The first Sandrock Story Demo is out now! Come and start to build your workshop and meet new residents in the world’s only wholesome post-apocalyptic desert town right now!
This Demo is an introduction to the story of Sandrock and the new faces you'll meet there. You’ll also find that some aspects of exploration are open, which will give you a glimpse into the world of My Time at Sandrock.
We'll keep improving the art, music, gameplay, story; adding content including but not limited to: relationship activities, workshop upgrades, indoor decoration, skill tree upgrades, farming, children, voiceovers, and… pretty much everything, up to and beyond release.
And as all that unfolds, our developers are full of energy and awaiting your feedback, so why not jump in the Discord channel today? Join our channel and get in touch with us, we’d love to hear from you!
We’ve also prepared a pre-recorded live stream session to guide you to live better in the desert town. You can find it on our Youtube channel and the Sandrock Steam page.
Last but not least, we reached 10K members on our Discord server, and we're holding a giveaway for a rare Ginger Figurine on our Discord channel to celebrate. Log in and join our server today for a chance to win!
We’re also giving away Steam gift cards by using Gleam, enter to win gift cards for yourself, family, members or friends here.
It's time to start your journey in Sandrock! Let’s go!
If you liked the demo, please wishlist! The game will arrive on Early Access in a few months.
We're so excited to announce that My Time at Portia’s sequel, My Time at Sandrock, will join the Steam Summer Festival! We’re ready with our first ever Sandrock Story Demo for all players to download, play, and try for themselves!
This Demo will mainly just be an introduction to the story and the new faces you’ll meet in Sandrock, but there’s still plenty more to explore!
The Steam Next Fest is from June 16th to June 22nd. The Sandrock demo will be available for download from June 16th. Sooooo, wishlist-ing Sandrock right away would be the best way to avoid missing out!
This demo will feature around 4 hours of gameplay, where you can expect to build your starting toolkit, machines, meet unique characters who live in the town, explore the charming desert landscape and biome, and more.
Please note that this is just a story demo. Other features such as relationship activities, workshop upgrades, indoor decoration, skill tree upgrades, dungeon crawling, farming, children, etc. are not in this build. These and other features we will be fine-tuning and will be introduced in the Early Access version.
Excited to share your experience in the Sandrock demo? Good! We need the feedback of returning players as well as new folks to continue to improve the quality of our game! Everyone is free to share, discuss, post, repost, stream the demo; whatever you like!
Kickstarter Backers,however, be aware that the NDA is still in place for the beta version of the game, as you can play exclusive content that doesn't exist in the current demo; if you want to share content from Sandrock, please use the demo version!
To summarize: Sandrock Story Demo on Steam Next Fest will be available for download from June 16th. You can download a 4-hour gameplay story demo during that time!
Once again, your feedback will be invaluable to us for improving Sandrock! So please share your experiences or catch up with us for more information in our {LINK REMOVED}Discord.
Good Luck and thanks for continuing to support us! See you soon in Sandrock!
Welcome to our new monthly dev update! Here we will try to cover what is new and what we have been working on recently.
Portia PC
Voiceover progress We’re currently working with voice actors to finish voiceovers in Portia. The voice actors are working hard right now to help us deliver the voices, hopefully within the next few weeks. Afterward, we will first update the PC version and see how it feels. Hope you like it!
Portia Console Progress
Our partner T17 reviewed the latest build (MS5 build) and is preparing the submission for testing by PS, XBOX, and Switch. We can't wait for the MS6 to start! Find more Portia console porting progress HERE and HERE! Below is the new content merged from the PC version. Console players will be able to change facial features soon!
Portia Mobile
Our publishing partner Pixmain announced earlier this month, that they are getting ready to bring Portia mobile to Android and IOS. They ran a closed beta for IOS beta last month and the game performed very well. So hopefully we will all be able to play Portia on mobile very soon
We are still waiting for the certificates required before we can launch the game into EA. At the time we are not aware of when exactly this can be issued, but we hope the sooner the better.
Development
Controller support You may soon experience Sandrock with controllers, because we’ve begun working on adding controller support to core functions such as machine crafting, material recycling, combating, commission system, stores, and more are on the way!
New Sandsleding mini-game details Sandsledding is a Sandrock special boardsport, and we’re working on decorating the racing track to make it more entertaining.
A set of new furniture Furniture is a key element to making your workshop suitable for living with your favorite spouse from Sandrock. Here you can see a few designs we have been working on and we are trying to make them customizable, so you can choose the style of furniture that best fits into the environment of your workshop.
Added into the game
More plants The primary farming function added into the last beta version in mid-April now has more seeds and plants. Below you can see how we come up with the design for our Sandrock flora.
Rhino Horn Rose Willow Coffee tea tree
Black screen transitions removed For a smoother experience of the story, we have removed several black screen transitions. And instead we have optimized the camera angles to follow the transitions, for a more natural feeling of the gameplay.
Welcome to My Time at Portia! This wholesome post-apocalyptic crafting RPG and life sim is now 66% off during the Team17 Publisher Sale until May 17th!
Build your workshop, run your own farm, explore the world and battle awesome monsters! A bustling community is waiting for you in Portia! One of Portia and Sandrock’s best engineers, Mint, is waiting for you to help improve the beautiful oceanside port town. He is trying to make the town better, but word of your building prowess and productivity has reached him and he trusts your work. Ah, almost forgot to mention it, but Mint likes sleeping, so he takes frequent naps. You may need to...wait for a while until he wakes up… But after he’s up again, he’s happy for a chat or a meal at the Round Table.
Mint’s engineering skills are high in demand, leading him to travel to different Free Cities in the Alliance. Meet him in My Time at Sandrock as well, and If you get closer to him, who knows what might happen…? https://store.steampowered.com/app/1084600/My_Time_at_Sandrock/ If you want to learn more about Portia's sequel, My Time at Sandrock, join our{LINK REMOVED} Discord!
Today is a day where awareness for our planet’s health and ecosystems is raised.
In the My Time universe, the world had already been brought to ruin and much culture and technological advancement were lost. Thanks to Peach using a powerful machine to dispel the deep clouds and bringing back the sun, the world has restored itself to a point where nature has overtaken pre-Calamity cities, and civilization can carefully rebuild. Now, those in the small city-state of Sandrock must attempt to not only survive, but thrive in the hot Eufaula Desert, where water is at a premium and sandstorms threaten to destroy the town.
This is not unlike the struggles of some civilizations throughout real-world history. In the fall of 2020, we undertook a research trip to the Gobi Desert to get to the nitty-gritty of what life in the desert is like. We dug around and spoke with the locals, learning about the spreading of the deserts and how this process is threatening the surrounding ecosystems and nearby communities. We also learned that through innovation and hard work the deserts they can be cultivated to become fertile land once again. But as with life in Sandrock, this cannot happen without water.
Water. Necessary for life and necessary for keeping your machines cool. Without it, crops wither away and your workshop machines cannot function. However, less than 1% of the real world’s water is fresh water and Sandrock has severely limited access to fresh water, meaning that water conservation in both worlds is key to thriving.
Through Sandrock, we want to spread awareness of the importance of saving water. Limiting water usage, such as turning the faucet off while washing your hands, taking shorter showers, growing native, plants and lawns with lower water consumption and eating less meat, can go a long way towards conserving water in real life, which means communities will have more water for when and where it’s truly needed.
We are happy to share with you the Sandrock resource management tutorial in our next livestreaming on
May 7th, 5pm, PDT/May 7th, 8pm, EDT/ May 8th, 1am, UTC+1
Also, we’re having another giveaway. Follow us on Instagram and comment “save water” on this post and you might become a lucky winner of 2x steam gift cards!
We only have one earth, so let’s make a difference together!
Due to some issues regarding the ownership of the name Sandrock, we are now happy to announce that My Time at Sandrock, will from now on be called “My Time at Rocksand.”
Not long ago we discovered that the name Sandrock is already owned and copyrighted in the EU. We have asked the owner of the name for the rights to use it, but we have failed to reach an agreement. Since we can no longer use Sandrock in the EU, we have decided to change the name worldwide to be consistent and to avoid confusion.
The dispute started a few weeks ago with the Italian artist Alessandro Ulcigrai, also known as “Sandrock” who laid claim to the name back in 2006. He said the name is essential to his brand identity and that he has put a lot of work and effort into his art.
You can see some of his work in thisLINK or THIS LINK
As game designers we fully understand the value of protecting your art and we respect Alessandro’s decision to keep the name.
We hope that you, our beloved players will respect this as well and we are looking forward to you all joining together with our upcoming game “My Time at Rocksand.”
The time has finally come for the Portia’s sequel, My Time at Sandrock livestream. It will be hosted on March 28, 2021, 5 pm PST (GMT-7) / March 28, 2 am CET (GMT+1) / March 28, 8 am Beijing time (GMT+8).
The stream will showcase the upgraded combat system of My Time at Sandrock, including experimental features that aren’t even in the beta yet. The stream will once again be hosted on Youtube, Twitch, and Steam.
Sandrock now features multiple new weapon options, including more ranged weapon types. We have also implemented an exciting more hands-on aiming mechanic for guns, which is a bit different from the automatic aiming system featured in Portia.
This countdown will redirect you to the Youtube stream once it hits zero. You can also head directly to our channels below! Youtube Twitch Steam If you can't make it to the livestream, the recording will be up on our Youtube channel!
Thanks to everyone that watched the first livestream! See you at the next one!
We wanted to give you an update on the development of our next game, My Time At Sandrock.
We’re currently going through the process of getting the game’s rating certified so that we can publish the game online. As soon as we have this locked in, we’ll be able to share more information on when we expect to release My Time At Sandrock into Early Access on Steam!
In the meantime, our team are continuing to develop and polish the game so that we can give you all the best experience when we launch! We’re pouring a lot of love and creativity into this game and we cannot wait for you to play it!
To Our Beta Players
The NDA will remain in effect until further notice, and when certification is obtained, we will announce the date for Early Access. By then we will also begin to lift the NDA allowing Beta players exclusive rights to start live-streaming and sharing screenshots and other content for at least one month before Early Access begins.
By the time Sandrock launches into Early Access, it will have more content, features, optimization, and overall fun than the Beta did, which makes for a better experience for everyone! It’ll be worth the wait. The next build is coming at the end of March, so there’s that to look forward to.
Thanks for your patience!
Pathea Devs
For any questions relating to My Time At Sandrock, please visit the official forums on the Steam page:
Have you been twitching for the past 2 months since we closed the Preseason? Then you are about to get something to calm your nerves.
We open the gates to our new stadium and the rest of the package right now
And will leave it open until: Feb 9th 11:59PM PST
Make sure that you don’t miss out on this special opportunity to try our new character Sky, play on our new stadium – Mist City and of course to battle your friends and foes in the highly anticipated 4v4 mode which takes the competition to a higher level.
On top of that we also want to celebrate this beta with a tournament where all our enthusiastic Buckyballers get to throw down for cash prizes!
We welcome you to get your team together and signup for either of our 2 Tournaments:
EU Tournament Feb 7th, 5pm CET. Sign up Here US Tournament Feb 7th, 12pm PST. Sign up Here
If you do not yet have a team, do not fret. You can join our amazing Discord Community to find new teammates!