The Warhorn - Simple Man
You can buy The Warhorn 15% off only during next 11 hours! After this time, the game will be available only in regular price. Try it on your own and share your experience with other players!





If you have other questions regarding The Warhorn, join our Discord!
https://discord.gg/SbsRXMM

Also, if you want to be on time with all the news and update, like our Facebook or follow us on Twitter!

https://www.facebook.com/TheWarhornGame/

https://twitter.com/TheWarhornGame
Apr 19, 2019
The Warhorn - Simple Man
There's an Easter sale for The Warhorn! Only now you can buy The Warhorn 15% off!

Try it on your own and see why all the other players are satisfied!


https://store.steampowered.com/app/660920/The_Warhorn/
The Warhorn - Frank




Hello everyone! New version of the game is available! We hope you'll like it!

FIXED:
- You couldn't place castle Walls when you had a villager nearby.
- You can pickup arrow that you shot in the ground and buildings
- All decorations will vanish from walls and foundations when they will be destroyed. Chests and campfires will fall down.
- You can remove a marker from the Map (RMB).
- Fixed animation of loading a bow.
- Wheat grows 3 times faster in the village now.
- You couldn't destroy candles with an axe.
- Problem with not vanishing window of a locked chest.
- Game bugged when equiping a sword when being crouched.
- Fullscreen/Windowed Mode settings.
- Screen Resolution settings.

ADDED:
- Playable female character
- 'Take All' action for looting a dead player body
- Heavily edited sword fighting system:
- Dynamic dodges (W/S/A/D + SPACEBAR)
- Jump attack (MMB)
- Added information about incoming attack
- Faster combo attacks
VILLAGE:
- Information when player achieved max village level (Townhall Window)
- New buildings:
  • Greenhouse
  • Carriage
  • Vendor
  • Storehouse
  • Barn
- Village NPC's - Added hunger level
- Outlines for all books
- Slow auto destroying buildings
- Cillage stats when being in the village
- Potatos
- Unlocked new commands for admins - '/help' to check them out
Mar 22, 2019
The Warhorn - Lubasz
Hello everyone!

We have modified out combat system, which is a lot more dynamic.
It makes use of dodges and have some new attack animations which will enable you to get closer to an enemy when attacking.
Before an attack, you will be notified so you can dodge attacks.

We are also working on a village. You will be able to produce food to feed your villagers.
You will be also able to grow plants and mushrooms in your greenhouse to create potions.
There will be new buildings and useful things to place like a vendor, a carriage or a greenhouse.
Your buildings will damage after some time, so you have to repair them.

If you have any questions or suggestions about the game join the Discord server!
https://discord.gg/eqzNPMj
The Warhorn - Lubasz


Hello,
We have uploaded a small patch for the game. We have fixed issues with dedicated servers and a few things in the game!

ADDED:
- Custom value for respawning items in chests and items in the world. (Dedicated Server). Now you can specify how many days it takes to respawn those items.
- You can pause the game, when you're playing your local game by pressing ESC.

FIXED:
- When building a tent, resources weren't used.
- Trophies, that you can place on the walls in your village. You can get them from creatures.
- Steam Achievements
- Bug which caused some saves on the dedicated server to freeze the server when loading it.
- Removed many warnings and problems on the dedicated server.
- Save file which saved bad data for totems, which caused problems with loading save on the dedicated server.
- Resistance perk didn't do anyhting.


The Warhorn - Lubasz



FIXED

- Fixed crashes when joining servers.
- Size of the map is smaller which will result in faster loading times.
- Reading a map on a dedicated server (a map didn't disappear).
- Dropping rune reset its charge.
- Saving coins in the inventory and chests.
- When creating runes in the magic castle didn't take resources.
- Admins will have red color in the chat.
- Creatures will not spawn in the village anymore.
- Information about items will appear faster when hovering over an item in the inventory.
- Potions are now stackable up to 3.

- When playing No PvP, other people won't be able to destroy your buildings.
- You can't drop your sword when playing attack animations.
- Bug where you could get infinite ammount of water from one bottle.
- Animations of taking out and hiding a sword are faster.
- Removed animation of taking out bow to make fighting more dynamic.
- Night vision potion is working.
- Current state of the fire in the campfire is more visible.
- An anvil is working properly now

- In some cases, players couldn't create villagers.
- Blank runes weren't saved.
- Problem where the totem appeard on other maps.
- After drinking a few speed potions, player couldn't run.
- When retriving crafted items in the village with full inventory and free slots in fast bar, items disappeared.

ADDED:
- German Language
- Simplified Chinese Language
- Russian Language (Work in Progress)
- Tents that you can place anywhere to respawn after death. You can also see all of them on your map.
- You can fast remove a few things with a hammer: Shelter, Locked Chest, Tent, Spikes
- Bigger building and crafting windows.
- New model of the flower king.
- Mystery Box that you can get from night hunters and rare chests.

- You can see your totem by pressing Q button.
- Marker system for the map. Double click on the map to place a marker. (It only works for the main land). You are also able to see it when pressing Q in the game.

- New window for character stats.

- Additional and more clear information about the quantity of owned gold coins when buying/selling to a vendor.
- Seeds of all flowers and mushrooms. Now you can right click a flower or a mushroom and take a few seeds out of it.

- Information about swords, shields, armors when buying or crafting it.
- When destroying a building in your village with a hammer, you will get some resources back.
- New command: /setpvp [0-2]
- Few more settings for dedicated server settings file: day length, creatures hp multiplier, creatures damage multiplier, falling damage multiplier.
- Spikes that will help to defend your village.


If you have any questions or suggestions about the game join the server!
https://discord.gg/eqzNPMj

Feb 28, 2019
The Warhorn - Lubasz
Hello everyone!

For the past two weeks we have been working on very important bug which caused game crash when joining servers. It was very stresful time because we have fixed all the small bugs in the game and we've added new things, but we really wanted to fix that bug for the next update. For now it seems that it will be okay. We will see how it will work out in the next official build, but right now it seems that the crash problem is gone. We are now preparing everything for the next update.

We have also managed to optimize the game. Loading times when creating/joining the game, will be up to 40% shorther. You will also notice more FPS in some places (up to 10 FPS).

If you have any questions or suggestions about the game join the server!
https://discord.gg/eqzNPMj
Feb 15, 2019
The Warhorn - Lubasz
For the past few days we have managed to fix some stuff and add new ones:

ADDED:

- New model of the flower king.
- Mystery box that you can find in rare chests and from night hunters.
- Seeing totem with Q.
- Potions now are stackable up to 3.
- Admins will have red nicknames in the chat.
- Creatures won't respawn in the villages.
- Marker system for the map.
- New window to show stats of the character: damage, resistance, speed etc.
- Additional information about coins that player have when buying and selling items to vendors.

Wooden spikes to protect your village





FIXED:

- Dropping runes reset their charge.
- Saving coins in the chests.
- When crafting runes, resources weren't used.
- Description of the items will show a lot faster when hovering an item in the inventory.

Those items will be available in the next update, so stay tuned!

What are some other new things we are working on?

- Rune that will enable you to tame creatures, so they will follow you and will attack anyone who will get close to you.
- Ring that will enable you not to lose items from the inventory when you will die from falling, drowning or when you will be killed by a creature.
- Falling stones from the sky that will enable you to get crystals.
- System for buying a map of tresures and finding it.
- System for planting your own flowers and mushrooms in your village.


If you have any questions or suggestions about the game join the server!
https://discord.gg/eqzNPMj

The Warhorn - Lubasz


- ADDED: Mouse Y Inversion in the gameplay settings.
- ADDED: Keys Rebinding.
- ADDED: When dropping coins from the inventory, player can pick them up into an inventory and put it into a chest. In order to get coins from the bag, click RMB on the bag and select opening action.
- ADDED: 2 New hairstyles, 2 New Beards
- ADDED: 3 New Swords: Katana, Knight Sword, Twin Sword
- ADDED: First version of the French language in the game (Work in progress).
- ADDED: Ladders in the ice puzzle for players to return when they fall down.
- ADDED: Added informations about buttons in the crafting windows: Alchemist, Blacksmith, Sawmill, Armorer, Stonecutter etc.
- FIXED: System of replicating informations to clients about: Maps, Notes, Quests, Skills, Perks, Level, Level Progress, Free Points.
- FIXED: Collisions that were blocking a player inside the alchemist house.
- FIXED: Hunter's quests were duplicating in the quest log.
- FIXED: Flower King's quests were duplicating in the quest log.
- FIXED: Puzzle in the burned village didn't reset when player left.
- FIXED: Brightness/Gamma didn't work on mounts.
- FIXED: Sitting on mounts underwater caused weird animations glitch.
- FIXED: Color of the skin glitched when putting a helmet on.
- FIXED: In the burned village puzzle sometimes trapdoor didn't open.
- FIXED: Levitating foliages near the thief vendor, near the old city.
- FIXED: Players couldn't open last puzzle at the end.
- FIXED: Players couldn't destroy a haystack.
- FIXED: Replication and networking of a inventory.
- FIXED: One type of a chest was always locked, even after opening it by a lockpick.
- FIXED: Closed chests weren't locked after respawning items in them.
- FIXED: When rejoining the server, player didn't see armor in inventory even though it was on him in the game.
- FIXED: When hitting our NPC the crosshair didn't change the color to red.
- FIXED: Players could build may things in the old town: torch holders, shield holder, etc.
- FIXED: Players could place any decorations outside of their village.
- FIXED: When reloading the game, rings and weapons had random values of powers and damages.
- FIXED: Players couldn't fix some buildings by using a hammer.
- FIXED: Player could walk when controlling a ballista.
- FIXED: When player died and had a townhall window opened, it glitched so after the death he had it still opened.
- FIXED: When loading the game or the server on 4:3 monitors, the keyboard was stretched.
- FIXED: When doing the mine quest, everyone who attacked the spider which was killed, will be able to finish that quest.
- FIXED: When refilling bottle and immediately drinking it, animations glitched - when holding tools in hand, the hand was down.
- FIXED: When rune was destroyed in the charging machine it didn't disappear and player couldn't charge another rune.
- FIXED: When entering water on crouch, animations didn't change to swimming animations.
- FIXED: All the buildings in the townhall's list were on level 1.
- FIXED: When cancelling talking to other player by clicking 'Cancel' button and then talking to NPC and closing it with ESC button, caused window to stuck on the screen.
- FIXED: Floating candles in the underground dungeon.
- FIXED: Disappearing ocean when walking on the desert.
- FIXED: Shield didn't disappear when player left the server.
- FIXED: When player was too far, distance from him changed to some other values.
- FIXED: Client couldn't read a map in the inventory on a dedicated server.
- FIXED: Magic shield rune glitched when using it and then sitting on a mount.
- FIXED: The horse is able to walk up steeper terrain.
- FIXED: When adding perk (HP 85, HP 100) when having a health ring caused max hp to be very big (around 500).
- FIXED: Falling ring didn't work.
- FIXED: Upgrading doors in the village.
- FIXED: When placing torch holder and moving the blue ghost, it disappeared when looking up in the sky.
- FIXED: When relogging from the server, player didn't see yellow ghost when editing buildings in the village.
- FIXED: When reentering the server, all the shields that were put on a holder, fell.
- FIXED: Problem with flying a beetle on the ocean.
- FIXED: Red Crown Shoes didn't have durability.
- FIXED: When entering the old city, enemies will stop following the player.
- FIXED: After upgrading the townhall, all the books didn't have "Manage" text.
- FIXED: When using fast travel it took money but didn't teleport the player.
- FIXED: Terrain problem above the alchemist's house.
- FIXED: Crystal Landmine showed that it needed wooden planks to create.
- FIXED: Abusing /unstuck to get inside the puzzles and the ending of the game. Additionally you can use /unstuck every 60s.
- FIXED: When placing walls in the village, other player could block the wall by standing close, but not in it.
- FIXED: Healing rune didn't heal the player to max hp when it was over 100 poins.
- FIXED: Speed potion didn't change of the player when being in fight mode.

If you have any questions or suggestions about the game join the server!
https://discord.gg/eqzNPMj
Feb 7, 2019
The Warhorn - Lubasz
We would like to thank all of you for the first week. Even though there are issues with the game, you are all very understanding. We are fixing all the reported bugs and we are adding new machanics that were suggested by all of you. We are very happy that more and more people are creating the community. Soon we will post a new update with many problems fixed and we will also post our plan on the next big content updates. If you haven't joined our discord already, we would like to invite you:
https://discord.gg/FzhfBcQ

You can meet many new people and you also will be in direct contact with us.
...