This week's patch focuses on input settings and a third character. The third character is now available in the beta branch! (You just need to start and end a Silent run to unlock the third character)
What's the Beta Branch?
The beta branch is a separate build of Slay the Spire you can opt into from Steam. Various content and features are tested in this branch before pushed into the main branch. As the third character is incomplete, it is available only in the beta branch until all the design quirks, art, effects, achievements, cards, and general balance are ironed out in the beta branch.
If interested in helping us finish up the third character, follow these handy instructions!
Access the Properties of Slay the Spire from your Games Library.
Select the BETAS tab within the Slay the Spire - Properties window.
Navigate the dropdown "Select the beta you would like to opt into:" and select "beta".
IMPORTANT: If you want to use your saves from the main branch, copy/paste the preferences folder and rename it to betaPreferences. This folder can be found by accessing the Properties of Slay the Spire from your Games Library. Then in the LOCAL FILES tab, select the BROWSE LOCAL FILES... button.
Input Settings
This is part one in implementing keyboard/controller support for Slay the Spire! While full non-mouse controls are not yet available, your feedback and requests are greatly appreciated.
Hotfix 4/28/2018
Fixing crashes for ZHS when viewing Rage card.
Updates for various languages.
ZHS logo reverted back to English logo.
Patch Notes
UI and Effects
Game Menu is now Game Settings and has an Input Settings tab.
Bug Fixes
Now always showing score in Run History Dropdown (even if 0).
Run History now always shows score, even if 0.
Run History would duplicate displayed runs when reopened.
Scrollbar now renders behind confirm button in GridCardSelect Screen.
Some redundant code on the red slaver removed for slight performance increase.
exhausted -> Exhausted on card descriptions.
Localization
Credits and Main menu logo are now localized for ZHS.
Shop assets are now translated for DEU, FRA, ITA, and KOR.
Updates for DEU, FRA, ITA, KOR, SPA, RUS, ZHS.
Strength and Dexterity power can now properly utilize localized periods.
See you next week! Though if you are in the beta, probably sooner.
It's time for the weekly patch! This week's focus was on tasks to ensure a smooth launch for character three into the beta branch next week. However, there are bug fixes as usual, a new language (Serbian!), seed consistency, and scroll bars! The scroll bars are really nice.
What could these orbs be?
Patch Notes
Balance
Anger card damage buffed by 1.
Crippling Poison rework: Apply 4 (7) Poison and 2 Weak to ALL enemies. Exhaust.
We worked on a UI to improve the Card Library. Players no longer need to scroll as much when trying to view cards. This is especially useful as we add more card-related content in the future.
Card Quick Select
You can now select cards by pressing numbers 0 - 9. If you want to view the corresponding hotkeys, they can be turned on in the Game Settings. Here it is in action.
Card Reworks
We've been working on a lot of cards over at Mega Crit headquarters for our third character. While in the process, we also reworked some of our most unpopular cards.
There will probably many reworks in the future so we're trying out a new format. Pictures!
Reckless Charge
Reckless charge is now Common and shuffles a Dazed into your draw pile rather than making you Vulnerable.
Immolate
Immolate now costs 2, deals considerably more damage, and shuffles a Burn into your draw pile.
Wraith Form
Wraith Form is completely reworked to give you 3 turns of Intangible while progressively decreasing your Dexterity each turn.
Patch Notes
Balance
Awakened One nerf. Curiousity is now 2 -> 1. Ascension: 3 -> 2.
Cleave card damage buff. 7 -> 8 (10 -> 11).
Combust+ card damage buff. 6 -> 7.
Seeds are now Timestamp based and "seed_source_timestamp" has been added to .run files.
Wild Strike card is now Uncommon.
Bug Fixes
Card Randomizer (affects rarity droprates of cards) is now correctly reset when starting a new run.
Card Randomizer values are properly saved/loaded now.
Edge case fixes for incorrect Block rounding with multiple powers.
Fix for chests giving the wrong relic rarity.
Fixed incorrect score calculation from Collector bonus.
Potential fix for End of Turn card effects.
Potential fix for Pandora's Box and Calling Bell issues and exploits.
Seed no longer flashes when you hit cancel in Seed Panel.
Statuses and Curses autoplay at end of turn again.
Typo fix in Pandora's Box helper text.
Unceasing Top relic + Queueing End Turn should now function properly together.
Unceasing Top relic no longer triggers after Statuses and Curses autoplay.
Wording fixes in Sensory Stone event.
UI and Effects
Add OSX Command + V paste support for Seed Panel.
Added Ctrl + V paste support for Seed Panel.
Added Custom Seed indicator to Run History.
Cleaned up Positive & Negative Seed Panel UI things.
Localization
Updates for DEU, FRA, ITA, KOR, POL, RUS, ZHS, ZHT.
Hey hey, This patch brings in seeded runs and improvements to the dailies.
Seeds
You can now set your starting seed. Now you can play the same run as your friend or streamer. You can also answer those "What if?" questions as the seed of all of your runs are now visible on the Run History screen. Simply input a seed from the character select screen.
Keep in mind that Seeded Runs will not post a score to the leaderboards or allow you to unlock achievements.
Third Character Progress
Some of you may have noticed some lighter patches the last few weeks, our dev efforts have been focused mainly on a third character. Internal testing has begun recently and we've had good progress in making this character balanced, interesting, and fun!
If all goes well, we will be testing this character in our beta branch later this month. Thank you for your continued patience and support.
Patch Notes
Balance
Combust card buff. Damage 4 -> 5.
Grand Finale card buff. Cost 1 -> 0.
The Specimen relic rarity changed. Boss -> Rare.
Daily Climb can no longer unlock achievements.
All Star daily mod altered to give 5 cards instead of 2.
Diverse daily mod reworked. Now allows cards from other characters to appear.
Shiny daily mod rework: You now start with all Rare cards for your current character, not 1 rare.
Fixed the turn order for Chosen + Byrd encounter. Chosen no longer applies Vulnerable before Byrd attacks.
UI and Effects
Added Seed to run history. Click it to copy to your clipboard.
You can now manually set the game seed before embarking.
You can now right click cards in the card reward screen to view their upgrades and details.
You can now right click cards in the Shop screen to view their upgrades and details.
Bug Fixes
End of turn cards (curses & statuses) are no longer "played". Should fix issues with Unceasing Top.
Fix for Peace Pipe sometimes causing the wrong effect to happen if you cancel.
Fixed issue where Ascension 10 Achievement was unlocked 1 level early.
Giant Head's attack intent now properly caps to match its damage output.
Grammar improvements for Sensory Stone event.
Potential fix for Calling Bell and Pandora's Box edge case issues.
Put vs Place wording inconsistency on Thinking Ahead and Exhume cards.
Typo fix for message when you cannot play a card.
Localization
Updates for FRA, ITA, JPN, POL, PTB, RUS, ZHS, ZHT.
Hey hey, This patch brings in seeded runs and improvements to the dailies.
Seeds
You can now set your starting seed. Now you can play the same run as your friend or streamer. You can also answer those "What if?" questions as the seed of all of your runs are now visible on the Run History screen. Simply input a seed from the character select screen.
Keep in mind that Seeded Runs will not post a score to the leaderboards or allow you to unlock achievements.
Third Character Progress
Some of you may have noticed some lighter patches the last few weeks, our dev efforts have been focused mainly on a third character. Internal testing has begun recently and we've had good progress in making this character balanced, interesting, and fun!
If all goes well, we will be testing this character in our beta branch later this month. Thank you for your continued patience and support.
Patch Notes
Balance
Combust card buff. Damage 4 -> 5.
Grand Finale card buff. Cost 1 -> 0.
The Specimen relic rarity changed. Boss -> Rare.
Daily Climb can no longer unlock achievements.
All Star daily mod altered to give 5 cards instead of 2.
Diverse daily mod reworked. Now allows cards from other characters to appear.
Shiny daily mod rework: You now start with all Rare cards for your current character, not 1 rare.
Fixed the turn order for Chosen + Byrd encounter. Chosen no longer applies Vulnerable before Byrd attacks.
UI and Effects
Added Seed to run history. Click it to copy to your clipboard.
You can now manually set the game seed before embarking.
You can now right click cards in the card reward screen to view their upgrades and details.
You can now right click cards in the Shop screen to view their upgrades and details.
Bug Fixes
End of turn cards (curses & statuses) are no longer "played". Should fix issues with Unceasing Top.
Fix for Peace Pipe sometimes causing the wrong effect to happen if you cancel.
Fixed issue where Ascension 10 Achievement was unlocked 1 level early.
Giant Head's attack intent now properly caps to match its damage output.
Grammar improvements for Sensory Stone event.
Potential fix for Calling Bell and Pandora's Box edge case issues.
Put vs Place wording inconsistency on Thinking Ahead and Exhume cards.
Typo fix for message when you cannot play a card.
Localization
Updates for FRA, ITA, JPN, POL, PTB, RUS, ZHS, ZHT.
I just got back from vacation. I heard there was a surprise patch last week? I just found out, what a surprise!
Fortunately, our company is 2 people so there's a patch this week, too. Many have asked us if we will be at GDC this year. We will NOT be attending this year, sorry. Good news, we'll be working on the game instead!
Patch Notes
Hotfix
Fix for daily mod causing cheater flag to turn on. (Flag has been reverted as well)
Russian localization updated.
Portuguese-Brazilian localization updated.
Seed is now visible under game version number in-game.
Hotfix 2: 3/17/2018
Fix for Daily Climb creating unusual circumstances, triggering cheat checks.
The keyword TODO is removed as it was causing issues in Spanish.
Resetting cheater flags.
Content
Daily Mod: Hoarder: Whenever you obtain a card, two extra copies are also obtained. Cards can't be removed at Shops.
Balance
Champ has less randomness in his AI after enraging. Will use Metallicize less.
Exploder enemy rework. They now explode in 3 turns, deals more damage, and has less HP.
Hexaghost slightly nerfed on Ascension 4+. (Deals less damage).
Rage card gets a buff, cost 1 -> 0. Block 4 -> 3.
Shovel relic now uses reward screen so that you can skip the relic if you do not want it.
Underhanded Strike card rework: Cost 2: Deal 8 damage. If you have discarded a card this turn, gain 2 Energy.
UI and Effects
Cursed Tome Event now uses reward screen for the earned book relic (optional pickup).
Dailies no longer bring up the Credits screen on victory.
Falling Event now shows the chosen cards when hovering the event choices.
Save and Quit in a run now returns the player to the Main Menu instead of closing the game.
Time Dilation wording improvements.
Updated animations for Lagavulin.
You can now view your deck or the map when the grid card select screen is up (Such as The Library event)
Bug Fixes
Fixed crash if twitchconfig was empty or invalid.
Increased timeout on dailies time lookup.
Moved the twitch button so it isn't covering other buttons.
Relics and Potions in the shop now correctly set their prices when restocked with the Courier.
Slow debuff now correctly works with single target cards in multi-enemy combats.
Split Slimes and other spawned minions should now correctly have the Slow power when Time Dilation mod is on.