



We’re just about halfway through 2018 (which has somehow taken both too long and no time at all). As is tradition, we’ve shaken our our brains around to see which games from the last six months still make our neurons fizzle with delight. Then we wrote about them here, in this big list feature that you’re reading right now this second.
And what games they are! 2018 has been a great year so far, and our top picks run the whole range, from hand drawn oddities made by one person, to big mega-studio blockbusters that took the work of hundreds. And each of them is special to us in some way. Just like you are too. Click through the arrows to see the full spread of our faves so far. Better luck next year to the games that didn’t make the cut this time.

Turn-based giant mech argy-bargy BattleTech doesn’t officially support mods, but it doesn’t officially not support mods either. Though we’re denied the ease of clicking a ‘subscribe’ icon in the Steam Workshop, that ol’Nexus is littered with smart and ridiculous remixes of BattleTech’s ten-storey war songs. For the time being, most aesthetic overhauls are ruled out – a great shame, as I’d love to see more diversity of planet and to field a few more luridly hot pink mechs – but digging into the files that control the rules, flow, camera and even the structure of the campaign and missions is not.
I found myself a little directionless after beating the main missions, but wanted a good excuse to start over without repeating myself. Thanks to the below mods – just a few selected highlights from the growing mass of ’em – it’s almost a brand new game. (more…)

We’ve just passed the half-way point of 2018, so Ian Gatekeeper and all his fabulously wealthy chums over at Valve have revealed which hundred games have sold best on Steam over the past six months. It’s a list dominated by pre-2018 names, to be frank, a great many of which you’ll be expected, but there are a few surprises in there.
2018 releases Jurassic World Evolution, Far Cry 5 Kingdom Come: Deliverance and Warhammer: Vermintide II are wearing some spectacular money-hats, for example, while the relatively lesser-known likes of Raft, Eco and Deep Rock Galactic have made themselves heard above the din of triple-A marketing budgets. (more…)

An entirely objective ranking of the 50 best PC strategy games ever made, now freshened up to include everything from 2017 and 2018. From intricate, global-scale wargames to the tight thrills of guerrilla squads, the broad expanse of the genre contains something for everyone, and we’ve gathered the best of the best.
The vast majority are available to buy digitally, a few are free to download and play forever. They’re all brilliant.

BattleTech might have stomped its way straight onto the turn-based mech combat throne, but while its central torso was strong and mighty, its outer armour sported a few noticeable holes. We’d been promised a patch that would introduce speed-up options for those who crave ’em (hello!), along with tackling its weirdly greedy GPU needs and adding new difficulty toggles for battle-scarred veterans who can blow through the campaign with their battle-scarred eyes closed.
Well, it’s here now. BattleTech v1.1 does a lot more than that, and the game feels and runs so much better for it, as well as providing me with a bunch of strong reasons to start a brand new campaign. That said, I’m not totally enamoured by exactly how they’ve implemented the speed toggles. (more…)

Paradox Interactive have announced they are buying Harebrained Schemes, expanding their power as the heavyweight champ of traditional PC gaming. Y’know, Paradox, the Swedish mob who make games including Crusader Kings II and Stellaris as well as publishing loads more. And y’know, Harebrained Schemes, the American studio behind Shadowrun and BattleTech – and which was co-founded by a fella who helped create those tabletop worlds, Jordan Weisman. Paradox published BattleTech and evidently they got on so well they want to tie the knot. It sounds like the plan is for Harebrained to continue as before, including making more BattleTech, only now with more security. (more…)

I’ve been on something of an emotional journey with Harebrained Schemes’ turn-based mech combat game, BattleTech. I was turned off by its unusually slow animation speeds and drawn-out wars of attrition during my first dozen-odd hours of play, but a combination of speed-up mods and deepening understanding of rules the game itself did not take the time to explain saw me fall ever-deeper in love with it. Many people, especially fans of its tabletop source material, adored BattleTech from the get-go, but others expressed similar concerns to me about its pacing – and soon enough the developers announced that their forthcoming first major update would offer new, official speed-tweaking options.
So, I bounced a few questions off BattleTech game director Mike McCain and ended up with some candid answers about exactly what we can expect from those options, the original design intentions behind the game’s languid pace, how the team feel about it being altered by mods and why they’d “love to improve on” how BattleTech currently explains how to best take down a giant killing machine. (more…)

Stompy-bot management sim BattleTech may not technically have native mod support, but developers Harebrained Schemes aren’t so proud as to keep all their data under lock and key. Realising that folks would want to poke around inside the guts of their latest game, they left much of its file structure open and human-editable.
One of the nicer little mods to come from this is Unlock Full Map After Obtaining The Argo, which is a very boring name but does just what it says on the tin. Ideal for the mercenary captain that would rather leave the main story behind and go freelance for a while.

The dadification of games continues. So we re going full Dad this week on the RPS podcast, the Electronic Wireless Show, as we ve been asked to talk about the games we play with our children.
Alec s daughter is excited by the unlockable characters in Rayman Legends (and she s also strangely fascinated by Battletech). John s son is a bit younger and likes to watch his dad diving in Abzu and Subnautica (but also manages to sneak glimpses of God of War s quiet moments on the TV naughty!). Brendan doesn t have children, only a cat. She can t stand games and thinks they are a waste of time. (more…)

Hullo! John is preoccupied with wizards right now, so I’m taking over for the rundown of last week’s top ten on Steam. It was an interesting week, bringing back some welcome old games and slamming in some shiny new ones. Largely, it’s all about robots and survival.