LIZ: Before the Plague - contact


Hey everyone!
Another week of work passed quickly here at Twin Wolves, and we tought to share some of our work with you.
This week we'd like to introduce you the star of the show in LIZ: Before the Plague.





Elizabeth Reed's Story
Liz lost her little sister when she was just a teenager. One night, robbers broke into the house where they lived with their parents and the little sister was killed in the fight.
Although the robbers were later found and arrested, Liz always felt guilty because she couldn't save her sister. From that moment, Liz decided that she would help and defend the innocent and defenseless from the injustices (this reminds me of another story... ːsteamfacepalmː).
She enlisted in the police, receiving promotions for commitment and dedication in a short time and then she joined the special forces as a detective.

Liz is very diligent at work and she's always the best in action. The danger does not frighten her especially when it comes to safeguarding people in need. Her hard side of character hides sweetness and sensitivity in private life.



Character Design
Paolo Lamanna, senior character artist, took care of the main character realization. He starded from a mood board and some sketches previously created by Alessandro Galimberti and reviewed by Arianna Fusetti, our 3D generalist, where the goal was already clear! The character had to wear a futurable but not futuristic combat suit, as sci-fi was not the context of the game. The main challenges of this realization were two:
  1. aesthetically he had to create a credible suit that did not diminish the femininity of the character.
  2. he had to make sure that this suit (and the whole character) could transmit a good number of details while remaining within a limited number of polygons, constraint quite important for processing in VR.
Paolo was inspired by motorcycle suits, obviously integrating fabrics and details that would make it slightly more hi-tech and suitable for combat. Even the various protections are very tight and this has allowed him not to overturn the polygonal mesh of the character.
Thanks to the diversification of materials, the final subject appears to be an excellent combination of softness and rigidity, in order to move freely but also to be more protected where needed.


Here are a few concepts from the intermediate production steps of the suit.




For the character's look we took a photo set of a real italian model, Lisa Tavella, and recreated her in 3D, with some adjustments according to the character's attitude. It's great to work near to a modeling agency! ːsteamhappyː




And here is the final result!





B-4, the Drone
Liz won't be alone in her adventure.
As special detective she has a personal drone that supports the agent during missions and investigation. B-4, this is the name of her drone, despite its “robotic attitude” is considered by LIZ an important and essential support because it participates actively in missions through particular skills: It reloads ammos, helps not getting blind-sided from enemies and helps Liz exploring the environment with its light.
B-4 is a point of reference even in the most obscure missions


Liz is already wearing her VR headset! Don't make her wait and wear your own!


Let us have your feedback! Comment and rate!
Liz will appreciate... and the model too! ːsteammockingː
LIZ: Before the Plague - Twin Wolves Studio


Hey everyone!
Another week of work passed quickly here at Twin Wolves, and we tought to share some of our work with you.
This week we'd like to introduce you the star of the show in LIZ: Before the Plague.





Elizabeth Reed's Story
Liz lost her little sister when she was just a teenager. One night, robbers broke into the house where they lived with their parents and the little sister was killed in the fight.
Although the robbers were later found and arrested, Liz always felt guilty because she couldn't save her sister. From that moment, Liz decided that she would help and defend the innocent and defenseless from the injustices (this reminds me of another story... ːsteamfacepalmː).
She enlisted in the police, receiving promotions for commitment and dedication in a short time and then she joined the special forces as a detective.

Liz is very diligent at work and she's always the best in action. The danger does not frighten her especially when it comes to safeguarding people in need. Her hard side of character hides sweetness and sensitivity in private life.



Character Design
Paolo Lamanna, senior character artist, took care of the main character realization. He starded from a mood board and some sketches previously created by Alessandro Galimberti and reviewed by Arianna Fusetti, our 3D generalist, where the goal was already clear! The character had to wear a futurable but not futuristic combat suit, as sci-fi was not the context of the game. The main challenges of this realization were two:
  1. aesthetically he had to create a credible suit that did not diminish the femininity of the character.
  2. he had to make sure that this suit (and the whole character) could transmit a good number of details while remaining within a limited number of polygons, constraint quite important for processing in VR.
Paolo was inspired by motorcycle suits, obviously integrating fabrics and details that would make it slightly more hi-tech and suitable for combat. Even the various protections are very tight and this has allowed him not to overturn the polygonal mesh of the character.
Thanks to the diversification of materials, the final subject appears to be an excellent combination of softness and rigidity, in order to move freely but also to be more protected where needed.


Here are a few concepts from the intermediate production steps of the suit.




For the character's look we took a photo set of a real italian model, Lisa Tavella, and recreated her in 3D, with some adjustments according to the character's attitude. It's great to work near to a modeling agency! ːsteamhappyː




And here is the final result!





B-4, the Drone
Liz won't be alone in her adventure.
As special detective she has a personal drone that supports the agent during missions and investigation. B-4, this is the name of her drone, despite its “robotic attitude” is considered by LIZ an important and essential support because it participates actively in missions through particular skills: It reloads ammos, helps not getting blind-sided from enemies and helps Liz exploring the environment with its light.
B-4 is a point of reference even in the most obscure missions


Liz is already wearing her VR headset! Don't make her wait and wear your own!


Let us have your feedback! Comment and rate!
Liz will appreciate... and the model too! ːsteammockingː
...