My Time at Portia - DKShadow_Team17

Greetings, Portians!

Just last week we teased the first content update for My Time At Portia, dubbed the Winter Festival update, with a release date of early March. Surprise! We’re actually releasing some of this update today!

The new update is available right now, and brings a lot of new content, adjustments and fixes to the game. Bear in mind that this is not the full Winter Festival update. There’s lots more to come in March!

So, what will you be able to experience in My Time At Portia starting today? Check the full patch notes below!

New content
  • Six new missions.
  • The first Winter Solstice mini-game - Hotpot!
  • New house decoration items.
  • Wallpapers and floorings now available in the A & G Construction store.
  • Players may now change the wallpaper and flooring of their house.
  • A new story quest to use Ack as a helper around the workshop.
  • One additional hairstyle for both male and female characters.
  • A recovery machine in the Research Centre to recover relics by using data discs.
  • New character! Siwa, and his house in the desert.
  • New toy! The Bubble Wand.
Other additions
  • Added level 20 equipment models.
  • Added the ability for players to get a discount on acupuncture when you have high relationship points with Phyllis.
  • Added the ability for players to get a discount in store when you have high relationship points with Gust.
  • Added the ability for players to increase critical damage values when you have high relationship points with Arlo.
  • Added an in-game guide that is triggered the first time players find relic pieces.
  • Added the ability to add more than one piece of raw material into the fire powered generator at the same time.
  • Added the ability to interact with Mint, who will leave after the player fixes the bridge. He will be back, though!
  • Added feedback from the dummy when Arlo takes the fighting exercise with him.
  • Added one additional background music track in Hazardous Ruins.
  • Added the ability for players to use consumable items in the shortcut bar by pressing the numeric keys.
  • Added the Holiday Guide.
  • Added a DeeDee stop near the Portia Bridge.
  • Ability to interact with the slot machines using a controller.
  • Added Chinese voice acting for Remington.
Adjustments
  • Adjusted the drop rate of relic pieces.
  • Adjusted the reaction of NPCs after interacting with them (they'll pause before they turn to leave).
  • Optimised attack animations
  • An overloaded fire powered generator will no longer power off, but reduce the production speed instead.
  • Concealed NPC name and all mission-related icons when they're sleeping.
  • Changed the walking path of Emily when she has items that she helped collect; she will wander around in front of the house.
  • Changed the frequency of NPCs who travel to Portia town.
  • Changed the available time period for Day of the Bright Sun to 10 AM - 2 PM.
  • Players can now date or otherwise interact with Ginger near her house.
  • Removed all Madcrabs around the rest stop.
  • Adjusted the damage output of the Rat King’s continuous attack.
  • Adjusted the distance of Chemical Dropout’s continuous attack.
  • The desert will now be uncovered after building the bridge.
  • Adjusted McDonald’s attack.
  • Adjusted how relationship points are calculated when gifting items during festivals and birthdays.
  • The game will now properly check the ability to create a save file upon starting a new game.
  • Adjusted the visible border of the Abandoned Ruins.
  • Befriended NPCs will now attend wedding ceremonies.
  • Adjusted rain visuals for low end hardware configurations.
  • The player’s headwear (if equipped) will automatically be hidden when getting a haircut at the Barber shop.
Fixes
  • Players can no longer be killed by enemies during conversations.
  • Fish will no longer die from over-eating.
  • Fixed the crash caused by the ‘The Bassanio Lift’ mission.
  • Fixed the conversation error with Addit after the ‘Saving the Tree Farm’ mission.
  • Fixed an issue related to the ‘Bassanio Lift’ mission.
  • Fixed an issue where followers would be pulled into sparring.
  • Fixed some bugs related to the Day of Bright Sun.
  • Fixed a potential issue when the player is holding three newly caught fish.
  • Fixed an issue where players were unable to properly move around the
  • Barber Shop.
  • Fixed textures in Hazardous Ruins level 4 rooms.
  • Fixed issues relating to Hazardous Ruins.
  • Fixed an issue that could occur when meeting a new NPC for the first time.
  • Fixed an issue that could occur when entering the Abandoned Ruins.
  • Fixed an issue that could prevent loading of save files.
  • Fixed an issue that might prevent players from initiating the fishing mini-game.
  • Fixed an issue with the display of grass.
  • Fixed issues with certain trees around Dr. Xu’s clinic.
  • Fixed an issue related to the Portia Bridge mission.
  • Fixed an issue related to fishing thread toughness skill not functioning properly.
  • Fixed an issue related to written letters appearing incorrectly.
As always, should you encounter any issues, please report these in our Report a Problem forum, and for any general discussions, head on over to the discussions forum. Be sure to join the conversation on Discord, Twitter or Facebook as well.

We want to thank you for your continued support for My Time At Portia, and can’t wait to hear what you think of the update!
My Time at Portia - DKShadow_Team17

Greetings, Portians!

Just last week we teased the first content update for My Time At Portia, dubbed the Winter Festival update, with a release date of early March. Surprise! We’re actually releasing some of this update today!

The new update is available right now, and brings a lot of new content, adjustments and fixes to the game. Bear in mind that this is not the full Winter Festival update. There’s lots more to come in March!

So, what will you be able to experience in My Time At Portia starting today? Check the full patch notes below!

New content
  • Six new missions.
  • The first Winter Solstice mini-game - Hotpot!
  • New house decoration items.
  • Wallpapers and floorings now available in the A & G Construction store.
  • Players may now change the wallpaper and flooring of their house.
  • A new story quest to use Ack as a helper around the workshop.
  • One additional hairstyle for both male and female characters.
  • A recovery machine in the Research Centre to recover relics by using data discs.
  • New character! Siwa, and his house in the desert.
  • New toy! The Bubble Wand.
Other additions
  • Added level 20 equipment models.
  • Added the ability for players to get a discount on acupuncture when you have high relationship points with Phyllis.
  • Added the ability for players to get a discount in store when you have high relationship points with Gust.
  • Added the ability for players to increase critical damage values when you have high relationship points with Arlo.
  • Added an in-game guide that is triggered the first time players find relic pieces.
  • Added the ability to add more than one piece of raw material into the fire powered generator at the same time.
  • Added the ability to interact with Mint, who will leave after the player fixes the bridge. He will be back, though!
  • Added feedback from the dummy when Arlo takes the fighting exercise with him.
  • Added one additional background music track in Hazardous Ruins.
  • Added the ability for players to use consumable items in the shortcut bar by pressing the numeric keys.
  • Added the Holiday Guide.
  • Added a DeeDee stop near the Portia Bridge.
  • Ability to interact with the slot machines using a controller.
  • Added Chinese voice acting for Remington.
Adjustments
  • Adjusted the drop rate of relic pieces.
  • Adjusted the reaction of NPCs after interacting with them (they'll pause before they turn to leave).
  • Optimised attack animations
  • An overloaded fire powered generator will no longer power off, but reduce the production speed instead.
  • Concealed NPC name and all mission-related icons when they're sleeping.
  • Changed the walking path of Emily when she has items that she helped collect; she will wander around in front of the house.
  • Changed the frequency of NPCs who travel to Portia town.
  • Changed the available time period for Day of the Bright Sun to 10 AM - 2 PM.
  • Players can now date or otherwise interact with Ginger near her house.
  • Removed all Madcrabs around the rest stop.
  • Adjusted the damage output of the Rat King’s continuous attack.
  • Adjusted the distance of Chemical Dropout’s continuous attack.
  • The desert will now be uncovered after building the bridge.
  • Adjusted McDonald’s attack.
  • Adjusted how relationship points are calculated when gifting items during festivals and birthdays.
  • The game will now properly check the ability to create a save file upon starting a new game.
  • Adjusted the visible border of the Abandoned Ruins.
  • Befriended NPCs will now attend wedding ceremonies.
  • Adjusted rain visuals for low end hardware configurations.
  • The player’s headwear (if equipped) will automatically be hidden when getting a haircut at the Barber shop.
Fixes
  • Players can no longer be killed by enemies during conversations.
  • Fish will no longer die from over-eating.
  • Fixed the crash caused by the ‘The Bassanio Lift’ mission.
  • Fixed the conversation error with Addit after the ‘Saving the Tree Farm’ mission.
  • Fixed an issue related to the ‘Bassanio Lift’ mission.
  • Fixed an issue where followers would be pulled into sparring.
  • Fixed some bugs related to the Day of Bright Sun.
  • Fixed a potential issue when the player is holding three newly caught fish.
  • Fixed an issue where players were unable to properly move around the
  • Barber Shop.
  • Fixed textures in Hazardous Ruins level 4 rooms.
  • Fixed issues relating to Hazardous Ruins.
  • Fixed an issue that could occur when meeting a new NPC for the first time.
  • Fixed an issue that could occur when entering the Abandoned Ruins.
  • Fixed an issue that could prevent loading of save files.
  • Fixed an issue that might prevent players from initiating the fishing mini-game.
  • Fixed an issue with the display of grass.
  • Fixed issues with certain trees around Dr. Xu’s clinic.
  • Fixed an issue related to the Portia Bridge mission.
  • Fixed an issue related to fishing thread toughness skill not functioning properly.
  • Fixed an issue related to written letters appearing incorrectly.
As always, should you encounter any issues, please report these in our Report a Problem forum, and for any general discussions, head on over to the discussions forum. Be sure to join the conversation on Discord, Twitter or Facebook as well.

We want to thank you for your continued support for My Time At Portia, and can’t wait to hear what you think of the update!
My Time at Portia - DKShadow_Team17

Hey Portians,

We hope you’re enjoying your time at Portia, and really appreciate all the feedback you’ve given us during Early Access so far, helping us make My Time At Portia as good as it can be. We know some of you have already finished most of the content in the game and are looking for more, and today we’re really excited to announce that we’ll have some new content for you very soon; the Winter Festival update!

Here’s some of what you can expect:

New holiday – Winter Solstice



In Portia, there will be a holiday for every season. These holidays will include mini games just like the gift hunting that comes with the Day of The Bright Sun. The Winter Solstice holiday event is a combination of New Year’s Eve and the Chinese Spring Festival, and we’re looking forward to you exploring all that it entails.

House decoration – Wallpaper and flooring

We’ve listened to your feedback, and we’re pleased to share that you will be able to decorate your house in this update. We’re adding wallpapers and flooring that you’ll be able to purchase from A&G Construction to make your house a home!



House decoration – Items

We’re adding new objects from the old civilization that you’ll find when mining the Abandoned Ruins. These can be taken to the Research Center, where a new machine will restore them for use in your home. There might even be call-backs to a previous Pathea Games title; should you uncover them, let us know!

Help from Ack

Ack is also getting an update! He’ll now be able to help you gather raw materials around your house, so that you have more time and stamina available to do other things.

And more...

We’re also adding new side quests, costumes and hairstyles in this update, so be sure to show us your characters if you give yourself a cool new makeover!



Want to see some pictures from this update? Check out the Steam announcement right here. We’re aiming to release the Winter Festival update by early March 2018.

We’re aiming to add new content and features to the game about once a month throughout the Early Access period with the upcoming ones expected to be even more substantial than this one. There’s a lot to look forward to, so let us know what you’re most excited about!

We hope you keep enjoying your time at Portia and we can’t wait to take you with us as the adventure expands even further. Be sure to join the conversation on Discord , Twitter or Facebook - and of course right here on the forums!

My Time at Portia - DKShadow_Team17

Hey Portians,

We hope you’re enjoying your time at Portia, and really appreciate all the feedback you’ve given us during Early Access so far, helping us make My Time At Portia as good as it can be. We know some of you have already finished most of the content in the game and are looking for more, and today we’re really excited to announce that we’ll have some new content for you very soon; the Winter Festival update!

Here’s some of what you can expect:

New holiday – Winter Solstice



In Portia, there will be a holiday for every season. These holidays will include mini games just like the gift hunting that comes with the Day of The Bright Sun. The Winter Solstice holiday event is a combination of New Year’s Eve and the Chinese Spring Festival, and we’re looking forward to you exploring all that it entails.

House decoration – Wallpaper and flooring

We’ve listened to your feedback, and we’re pleased to share that you will be able to decorate your house in this update. We’re adding wallpapers and flooring that you’ll be able to purchase from A&G Construction to make your house a home!



House decoration – Items

We’re adding new objects from the old civilization that you’ll find when mining the Abandoned Ruins. These can be taken to the Research Center, where a new machine will restore them for use in your home. There might even be call-backs to a previous Pathea Games title; should you uncover them, let us know!

Help from Ack

Ack is also getting an update! He’ll now be able to help you gather raw materials around your house, so that you have more time and stamina available to do other things.

And more...

We’re also adding new side quests, costumes and hairstyles in this update, so be sure to show us your characters if you give yourself a cool new makeover!



Want to see some pictures from this update? Check out the Steam announcement right here. We’re aiming to release the Winter Festival update by early March 2018.

We’re aiming to add new content and features to the game about once a month throughout the Early Access period with the upcoming ones expected to be even more substantial than this one. There’s a lot to look forward to, so let us know what you’re most excited about!

We hope you keep enjoying your time at Portia and we can’t wait to take you with us as the adventure expands even further. Be sure to join the conversation on Discord , Twitter or Facebook - and of course right here on the forums!

My Time at Portia - contact@rockpapershotgun.com (Fraser Brown)

portia1

Premature Evaluation is the weekly column in which we explore the (well-tended agricultural) wilds of early access. This week, Fraser s taking a break in My Time at Portia, a crafting sim with shades of Harvest Moon and Stardew Valley.>

Tirelessly exploring early access games takes its toll, so this week I m off somewhere relaxing: a post-apocalyptic town. Portia is more Ghibli than Fallout, thankfully. It s a brightly-coloured, charming place, surrounded by vast green fields and gargantuan ruins from the time before the cataclysm. A perfect spot for a holiday, then.

(more…)

My Time at Portia - kkiablo
Hey Portians!

We hope you're enjoying the game.

On Thursday 8th February at 8am (GMT), we're going to host an official My Time At Portia stream on a Chinese streaming website called Douyu.

We're excited to show you new content and new features that will be coming to the game very soon.

Please join us on stream and feel free to ask any questions you have.

You can tune in here

This stream will be broadcast in Chinese.

If you'd like to check out a livestream of the game in English, you can tune in to watch Kintinue play on Twitch on Wednesday 7th February at 2pm (GMT) here

Stay tuned for more news on the next content update very soon...
My Time at Portia - kkiablo
Hey Portians!

We hope you're enjoying the game.

On Thursday 8th February at 8am (GMT), we're going to host an official My Time At Portia stream on a Chinese streaming website called Douyu.

We're excited to show you new content and new features that will be coming to the game very soon.

Please join us on stream and feel free to ask any questions you have.

You can tune in here

This stream will be broadcast in Chinese.

If you'd like to check out a livestream of the game in English, you can tune in to watch Kintinue play on Twitch on Wednesday 7th February at 2pm (GMT) here

Stay tuned for more news on the next content update very soon...
My Time at Portia - zede05
Hey everyone, we’re in need of a couple of writers to help us write more side quests, daily dialogue, and character stories for our game. We currently only have one part-time writer and he’s busy writing the main story and translating Chinese into English. Now that we’re in Early Access, we have a little budget available ($30 per page on Arial font 12) for hiring a couple of freelance writers, but we thought we’d ask the game’s fans first since you already know the background of the world as well as the characters.

So, if anyone’s interested, please submit a 1-2 page side mission draft write up for any in game character of your pick. We’ll have restrictions and specifics for missions types and such later, for now be as creative as you want to be as long as it fits into this world. Submit it to submit@pathea.net. The deadline is Feb 21st.
My Time at Portia - zede05
Hey everyone, we’re in need of a couple of writers to help us write more side quests, daily dialogue, and character stories for our game. We currently only have one part-time writer and he’s busy writing the main story and translating Chinese into English. Now that we’re in Early Access, we have a little budget available ($30 per page on Arial font 12) for hiring a couple of freelance writers, but we thought we’d ask the game’s fans first since you already know the background of the world as well as the characters.

So, if anyone’s interested, please submit a 1-2 page side mission draft write up for any in game character of your pick. We’ll have restrictions and specifics for missions types and such later, for now be as creative as you want to be as long as it fits into this world. Submit it to submit@pathea.net. The deadline is Feb 21st.
My Time at Portia - kkiablo
Hi Portians!

We've just released a small patch to fix some issues some players have been experiencing.

Change list as follows:
  • Adjusted camera sensitivity
  • Fixed some text errors
  • Added settings to on turn camera inertia on/off

Please continue to let us know if you encounter any problems.

Thanks!
...