Pathfinder: Kingmaker — Enhanced Plus Edition - Wooden_Dragon
Dear Pathfinders! We decided to revive the beautiful Dev Diary genre, which means that something really big and cool is coming! And you already know perfectly well what it is – in the nearest future we will release the epic Enhanced Edition of “Pathfinder: Kingmaker”. Numerous features shall be added to the game, which we’ve been working on during the last months. Yes, that’s right – while you’re sleeping, the devs are not only fixing bugs and making DLCs, but also carefully gathering all your feedback (both that which you left during the surveys, and also from all the forums, threads, comment sections and boards). We’ve been everywhere, trying to learn what we need to do so that PF: KM may become even better for you. We’ve analyzed all the feedback and added everything we could. Now, in these Diaries, we are going to tell you what we came up with. So, let’s jump right into it!

Hack of all trades

Sometimes, you just can’t decide whether you want a character who is good at dealing with traps, or if you want a good damage dealer.
And in some cases, even if you choose to go down the damage route, you can’t decide if you want to wield a bow, two daggers or a two-handed axe.
Well, there is an answer to all this: the Slayer.
The slayer takes lots of skill points, sneak attack and talents of a rogue, battle capabilities of a ranger, adds his own unique abilities, all to become one of the best martial universalists in Pathfinder.
His unique ability, Study Target, allows him to spend some time to study the enemy, learning his weak points, and make more effective attacks against the target. If you don’t want to spend time - that’s okay, as the first time you deal sneak attack damage to the target, you study it automatically. Easy, right?
All of these features make him a great asset for dealing with enemies of all types (including the mechanical ones), but sometimes you want something a bit different.
His archetypes change some of the abilities to give you different flavored opportunities.
The Vanguard is a master of tactics who can share his own battle prowess with his teammates, allowing them to use his teamwork feats.
The Deliverer is the slayer in service of a God who excels at eliminating heretics while refusing to die in the process.
The Spawn Slayer is the best choice for killing big enemies - the bigger, the better.
So, pick a slayer, and he’ll overcome any hurdle you meet on your journey!
At least, while it doesn’t require fancy magic...

Become a Swordlord

You can't hide an awl in a sack, especially if your awl is a sword. As you may already know, we are introducing a new prestige class to the game, one that just should be here – the Swordlord. This class seems like the most logical choice for the game, as the Swordlords have an active role in the main plot. It’s the Swordlords’ leader Jamandi Aldori’s mansion where the prologue of the game takes place. And after that, the Aldori Swordlords act as one of the main political forces and a neighbor of your newly established barony, which you should reckon with. The Aldori Swordlords is a society of the strongest warriors, who dedicated themselves to the mastering the art of the sword. What makes this class special?
The prestige class has four main mechanical features. Firstly, a Swordlord specializes in fighting with a dueling sword held in one hand while the other remains free. This combat style grants him an opportunity to add 1,5 Dexterity bonus to damage just like a strong character adds 1,5 Strength bonus to damage with two-handed weapons. This is huge, as there are nearly no other ways to get such a feature.
The second feature is the skillful intimidation. When a Swordlord makes a critical hit or performs some combat maneuvers, he or she can demoralize the opponent, not requiring any extra action for that. This intimidation is much more potent than a usual one. Also, it negates some of the opponent's bonuses (for example, Morale bonuses).
The third feature – when an opponent makes a successful attack, a Swordlord can adapt to the opponent’s combat style and receive a bonus to the AC by making a successful perception roll.
Last but not least, the Swordlords are better at defending. Using a dueling sword, they can reduce the damage from a critical hit to that of a normal one. Also, they get less penalties for Fighting Defensively and Combat Expertise.

Off With the Hat!

We know that not all of you liked the basic class outfits. Some don’t want their character to be carrying their backpack permanently, the others don’t like how the Inquisitor’s hat looks. There have already been mods made by independent authors that allow players to hide some parts of the outfit, but actually the task is more tricky than it seems. The truth is that the game initially didn’t include such an opportunity at the deep technical level.This means that implementing such a function could lead to some unexpected bugs and unpleasant breakage of the characters’ visual appearance, so we needed some time to make everything properly. Now this option will be available in the game officially, so that you may turn off some of the visual elements to make your character look the way you want him or her to look.



Gotta Catch ‘em All

One of the important aspects of the game that adds color and opens up the world for the player is the Storyteller and his tales. This is one of those features that may be more interesting to players who prefer the lore to the fights. However, the difficulty is that in order to listen to one of his stories, you first need to bring the wise old elf all the pieces of the ancient artifact in question. You can also keep some of the restored artifacts for yourself, to get some advantages and bonuses for your adventure. The pieces can be lying literally anywhere, and far too many players found it too difficult to collect them all. We decided to make the goal a bit more reachable. Now, while searching for the required fragments you won’t need to try to remember everything or write things down on a piece of paper. From now on, you will be able to see the name of the location where the item was found right in that item’s description tooltip. Moreover, this feature will be added to all the items, so, if need be, you would always be able to look where the item was found or which vendor sold it to you.

The Teamwork

In Enhanced Edition, you will also find some new useful interface elements, which may help you plan and balance your party during level up. If you are one of those players who take builds seriously, carefully distribute the points and spend time to maintain your party, you will definitely like this addition. Now, while picking up new skills, spells or features during level up, you will always see a tooltip, which would give you a hint on which team members already have this skill, spell, common or team feature. Previously, you needed to remember all this, search the spellbook, and now this information would just pop-up before your eyes.



Unexpected Doomsday

Don’t you forget your companions! If you won’t address their quests and needs for too long a time, they could just be offended. Or it would be simply too late to solve the problem.
New reminders for the companion quests that can be failed soon would be added to the game. This function was already presented for the main quests, to remind the player about serious issues, that need your immediate attention. Now you will also see how your companions’ mood, whose quests you are ignoring, is going down. The reminder will come to you as a kingdom event which happens when just a third of the time given to complete the quest is left. If it popped up – means it’s time to hurry up! Don’t neglect them, for the failure of a companion quest can affect the whole story. By the way, just as in a real life, the quest starts when a companion comes to you with a problem (a relevant kingdom event), not when you pick the quest.
We shall also add new, more transparent reminders for the main quests’ timers. Two months before the failure of the main quest you will see a countdown in your journal, with a message that will clearly tell you that the time is running out.
We hope this will make the game more comfortable to play, and now you won’t miss any important events.

What Will Tomorrow Bring?

In this Diary we’ve only started to introduce you to new and interesting features, which you waited for, which you asked for and which, as we hope, will make the game more comfortable and more fun. But this is far from everything we’ve got! Soon we will start an open beta, so you will be able to try out some of the new features and options. More tasty features are to come, so wait for more new diaries and please tell us in comments – which features are you expecting?

Yours faithfully,
Owlcats.
Pathfinder: Kingmaker — Enhanced Plus Edition - Mortheim
Stream is now live! Join us to see some of the new features for Enhanced Edition 👀

https://www.twitch.tv/owlcatgames
Pathfinder: Kingmaker — Enhanced Plus Edition - Mortheim
Dear Pathfinders,

From day one, we’ve set it as our goal to tirelessly improve our game based on your feedback and insight. We’ve pored over comments, scoured the forums and scrutinized your survey answers – and then rushed back to start fixing, polishing and expanding. Today, we are happy to announce the fruits of our labors: an Enhanced Edition of “Pathfinder: Kingmaker”, free to everyone who already owns a copy of the game! Not only is it a culmination of all the previous patches and fixes. Featuring all-new classes, items and abilities, numerous quality-of-life features and multiple balance adjustments, this is the ultimate way to play the game!

The Enhanced Edition will launch on June 6. In the meantime, to let you know of all the exciting new features, we’ve prepared a slew of content, including teasers, dev diaries and even dev streams – the first of which will go live today! Join us on https://www.twitch.tv/owlcatgames at 7:30 PM CEST/1:30 PM EDT (US) for an in-depth look at a new prestige class!

“Pathfinder: Kingmaker – Enhanced Edition” Key Features

  • Free Upgrade for all existing players
  • Numerous gameplay-enriching content additions and dozens of quality-of-life features
  • New abilities and ways to build your character
  • A Brand-new class: Slayer
  • New items and weaponry
  • Improved balance, especially in the beginning and last two chapters of the game
  • Enhanced kingdom management system, both in terms of balance as well as usability and player comfort
  • Increased variety of random encounters on the global map
  • Thousands of fixes and improvements made since the game’s initial release



Beneath the Stolen Lands

Some of our shrewder fans have already figured out that we like to release things near the end of the month. Such was our plan for “Beneath The Stolen Lands”, our 3rd DLC, as well. However, after postponing it for a month from late April to late May, we’ve realized we now had 2 releases lined up one after the other in the space of a week. For this reason, we’ve decided that it would make more sense to release both the DLC and Enhanced Edition on the same day, June 6.
Just to remind you what it's going to be like:

“Beneath The Stolen Lands” Key Features

  • Enter a massive dungeon with a party made from scratch. Begin your adventure to the Tenebrous Depths with a party of newly created characters. Start the game from the main menu and experience the descent into an endless rogue-like dungeon
  • Explore the near-infinite possibilities of building a Pathfinder character. Try out different builds to perfect your tactics at your leisure. Create a band of adventurers able to overcome any danger!
  • Defeat is but a new beginning! Dying in an encounter enables additional benefits for your next playthrough
  • Unlock new items to buy across multiple playthroughs. The number of item slots traders have depends on how far you have been able to descend during all of your previous forays combined
  • Enter the dungeon as your main character, alternatively you can wait for an invitation from a mysterious protector of Golarion as you play through the Main Story. The pre-set version of the dungeon is included into the main campaign, allowing you to use your character and companions to conquer the Tenebrous Depths

Pathfinder: Kingmaker — Enhanced Plus Edition - kotarsis
Hey there, Pathfinders!

Did you know that we at Owlcat Games sometimes host dev streams? Well, now you do! Join us tomorrow, at 7:30 PM CEST/1:30 PM EDT (US). Hint: you might see something really, really special...


https://www.twitch.tv/owlcatgames
Pathfinder: Kingmaker — Enhanced Plus Edition - Mortheim
Let’s say that you’ve just slain a raging Jabberwock and thought to yourself, “I sure wish I could play the tabletop adventure that inspired the devs to make this!” Or maybe huddling round the fire with Octavia and Amiri and Regongar made you think of sitting down at the gaming table with your friends. You’ve felt the urge to throw dice side by side with your battle-tested comrades and conquer the Stolen Lands together.

Whatever the case, now you may have such an opportunity! The tenth anniversary of the original “Kingmaker” adventure path for tabletop Pathfinder is just around the corner. To celebrate, its authors from Paizo have launched a crowdfunding campaign to run a new print of the legendary source books! And what’s more, they’ve decided to add some of the material from our video game to the new edition. For example, if you support them now, you may unlock Tristian and Nok-Nok companion guides!

The campaign will only run until May 22, so waste no time. Make a pledge, and experience the original adventure that inspired it all!

Here is the link:
https://www.gameontabletop.com/cf194/kingmaker-10th-anniversary.html

Pathfinder: Kingmaker — Enhanced Plus Edition - Mortheim
The survey on the First Chapter will end tomorrow!
If you can, please, leave your feedback and help us to improve the First Chapter :)

And thank you for participating in the previous survey — it provided a lot of interesting and useful data.


https://ru.surveymonkey.com/r/LFRNFHN
Pathfinder: Kingmaker — Enhanced Plus Edition - Wooden_Dragon
Dear Pathfinders,

Not every day brings good news, and, unfortunately, today is one of those other days. We regret to inform you that, after much consideration, we’ve decided to postpone the release of our 3rd DLC, “Beneath The Stolen Lands”, by around a month.

Multiple factors have influenced this decision. We don’t have much experience with procedurally generated dungeons, and the game’s engine wasn’t originally built to support such content. Our goal – to make the DLC endlessly repeatable –demands that we hit a high standard of replayability, and that puts additional pressure on our game designers. Last but not least, we feel that we need to make more time for testing and quality assurance.

All in all, this is a rather ambitious project for us, and we want to make sure we deliver an experience that is worthy of our players’ attention. We sincerely apologize for this delay, and we hope that you understand our reasons.

To soften the blow and share our progress with you, here’s a little sneak peek inside the mysterious underground dungeon we’ve been building all this time. We hope you like what you see!

Sincerely,
Owlcats.

Pathfinder: Kingmaker — Enhanced Plus Edition - Wooden_Dragon
Dear Pathfinders, we would like to thank you once again for being so active during the last survey! Knowing what you think and how you feel about our game is very important to us. We read your answers with great interest and make important decisions concerning our current and future projects based on your feedback.
Today we have a new survey for you. Once again, there are quite a few questions in it, but we hope you will be as enthusiastic about it as the previous time.

https://www.surveymonkey.com/r/NRNSHWJ
Pathfinder: Kingmaker — Enhanced Plus Edition - TheZeisonSha
Hotfix Highlights:

  • Fixed the Linux version crashing to Main Menu in some cases.

Please, be aware of plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!

Areas
  • At the "Dreamscape" area, not all enemies would take part in the last fight sometimes. Resolution: fixed.

Quests
  • In version 1.3.1, if the player's coronation and "Linxia's Investigation" happened at the same time, the "Coronation" quest would become impossible to complete. Resolution: fixed.

Miscellaneous
  • Improvements to the DE and FR localizations.
  • Fixed textures on Nagrundi, the troll.


A friendly reminder: while we deeply admire the contribution that mod authors make to our game, we would like you to remember that running custom modifications can lead to unexpected bugs and crashes. Unfortunately, if you encounter any issues while playing with mods, our team will not be able to help you. If this happens, please, report these issues to the mod's original creator. Also, remember that after each game update, there is a high probability of previously installed mods not functioning properly. If you wish to play with mods anyway, disabling auto-updates might prevent your save files from becoming corrupted.
Pathfinder: Kingmaker — Enhanced Plus Edition - TheZeisonSha
Please, be aware of plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!

Areas
  • An astradaemon guardian in Vordakai's Tomb could become invincible. Resolution: fixed.
  • In rare cases, the player couldn't enter the Global Map after meeting the Technic League for the first time. Resolution: fixed.
  • It was possible to skip the coronation event by leaving the Throne Room. Resolution: fixed. Now it will start automatically if the player does so.
  • In a dialogue in the main square of Pitax, a special option available only to Chaotic characters stopped working as intended. Resolution: fixed.
  • After patch 1.3, the player's throne would display incorrectly when loading a game saved in the Throne Room. Resolution: fixed.

Quests
  • It was impossible to complete the "Artisans of the Silverstep" quest. Resolution: fixed.

Classes & Mechanics
  • A dialogue wouldn't start properly if one of the conversation partners was unconscious, even if they regained consciousness right after that. Resolution: fixed.

User
  • Instead of displaying the character's selected deity, the text in the spell book read "Deity Selection". Resolution: fixed.

Audio
  • Combat music in taverns sometimes was muffled. Resolution: fixed.

Miscellaneous
  • Multiple localization improvements, including DE and ZH versions of the game.
  • Fixed the appearance of light source materials in the "Lostlarn Keep" area.

A friendly reminder: while we deeply admire the contribution that mod authors make to our game, we would like you to remember that running custom modifications can lead to unexpected bugs and crashes. Unfortunately, if you encounter any issues while playing with mods, our team will not be able to help you. If this happens, please, report these issues to the mod's original creator. Also, remember that after each game update, there is a high probability of previously installed mods not functioning properly. If you wish to play with mods anyway, disabling auto-updates might prevent your save files from becoming corrupted.
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