Dungeon Defenders - ChromaticJoe
Fixes
  • Fixed an edge case where enemies wouldn't spawn properly in Jester's Spooktacular.
  • Fixed damage per level for 'Ruthless' Eternian Staff, as it was lower than intended.
  • Increased boss countdown on the fourth checkpoint of True Boss Rush from 3 to 10 (can still be shortened).
  • Fixed 'Overlord Mode' boundaries on Jester's Spooktacular.
  • Fixed description of 'Devil Mask'.
  • Fixed unintended increase of mob spawns on 'Ruthless' difficulty.
Oct 16, 2024
Dungeon Defenders - ChromaticJoe
Jester's Spooktacular DLC

Greetings, defenders! Today, a new harrowing, seasonally-inspired challenge awaits only the most fearless of Etheria's heroes. Utilize whatever tricks necessary to defeat an onslaught of malicious forces, and rightfully claim the treats that await you!

New Challenge Map: Jester's Spooktacular


The already twisted terrain of the King's Game map receives a spectral makeover in the all new challenge; Jester's Spooktacular! Survive a relentless assault of masked foes and—if you're savvy enough to find the secret summoning method—take on the dreaded Flying Pumpkin Boss!

Map Rewards


If this contorted world doesn't cause you to lose your mind—and the Flying Pumpkin Boss doesn't cause you to lose your head—you'll be rewarded with a bone-chilling bounty!



  • The Corrupted Axe, Dragon Halberd, Punk Jester Costume and Devil Mask are all unlocked upon completing Challenge Map: Jester's Spooktacular.
  • The Flying Pumpkin Pet is unlocked via completing Challenge Map: Jester's Spooktacular after having defeated the Flying Pumpkin Boss!

The Devil Mask is cursed with a particularly nasty hex, causing its wearer to sprout ghoulish, hideous, and definitely not super rad demonic wings!



This DLC is available NOW. and launches with a 10% discount until October 23rd!

https://store.steampowered.com/app/3228710/Dungeon_Defenders__Jesters_Spooktacular/

Balance Changes
  • Initiate's 'Enemy Drain' ability now affects enemy towers on Assault maps.
  • Buffed 'Ruthless' rewards on Crystalline Dimension.
  • Fixed buff made to 'Abyssal Finn' not applying correctly.
  • Reduced nerf on 'Malificar's Rapier' from 8% to 4%.

Social Defenders
Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials!

Discord | Twitter | Facebook | Instagram | TikTok | YouTube | Twitch

For Etheria!
Dungeon Defenders - [CG]Thales
Fixes
  • Fixed Ruthless difficulty floor drops on all maps.
  • Removed duplicate trophies from the Halloween Tavern.
  • Fixed Ruthless Defender accomplishment not being awarded properly on the Halloween Tavern.
Dungeon Defenders - ChromaticJoe
Fixes
  • Fixed Genie King Boss teleporting on Eternia Gauntlet.
  • Fixed enemies not dying in build phase on Greater Turkey Hunt.
  • Fixed Hermit's Forest Golem tower healing Old One's Crystals.
  • Fixed 'Ruthless Defender' trophy being broken in the Tavern.
Dungeon Defenders - ChromaticJoe
Balance Changes
  • Doubled accessory rewards from Greater Turkey Hunt on 'Ruthless' difficulty to be in-line with other accessory-farm maps.
  • Increased swing speed of Abyssal Finn by 20% and increased damage multiplier by 1.05x.
  • Adjusted damage multiplier on Malificar's Rapier by x0.92.
  • Increased damage threshold for Moraggo's Genie King boss by x10.
  • Lowered Health of Sand Wyverns by 50% on Emerald City.
  • Increased 'Ruthless' difficulty quantity of drops for Wyverns to 3.
  • Increased damage multiplier of Zamira's Mount to make it in line with Crystalline Dragon. This change is because the damage base on Zamira's Mount is lower than intended due to no 'Hardcore Mode' modifier being applied when the pet is awarded.

Fixes
  • Fixed unintended issues with Harris costume colorization options.
  • Adjusted colorization masks on Lincoln and Harris costumes.
  • Fixed Greater Turkey Hunt ground.
  • Fixed Turkeys, Spiders and Djinns not having their 'Ruthless' difficulty material and icons on Greater Turkey Hunt.
  • Fixed 'Ruthless' difficulty rewards on Greater Turkey Hunt.
  • Updated an obsolete support link.
Dungeon Defenders - ChromaticJoe
President's Day Surprise 2024 DLC


Greetings, defenders! We're kicking off October the scariest way we know how—U.S. politics! Introducing the President's Day Surprise 2024 DLC, featuring both current presidential candidates; Kamala Harris and Donald Trump, as well as Abraham Lincoln and Elon Musk. Releasing with launch-discount, you can save 10% on this DLC until Saturday, October 10th!

Much like the 2012 President's Day Surprise DLC, these figures will take the form of hero costumes;
  • Kamala - Costume for the Initiate. No stat changes.
  • Trump - Costume for the Squire. This costume exchanges a portion of the Squire's health for a boost in movement speed, similar to the Squire's Mitt costume.
  • Elon - Costume for the Monk. No stat changes.
  • Lincoln - Costume for the Ranger. This costume exchanges a portion of the Ranger's movement speed for a boost in health and damage, similar to the Ranger's Tuxedo costume.

https://store.steampowered.com/app/3228700/Dungeon_Defenders__Presidents_Day_Surprise_2024/


*Disclaimer; Chromatic Games does not endorse any political party or their representatives. This DLC is for parody purposes only.

Balance Changes
  • Increased speed of Siege Mechs on Ruthless.
  • Reduced the max health of Orcs and Dark Elf Mages by 50% on Tavern Incursion assault phase.
Fixes
  • Added Ruthless speed multiplier to Sand Wyverns.
  • Fixed material and icons for Ruthless for Tavern Incursion djinns.
  • Fixed an issue where the Squire would die immediately after completing invulnerability phases on Eternia Gauntlet.
  • Fixed an issue where the Squire would occasionally be killed for being stuck in the cage too long on Eternia Gauntlet.
  • Fixed an issue where the floor objective zones would sometimes not turn on when switching phases on Eternia Gauntlet.
  • Fixed new 'The Downpour' event item doing more damage than intended.
Tavern Theme Change


Last but not least, the Tavern has received a spooky makeover.

Social Defenders
Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials!

Discord | Twitter | Facebook | Instagram | TikTok | YouTube | Twitch

For Etheria!
Dungeon Defenders - ChromaticJoe
Balance Changes
  • Increased 'Baby Demon Lord' ranged damage back to where it had been before being unintentionally nerfed.
  • Increased 'Baby Demon Lord' melee damage by 20%.
  • Reduced 'Zamira's Mount' attack animation speed by 33%.
  • Increased 'Hot Air Balloon' attack animation speed by 62.5%.
  • Made True Boss Rush bracers always roll Ultimate quality, so you are always able to upgrade a stat to its maximum potential.
Fixes
  • Doubled Boss Rush Genie King damage threshold.
  • Fixed 'Ruthless' goblins appearing on all difficulties of Raining Goblins.
  • Implemented a potential fix for the texture of the scroll bar on the game select menu UI.
  • Fixed spawner issues on Ruthless Moraggo and King's Game maps.
  • Removed sound from 'Baby Ancient Dragon' attack animation.
  • Fixed an issue where enemy Ruthless damage multipliers were not being applied properly.
Eternia Gauntlet
  • Fixed the teleport location when you fall off the map on Wave 15.
  • Implemented a potential fix for the Squire not teleporting out of their cage in last phase of the fight.
  • Players may now continue fighting the assault bosses for their buffs after killing all cores.
  • Moved the lamp post by the forge on assault.
  • Reduced Wave 17 yellow attack duration from 7s to 6s.
  • Reduced difficulty of Wave 17 yellow attack floor patterns.
  • Snowman slowing effect changed from a 50% to 30% reduction in movement speed.
  • Adjusted visual for Squire fire to further disambiguate it from 'Mischief Maker' fire.
  • Reduced damage radius of Final Jade's floor fire by 25%.
  • Increased Final Amethyst's projectile speed by 50% and reduced fire rate delay from 3.25s to 2.5s.
  • Reduced Squire's melee step velocity by 80%.
  • Changed damage threshold for orbs from 5,000,000 to 2,000,000.
  • Fixed the eastern heal orb on 'Euclase' fight not healing players.
Dungeon Defenders - ChromaticJoe
Balance Changes
  • Made all Halloween Spooktacular weapons have level 70 requirement on qualities above mythic for consistency.
  • Reduced 'Lumeric Staff' base damage by 7.5% to make in on par with the 'Ember Sceptre'.
  • Reduced the health of the Ranger, Monk, and Knight bosses on Ruthless True Boss Rush checkpoint 4 by 15%.
  • Adjusted Challenge: Wizardry enemy number scaling on Ruthless.
  • Reduced all wave 17 enemy HP scaling by 12% in 3-4 player matches on Eternia Gauntlet.
  • Reduced 'Assault Rifle' projectile slowing effect from 80% to 50% on Eternia Gauntlet.
  • Reduced Final Jade health by 33% on Eternia Gauntlet.
  • Reduced Final Amethyst health by 20% on Eternia Gauntlet.
  • Increased Barbarian move speed and increased her knockback on Eternia Gauntlet.
  • Made Warping Core: Challenge Pack II maps start one wave later. Warping Core: Arcane Library starts 2 waves later.
  • Reduced 'Baby Demon Lord' melee damage by 50% (as it was out damaging every pet in the game twofold).
  • Buffed 'Zamira's Mount' damage by 10%.
  • Added 10% movement speed bonus to all Emerald City campaign weapons.
Fixes
  • Fixed enemies not dying after waves end on Spring Valley.
  • Fixed an issue with the assault Jade and Amethyst fight where killing Amethyst would disable invulnerability phases, soft-locking the fight on Eternia Gauntlet.
  • Fixed an issue in wave 17 where a player respawning inside damage volumes would lose control of their character on Eternia Gauntlet.
  • Fixed an issue in Euclase fight where the start of each phase would have a long delay before floor attacks began on Eternia Gauntlet.
  • Fixed an issue in wave 17 where floor runes would not appear at the start of the second or third phase on Eternia Gauntlet.
  • Fixed Barbarian icon on Eternia Gauntlet.
  • Adjusted wave 17 Ruthless floor pattern's damage volume size on Eternia Gauntlet.
  • Fixed visual for Barbarian turtle aura on Eternia Gauntlet.
  • Fixed issue where the player would sometimes shoot upwards while standing inside floor patterns on Eternia Gauntlet.
  • Added lock icon to Ruthless difficulty label if Nightmare difficulty is not unlocked.
  • Changed Eternia Gauntlet to Challenge: Eternia Gauntlet for consistency with other challenges.
Quality of Life
  • Removed build timers from most maps if Hardcore Mode is not active.
  • Reduced ogre counts on Ruthless difficulty by 40% for most maps. The Campaign versions of the base Campaign; Glitterhelm, and the four 'Shards' maps are unaffected, as well as all Challenge maps except Temple of Polybius.
  • Made enemies have a chance to drop extra items on Ruthless difficulty to make Ruthless Survivals more appealing.
Dungeon Defenders - ChromaticJoe
Fixes
  • Fixed Survival Mode on most maps ending too early while playing on Ruthless.
  • Fixed Ruthless True Boss Rush rewards.
Dungeon Defenders - ChromaticJoe
Dungeon Defenders Patch 9.5.1

Fixes
  • Fixed Ruthless True Boss Rush giving double rewards to non-hosts.
  • Fixed incorrect speed stat on 'Legendary Huntress' costume.
  • Fixed rewards being restricted to 'Insane' rarity on Temple of Polybius.
  • Fixed bottom forge rotation on the Tavern.
  • Fixed notification text for jade and amethyst buff on Eternia Gauntlet.
  • Fixed a typo on 'Raining Goblins' notification.
  • Fixed 'Ruthless Defender' accomplishment not being awarded.
  • Added random rewards to Eternia Gauntlet.
  • Removed 'Skip to Euclasse' toggle on Eternia Gauntlet.
  • Implemented a potential fix for post-assault teleport not occuring in group play on Eternia Gauntlet.
  • Enemies no longer drop items on the floor on Eternia Gauntlet.
  • Implemented a potential fix for those experiencing progression errors.
  • The 'Easy' difficulty icon is no longer stretched.
  • True Boss Rush bracers can now roll negative stats.
  • All maps now progress to wave 35 on Survival when in Ruthless Difficulty.
  • Baby boss pet rewards are now correctly distributed on their respective maps' final wave of Survival Mode.
  • Fixed level requirement of 'Baby Demon Lord' being set to 78 on all qualities.
  • All enemies now unalive after assault on Ruthless difficulty Temple of Polybius.
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