Drunken Wrestlers 2 - SkutteOleg
As you could notice, this game had no updates for a while now. I've been working on the Android version of this game for the last couple of months.

Now I'm ready to officially announce it:

You can pre-register on Google Play to get notified when it comes out:
https://play.google.com/store/apps/details?id=com.skutteoleg.dw2

Closed beta test is going to start soon.
If you're interested, join the Drunken Wrestlers 2 Discord server: https://discord.gg/dw2
You will find #android_beta_application channel there.
Jul 22, 2020
Drunken Wrestlers 2 - SkutteOleg
June and most of July was spent remaking the original Drunken Wrestlers. It is now out on Google Play:
https://play.google.com/store/apps/details?id=com.skutteoleg.drunkenwrestlersremake


This game had a few occasional patches over the last two months:
Key changes
  • New Items
    Bomber Jacket


    New Shoes

    Menacing Effect


  • Requested Feature: Level Hiding
    You can now hide your level.


  • Spectator Feature
    You can now spectate games.


  • AHV (Average Hit Velocity) Stat
    This stat displays your average hit velocity during a match.


  • Bugfixes
    More info in patch notes below.

Patch Notes
early access build 5128085 (06.06.2020) changes:
  • perfect block now stuns your opponent instantly
  • fixed a bug where custom gamemodes wouldn't work on default map
  • fixed not being able to select next map on gamemodes with no tag
  • added graphic raycaster component support
  • bugfixes for custom scripts

    modding api new content:
  • virtual bool GameplayManager.OnTargetPlayer(Player player)
  • PlayerData GameplayManager.LocalPlayerData
  • string PlayerData.Name
  • bool PlayerData.IsBot
  • PlayerData Network.MasterClient
  • int Network.Ping
  • int PlayerData.GetPing() (DrunkenWrestlers2.Networking namespace)
early access build 5132375 (07.06.2020) changes:
  • fixed networking scripts on workshop maps getting broken
  • fixed workshop gamemode assets not loading when paired with a workshop map
  • fixed ui canvas sorting issues on workshop maps/gamemodes
  • error fixes
early access build 5163653 (15.06.2020) changes:
  • spectator mode
  • added an average hit velocity stat
  • chat no longer gets laggy after a while
  • fixed workshop maps not loading in replays
  • fixed custom scripts not compiling on some workshop maps
  • replaced some preinstalled maps with new ones
early access build 5182011 (18.06.2020) changes:
  • spectator mode is no longer laggy if no opponent is selected
  • fixed issues with opponent synchronization in spectator mode
  • disabled spectator feature in competitive matches
early access build 5199025 (22.06.2020) changes:
  • reduced the amount of lag spikes caused by garbage collection
  • reduced the amount of web requests when loading main menu
early access build 5214749 (25.06.2020) changes:
  • fixed perfect block from bot and player 2 causing permanent inability to hit them
early access build 5287141 (14.07.2020) changes:
  • fixed issues caused by match ending desync (invisible players, duplicate players)
  • fixed room timer desync if host leaves
  • fixed top# title working inconsistently
early access build 5306452 (19.07.2020) changes:
  • you can now hide your level
  • fixed not being able to end match locally
  • fixed new item popup not closing after purchasing an item
early access build 5319668 (22.07.2020) changes:
  • Menacing Effect
  • Bomber Jacket (7 variations)
  • Kicks (2 variations)
  • Mesh Sneakers
  • XP Boost
early access build 5372730 (05.07.2020) changes:
  • fixed ending match locally discarding all the points and ko's
  • fixed chat bubbles not properly displaying above player's head
  • fixed chat bubbles displaying even if they are behind the camera
  • hits landed after a perfect block now also display block icon

Keep in touch: http://discord.gg/dw2
- Oleg
Apr 21, 2020
Drunken Wrestlers 2 - SkutteOleg
I was avoiding talking about COVID-19 because the mediasphere is already oversaturated with it, but unfortunately this game got impacted by it too. Due to the lockdown in Russia, I got trapped in another apartment with a laptop which can barely run the game. There are 3 other people living in the same room, which means I can't work on the game at night anymore, and that is a loss of more than 12 hours of valuable time every day ːsteamboredː
This resulted in a dramatic decrease in my productivity, hence why updates in the last week were so small. These updates might've also been rough and untested because of my inability to playtest the game on this laptop.

Anyway, here's what I managed to do in the past week:
Patch Notes
early access build 4897651 (14.04.2020) changes:
  • targeting system no longer selects dead players
  • birthday cake and bunny ears are no longer purchasable
  • music no longer suddenly starts playing if you have it muted outside menu
early access build 4914600 (18.04.2020) changes:
  • fixed ui not responding if you try to update your workshop map
  • the game now automatically recovers map files if they get corrupted
  • your own maps no longer conflict with other maps
early access build 4916777 (19.04.2020) changes:
  • map loading issues should now be gone once and for all
early access build 4926356 (21.04.2020) changes:
  • network usage optimizations
early access build 4936859 (23.04.2020) changes:
  • new limited item
  • next map setting now takes effect only after match ends
early access build 4951138 (27.04.2020) changes:
  • server maintenance preparations
early access build 4968295 (01.05.2020) changes:
  • yankee wit no brim is no longer purchasable
  • when level progression gets disabled, the game now tells you specific reason
  • modding bugfixes
    modding api:
  • PlayerData class new content:
    virtual bool OnReceivePoints(ref int amount, ref string reason)
early access build 4980849 (04.05.2020) changes:
  • miscellaneous error fixes
  • small network usage optimizations
early access build 5071750 (24.05.2020) changes:
  • removed HORIZONTAL - Everywhere and HORIZONTAL - Game0ver
  • you now get 10 points for doing a clinch break
  • network optimizations
  • patched an exploit
  • security improvements
Drunken Wrestlers 2 - SkutteOleg
Key changes
  • Requested Feature: No Critical Damage on Full Health
    Lethal dismemberment (legs, spine, etc.) no longer occurs if character is above 30 health.

  • Tips


  • Requested Feature: Targeting System Improvements
    E now selects the closest player immediately. You can also now use 1 - 9 on your keyboard to select specific players.

  • Bunny Ears
    This limited item will be directly purchasable until April 14th, and will be marketable afterwards.

Patch Notes
early access build 4881526 (10.04.2020) changes:
  • lethal dismemberment no longer occurs if character is above 30 health
  • added tips
  • camera now moves slower the closer you are to your opponent
  • vsync is now enabled by default
  • network usage improvements
  • internal test of mmr leaderboard (hidden from public for now)
  • fixed spectator ui overlapping with music player
early access build 4888048 (12.04.2020) changes:
  • bunny ears
  • more tips
  • fixed menu ui layer order
  • small bugfixes
early access build 4890006 (12.04.2020) changes:
  • pressing E now selects the closest player immediately
  • you can now select specific opponents by pressing 1-9 keys
  • chat now automatically closes when you send a message
  • you can now press backspace to show replay prompt if you closed it
  • fixed spectator ui overlapping with music player
  • fixed issues on a default map if third player leaves
  • fixed bunny ears twisting
  • small bugfixes
early access build 4892949 (13.04.2020) changes:
  • patched an exploit
  • small bugfixes

Keep in touch: http://discord.gg/dw2
- Oleg
Drunken Wrestlers 2 - SkutteOleg
Key changes
  • Customizable Bot & Player 2

    You can now set a customization preset Bot and Player 2 will use:

  • No Respawn Delay
    Remember how you could see yourself already respawned while it still said you'll be respawned in 2 seconds?

  • Bot Waits For You To Respawn
    Bot will no longer attack you before you're fully in control of your character after respawning.

  • Bugfixes
    • Character no longer refuses to attack if you press attack buttons at a wrong time
    • Fixed "SoundChannel.cpp(356)" error
    • Other small bugfixes


Patch Notes
early access build 4870679 (07.04.2020) changes:
  • you can now set a custom preset for bot and player 2
  • there is no longer a delay between respawning and being able to control the character
  • bot no longer attacks you while you're respawning
  • character no longer refuses to attack if you press attack buttons at a wrong time
  • exit screen revamp
  • updated ui background gradient
  • fixed SoundChannel.cpp(356) error
  • small bugfixes

Keep in touch: http://discord.gg/dw2
- Oleg
Drunken Wrestlers 2 - SkutteOleg
Today is exactly one year since Drunken Wrestlers 2 has been released on Steam Early Access!

You can see how it evolved over time in this video


To celebrate this, i've published a little update with a bunch of new music
Key changes
  • 8 New Songs
    8 new songs are now available inside the game. Here is a preview video with a few of them.
    These songs will be released as part of Drunken Wrestlers 2: Original Soundtrack, Vol. 2 later this year.
    You can add it to your wishlist here:
    https://store.steampowered.com/app/1280830/Drunken_Wrestlers_2_Original_Soundtrack_Vol_2/

  • In addition,
    You Can Now Use Music Player During Match
    And keep the music playing when switching between scenes.

  • Birthday Cake

    This limited item will be directly purchasable until April 14th, and will be marketable afterwards.
    • Balances on your head
    • Jiggles around
    • Acts as a light source

Patch Notes
early access build 4844486 (01.04.2020) changes:
  • title screen is temporarily changed to reflect one year anniversary
  • you can now use music player during match
  • birthday cake
  • fixed "time trial" and "survive" gamemodes not showing up if you subscribe to them

    new music:
  • Shalkii - Close 2 Me (DW2 OST Edit)
  • Shalkii - Eyes On You (DW2 OST Edit)
  • Shalkii - Sunrise (DW2 OST Edit)
  • Shalkii - ID (Unfinished)
  • Shalkii - Loosin Mind
  • Shalkii - Transmission
  • Skymo - Armageddon
  • SkutteOleg - Track 8 (Unfinished)
early access build 4849453 (02.04.2020) changes:
  • music player now generates a randomly shuffled playlist instead of picking a random track each time
  • added a sticker to menu buttons to show new items in item shop
  • small bugfixes
early access build 4853000 (03.04.2020) changes:
  • fixed a bug which allowed you to equip the cape without purchasing the DLC

Future plans
The next few months will be spent polishing the game, rebuilding the first Drunken Wrestlers from scratch, porting Drunken Wrestlers 2 to Android, and making more cosmetics.
In the more distant future, i'm hoping to make it possible to create your own fighting moves and use them to battle in a separate gamemode.

Keep in touch with me on Discord: http://discord.gg/dw2
- Oleg
Drunken Wrestlers 2 - SkutteOleg
Key changes
  • Requested Feature: More Detailed Map Loading


  • Controller Navigation Bugfixes
    You will now have to set up navigation manually:

    You can now set up multiple controllers and control schemes:


  • Room List Improvements
    1. Join/Host button now reacts to user input immediately
    2. Join Random will now be greyed out if there are no open rooms or if you're in offline mode
    3. UI alignment fixes
    4. Full rooms are now at the bottom


  • Other Bugfixes
    More info in the patch notes below


Patch Notes
early access build 4774608 (13.03.2020) changes:
  • map loading progress is now displayed in more detail
  • fixed map loading issues if you leave before map download was finished
  • fixed vsync setting getting reset every time you launch the game
  • you will no longer get flooded with error messages if you don't have internet connection
  • you will now have to manually set up controller navigation settings
  • fixed controls rebinding errors
  • fixed not being able to click certain ui elements with controller
  • fixed avatar image for bot and player 2
  • fixed errors reported by the community
early access build 4776047 (13.03.2020) changes:
  • fixed crashes if you skipped the previous update
  • fixed chat reconnection logic DDoSing the servers
early access build 4777788 (14.03.2020) changes:
  • added support for multiple controllers
  • added an option to add and remove control schemes
  • added an option to reset controls
  • controls settings bugfixes
early access build 4779718 (15.03.2020) changes:
  • fixed KeyBindings.UpdateBindings() error
  • fixed KeyBindings.get_ActiveLayout() error
  • full rooms in room list are now at the bottom
  • room list UI bugfixes

  • ...The list will be updated as time goes on.

UPD (4:00 PM UTC): Due to unforeseen technical issues, this update has been rolled back until I fix them. You can still access it in the beta branch. Join the Discord server and use !beta command.

UPD (8:00 PM UTC) "technical issues" which are now fixed:
  • non-existent backwards compatibility for controls between this update and 2 updates prior (was causing crashes if you skipped the previous update)
  • broken chat reconnection logic which resulted in a DDoS attack on my own servers

Join the Discord server: http://discord.gg/dw2
- Oleg
Drunken Wrestlers 2 - SkutteOleg
WARNING: This update will reset your controls. Target switching is now Q and E by default. Just change the controls back if you feel like it. The controls got reset because controller support required rewriting the input system.

The last couple weeks were spent mostly on catching and fixing bugs. This week I started to work on controller support.

Key changes
  • Controller Support

    You can now set up two control schemes. One of them is used for controller by default. Controller sticks and D-pad are now assignable. You can navigate menus by moving the cursor with right stick, and clicking buttons with X.
    This was only tested with DualShock 4, i have no idea if it will work properly with other controllers. Let me know about that.
    WARNING: Unfortunately your current keybind settings will be lost because i had to rewrite the input system from the ground up and it has a different serialization pattern now.

  • 2-Player Mode Is Now Functional
    You can select a control scheme for player 2 in the controls settings.

  • Error Fixes


Patch Notes
early access build 4754135 (07.03.2020) changes:
  • added support for multiple control schemes
  • controller support
  • 2-player mode is now functional
  • map list in the room settings have been updated with maps from main menu
  • "join or create room" button now shows whether you are joining a room or creating
  • fixed errors reported by the community

Join the Discrod server: http://discord.gg/dw2
- Oleg
Drunken Wrestlers 2 - SkutteOleg
early access build 4714883 (25.02.2020) changes:
  • new effects for block, miss and clinch break
  • added a ui element which shows strike cooldown
  • you can now change field of view in first person mode
  • fixed stamina bar in realism not being displayed if your primary color is black
  • added a new overload to Player.Damage() and Bodypart.Damage()
early access build 4724742 (28.02.2020) changes:
  • it is no longer possible to avoid mmr change by leaving competitive match early
  • fixed the controls breaking in some conditions when you first install the game
  • fixed InventoryScreen.UpdateInventory error
  • added Player.DestroyInternals() method to the modding api
  • small improvements & fixes
Drunken Wrestlers 2 - SkutteOleg
early access build 4682438 (16.02.2020) changes:
  • fixed a bug when characters got thrown after landing on their legs
  • fixed hinge joints breaking the editor
  • removed customization presets preinstalled by mistake
  • heart-shaped glasses and floating hearts are no longer purchasable
early access build 4685210 (17.02.2020) changes:
  • heart-shaped glasses and floating hearts are no longer purchasable and can now be sold on community market
early access build 4697874 (20.02.2020) changes:
  • added a debug popup when any errors occur
  • fixed subscribed maps not appearing in map list immediately
  • particle blood now also supports painting bloodstains
  • subway map has been updated to a newer version by its creator
  • it is no longer possible to lose mmr if your opponent leaves competitive match early
  • added an option to sell marketable items from in-game inventory
  • fixed spectator camera movement speed being framerate dependent
  • removed depth of field effect from replay camera
  • small bugfixes
early access build 4704441 (22.02.2020) changes:
  • characters in replays now have faces too
  • fixed errors that have been reported by the community
early access build 4706497 (23.02.2020) changes:
  • targeting system now sorts opponents by distance
  • target switching is now set to Q and E by default
  • turn based gamemode has been temporarily disabled
  • if you got disconnected from room chat, you can now connect back in instead of entering main chat
  • miscellaneous error fixes
...