-Big changes and optimizations for forces. -Replace the shield axe soldiers to the Chinese style model -Optimized the ratio of the model to the map. -The intensity of the war will increase over time. -AI's desire to launch war increases over time. -Add observer mode (GM command: SetObserver) -Increase the tendency of the AI to gather the army (player hosting AI and non-player AI) -Change the game icon in the steam store -Increase the collision volume of the army -Increase the scope of the army to find enemy to attack -Right-click the city HUD panel to trigger an attack command. -Increase the range of troops and cities available for click. -The army can not move while in fighting. -When attacks thieves, the low-morale army will retreat. -Army can not retreat for a short time once they were involved in a combat.
Note: This update is not compatible with the old Archive
-Big changes and optimizations for forces. -Replace the shield axe soldiers to the Chinese style model -Optimized the ratio of the model to the map. -The intensity of the war will increase over time. -AI's desire to launch war increases over time. -Add observer mode (GM command: SetObserver) -Increase the tendency of the AI to gather the army (player hosting AI and non-player AI) -Change the game icon in the steam store -Increase the collision volume of the army -Increase the scope of the army to find enemy to attack -Right-click the city HUD panel to trigger an attack command. -Increase the range of troops and cities available for click. -The army can not move while in fighting. -When attacks thieves, the low-morale army will retreat. -Army can not retreat for a short time once they were involved in a combat.
Note: This update is not compatible with the old Archive
-Added prompting log of Celebrities arriving in the country. -The chosen city's interface will be shown as you click on region of cities while in the Strategy Map. -Fixed the appearence problem of the main interface. -AI will unlock the tech boxes now. -Add New country attributes: 'army attack bonus' and army 'defense bonus'. -Add political philosophy to be unlocked. -Modify the description of City's 'Trainning' as 'Garrison Training'. -Modify the description of 'Steel' as 'Metal'. -The cost of city maintenance will increase (a lot) as the number of cities increases.
-Added prompting log of Celebrities arriving in the country. -The chosen city's interface will be shown as you click on region of cities while in the Strategy Map. -Fixed the appearence problem of the main interface. -AI will unlock the tech boxes now. -Add New country attributes: 'army attack bonus' and army 'defense bonus'. -Add political philosophy to be unlocked. -Modify the description of City's 'Trainning' as 'Garrison Training'. -Modify the description of 'Steel' as 'Metal'. -The cost of city maintenance will increase (a lot) as the number of cities increases.
- reduce turbulence - Add the Xi ou - unable to rotate the wheel while restoring the mouse suspension HUD - In addition, Zhang - To accelerate the speed of 5 -- limit animation, prevent convulsions - clicking on the army navigation panel allows you to select troops directly - click the city navigation panel to select cities directly - fix the wrong avatar, bug - adding states to the States - In addition, Zhen - fix the bug at the platform interface and press ESC - add trial version - reducing administrative map saturation
- reduce turbulence - Add the Xi ou - unable to rotate the wheel while restoring the mouse suspension HUD - In addition, Zhang - To accelerate the speed of 5 -- limit animation, prevent convulsions - clicking on the army navigation panel allows you to select troops directly - click the city navigation panel to select cities directly - fix the wrong avatar, bug - adding states to the States - In addition, Zhen - fix the bug at the platform interface and press ESC - add trial version - reducing administrative map saturation