Doubled accessory rewards from Greater Turkey Hunt on 'Ruthless' difficulty to be in-line with other accessory-farm maps.
Increased swing speed of Abyssal Finn by 20% and increased damage multiplier by 1.05x.
Adjusted damage multiplier on Malificar's Rapier by x0.92.
Increased damage threshold for Moraggo's Genie King boss by x10.
Lowered Health of Sand Wyverns by 50% on Emerald City.
Increased 'Ruthless' difficulty quantity of drops for Wyverns to 3.
Increased damage multiplier of Zamira's Mount to make it in line with Crystalline Dragon. This change is because the damage base on Zamira's Mount is lower than intended due to no 'Hardcore Mode' modifier being applied when the pet is awarded.
Fixes
Fixed unintended issues with Harris costume colorization options.
Adjusted colorization masks on Lincoln and Harris costumes.
Fixed Greater Turkey Hunt ground.
Fixed Turkeys, Spiders and Djinns not having their 'Ruthless' difficulty material and icons on Greater Turkey Hunt.
Fixed 'Ruthless' difficulty rewards on Greater Turkey Hunt.
Greetings, defenders! We're kicking off October the scariest way we know how—U.S. politics! Introducing the President's Day Surprise 2024 DLC, featuring both current presidential candidates; Kamala Harris and Donald Trump, as well as Abraham Lincoln and Elon Musk. Releasing with launch-discount, you can save 10% on this DLC until Saturday, October 10th!
Kamala - Costume for the Initiate. No stat changes.
Trump - Costume for the Squire. This costume exchanges a portion of the Squire's health for a boost in movement speed, similar to the Squire's Mitt costume.
Elon - Costume for the Monk. No stat changes.
Lincoln - Costume for the Ranger. This costume exchanges a portion of the Ranger's movement speed for a boost in health and damage, similar to the Ranger's Tuxedo costume.
Made all Halloween Spooktacular weapons have level 70 requirement on qualities above mythic for consistency.
Reduced 'Lumeric Staff' base damage by 7.5% to make in on par with the 'Ember Sceptre'.
Reduced the health of the Ranger, Monk, and Knight bosses on Ruthless True Boss Rush checkpoint 4 by 15%.
Adjusted Challenge: Wizardry enemy number scaling on Ruthless.
Reduced all wave 17 enemy HP scaling by 12% in 3-4 player matches on Eternia Gauntlet.
Reduced 'Assault Rifle' projectile slowing effect from 80% to 50% on Eternia Gauntlet.
Reduced Final Jade health by 33% on Eternia Gauntlet.
Reduced Final Amethyst health by 20% on Eternia Gauntlet.
Increased Barbarian move speed and increased her knockback on Eternia Gauntlet.
Made Warping Core: Challenge Pack II maps start one wave later. Warping Core: Arcane Library starts 2 waves later.
Reduced 'Baby Demon Lord' melee damage by 50% (as it was out damaging every pet in the game twofold).
Buffed 'Zamira's Mount' damage by 10%.
Added 10% movement speed bonus to all Emerald City campaign weapons.
Fixes
Fixed enemies not dying after waves end on Spring Valley.
Fixed an issue with the assault Jade and Amethyst fight where killing Amethyst would disable invulnerability phases, soft-locking the fight on Eternia Gauntlet.
Fixed an issue in wave 17 where a player respawning inside damage volumes would lose control of their character on Eternia Gauntlet.
Fixed an issue in Euclase fight where the start of each phase would have a long delay before floor attacks began on Eternia Gauntlet.
Fixed an issue in wave 17 where floor runes would not appear at the start of the second or third phase on Eternia Gauntlet.
Fixed visual for Barbarian turtle aura on Eternia Gauntlet.
Fixed issue where the player would sometimes shoot upwards while standing inside floor patterns on Eternia Gauntlet.
Added lock icon to Ruthless difficulty label if Nightmare difficulty is not unlocked.
Changed Eternia Gauntlet to Challenge: Eternia Gauntlet for consistency with other challenges.
Quality of Life
Removed build timers from most maps if Hardcore Mode is not active.
Reduced ogre counts on Ruthless difficulty by 40% for most maps. The Campaign versions of the base Campaign; Glitterhelm, and the four 'Shards' maps are unaffected, as well as all Challenge maps except Temple of Polybius.
Made enemies have a chance to drop extra items on Ruthless difficulty to make Ruthless Survivals more appealing.
Ruthless breathes new life into early-game content with map-specific difficulty increases! Older maps receive larger difficulty adjustments to bring them more in-line with newer content that's generally balanced with seasoned defenders in mind. Recently introduced maps receive smaller adjustments, although players will find them more challenging nonetheless!
Alchemical Laboratory, The Throne Room and The Summit maps drop new baby pet variants of their respective bosses when beating the maps during Campaign mode on Ruthless difficulty;
Baby Demon Lord - Obtained via Campaign Mode on Alchemical Laboratory.
Baby Mech - Obtained via Campaign Mode on The Throne Room.
Baby Ancient Dragon - Obtained via Campaign Mode on The Summit.
Temple of Polybius, True Boss Rush, Halloween Invasion, and todays new addition; Eternia Gauntlet have increased rewards on Ruthless Difficulty.
While playing on Ruthless, items from all maps have higher chance to be 'Ultimate++' quality. Additionally, rewards from original Campaign maps and challenges have been scaled up to current gear standards.
New Map: Eternia Gauntlet
Pursue the Crystalline Squire across Etheria, conquering each challenge and villain they've assembled to impede you!
This map provides two unique rewards to triumphant defenders; the Lumeric Staff and Abyssal Fin Sword.
New DLC
Warping Core Challenge Pack II
This DLC pack grants players access to Arcane Library, Omenak and Infested Ruins maps with the Warping Core game modifier! Defenders will need to be both fleet of foot and quick of wit to conquer the challenge ever-wandering cores pose. Those who are successful in their defense will be rewarded with the coveted Zamira set;
Zamira Bracers - Obtained by completing Warping Cores: Arcane Library.
Zamira Mask - Obtained by completing Warping Cores: Omenak.
Zamira Hat - Obtained by completing Warping Cores: Infested Ruins.
When all three pieces of the Zamira set are equipped, players will dawn a unique set bonus; butterfly wings! Moreover, each time players complete all three maps—consecutively or not—they will be rewarded with a new feathered friend upon returning to their tavern; Zamira's Mount!
The Warping Core Challenge Pack II releases with a 10% launch discount, available until July 29th! Find it here;
Enter the lava-filled caverns of the Crystalline Dimension and defend the Eternia Crystal against the enemies dwelling within!
Rewards new crystal weapons for each class; Crystal Sword, Crystal Gun, Crystal Staff, and Crystal Spear.
Rewards new 'Etherian Ancient' and 'Chromatic Gemstone' pets. on Survival waves 25 and 35, respectively. Rewards 'Hero Animus' pet(s) on Survival wave 30.
Crystal Caves: No Towers Allowed
The bosses within have disabled your towers. Defend the Crystal without them!
Has the potential to drop high-quality armor--an 'Ultimate++' piece approximately every 32 runs.
Palantir
Added 'Squire' boss.
Buffed accessory quality on Palantir to be on-par with other endgame accessories.
Quality of Life
Made 'Step Towards Melee Target' option a button-toggle atop the UI option (default keybind 'Control + Z').
Equipping items no longer drops equipped items when the item box is full.
Armor can now be earned from 'True Boss Rush' mode.
Added option to remove only armor or accessories by holding down 'Shift' or 'Control' when clicking 'Unequip All gear' button.
Balance Changes
Goblin Copters now use their held enemy's elemental damage resistance.
'Tropics of Etheria' has received a loot-quality nerf on Survival Mode to be on-par with 'Coastal Bazaar'.
Reduced Ranger's 'Spread Shot' base damage by 25%.
Apprentice's 'Overcharge' now grants a speed boost.
Changed bonus damage on staves from 18% to 23% to make it more feasible to beat the 'Rainmaker'.
Reduced Countess' 'Call to Arms' damage resistance by 20%.
'Crystalline Resurgence Four' rewards are no longer limited to one per account.
Hermit's 'Whirlwind' now grants invulnerability to negative states effects.
Implemented a damage nerf for high-end 'Honey Guns'.
'Shield of Hearts' now has a one-second cooldown for its healing effect.
Fixes
Siege Mechs are now properly affected by Hermit's 'Web Wall'.
Fixed 'Piercing Shot' ability appearing too large when off-host.
Fixed Deeper Well map giving unintended experience,
Fixed frame-rate limit not being selectable on controller.
Experience orbs and pirate mana tokens now use the same sound the mana token.
New Bundles
Players can finally complete their collections (and save while doing so) with the 'Dungeon Defenders Costume Bundle' and 'Dungeon Defenders Hero Bundle'! The former provides a variety of costume packs and costume-granting missions, while the latter will grant you all of the mightiest heroes Etheria has to offer. For more information on the exact contents of each collection, visit their store pages below!