Nov 3, 2021
Brigand: Oaxaca - brianlancaster45
Thanks to TehSnakerer for another video. Had to fix a few things in the PANAMA DLC. Also, thanks to Silver Snake on Steam for continuing to expand the Spanish translation of the NIGHTMARE DLC.

Panama Review: https://www.youtube.com/watch?v=Tru0LB3nVak

Complete list of changes:

SCRIPTS:
-Fixed huge bug where Fine Spears in PANAMA and NIGHTMARE would disappear objects (thanks to TehSnakerer).
-Using the fishing rod to catch a fish now grants 1 skill point (thanks to TehSnakerer).
-(PANAMA) Fixed bug where killing Cherub would make Kalfu pirates attack the player.
-(PANAMA) Fixed bug where player couldn't use the rowboat in Gleaming Cove in Ch. 1.
-(PANAMA) Fixed bug with Bella/Ozee final dialogue for 3/3 story points.
-(NIGHTMARE) Expanded Spanish translation, fixed some script bugs (thanks to Silver Snake).
-(NIGHTMARE) Fixed bug with fishing rod variables.
Oct 26, 2021
Brigand: Oaxaca - brianlancaster45
I fixed the exploit where you can position your teammates, wedge yourself between them and the cliff, jump on their heads, and then jump over walls to skip 80% of the game. No more teammate head jumping. Also fixed a few others things, check Brigand Updates.txt for all the details.

Still waiting to get the Demo page approved for Warlordocracy (the main page is up). I still have to playtest the game more anyway.

Finally, the new Brigand prequel DLC is coming. I played the first two hours and it's fucking great.
Brigand: Oaxaca - brianlancaster45
Added another 2 maps to the Warlordocracy Demo: Lurkwood Heights and Bandit Camp. There are snakes and ungodly A-sexual slimes that don't worship Jesus or reproduce sexually like GOD intended. I believe the GUI is... finished?

Still not ready to publish the Steam page, so that's gonna be the next demo in a couple weeks. Because really I haven't tested this shit through yet and I wanna go out and eat some French toast. Or as they call it in France: toast.

Download link: http://blancaster45.itch.io/warlordocracy-demo/devlog/301809/warlordocracy-demo-v13
Sep 30, 2021
Brigand: Oaxaca - brianlancaster45
Greatly improved Spanish translation for the NIGHTMARE DLC (separate story file), thanks to someone on Twitter (credits TXT). I also took some advice from some Steam users and added an option to temporarily hide the HUD in the Settings menu in case you wanna take screenshots, as well as a 0/10 mouse speed option if you want to look around slooooooow.

I'm gonna launch the Steam page for the Warlordocracy demo within a week also.
Brigand: Oaxaca - brianlancaster45
EDIT: First version of BRIGAND - NIGHTMARE (ES) uploaded.

I'm gonna make an update soon for the NIGHTMARE DLC with a whole Spanglish story translation, because fuck you, you have to pay an additional $1.99 to get the Spanglish translation. And also the translation is gonna take a long time and a lot of work that I have to pay people for. So I'm just gonna start with the NIGHTMARE DLC.

Big thanks to the dude from Twitter for helping me.



Also, new demo for Warlordocracy as soon as I have the shit worked out for importing parties from separate stories in that game. Should be about a month. Eventually it will be good enough to put on Steam.
Aug 29, 2021
Brigand: Oaxaca - brianlancaster45
I got a complaint in the comments section about the game running slower, and then I watched a Twitch video for the Panama DLC that was running slowly. It doesn't happen on my old-ass laptop which I bought used for $100 and has a Thai keyboard. But there was something wrong.

I recently re-compiled all the EXEs on my new laptop hoping to fix the situation where the game goes to windowed mode while loading maps. Forgot to then patch the new EXEs with the 4GB patch program.

Let me know if it helps with performance. I think it does help slightly on my old laptop. Thanks.

New Warlordocracy demo will be up on Itch.io in about a week (Sept. 5).
Brigand: Oaxaca - brianlancaster45
I think compiling on a different computer fixed the problem where the game would occasionally go into windowed mode while loading a map. Also fixed a few minor script bugs thanks to reports. I dare anyone to find another script bug.

New Brigand prequel set in the Republic of Texas soon from a user (you probably know who), no set date yet. This person will then carry on the Brigand engine while I keep going with my 2D strategy engine, Warlordocracy.



Warlordocracy will be equally as modable as Brigand, and it will also allow you to import your entire party and list of reputations from one story to another. It will be set up more like the original Neverwinter Nights campaign, each chapter being a separate story that gets unlocked. This way if you want to start a new character, you can choose any chapter you want and you don't have to play through the same opening over and over.

(EDIT) Warlordocarcy Demo: https://blancaster45.itch.io/warlordocracy-demo



Full list of updates:

SOURCE CODE:
-Possibly fixed the bug where game would occasionally go to windowed mode while loading a map (possibly).
-Removed 32 bit EXE (not needed).

SCRIPTS:
-Fixed bug where the wrong Tio would be deleted in Broken Tooth Pass if you visit map later in game.
-Hunter Ghoul respawns in sewers are now hostile.
-No more closeup on Gomez if he is busy walking.
Aug 8, 2021
Brigand: Oaxaca - brianlancaster45
SCRIPTS:
-Increased Charisma requirement from 20 to 30 to charm hostile hounds with Man's Best Friend ability.
-Fixed bug where Tio would spawn twice outside the Pochutla Warehouse walls if you go both ways in Chapter 2 (like your mom).
-Fixed bug where Junebug would train you with maxed out skills after Pochutla seige.
-(NIGHTMARE) Removed Silencers ability from character INIT scripts (replaced with Woodcraft).
Jul 26, 2021
Brigand: Oaxaca - brianlancaster45
Thanks to Quadrajet for the chupacabras in NIGHTMARE. I don't know why I made a game set in post-apocalyptic Mexico and didn't have chupacabras. Also listed a bunch of script bugs I already fixed. Complete list of fixes below.



SCRIPTS:
-Fixed bug with the Family Reunion objective.
-Run Like Hell now increases Agility by 20 when you have 35 base Agility (instead of 40 base).
-(PANAMA) Removed Methane for Cooper objective when he joins the team.
-(PANAMA) Fixed bug where Cooper wouldn't leave team in tunnels if you are currently controlling him.
-(PANAMA) Added burned skulls to indicate where the fire loa spawn.
-(PANAMA) Made map script in Deep Canal safe to edit in Chapter 0.

RESOURCES:
-Fixed name for the Loa face BMP (used to be called "restless").
-Added a face image for chupacabras.
-(NIGHTMARE) Reverted back to old hound textures.

STORY FILES: (requires starting a new game)
-(PANAMA) Added burned skulls to indicate where the fire loa spawn.
-(NIGHTMARE) Added a few more baddies and increased final boss Vitality from 80 to 99.
Jul 23, 2021
Brigand: Oaxaca - brianlancaster45
Full list of updates, for both the original and Nightmare DLC. Almost done. Thank you to the obsessive bug reporters. Also there is a bundle with all DLCs.

SCRIPTS:
-Fixed bug with friendly hounds leaving your team when you try to control them directly.
-Fixed bug where Security Worm Implant ability could let you kill Junebug prematurely, breaking the story.
-Fixed bug where message repeats in Chapter 2 about team leaving (Gao, Carmen, ghouls, hounds).
-Fixed bug where you could automatically report Ricardo is dead to Tio starting Chapter 4.
-Fixed bug where Leon would accept the Conspiracy Intell while hostile.
-Fixed bug where Defecting Scientist objective would not be erased.
-Fixed bug with the Family Reunion objective.
-Adjusted faction respect changes while dealing with Fingers.
-Improved Tsunami P-Rifle slightly.
...