BATTLETECH - TheLetterZ

This 'Mech Highlight it brought to you by one of the major Houses in BATTLETECH, which however we were asked to remain anonymous.
Let's have a closer look at the in-game Atlas!
BATTLETECH - TheLetterZ

This 'Mech Highlight it brought to you by one of the major Houses in BATTLETECH, which however we were asked to remain anonymous.
Let's have a closer look at the in-game Atlas!
BATTLETECH

The first of three new Battletech trailers showcasing the challenges facing giant fighting robots and the people who drive them in the war-torn Inner Sphere of 3025 rolled out today, as Harebrained Schemes announced that preorders are now live, and that the game will be out sometime in April. 

The video is a fairly basic overview of Mechwarrior combat, which Battletech creator Jordan Weisman describes as similar in many ways to that of XCOM. However, "the tactical challenges are very different, " he says: Battlemechs are massive machines that pack a tremendous punch, but they also generate huge amounts of heat that has to be dealt with, and they're like a tortoise flipped onto its back if they fall over.   

"There's all sorts of different kinds of tactical combinations between the mechs and the mechwarriors, and what their different capabilities are. Do I have, this one is going to be my long-rage scouter and then be able to fire in remotely? Am I trying to do brawlers who can really go in and use melee?" 

We took Battletech for a spin in January and found it to be a very promising sci-fi mercenary sim, at the tactical level and in the overall strategic layer: Damaged mechs cost money, dead pilots bring down morale, and occasional shipboard events—"mini choose-your-own-adventure digressions with consequences for morale," and thus pilot effectiveness—will have to be handled as well.  

Battletech is available for preorder now on Steam, GOG, or directly from publisher Paradox Interactive, for $40/£35/€40, or $10 more for the "digital deluxe" edition with wallpapers, the soundtrack, and a digital artbook. 

BATTLETECH - contact@rockpapershotgun.com (Alice O'Connor)

The turn-based tactical MechWarrior-o-rama BattleTech will launch in April, publishers Paradox announced today. When in April? That’d be telling. But at some point. Our Adam called it “the mech game I’ve always wanted” when he played a preview version almost a year ago, so it’s nice we’ll soon get to see what the robofuss is about. We’ll have to mech up for lost time. Mech. MECH. MAKE. On the subject of explaining things, a new video series has started with some Harebrained Schemes fellas (including BattleTech co-creator Jordan Weisman) explaining a bit about how the game works: (more…)

BATTLETECH - Valve
BATTLETECH is Now Available for Pre-Purchase on Steam!

Pre-Purchase today to receive the BATTLETECH - Shadowhawk Pack which includes an alternate skin for the formidable Shadowhawk 'Mech plus an exclusive wallpaper, to be delivered at launch.

BATTLETECH - TheLetterZ

We're thrilled to tell you that the first modern turn-based, tactical combat game set within the MechWarrior universe will launch this April for Windows PC and Mac.

Pre-order right here:
http://store.steampowered.com/app/637090/BATTLETECH/

In the first of a three-part video series, Jordan Weisman (creator of BattleTech), Mitch Gitelman (Studio Manager) and Mike McCain (Game Director) detail BATTLETECH’s unique combat system and the tactical challenges players will face commanding building-sized war machines on the battlefield. There’s also a fair amount of ‘Mech-punching, naturally.
https://www.youtube.com/watch?v=3HereJw4XP4
“BATTLETECH has been a passion project for our team and for the fans who helped to make it a reality. We have done our very best to deliver a tactical `Mech experience that will delight long-time fans and excite new players who have yet to enter the MechWarrior universe.” said Jordan Weisman, CEO of Harebrained Schemes and creator of the original board game and BATTLETECH universe.”We know players are anxious to get their hands on the final game, and HBS joins Paradox in our excitement to deliver this April.”

The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. From their starfaring base of operations the player commands a mercenary outfit of `Mechs and the MechWarriors who pilot them, struggling to stay afloat as they are drawn into a brutal interstellar civil war.

PSA: All Backers at the Recruit level and above will ALSO receive this special edition Shadow Hawk skin upon deployment. High Command thanks you for your continued support of the cause.
BATTLETECH - TheLetterZ

We're thrilled to tell you that the first modern turn-based, tactical combat game set within the MechWarrior universe will launch this April for Windows PC and Mac.

Pre-order right here:
http://store.steampowered.com/app/637090/BATTLETECH/

In the first of a three-part video series, Jordan Weisman (creator of BattleTech), Mitch Gitelman (Studio Manager) and Mike McCain (Game Director) detail BATTLETECH’s unique combat system and the tactical challenges players will face commanding building-sized war machines on the battlefield. There’s also a fair amount of ‘Mech-punching, naturally.
https://www.youtube.com/watch?v=3HereJw4XP4
“BATTLETECH has been a passion project for our team and for the fans who helped to make it a reality. We have done our very best to deliver a tactical `Mech experience that will delight long-time fans and excite new players who have yet to enter the MechWarrior universe.” said Jordan Weisman, CEO of Harebrained Schemes and creator of the original board game and BATTLETECH universe.”We know players are anxious to get their hands on the final game, and HBS joins Paradox in our excitement to deliver this April.”

The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. From their starfaring base of operations the player commands a mercenary outfit of `Mechs and the MechWarriors who pilot them, struggling to stay afloat as they are drawn into a brutal interstellar civil war.

PSA: All Backers at the Recruit level and above will ALSO receive this special edition Shadow Hawk skin upon deployment. High Command thanks you for your continued support of the cause.
Feb 23, 2018
BATTLETECH - TheLetterZ

We asked you to tell us about your ideal lance a while back! It's time to check what your Lance Goals are!

"Jenner, for massive speed and excellent firepower, Shadowhawk to lay down support at all ranges and great durability, Cataphract for frontline brawling and a Battlemaster to command the lance." as suggested by John! How would you counter this Lance?
Feb 23, 2018
BATTLETECH - TheLetterZ

We asked you to tell us about your ideal lance a while back! It's time to check what your Lance Goals are!

"Jenner, for massive speed and excellent firepower, Shadowhawk to lay down support at all ranges and great durability, Cataphract for frontline brawling and a Battlemaster to command the lance." as suggested by John! How would you counter this Lance?
BATTLETECH - TheLetterZ

The day after tomorrow we are BACK with our first BATTLETECH Q&A stream of the year! If you've got a question you would like the answer to there is no time like the present to write it in the official Q&A thread!

Ask your questions before we go LIVE on Wednesday RIGHT HERE!
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