Archipelago is shaping up nicely! If you haven't checked it out yet, you can try it on the beta branch (instructions here)! This is a brand new screenshot from today's beta branch update:
I'm happy with the layout of the new map, so my plan is to finish up the overall structure of Archipelago and release it on the main steam branch as Early Access Update 2 next week. Don't worry, I will continue improving the map at a later stage, but I think it's good enough for now!
This is what Archipelago looks like at the moment:
After releasing the Early Access Update 2, I will shift my focus to custom map support and workshop integration. This means that I will start rolling out the official modding tools which are used inside the Unity Editor. There are already some really cool map ideas drawn by community members, and some of you even started making levels inside the Unity Editor!
This is a custom map idea from community member McDenny's09:
If you want to get access to the Map Making tools as soon as possible, make sure you join the discord chat server over on https://discord.gg/xavGMJa!
Archipelago is shaping up nicely! If you haven't checked it out yet, you can try it on the beta branch (instructions here)! This is a brand new screenshot from today's beta branch update:
I'm happy with the layout of the new map, so my plan is to finish up the overall structure of Archipelago and release it on the main steam branch as Early Access Update 2 next week. Don't worry, I will continue improving the map at a later stage, but I think it's good enough for now!
This is what Archipelago looks like at the moment:
After releasing the Early Access Update 2, I will shift my focus to custom map support and workshop integration. This means that I will start rolling out the official modding tools which are used inside the Unity Editor. There are already some really cool map ideas drawn by community members, and some of you even started making levels inside the Unity Editor!
This is a custom map idea from community member McDenny's09:
If you want to get access to the Map Making tools as soon as possible, make sure you join the discord chat server over on https://discord.gg/xavGMJa!
I'm currently working on revamping Archipelago, and will be uploading new builds of the map fairly regularly on the Beta Branch.
Currently, the Beta Branch update contains:
Archipelago level updates
Battle Ship armed with a mortar and autocannon
Improved AI that handles multiple islands much better than before
Pathfinding tweaks
Keep in mind that the beta branch gets updated very regularly, so some features might be buggy or break entirely! Don't expect new updates to work flawlessly!
If you want to check out this work-in-progress update before its official release, you can opt into the beta branch via steam without a password. Here's how to opt into the beta branch: https://twitter.com/SteelRaven7/status/869606992746250242
I will also be tweeting about the beta branch updates, so follow @SteelRaven7 to keep up with the latest news.
I'm currently working on revamping Archipelago, and will be uploading new builds of the map fairly regularly on the Beta Branch.
Currently, the Beta Branch update contains:
Archipelago level updates
Battle Ship armed with a mortar and autocannon
Improved AI that handles multiple islands much better than before
Pathfinding tweaks
Keep in mind that the beta branch gets updated very regularly, so some features might be buggy or break entirely! Don't expect new updates to work flawlessly!
If you want to check out this work-in-progress update before its official release, you can opt into the beta branch via steam without a password. Here's how to opt into the beta branch: https://twitter.com/SteelRaven7/status/869606992746250242
I will also be tweeting about the beta branch updates, so follow @SteelRaven7 to keep up with the latest news.
I just updated the game with a couple of bugfixes!
The following has been fixed:
Added slowmotion bind in input options
Respawn time option now works
Cannot kick inside vehicles/turrets
Cannot lean inside vehicles/turrets
Mouse wheel works for weapon switch (if it's bound in input menu)
HMG remaining ammo count doesn't bug out when resupplying
Can hide battalions UI with Home key
Added alternative flight control preset (the default control layout from beta 5)
If the update isn't automatically downloaded, you can restart steam to force download the update. Let me know if there are any other issues you're running into!
I just updated the game with a couple of bugfixes!
The following has been fixed:
Added slowmotion bind in input options
Respawn time option now works
Cannot kick inside vehicles/turrets
Cannot lean inside vehicles/turrets
Mouse wheel works for weapon switch (if it's bound in input menu)
HMG remaining ammo count doesn't bug out when resupplying
Can hide battalions UI with Home key
Added alternative flight control preset (the default control layout from beta 5)
If the update isn't automatically downloaded, you can restart steam to force download the update. Let me know if there are any other issues you're running into!