This month, we’ve been working on optimising the game. We have improved the frame rate, and the game now runs much smoother than before. We will continue to work on optimisation in the next few updates, to ensure that you get the best My Time At Portia experience.
In addition to game optimisation, this update also contains the content we announced in our previous news posts. You can read more on those here:
Let’s take a look at what other content is in this update!
New building project: Factory
We’ve been listening to your feedback about crafting items in your yard, and we have a pretty big feature to add in this update! Once you’ve completed the harbor mission, you’ll be able to visit A&G Construction and build a factory in your yard!
The factory will allow you to automate production. To craft something, you’ll simply need to prepare the machine and the raw materials it needs, click ‘start’, and wait! You’ll be able to automate each stage of the production process, from raw materials to semi-manufactured products, and from semi-manufactured products to final products! This factory is a huge new feature and will save lots of crafting time!
New location: The Haunted Cave
Remember that mission on Amber Island? Mayor Gale said that construction could take place so that Portians could have somewhere fun to go. The Mayor is keeping his promise! Once you’ve defeated the Rat Prince, you’ll be able to go back to this island and help the Mayor turn the cave into a themed attraction!
New calendar event: The Day of Memories
The Day of Memories is the third holiday to be added to the calendar in My Time At Portia – after the Day of the Bright Sun and Winter Solstice. This holiday will take place on Summer 27th of each year. There will be an activity on this day, and you’ll get to compete against NPCs for a reward!
The difference with this event activity, is that it takes place at night! The activity will start at 9pm, and participants will need to find ghost badges that are scattered throughout Portia town. You’ll have a limited amount of time to find as many badges as you can. When the time is up, the person with the most badges, wins! You’ll be able to trade these badges in for Day of Memories items at the Badge Exchange inside the Commerce Guild.
New wearables: Accessories
We’ve had accessories such as necklaces, sunglasses and earrings in the game for a while now, and these have added to different character stats but are invisible when your character is wearing them. We know you want to be able to see these accessories when your character is wearing them, so we’re making them visible in this update. So, if style is your thing, you’ll now be able to match your accessories to your outfit!
Item Upgrade: Wooden Storage Box
We’ve received lots of feedback about the difficulty of managing the items you have because they are being kept in multiple wooden storage boxes. This update will make managing your stored items a lot easier. Now, when you open one storage box, you will be able to manage the items in ALL of your storage boxes! We’ve also added the ability to sort your items at the click of a button! So for example: if you put wood into box A, and then some wood into box B, all wood will automatically be sorted into box A.
We really hope you all enjoy the new content we have added into My Time At Portia. Please keep posting your feedback, and reporting any bugs or issues you encounter, in the Steam forums.
Want to know what else is in this content update? Check out the changelist below!
Please note: After this update, the trees you have cut down will regenerate, and some furniture may be removed from your house and delivered to your mailbox for placement again. Your skill points will also be reset, and will need reassigning.
You may also find that the loading time when leaving your house is quite long. We’re aware of this issue and are working on a patch to optimise this loading time.
We'd like to say thank you to all players who participated in the open test, your feedback is greatly appreciated. Your save data from v 7.0 will carry over to this version (v 8.0) just fine, but when switching to the main branch, please be aware that you will lose all food recipes (we have executed the programmer who is responsible*)
CHANGELIST
Added several main stories.
Added personal quests for Mint, Dr Xu, and Arlo.
Added the first version of the horse racing competition in Spring.
Added the first version of the fishing competition in Autumn.
Added new white horse in MacDonald’s stable.
Elite llama can be captured as a new mount.
Added mini game – exploring the ghostly cavern.
Added the first version of a new holiday – The Day of Memories in Summer.
Added factory. It will unlock after the construction of the harbor.
Added rest stop store, harbor store, and a Badge Exchange in the store in the Commerce Guild.
Added drop down menu to manage all storage boxes.
All storage box items will be shown when opening one storage box, and can be sorted.
Added furniture showcase which can display small decorations.
Added three outfits.
Added two hairstyles.
Added several new decorations.
Added electronic saw to cut trees.
Electronic saw can continuously cut trees.
Added Starlight Island, and dungeon on Starlight Island.
Added new weapon – knuckles and intimidating spear.
Expanded inventory screen by one page.
Added magnifying glass to Inspection mini game to help find distinctions.
Added a new photography posture.
Several NPCs can wear gifted items for a while.
Added several sound effects – sound of waterfall, sound of wind in desert, and sound of the waterwheel.
Added three mini games for dating/playing while in Django’s Round Table.
Added dating/playing event – fireworks.
Added the relationship network – relationship points with one NPC can change your relationship points with another NPC.
Tourists can take the bus to and from Portia.
Some tourists will go mining in the Abandoned Ruins, and sell their mined materials at the entrance of the ruins.
Relic scanner can be upgraded to level three – it can detect five items and display their names.
Added deedee station around hot spring.
Pressing any button will end the animation after successfully catching a fish.
Added the dog – Scraps.
Added Scraps’ toy.
Added the start time of holidays and competitions to the calendar.
NPCs can help clean the stable and use the irrigation tower.
When crafting an item – the number currently in your inventory will appear in the crafting interface.
Added two pieces of background music.
Added frameless mode.
The tip when successfully learning a craft recipe will be more detailed.
Edited some character voices and added more.
Added Explosive Spider.
Added background music for wedding.
Adjusted the skill tree and added more more skills.
Optimised loading.
Optimised loading speed and improved frame rate. We will continue to optimise in the next build.
Optimised pathfinding.
Some accessories are now visible when worn.
Electric drill can be used to break stone.
Players can only equip one item, even if they have multiples of the same item.
Food can no longer be used to fuel machines. Helpers will not use food to refuel.
Adjusted the maximum distance when taking photos.
Players can send a gift once a day.
Changed the juice from Day of the Bright Sun to lemon juice.
Fixed the bug where the space button would not work after the pressing the escape button when playing on the seesaw.
Fixed the bug in Gust’s quest where the actual deadline is different from the deadline shown in the quest detail.
Fixed the way of triggering Higgins side quest.
Camera lock on an enemy will be cancelled when the playing is riding a mount.
Fish will not starve to death if the player does not feed them, but they will need food to breed.
Players will not get stuck in the dungeon in the Highlands.
Fixed the bug causing the player character to disappear. Please let us know if you experience this issue again.
Fixed the bug causing Aadit and Lucy’s ‘love’ gift preference from showing.
Fixed the bug where the player cannot complete Tody’s mission while he is in prison.
Fixed several content errors.
Fixed the bug allowing players to jump out of a room inside the Hazardous Ruins.
Fixed the bug when holding up and item and trying to pick up more items from the crafting machine (pressing E continuously can make player pick up more of this kind of item, even when there's not that many items in the machine).
Fixed the bug causing the store price to continuously show 140% of the regular price.
Fixed the bug causing the music box to continue to play music after the player has picked it up and added it to their inventory.
Fixed the bug showing a machine as still working, after it has instantly repaired an item. After cancelling the repair, the original item will be returned.
Fixed the bug preventing the relic scanner from working on certain items, for example: fan and soda.
Fixed the bug causing the music box audio to distort when moving the camera.
Fixed the bug where Ack has not refuelled a machine – the tip will show that Ack added 0 fuel.
Fixed the bug causing ‘Emily’s Well’ quest to not be triggered.
Fixed the bug causing tourists to appear in water.
Increased the attributes of the cotton llama.
Fixed the bug preventing wooden storage boxes and some other furniture items cannot be placed inside the house.
Increased the drop rate of valves in Abandoned Ruins 3.
Adjusted the mission trigger time on Starlight Island.
Adjusted Scraps’ favour items.
Added a new button to sort items from inventory into the wooden storage box.
Adjusted camera sensitivity.
Adjusted the background story of Scraps.
Fixed some text errors.
Lighting Kongming’s lantern can increase favour points. Bug fixes:
Fixed the error when using the Relic Scanner.
Fixed the bug causing players to get stuck when sitting on a chair.
Fixed the gifting animation of Oaks.
Fixed the display error of NPC’s umbrella hat.
Fixed the error when dating Gust.
Fixed the bug causing the wrong number of used materials to show when crafting items in the factory.
Fixed the trigger issue of some sound effects.
Fixed the bug when changing seasons.
Fixed the black screen in the abandoned ruins.
Fixed the bug preventing subsequent missions to trigger after the ‘Talk to Mint’ mission. If you have already encountered this bug, please take the task items out of the wooden storage box, or get one of the task items again.
Fixed the possible crash when exiting the haunted cave.
Fixed the crash when checking the Bacon Fish Roll.
Fixed the crash when players go to bed after filling up bait.
Fixed the visual bug when using the jetpack inside the Abandoned Ruins.
After using the intimidating spear, you will no longer receive a letter from the church, or experience a decreased in favour points with Nora.
Fixed the points of entry for the factory and camera positions.
The area of the Haunted Cave has been increased to account for some extreme cases in which medals could not be received.
In the quest 'A Ruff Sleep', Mint will wake up a bit later after the quest is picked up.
Fixed the bug causing the interaction to fail after choosing to stay in Gust's Tomb cleaning quest.
Fixed the bug where workshop materials are displayed incorrect when they exceed one page.
Fixed the bug that shows an extra arm on the puppet model on the recovery machine.
We’ve been working hard on optimising the game and creating new stories and missions for the next update to My Time At Portia, and today we’d like to share some more new features we’re going to be adding in too!
Fishing Competition
We wanted to add more mini-games that lots of NPCs can get involved in, so we’ve designed a fishing competition. This competition will take place once a year, just like other holidays in My Time At Portia - for now, this will be a Saturday or Sunday in Spring.
Before the competition, Mayor Gale will give a speech and announce the rules of the fishing competition. The rules are very simple. There are eight fishing spots in Portia, and players can participate at any of these spots. The competition will last for four in-game hours and you can participate multiples times! Scores will vary between different types of fish, and the total scores will be calculated at the end of the competition. The top three participants will get a reward – the fisherman badge, and players can exchange this for outfits and decorations at the badge exchange inside the Commerce Guild.
Be warned: some NPCs are excellent at fishing, so competition will be tough!
Horse Racing Competition
In addition to the fishing competition, we’re also adding in a horse racing competition! This will be an annual event, taking place on a Saturday or Sunday in Autumn. Players will need to finish the race within a time limit, and the fastest time wins!
There will be obstacles and surprises in this race. For example, wooden boxes on the race course can stall your racing speed. If you hit any of these boxes, the boxes will smash and be cleared out of the way, but you’ll need to get your speed back up from zero again! You’ll also be able to pick up chilli peppers which will add to your endurance time, and you’ll encounter blue balloons that will have a random positive or negative effect on your race time too! We’ll be adding more effects to the blue balloon in a future update.
For now, the horse racing competition is a single player race, but we’ll let more NPCs get involved in a future update (and some of them might be really good at horse racing!)
Just like the fishing competition, you’ll get badges for winning, and you’ll be able to exchange them for some exclusive outfits.
We’re planning to release this content update later this month, and you can stay up to date with the latest news on our social channels:
Throughout Early Access, our aim has been to release new content regularly and our development team are working hard on the next update. We are aiming to release new content by the end of this month – and we will let you know a date ASAP!
Here’s a quick look at what’s coming to My Time At Portia very soon…
Starlight Island
In the next update, we’ll continue the story and introduce you to a brand new location – Starlight Island! We don’t want to give too much away about this new location, as you’ll be able to discover it for yourself, but here’s a sneak peek at some concept art for Starlight Island.
A new pet
We know that lots of players want to be able to keep another pet, so in this update we’ll be adding an adorable dog! Just like other characters, the dog will have its own unique storyline and missions. If you complete them all, you’ll be able to keep the dog as a pet!
We’re also adding in some new items that your dog can play with!
Riding Llamas
In the last update, we added the ability to catch, tame and ride the Colourful Llamas. You could also ride the Cotton Llamas, but we hadn’t finished this feature completely. So, in this update, you’ll be able to tame the Cotton Llamas too! Whilst they might be more challenging to tame, these particular llamas have maximum attributes.
A new holiday
We’ll also be adding a new holiday to My Time At Portia. We don’t want to spoil anything, so we’ll let you experience this one for yourselves!
This month, our most important mission as developers is to optimise the performance of My Time At Portia. Our full development team, from programmers to artists, are all working on this with the aim of making My Time At Portia run faster and more stable on PC, as well as getting the game ready for console launch.
Whilst in the next update we may not add too many new features, we are happy to confirm that we've been working our way towards completing the story! The next update will have new story content and we’ll also be introducing some new side quests in the coming months. Mint, Arlo and Dr Xu will all have their own portion of story content in this update.
We know a lot of you are big fans of Mint, so we hope you will be excited to play more of his story! Fun fact: our producer designed this character with inspiration from her first love – Rukawa Kaede (a comic character)
Arlo is also another community favourite, and many of you want to know what the relationship is between him and Nora. Why do they meet near the church in the middle of the night? You’ll find out very soon!
And let’s not forget Dr Xu - we can’t wait for you to play his story quests too! Other than the story content and game optimisation, we’re also going to be working on adjusting the magnifying glass in the inspection game. This should really help you earn those rewards! We’ll have more information on the next update very soon! Stay tuned to our social channels for updates:
It’s that time of year again… The Steam Summer Sale!
This time, every single Team17 game has been discounted by up to 90%! That includes fan favourites like Overcooked, The Escapists 2 and Worms W.M.D! It includes Early Access mega hit My Time At Portia! And it even includes our most recent releases, RAGING JUSTICE and Yoku’s Island Express!
For the full list of games and their discounts, make sure to head to our brand new Steam Creator Page where you can also find some handy lists to help you decide which Team17 game is for you!
We’re pleased to announce that you can get 20% off My Time At Portia in the Steam Summer Sale – right now!
Welcome to Portia, where you’ll inherit a workshop and start a new life as a novice builder, helping to rebuild this post-apocalyptic town. You’ll be taking on commissions and competing to be the town’s best builder. Along the way you’ll farm, mine, craft, cook, fish, fight and fall in love!
Jump in today and purchase for 20% off in the Steam Summer Sale. Want to know more? Check out our news page, or head over to the Discussions forums to see what other players have to say.
We have another hotfix for you! This will resolve bugs that may affect game progress, as we are currently working on version 8.0 of My Time At Portia. Here's a changelist:
As always, please head to the forums and continue to let us know if you experience any issues.
Changelist:
Added an interface that will show all the inspection spots if the inspection mini game is failed. Ack will find the materials in storage boxes when the player asks for something to be cooked. Added controller support for sewing machine. Fixed the bug affecting ranking and reputation points. Fixed the bug causing Pinky to show up in the house when the player starts their game. Fixed the bug causing storage boxes to disappear for no reason. Fixed the bug causing Phyllis to go to Dr. Xu's clinic after she has set up her own clinic. Fixed the bug causing fuel to go missing when in the recycling machine. Fixed the bug that helpers fail to refuel the generator. Fixed the bug causing the player's mount to not follow them after sparring.
Another hotfix, we'll probably release a beta build next time in advance so that some bugs can be sorted out earlier. Hopefully this is the last patch for the Harbor build as we want to get on to newer content. Also for the players that still didn't get the harbor crane mission, it's possible that too much time has passed that Higgins went ahead and built it.
Changelist:
Optimized the UI of sewing machine. If you want to revise any clothes, you'll need to take a higher level clothes than the current one with you in your inventory. Fixed the bug that Pinky cannot be interacted with. Fixed the bug that while in the prompt interface, any conversation will freeze the game. Adjusted detection method of the dismount location. Adjusted the favor points that can be gotten from sparring. Fixed the bug that the spouse won't sleep in a level 4 house. Restore the damage of bare hands while sparring. Removed the feature that can dye furnitures while riding. Fixed the bug that materials will go missing while in the recycling the machine. Fixed the issue where if a player opens a machine when it's crafting items, opening the machine doesn't select the item. Fixed the error with the ranking the yearly workshop competition. Fixed the task display error in the mission of proposing to Ginger. Fixed the bug where Emily fails to give a gift infront of the door. Fixed the bug where the player will stand up on the mount when it falls. Fixed the bug that the mount will follow the player into the fishing game even when the player asks the mount to stay. Fixed the bug in the inspection mini game.
We added a ton of new content for this month's update, so we didn't have much time to test everything we wanted to. Thank you all for giving us feedback on all the bugs and design issues that you have faced. Ingall's Mine Level 3 caused some major concern from players, we've taken away the timer and will be adding a "hard mode" level for that ruin in the next major update. We've also tweaked the drop rate for the advanced engine, you should get that easy enough if you just follow the main storyline.
Fixed bug where the mission after the Tree Farm mission cannot be triggered. (In this update, the mission can be triggered two days after the loading the game once it's past Febuary 6th first year)
Increased the drop rate of advanced engine in Desert Abandoned Ruins.
Adjusted the reward when clearing Ingall's Mine. Increased the drop rate of the advanced engines and the discs.
Increased the drop rate of the data discs in Abandoned Ruins. They can also be found in chests dug out from the Abandoned Ruins, but need to scan by pressing the F button.
Fixed the bug that the character might be trapped by the water tower when placing it.
Fixed the bug that in the cutscene of Mali first came to Portia there might be two airplanes in it.
Fixed the bug that Ginger keeps following the player after Ginger's Little Wish.
Fixed the bug that Ginger keeps laying on the bed after the mission.
Fixed the bug that harbor crane mission cannot be accepted.
Fixed the bug that the conversations with Gale and Russo are not there in Ginger's tests of marriage.
Fixed the bug that the hint of Grave Visit in map will not disappear.
Fixed the bug where when the helpers are refuelling the generators, the helper will go fetch the fuel in the current storage boxes.
Side quest items can be sold now. The items that belong to expired missions can be sold.
Increased the possibility of taming the llama. And decreased the sales price of llama.
Fixed the bug that the marble street light won't work at night.
Added several foods that can feed mounts.
Fixed the bug that the comprehensive machine cannot craft Igneous Brick.
Fixed the crash when using the sewing machine.
Fixed the crash when adjusting the number of the products in Farm Tree and the operation near Ingall's mine.
Fixed the displaying error in the recipe of red tea and milk tea.
Fixed the UI and the sound effect error in mining and opening the crafting machines.
Fixed the bug where the feed disappears upon reloading the game.
Fixed the missing UI when machines are short on fuel.
Fixed the bug when the comprehensive machine operation gets canceled, the materials that return aren't correct.
Fixed the bug that it will not cost materials while using the sew machine.
Fixed the bug in the doodle mini game, that the horse could block the way.
Fixed the bug when sending gifts on January 1st.
Fixed some NPC pathfinding issues.
Fixed the bug in the inspection mini game.
When sending gifts in wishlist to NPC, the player can also get extra favor points if the specific social skill in the skill tree is selected.
Fixed the displaying error when the crops ripen.
Fixed the content error in some of the UI.
Fixed the crash bug that caused by the high damage.
Fixed some content error.
Fixed the bug where the photo frame cannot be made
Increased the satiety feed can bring to mounts.
Fixed the bug where the damage number of bare hands are too much.
Fixed the bug where the products that the helpers collect will not show up in the resource box.
Fixed the bug where some items will take two exhibition spots in museum.
Fixed the bug in several recipes where they cannot be made. They are recipes for Sweet Stew Mix, Salty Stew Mix, Spicy Stew Mix, and Seafood Stew Mix.
Fixed the bug that when dismounted, the player might fall into waters.
Fixed the description error that only if Pinky becomes your friend, she will follow you home.
Adjusted the score system in inspection mini-game. Players will not score by just clicking complete the game.
Ack will find the materials in the storage boxes when the player asks for cooking.
Adjusted the walking path of taking QQ for the Run QQ Run sidequest.
Decreased the stamina cost for using the shotgun.
Fixed the display error for mission objects in Dana's Mining Company.
Fixed the bug where the pop up mission during dating might cause the game to freeze.