Another hotfix, we'll probably release a beta build next time in advance so that some bugs can be sorted out earlier. Hopefully this is the last patch for the Harbor build as we want to get on to newer content. Also for the players that still didn't get the harbor crane mission, it's possible that too much time has passed that Higgins went ahead and built it.
Changelist:
Optimized the UI of sewing machine. If you want to revise any clothes, you'll need to take a higher level clothes than the current one with you in your inventory. Fixed the bug that Pinky cannot be interacted with. Fixed the bug that while in the prompt interface, any conversation will freeze the game. Adjusted detection method of the dismount location. Adjusted the favor points that can be gotten from sparring. Fixed the bug that the spouse won't sleep in a level 4 house. Restore the damage of bare hands while sparring. Removed the feature that can dye furnitures while riding. Fixed the bug that materials will go missing while in the recycling the machine. Fixed the issue where if a player opens a machine when it's crafting items, opening the machine doesn't select the item. Fixed the error with the ranking the yearly workshop competition. Fixed the task display error in the mission of proposing to Ginger. Fixed the bug where Emily fails to give a gift infront of the door. Fixed the bug where the player will stand up on the mount when it falls. Fixed the bug that the mount will follow the player into the fishing game even when the player asks the mount to stay. Fixed the bug in the inspection mini game.
We added a ton of new content for this month's update, so we didn't have much time to test everything we wanted to. Thank you all for giving us feedback on all the bugs and design issues that you have faced. Ingall's Mine Level 3 caused some major concern from players, we've taken away the timer and will be adding a "hard mode" level for that ruin in the next major update. We've also tweaked the drop rate for the advanced engine, you should get that easy enough if you just follow the main storyline.
Fixed bug where the mission after the Tree Farm mission cannot be triggered. (In this update, the mission can be triggered two days after the loading the game once it's past Febuary 6th first year)
Increased the drop rate of advanced engine in Desert Abandoned Ruins.
Adjusted the reward when clearing Ingall's Mine. Increased the drop rate of the advanced engines and the discs.
Increased the drop rate of the data discs in Abandoned Ruins. They can also be found in chests dug out from the Abandoned Ruins, but need to scan by pressing the F button.
Fixed the bug that the character might be trapped by the water tower when placing it.
Fixed the bug that in the cutscene of Mali first came to Portia there might be two airplanes in it.
Fixed the bug that Ginger keeps following the player after Ginger's Little Wish.
Fixed the bug that Ginger keeps laying on the bed after the mission.
Fixed the bug that harbor crane mission cannot be accepted.
Fixed the bug that the conversations with Gale and Russo are not there in Ginger's tests of marriage.
Fixed the bug that the hint of Grave Visit in map will not disappear.
Fixed the bug where when the helpers are refuelling the generators, the helper will go fetch the fuel in the current storage boxes.
Side quest items can be sold now. The items that belong to expired missions can be sold.
Increased the possibility of taming the llama. And decreased the sales price of llama.
Fixed the bug that the marble street light won't work at night.
Added several foods that can feed mounts.
Fixed the bug that the comprehensive machine cannot craft Igneous Brick.
Fixed the crash when using the sewing machine.
Fixed the crash when adjusting the number of the products in Farm Tree and the operation near Ingall's mine.
Fixed the displaying error in the recipe of red tea and milk tea.
Fixed the UI and the sound effect error in mining and opening the crafting machines.
Fixed the bug where the feed disappears upon reloading the game.
Fixed the missing UI when machines are short on fuel.
Fixed the bug when the comprehensive machine operation gets canceled, the materials that return aren't correct.
Fixed the bug that it will not cost materials while using the sew machine.
Fixed the bug in the doodle mini game, that the horse could block the way.
Fixed the bug when sending gifts on January 1st.
Fixed some NPC pathfinding issues.
Fixed the bug in the inspection mini game.
When sending gifts in wishlist to NPC, the player can also get extra favor points if the specific social skill in the skill tree is selected.
Fixed the displaying error when the crops ripen.
Fixed the content error in some of the UI.
Fixed the crash bug that caused by the high damage.
Fixed some content error.
Fixed the bug where the photo frame cannot be made
Increased the satiety feed can bring to mounts.
Fixed the bug where the damage number of bare hands are too much.
Fixed the bug where the products that the helpers collect will not show up in the resource box.
Fixed the bug where some items will take two exhibition spots in museum.
Fixed the bug in several recipes where they cannot be made. They are recipes for Sweet Stew Mix, Salty Stew Mix, Spicy Stew Mix, and Seafood Stew Mix.
Fixed the bug that when dismounted, the player might fall into waters.
Fixed the description error that only if Pinky becomes your friend, she will follow you home.
Adjusted the score system in inspection mini-game. Players will not score by just clicking complete the game.
Ack will find the materials in the storage boxes when the player asks for cooking.
Adjusted the walking path of taking QQ for the Run QQ Run sidequest.
Decreased the stamina cost for using the shotgun.
Fixed the display error for mission objects in Dana's Mining Company.
Fixed the bug where the pop up mission during dating might cause the game to freeze.
We have another hotfix for the Harbour Update, this will fix the issue causing the achievements to stay locked, the lift diagram being missing in-game, as well as a few other issues. Here's a changelist:
Change list:
Fixed the bug when completing an achievement but the achievement still shows as locked. Fixed the animations when interacting with the llama. Fixed the bug that players cannot ride to tame a new mount. Fixed the bug causing the exit of Ingall's Mine level 3 to be blocked. Fixed the bug preventing the favor points of Antoine and Presley from increasing. Fixed the character display error in some cutscenes. Players can get the lift control diagram in the western highland mission. If you have already completed the mission but did not get the diagram, you will get it the next day. Added cumin in Farm Store.
The next update for My Time At Portia is here! We’ve upgraded Unity, and recruited some talented writers to help us shape the stories of Portia. In this update, you’ll get to experience more stories and quests, as well other new content including: a level 3 assembly station upgrade, Steam achievement system, and a brand new mount – the colourful llama.
More stories
We recruited eight talented writers to help us, so a lot of new story missions have been added in this update, including some new NPC stories. With more and more stories and conversations being added to the game, the world of Portia has become more abundant, thanks to you guys! We’ve loved hearing player feedback since we first launched the game into Early Access, and we’ll continue to work on more content and optimisations.
Now, a small story sneak peek – in this update, you’ll meet a brand new character! He’s the richest person in the Portia world, and you’ll get to meet him when he visits the town. We don’t want to spoil anything for you, so we’ll let you jump into the game and meet him yourself!
Fishing optimisation
We asked you for feedback on the current fishing system in My Time At Portia, and some of you said you found it boring, tough to operate, and not very rewarding. We’ve made some improvements to this in this update. For example, we’ve expanded the range of where the fish will take bait, and added more sound effects. Most importantly though, we’ve increased the rewards! So go get fishing and earn big money!
Smart mining – Ingall’s Mine
We’ve added a handy new feature in this update! You’ll be able to receive mining resources to your supply box everyday from Ingall’s Mine - once you’ve completed the related mission of course! This should be great news for those of you who want to spend less time mining!
New workshop features
Level 3 assembly station This update includes the level 3 assembly station which includes a pretty cool feature – it can automatically assemble machines. So that means you won’t have to assemble machines piece by piece - you’ll just need the raw materials instead.
Level 4 house Aside from the upgrade for your assembly station, we’ve also added the level 4 upgrade for your house. Not only will this give you a bigger room inside, but you’ll also get a second floor, and a more luxurious appearance!
Storage boxes We’ve listened to your feedback regarding storage boxes, and how having multiple boxes is inconvenient when trying to locate raw materials to build with. In this update, crafting machines will automatically find the raw materials from your inventory and storage boxes. We’ve also added a ‘helpers chest’. You’ll be able to craft this new type of storage box so that the helpers in your house (your spouse and Ack) will only use fuel or materials in this chest. And finally, we’ve made some changes to the wood resource storage box. The products that your helpers collect will be placed into this chest. So you will no longer have to ask for them!
Photo frame
Want to make your house more like home? You can now hang your favourite pictures on the wall in your home. So get out there, take some pictures, and add your own personal touch to your home!
Dye the furniture
Time for some customisation fun! Dug up a sofa in the Abandoned Ruins? Not a fan of pink? Doesn’t match your décor? No problem! In this update, you’ll be able to change the colour of the piece of furniture to suit you! How neutral or bright do you want your colour scheme to be?
Language Input Issue
Some players had reported that changing the language input had caused their game to freeze. Thanks to the Unity upgrade, we’ve been able to resolve this and you should not experience this problem after this update.
We’ve added a bunch of other features to make your experience in My Time At Portia more enjoyable, so check out the below changelist for this update.
Changelist:
Added:
Added first version of Steam achievement system. Mission related achievements will not unlock if you've already finished the mission. You will need to restart the game and finish that mission again.
Added new main stories about Higgins, Flying Pigs adventurer Mali, fixing harbor, and long distance bus orders.
Added missions about Gust and Ginger. Part of mission will only be triggered after marriage.
Added sewing machine, which can upgrade character's outfit.
Adjusted the research order and added an option to accelerate the research speed. Players will get the result based on their priority. Handing in more disks can speed up research progress.
Assembly station can be upgraded to level 3, and can automatically assemble items.
Home can be upgraded to level 4.
When crafting items in the worktable, the system will find raw materials automatically from the bag and chests.
Crafting can help to gain experience. Helper Ack and spouse collecting products can also gain experience.
Added chests for helpers, so that the helpers can only use the raw materials and fuels from this chest.
The helper will place all the products they've collected into the chest by the front door.
Added smart dash in the fighting system. The character can dash to attack the enemy if they're in range.
Added level 3 hazardous dungeon in desert.
Added new fighting animation for Sam and Remington.
Added more products in the inspection mini game.
Can re-name the workshop at City Hall.
Added new instructions in the Commerce Guild manual.
Added attributes of dishes in the cooking recipe.
Added the annual competition for the builders. The builders in the top three can get rewards from the Commerce Guild. Scores in the ranking system will be reset at the beginning of each year.
Added consumables that can improve characters attributes permanently.
Added one more room with several exhibition stands in museum.
Added new decorations in A&G Construction.
Added fish tank in museum. Player will get rewards when they collect all kinds of fish, and collect all Emperor fish.
Added a venom shotgun. It can be crafted in level 2 worktable.
Added colourful llama as a new ride.
Can catch colourful llama in the wild.
Can dye furniture.
Items can be placed into backpack by pressing 'R' while holding them.
Added new area - highland.
Added IK. NPC will face the player when you say hi to them.
Added more items for Pinky - including scratching board and cat tree.
Ack will send player a gift on the 20th of each month.
Added conversations for Mint, Mars, and Mei.
Added the interaction animation - massage.
Added item apology bear - to remove jealous status from NPC.
Added/updated part of NPCs voice acting.
The shortcut bar selection cursor can cycle through from last slot back to the first slot.
Added bus route, so players can enjoy the scenery.
A special UI will pop out when players get a new rare item. And the animation of opening a chest has been removed.
Added picture frame. Can choose a picture from the album.
Can change lip color in barber shop.
Added home log, which will record two days events of helpers.
Language input is banned while the player is moving.
Added changelist and credit in the main menu.
NPC can level up.
Added one summer background music.
Added light on miner's hat.
Added the diagram for the water storage in Emily's Well 2.
Adjusted:
Fishing system:
Optimised the fishing UI.
Added sound effect.
Adjusted the way the bubble follows the bait.
Optimised the camera while fishing.
Adjusted the price of fish.
Adjusted the earnings from fishing.
Adjusted the ranking reward in Commerce Guild.
Adjusted the initial money to 100.
Re-arranged the buildings and terrain in harbour area.
Adjusted the maximum distance to capture pictures.
Adjusted the number of sending gifts to once a day.
Added tip on the Commerce Guild board showing that no commissions are available at the weekend.
Changed the trigger time of the mission - Meet the Shop Owners. Has changed to the next day of the workshop registration.
The camera can move horizontally while upgrading the house.
Mailbox will show the number of unread and read.
Optimized the movement when placing the furniture.
Any choice under Interact icon will not cost any stamina.
Dye can now be made in the blender instead of at the worktable.
Adjusted the location of dating while riding the horse.
Moved the bus stop from hazardous dungeon front door to research center front door.
Increased the sales price of the farm products.
Fixed:
Fixed the bug that the dialogue box will pop up continuously after the inventory is full.
Fixed the bug that when opening camera mode while petting, the icon of pet's mood will stay on the screen.
Hid the icon of mailbox and resource storage in cutscene.
Fixed the bug that players cannot send any gifts when on a date or playdate.
Adjusted Paulie's location when he is star gazing.
Fixed the bug that the players might get stuck in the dungeon.
Fixed the bug that the character might disappear. If that happens again, please let us know. Thank you.
Removed the string in the middle of the screen while dashing.
Fixed the bug that Dr. Xu and Lucy might disappear.
Fixed the bug that fixing stable mission will expire.
Fixed the bug that after completing the mission The Poisoned Water, part of NPCs will still have stomach aches.
Fixed the display error in the mission details (when the mission needs alpaca hair but shows fluffy pendant).
We’re super excited to announce that today’s Steam Daily Deal is My Time At Portia!
Welcome to Portia, where you’ll inherit a workshop and start a new life as a novice builder, helping to rebuild this post-apocalyptic town. You can farm, mine, craft, cook, fish, fight and fall in love!
Jump in today and purchase for 20% off! (Offer valid for 48 hours - ends Monday 28th May at 6pm BST)
Want to know more? Check out our news page, or head over to the Discussions forums to see what other players have to say.
We’re excited to share with you a first look at what you can expect to see in the next update for My Time At Portia. We’ve just upgraded Unity, which will help us with optimisation and compatibility, and make the port to consoles much easier. Aside from that, we’ve been working on some new game features that will be coming very soon. Here’s a sneak peek…
Achievements
As we’ve now progressed on from the early stages of development, we will be adding achievements to the game. This won’t be the full and final list, as we will be adding more in later updates. So, if you have any thoughts or ideas on what you’d like to see, please leave us a comment below, and maybe you’ll even see one of your ideas go into the game!
Rename your workshop
We’ve had lots of feedback from players who want to be able to change the name of their workshop. We’re adding that feature in with this update! Head to the mayor’s office to complete a form and pay a service fee to change your workshop name – it’s a very official process!
Catch a new ride
We had lots of you suggesting that you’d like to be able to catch a wild animal to ride. We were inundated with requests for the colourful llama to be your trusty steed, so we’re adding this one in first!
If you want to hunt a colourful llama, you’ll need a trap cage to catch them with, as well as a specific type of food to increase the favour points. When ready, a button command will appear on screen that will indicate that you can tame it. After completing a series of quick time commands you’ll be able to make the llama your new mount.
Of course, as a mount, the attributes and loyalty of the colourful llama can be improved just like your horse and you can train the llama in the stable.
Annual workshop competition
So, are you a good builder? In this update, we’ll be adding a ranking system at the end of every year. On the last day of the year, we’ll announce who the winning builder is in Portia, according to your workshop scores. At the start of the next year, there will be an award ceremony hosted in Peach Plaza. You can choose whether you’d like to participate in this competition or not, but if you choose to give up, you will not receive a prize.
New weapon - gun
You’ll now be able to have a ranged weapon in My Time At Portia! At the moment, you can only use melee weapons (sword, hammer or boxing gloves). With this update, you’ll be able to get your hands on a new ranged weapon – a shotgun.
If you want to build a shotgun, you’ll need to collect the appropriate materials first. So, do you think this weapon will be powerful? We’ll let you find that out for yourselves! But we can tell you that the shotgun has an embedded laser device. Sounds cool, right?
We’ll also be adding harbour missions, the level 3 assembly station, and we’ll be optimising the riding system. Follow us on Twitter, like us on Facebook, and stay tuned for more info!