where we can recover valuable items when they fall into the ground while exploring the game world.
Hotfix:
Turn off the pop-up information and press Enter to enter the newly unlocked Challenge
Enable the repayment of debt on the plot by the player manually entering the amount he wants to repay
Make the status of LENGER vehicles on the map reset so that after collecting all of them, the player will be able to renovate the vehicles again
Remove the floating conveyor belt fragments near Quest 32 in the upper right corner of the map from the map
Fixed an issue where renovated vehicles stop returning to the map after being collected and subsequent refurbishments are not possible
Adding character location reset also to the Pause Menu. Now you can more easily reset your character's locations when they get stuck without having to go to the Main Menu
Repair of visual artifacts on the vehicle received upon Delivery
Improved the location of the box that levitates in the air
Fixed the employee icon in Lot Area E that was moved to Lot Area C
(AI icon in sector C, first image, George sector E no AI icon)
Adding tool experience to the Supplies area for processed items, construction elements and vehicles
Added exp to the Broom tool when cleaning up dirt on the lot
Adding hammer exp on items outside the lot (still haven't fixed the sledge ! 207/360 for a month now)
Fix the Delivery load so that it loads the remaining time correctly instead of resetting and re-receiving the delivery
Adding information - how much time is left until the next delivery in the upper right corner while staying in the Delivery Area
Adding more items to the Delivery Area that can be drawn
Many smaller fixes and improvements to the game itself
Thank you for reporting the discovered errors. Many of them have already been fixed based on the error reports provided by you.
We appreciate your assistance, feedback, emails, and private messages. You are the best scrap enthusiasts! ❤️❤️
Enjoy the game like never before! We're back to work to prepare another exciting update for you.
Stay tuned. 🙂
Also please support us in the review section ːsteamthumbsupː
Fixed the time interval after completing a renovation of a new lot area so that the newly restored area has a 25 min difference from the previous one
Counting the time that has passed after leaving the lot. Now, when the player returns to work, he will not have the impression that time stood still when he was away
Fixed detecting the player's vehicle relative to traffic and stopping vehicles at the appropriate distance - previously the AI could sometimes drive into us for no reason
Less aggressiveness of the AI traffic system on the road, keeping larger distances and stopping distances between vehicles, also from each other
Fixes from screenshots of places reported by players, e.g. the wall in the air near the hunting ground area and many others
Improved vehicle navigation, vehicle turning behavior, tow truck and truck physics and suspension
Repair of driveways for vehicles - tow truck, truck. Now hills and inclines are not such a big challenge and you do not have to back out onto flat terrain to enter again
Greater differentiation in truck and tow truck driving characteristics
Improve the collision characteristics of the truck and tow truck so that it cannot be blocked so easily in the game world
Fixed vehicle spawn after fast travel, sometimes vehicles levitating above the ground
Resetting vehicles does not cause them to stay in the air without physics like e.g. pickup1950
Fixed an error in counting time outside the lot
Lot earnings balance correction so that after 8 hours the player will be able to make up $2,000,000 in Debt for purchasing the lot
Fixed loading when turning on the computer so that the upload does not stop when turning on
Optimize the drop that occurs when returning to the lot when there is a lot of data to load
Fast travel and the spawn of the 1950 pickup truck do not cause a traffic jam in the large junkyard
Fast travel and pickup truck spawn1950 motel - the vehicle was blocking the access road for AI traffic
Optimizing street traffic near a large scrapyard where a vehicle collision could occur and a huge traffic jam could occur
Cosmetic UI fixesr
Please continue supporting us by sharing your thoughts and ideas. Your activity is crucial for game development, and we look forward to further feedback from our fantastic community!ːsteamhappyː
Also please support us in the review section ːsteamthumbsupː
Increasing the number of employees to 32 on the new plot - at the request of players
Balancing earnings on the plot. Lot areas now earn anywhere from $15,000 to $35,000 when fully built out and hiring all possible workers
Hiding computer icons and messages when we go outside the lot area
Stopping the time on the lot when the player is not present - we are working on an external clock that will not stop. We need time to make changes
Improved hiding of icons so that only one remains after leaving the lot
X3 increase in experience gain rate for Wall Painting, Torch processing and Wall Building
Improved tool upgrade. Now the Level 2 tool speeds up work by X2, and the Level 3 tool speeds up work by X3
Changed the position of the fee or profit prompt so it doesn't overlap with the item processing information in the middle of the screen
Making the tabs in the Parcel Computer have more transparent data. Now only the Fees tab shows detailed fee data at the end of the list
Adding the ability to change all Lot Signs for a given format at once after selecting the appropriate Check Box
Fixed loading the number of employees. Employees will now be updated to the currently set number on older saves
Fix vehicles rolling down hills so that vehicles don't go downhill on their own
The parking position of an old pickup always causes a traffic jam. (Correct the spot from the screenshot)
Fixed unwanted objects moving with the Pickup 1950 vehicle during Fast Travel
Securing Quest item icons while driving the Pickup 1950. Now, when driving in the back of the vehicle, they are hidden until you exit the vehicle
Fixed Quest Items disappearing when clicking Enter to enter the Challenge. After returning, the item will be in the place where the player returns after the Challenge
In the pause menu, enable resolution (windowed) selection from the in-game options without having to go to the main menu
Please continue supporting us by sharing your thoughts and ideas. Your activity is crucial for game development, and we look forward to further feedback from our fantastic community!ːsteamhappyː
Also please support us in the review section ːsteamthumbsupː
Improve cursor centering for all mechanics such as eye view, vehicle renovation, and tool work
Fix bug with Mercury and not being able to transport it to the workshop
Fixed an error reported by a player regarding the possible overlap of two Sign Editions at once and the character being blocked as a result
Correct the overlap appearing of the tape over the entrance road to Bob's zone, when viewed from the area of the entrance to the Lot
Increase the interval for Fees, Employee Experience, Payouts, Happiness - from 40 minutes to 4 hours
Change the German translation for the plot of the following words: "Aktie" to those suggested by the player "Lagerbestand" "Loscomputer" to those suggested by the player "Parzellen Computer" "zu voll" to those suggested by the player "bis voll"
Please continue supporting us by sharing your thoughts and ideas. Your activity is crucial for game development, and we look forward to further feedback from our fantastic community!ːsteamhappyː
If you like our game let us to know ːsteamthumbsupːːsteamhappyː
Traffic at the scrap metal exchange blocked the road, the spawn amounted to about 27 cars blocking the road
Restore Q/B/F/C navigation to tasks, backpack and task from controller position (dpad) after switching between pad and keyboard
Fix switching from the controller between the small crusher and the car parceler gamepad - keyboard
Disabling Tutorial Popups. Now you can see the tutorial just by clicking "T" to enable the widget and choose the right one
Added fast travel to the lot Junkyard area
Change the style of the widget for purchasing colors and upgrades for the Tow Truck, Pickup Truck and Truck. Fix color consistency so that the color you buy matches what you get (old bug reported by players)
Move the cardboard from plot A to the shade where it will be more visible - many players could not see it in the sunlight of the day
Make more space for parking cars next to the Junkyard lot
Change the Failure time from every 90 minutes to every 4 hours
Added explanation of the Furnace icon to the Legend on the computer - the red icon that many players asked
Adding to the Legend on the computer regarding the new area
Areas that have no employees gray color, not counting losses and profits, stopping timers for fees and failures
Adding 25% more wood raw material because the player claims that he needs this amount to fully expand
Turning off the eternal orange button illumination for the first Tow Truck on the list when purchasing another one
Make sure to move items on the truck to reset your Pickup 1950 so that they move with the vehicle
Improved NPC vehicles collapsing on the straight at the scrap yard by changing the LOD
Improve the speed of getting in and out of pickup1950, tow truck, truck and pickup vehicles so that the time of getting out and door animation is not inconvenient
After entering the crusher, the number of NPC tasks left without the gamepad icon
Removal of sound when clicking on the vehicles tab in the Upgrade panel
Disable (loop hit) the loading sound when fast traveling and vehicle reset when items move to a new location
Increasing the percentage of acceleration in Walking and Running from 5/10% to 10/20%
Increasing the respawn time of searchable piles from 30 minutes to 60 minutes
Fix Checkbox for message when exiting the game. Selecting the "Don't show again" option will never show us this message again
Block the mesh entrances at the tape intersection near Bob's Area
Reducing the number of items in quest 19 and 23 to avoid a crash on weaker computers, and these are the only quests with such a large number of quest recs
Fix Junkman's Task at the factory near the laundry, change Reck to another one because one of the current ones falls below the level for some reason
The particle wheels were turned on after leaving the vehicle
Removal or relocation of too hidden Dirt Spots on the lot
Please continue supporting us by sharing your thoughts and ideas. Your activity is crucial for game development, and we look forward to further feedback from our fantastic community!ːsteamhappyː
If you like our game let us to know ːsteamthumbsupːːsteamhappyː
The update introduces an entirely new mechanism for buying, managing, and expanding Junkyard Lot.
Now you have the option to purchase a parcel with accumulated funds or take a loan to kickstart your junkyard faster! Conduct upgrades on the junkyard lot, fix any technical breakdowns, and ensure it remains profitable.
Don't forget to compensate your workers, as only satisfied staff will execute their duties flawlessly. You can hire additional employees to assist you in the day-to-day tasks on the junkyard lot.
Devlog Video
Our team has enhanced the vehicle driving model and reduced the risk of vehicle rollovers on curves and uneven terrain.
Additionally, we've implemented new controller handling mechanics. You can now test all game features using a controller. Let us know your impressions of using the controller.
We have optimized the game, reducing its size by another 700 MB. Work on optimizing the game will continue.
Thank you for reporting the discovered errors. Many of them have already been fixed based on the error reports provided by you.
We appreciate your assistance, feedback, emails, and private messages. You are the best scrap enthusiasts! ❤️❤️
Enjoy the game like never before! We're back to work to prepare another exciting update for you.
2. Autosave is working every 5 minutes. The game will not autosave until you get out of the vehicle. An indicator will notify you when the game is making autosave.
3. Slot upgrades for Pickup and Truck are fixed
4. Achievements are updated. From now the game counts achievements correctly at the launch.
5. Weather - you can disable weather randomization and enjoy the Sun all the time. :
6. Tow Truck is locked until you finish Quest 2.
7. You can remove cars from Unloading Station and the Mini Crusher Area with Unloading Control Panel.
8. Fixed issue with unloading the Tow Truck. When you unload a car from the Tow Truck with the "Remove car" button, the car will get restored in the right place into the game.
9. Fixed an issue when the player is using a game tablet and tries to drink a beer.
10. From now you can select the right tool with the Tool Menu [Alt] when you're maintaining a renovation.
11. Fixed an issue when the player is using a Tablet and tried to reach the Tool Menu with the [Alt] key.
12. Fixed an issue of the front and rear bumper passing through elements during the blue challenger renovation.
13. Fixed an issue when a player tried to use a Backpack when she/he was using Vehicle Reset Menu.
14. Fixed an issue when a player tried to use a Vehicle Reset Menu when she/he was using a Backpack.
15. We reduced the number of particles inside the Crusher to improve performance on low-end computers.
16. We improved fonts visibility of the Tablet interface
17. Fixed an issue with a quest marker in Quest 3 - Wreck Transportation - 6/13 - mark the wrecks and approach them with the Tow Truck
18. LOD fix for convoyer belt panel
19. Fixed a bug with the tow truck disappearing
20. We added a mechanism that prevents the Two Truck from being unloaded too early at Quest 3 - Wreck Transportation - 9/13 - Deliver wrecks to unloading station
21. The trunk lock and trunk lid are now one dismountable item.
22. Crosshair fix, now it returns on the screen when you get out of the vehicle.
Further game optimization increased the FPS from 4 up to 12, depending on the location in the game. We are constantly working on it. The game increased fluidity, and we got rid of many stutterings – which we will keep fixing until release.
We changed and optimized the shader system on objects. Now they are loading much faster and display textures in higher quality.
We decreased the game’s size from 21GB to 14GB, which will affect the download speed of updates - something longed for by players who have lower bandwidth.
We fixed the issue with mouse sensitivity settings not being saved.
Many minor UI fixes, connecting more game elements to the controller, etc.
We are about 60% done with moving mechanics from the old engine to a new one. Work is going well, and you should expect another big update at the end of January. We need more time for tests because testers have not checked the mechanics yet. As you all know, December is a time to catch a breath before kicking off with new energy next year.
We will share the early build on the testing branch when we get a green light.