MEMORIES OF MARS - Memories of Mars
Dear Martians,

It's the weekly patch update time! Today Patch #5 has been deployed. On with the list of changes:

ADDITIONS
The following has been newly added to the game.

• You can now scrap unwanted schematics in the research center and get flops for them

FIXES
The following has been fixed.

• Fixed T3 chest rig spawn chance
• Fixes for weapon handling
• Fixes for bleeding/healing at the same time
• Fix for audio sources doing too many occlusion checks, which results in performance issues
• Client crash fix when pressing Alt+F4 when the stasis chamber confirmation dialog is open
• Fix for disappearing HESH grenades
• Fix for elevator blocking projectiles in mid-air
• Fixes for client crashes when using inventories

CHANGES
The following has been adjusted or changed.

• Better server browser query handling (server refresh bug is fixed)

Regards,

The Limbic Dev Team
MEMORIES OF MARS - Memories of Mars
Dearest Martians,

It's time for our fourth Season 3 patch. On with the changelog!

This patch will go live at 10:30 GMT / 11:30 CET

ADDITIONS
The following has been newly added to the game:

• Implemented "Continue" button in main menu to immediately join the last played-on server
• Implemented "Join LAN Game" button in main menu. LAN servers will also show in the server browser without port-forwarding from now on. This will make solo or local play much easier!



FIXES
The following has been fixed:

• Fix for issue with having old AI loot spawner in tutorial
• Fix for tooltip showing wrong items when damaged
• Fix for chest rig
• Fix for audio occlusion
• Fix for server crash
• Fixed ADS bug
• Fix for client crashes
• Fix for incorrect supply tracker positions + performance improvements
• client crash fix (stasis chamber)
• Player made buildings lights need access permission to be interacted with

CHANGES
The following has been adjusted or change:

• Denied player customization of others if they are not in the same alliance
• Implemented permission for base customization (you can now prevent players painting your base!)
• removed "ghost items" after leaving the tutorial to reduce confusion
• Deployables now show a hologram, so it's easier to know where the deployable will be placed
• Improved readability of main menu buttons

Known issues
These are issues found in testing that we are aware of and will be fixed in subsequent patches:

• Client side Performance issues

Regards,

The Limbic Dev Team
MEMORIES OF MARS - Memories of Mars
Dear Martians,

Memories of Mars is free for everyone to play up until the end of the weekend (ends Sunday, 7th of October around 10:00 PDT/19:00 CEST). We decided to let everyone experience the harsh landscape of Mars and also help Martians that have already purchased the game bring some friends over for a better co-op experience!



If you are a new Martian clone - aka playing the game for the first time - and you liked what you've experienced then consider buying the game since there is a 50% discount on the game price which ends on the 9th of October.


See you all on Mars, old and new Martian clones!

Regards,

Mother (You MoM CM!)
MEMORIES OF MARS - Memories of Mars
Dear Martians,

Time for patch #3 in Season 3.

On with the changelog:

FIXES

The following has been fixed.
• Losing random items when retrieving player backpack after death when reordering inventory.
• 2 sever crashes.
• Alliance members not showing correct location on the map in real time.
• Fix for client crash when other alliance member logs off
• Deployable items falling to the ground when placed above ground height in a player building.
• Fix for droppable items falling through structures on server restarts
• The ground elevator call button in the Ice area.
• SMG sounds travelling across the map.
• Workers Chestrig now correctly increases your total carry capacity.
• Fix for rubberbanding when carrying too much weight
• Weapon mod dupe fix
• Level Design fixes for floating ore and holes in landscape
• Fix for time capsule not available immediately in the new season

CHANGES

The following has been adjusted or changed.
• Injection printer, Storage vault and Industrial furnace have had their schematic requirements removed. This will remain that way.
• Players will now receive an icon above their head when in an alliance. Changed from the name for better visibility at longer distances.
• No build volume has been added to the long tunnel in the ice area.
• Drones will now switch target if current target become unconscious.
• Improved point finding and pathing of the Drone.
• All Ai can now shoot through unfinished building parts.
• Added "Not available on private server" message to Individualizer
• Improved headlight
• When placing structures, the building parts can now also be flipped via mouse wheel in addition to pressing E

Regards,

The Limbic Dev Team



MEMORIES OF MARS - Memories of Mars
Dear Martians,

The second patch for Memories of Mars Season 3 contains only fixes:

FIXES
The following has been fixed:

• Drone sound not disappearing once the drone de-spawns/dies.
• Popup not closing when a player leaves an alliance whilst someone else is trying to promote that player.
• Materials changing colour after the mining tool display was customized.
• Pinned work orders not showing up when switching server.
• Tooltip UI sometimes not appearing when you highlight.
• Research centre UI adjustments.
• 1 Client crash
• 2 Server crashes.

Regards,

The Limbic Dev Team.
MEMORIES OF MARS - Memories of Mars
Dear Martians,

We went into Season 3 of Memories of Mars yesterday. If you missed it, you can read all about Season 3 here:

https://steamcommunity.com/games/644290/announcements/detail/1698310827791388510

And with Season 3 this is what's been added to the game in bullet point format:

ADDITIONS
The follow has been newly added to the game.

• New elite enemy – Drones
• New player device – Billboards.
• New weapon type – SMG.
• Added the Emergency protocol quest system.
• New equipment modifications – Helmet headlamp and chestrig.

FIXES
The following has been fixed.

• Exploit allowing players to get inside terrain using the stasis chamber.
• Mantis smoke staying on the server and causing performance to deteriorate over time
• Items and deployables will now drop to the ground when a structure is destroyed.
• Items and deployables now orientate correctly when moving on elevators.
• Ballistic shield weapon module now correctly absorbs incoming damage.
• Handling of flash light.
• Alliance related issues (messages, ownership, location on map etc.)
• Players will no longer own patterns from the individualizer when purchased by a member of their alliance. But not purchased by themselves.

CHANGES
The following has been adjusted or changed.

• Extended the world map to include an ice area.
• Improved game flow and localization text in the starting tutorial area.
• Players will only have to experience the tutorial 1 time per season. This also includes switching servers.
• Additional pattern added for Season 3
• Previous season patterns have had a price adjustment in-line for new patterns to take their spot.


Known issues
These are issues found in testing that we are aware of and will be fixed in subsequent patches.

• The sound of the drone may continue to play when destroyed or resetting its self.
o Log in/out as a workaround.
• Coming out of ADS can make your character walk at ADS speeds.
o Tap sprint key and your characters default moving speed will be reset.
• Map markers’ are not clearing from the compass even if you delete the marker off the map.
• LoD streaming distance has been altered and can cause FPS drops whilst an asset loads.
o Fixed internally, hotfix planned.

Regards,

The Limbic Dev Team
MEMORIES OF MARS - Memories of Mars
Dear Martians,

Season 3 is upon us! We went live on Season 3 of Memories of Mars today at 8AM PCT, the 25th of September.



First and foremost we would like to thank all Martians, especially the clones that have been with us from Season 1. We listened to your feedback, wiped from the face of Mars all the bugs everyone spotted and we'll continue to do so on a day to day basis.
https://www.youtube.com/watch?v=5gmSYamOvoU
Season 1 started off with the game being PVP only and with Season 2 we introduced PVE modes, the inclusion or Private servers, vehicles, the inclusion of a female clone, new weapons and various skins you could choose from.

Season 3 kicks off with more optimization to the game engine and a new map extension offering an additional setting for players to explore new facilities and points of interest scavenging for resources to survive. They will be able to discover hints on the events that lead to the abandonment of the Martian mining operations but will also face a new threat: Air drones. Always on watch, these top-security enforcers, will lock their spotlight over any player entering their surveillance areas and will unleash their full power over them.

Thankfully there are new additions to the player’s arsenal, as a fully customizable new DW-20 RIPPER submachine gun is available to 3D print. But this is not the only addition to player’s equipment’s. Following community requests built in headlights have been implemented to improve visibility on the darkest Martian nights. Also, alternative armour configurations are now available to offer advantages in weight management.

Other popular request of our clone community were additions to the base-building catalogue, and we are introducing a Gate and Holographic screens. All new items will have associated skills implemented on the skill tree.

A new tab in your inventory will display “Emergency protocols” from “Mother”, the ever-present AI running the system, small mini-quests with rewards that will help players get valuable resources while discovering new and hidden locations.

And lastly, “Mother” needs as many new clones as possible to test the new enhancements on the system! So MoM kickstarts its Season 3 on Steam on September 25th with a new SRP of $19,99 and a 50% discount on top!
Join us today for a new and exciting Memories of Mars season!

Thank you Martians, old and new!

505 Games & Limbic Entertainment
MEMORIES OF MARS - Memories of Mars
Dear Martians,

Season 3 will introduce a new enemy, a new nuisance for all of you to deal with, the drone. The drone can fly over any area and once it spot you it's almost impossible for it to lose track of you so be very weary.



The drone is equipped and armed with missiles and it's sole purpose of existence is making sure clones are blown to pieces!



Let us know your thoughts about this new addition, coming soon on the 25th of September 2018, 10AM PCT. When Season 3 kicks off!

Love,

Mother.
MEMORIES OF MARS - Memories of Mars
Dear Martians,

The end of Season 2 is near. The end is coming.


But with every end there is a new beginning. The end of Season 2 means Season 3 is coming with lots of added features. One of these is the expansion of the Memories of Mars map which includes a brand new ice area!


Enough talk though, here are some screen teasers for all of you lovely Martian clones!






Regards,

The Limbic Dev Team
MEMORIES OF MARS - Memories of Mars
Dear Martians,

Today's patch has just gone live, please find the notes for Patch #9 of Memories of Mars Season 2 which went live around 14:00 BST/CET



ADDITIONS

The follow has been newly added to the game.


• New Elite Mantis enemy type has been added to the game
o Reinforced armor and health.
o Unique abilities.
o Special loot table.


FIXES

The following has been fixed:


• Explosion sound effect when leaving the network area of player made buildings.
• Martyr Scuttlers becoming invulnerable when performing the explosion animation.
• Ballistic shield for the weapon now absorbing and reflecting damage.
• ADS vision being blocked when quickly switching between vision modes.
• General client crashes.
• Weapon module dupe (new).

CHANGES

The following has been adjusted or changed.


• All enemy AI have had a new damage pass to their default attacks (increase across the board).
• Improved instructional messages received in the tutorial to increase game flow and reduce frustrations.


Known issues

These are issues found in testing that we are aware of and will be fixed in subsequent patches.


• Players may experience slight rubber banding if their weight level is close to max or max.


Regards,

The Limbic Dev Team
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