Idle Champions of the Forgotten Realms - ChaoticEye
Faerûn's Savage Frontier has no shortage of dangers, but that hasn't stopped the citizens of Triboar from carving out a living in this picturesque stretch of fertile northern farmland.
This year, however, the people of Triboar are in need of aid. As the Highharvestide Festival approaches, bandits have begun causing trouble for farmers attempting to bring in their harvests, and it's up to the Champions to put an end to it!
Highharvestide 8 marks the beginning of Year 8 Events in Idle Champions and the beginning of Idle Champions 7th Anniversary Celebration! That's not confusing, is it?
But wait, there's more -- today also marks the launch of our latest Saturday Morning Squad member: Bobby the Barbarian!
Bobby is the first of the Featured Champions for Highharvestide 8, with the second, Rosie Beestinger, launching on Wednesday, September 11. Rosie's rework has been a long time coming, and we are excited to finally share with you what we've done.
Read on to learn more about Highharvestide 8 and the 7th Anniversary Celebration!
7th Anniversary Celebration
HAPPY ANNIVERSARY!
We are excited to be celebrating the 7th Anniversary of Idle Champions of the Forgotten Realms along with the launch of our first Year 8 Event. Huge thanks to everyone who has helped Idle Champions along the journey so far - and be sure to log in daily for the next week to unlock your free daily rewards!
Players who unlock at least four of the daily rewards during the 7th Anniversary Celebration will unlock Presto (if he hasn't been unlocked yet) along with the Harvestguard Presto Skin, 3 Gold Presto Chests and an Epic Feat!
Featured Champions
Bobby the Barbarian
Bobby is the youngest of the group that was transported to the magical world of Dungeons & Dragons. As a brave and loyal Barbarian, he wields a powerful magical club that enhances his strength. Bobby has close ties to his sister Sheila and his pet unicorn, Uni. Despite his impulsiveness, Bobby's courage and determination are key assets in the search to find the way back home.
Learn more about Bobby in his Champion Spotlight. Bobby arrives today with the launch of Highharvestide!
Rosie Beestinger
Weighing in at just under 30 pounds and with a grandmotherly demeanor befitting her advanced age, Rosie Beestinger is easily mistaken for someone on the wrong side of the 'aggressor/victim' relationship. But this is a mix-up that few people make more than once.
Learn about Rosie's upcoming rebalance in her 2024 Champion Spotlight launching on Friday, September 6. The Rosie Rebalance arrives on Wednesday, September 11 at the beginning of Highharvestide Week 2.
Flex Champions
Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
D'hani SEAT 1
Stoki SEAT 4
Certainty Dran SEAT 5
Pwent SEAT 5
Egbert SEAT 7
Farideh SEAT 7
Corazón SEAT 8
Wulfgar SEAT 10
Torogar SEAT 10
Event Augments
Augment 1: M-M-M-ulti-Tier
Description: Completing an event variant in a high enough area will award multiple tiers of progress.
Augment 2: Boon Enhancements
Description: Boons obtained during this event last until the beginning of the next event (October 2nd), rather than expiring when the event ends.
Augment 3: Future Boons
Description: If you obtain an event boon in this event, you'll start the next event (Liar's Night) with a level 1 event boon as well.
Augment 4: Worth The Wait
Description: Rebalanced Champion Rosie will unlock at the start of week two, and completing her tier 2+ variants awards double chests!
Feedback Wanted!
We want to hear about your experiences in Idle Champions! Your participation and feedback have brought us this far, and we would love to have you join our community on one of our official platforms:
Idle Champions of the Forgotten Realms - ChaoticEye
Bobby is the youngest of the group that was transported to the magical world of Dungeons & Dragons. As a brave and loyal Barbarian, he wields a powerful magical club that enhances his strength. Bobby has close ties to his sister Sheila and his pet unicorn, Uni. Despite his impulsiveness, Bobby's courage and determination are key assets in the search to find the way back home.
Bobby is a DPS and Support character who prefers to be on the front-line. Regardless of whether he's used as a damage dealer or to buff your formation, his abilities are increased for each column behind him. He can also help your formation find more Scales of Tiamat. Once unlocked, you can find this daring Human Barbarian in Seat 12 (Arkhan).
Read on to learn more...
Bobby the Barbarian
Name: Bobby
Seat: 12
Gender: Male (He/Him)
Age: 8
Alignment: Chaotic Good
Overwhelm: 5
Species: Human
Class: Barbarian
Roles: DPS / Support
Affiliation: Saturday Morning Squad
STR: 18
DEX: 15
CON: 12
INT: 9
WIS: 8
CHA: 10
TOT: 72
Patron Eligibility: Mirt, Elminster (until September 4th, 2027)
Abilities
Basic Attack
Thunder Club (Melee) - Bobby swings his club at the closest enemy.
Formation Abilities
Critical Hit - Bobby's base chance to Critical Hit is 20%.
Charge Into Battle - Bobby increases his damage by 100% for each column behind him, stacking multiplicatively.
Uni, the Unicorn - Uni takes her place next to Bobby. Uni (in Bobby's slot) increases the damage of Bobby and all other Champions next to her by 100%. If Uni is in Dungeon Master's formation slot, this is further increased by 400%.
Now We're Talking - Whenever Bobby lands a Critical Hit, the effect of Charge Into Battle is increased by 100%, stacking multiplicatively up to 10 times and resetting when changing areas.
Scales of Tiamat Scavenger - Bobby can help scavenge up to (5,000 + 150/day) additional Scales of Tiamat when killing bosses. While this cap is not reached, Bobby has a 10% chance of scavenging 10 Scales of Tiamat each time a boss is defeated. The cap increases by 150 every day.
Specializations A
Stunning Strength - Bobby increases his damage by 100%. When Bobby scores a Critical Hit, the enemies are also knocked back and stunned for 5 seconds.
Group Charge - Bobby's Charge Into Battle now also increases the damage of all Champions behind Bobby by 100% of the buff it provides to Bobby.
Specializations B
Not So Low - Bobby increases the effect of his first Specialization choice by 100% for each Champion in the formation with a total ability score of 78 or less, stacking multiplicatively.
Still Growing Up - Bobby increases the effect of his first Specialization choice by 100% for each Champion in the formation that is 20 years old or younger, stacking multiplicatively.
Strong Armed - Bobby increases the effect of his first Specialization choice by 100% for each Champion in the formation with a Strength of 15 or higher, stacking multiplicatively.
Ultimate Ability
Bobby-quake - Bobby strikes the ground with his club, knocking all enemies up and back and stunning them for 5 seconds.
Equipment
Slot 1: Global DPS Buff
Slot 2: Charge Into Battle Buff
Slot 3:Uni, the Unicorn Buff
Slot 4: Buff Specializations A
Slot 5: Buff Specializations B
Slot 6: Ultimate Cooldown Buff
Feats
Uncommon
Tavern Brawler Increases the damage done by Bobby by 30%
Tactical Prowess Additively increases the crit chance of Bobby by 5%
Selflessness Increases the damage of all Champions by 10%
Lead the Party Increases the effect of Bobby's Charge Into Battle ability by 20%
Oh, Uni! Increases the effect of Bobby's Uni, the Unicorn ability by 20%
Rare
Grappler Increases the damage of Bobby by 60%
Battle Expertise Additively increases the Crit Chance of Bobby by 10%.
Cataclysmic Strike Increases the Crit Damage of Bobby by 60%
Inspiring Leader Increases the damage of all Champions by 25%
Lead the Charge Increases the effect of Bobby's Charge Into Battle ability by 40%
Uni, Watch Out! Increases the base damage of of Bobby's Uni, the Unicorn ability by 40%
A Magical Friend Increases damage boost Bobby's Uni, the Unicorn ability receives when Uni is in Dungeon Master's slot by 40%
Barbarian Confidence Increases the effect of Bobby's Now We're Talking ability by 40%
Rage! Increases the effect of Bobby's Stunning Strength and Group Charge specializations by 40%
Playground Rules Increases the effect of Bobby's Not So Low, Still Growing Up, and Strong Armed Specializations by 40%
Epic
Lead the Unicorns Increases the effect of Bobby's Charge Into Battle ability by 80% Available in the Harvestguard Bobby Theme Pack
Barbarian Strength Increases the max stacks of Now We're Talking by 100% Unlockable as a Tier 3 Event Reward
We Want YOUR Feedback
What do you think of our Saturday Morning Squad so far? Are you as excited as we are to add Bobby the Barbarian to your formations?
Idle Champions of the Forgotten Realms - ChaoticEye
Welcome to our preview for the Highharvestide Event Augments!
Our first Year 8 Event launches on Wednesday, September 4, and we've got an exciting week planned around the release, which will include our 7th Anniversary Celebration!!! Highharvestide will feature two returning Augments, and two new Augments. For more information about which Event Augments will be active, read on!
Highharvestide Year 8 Event Augments
Augment 1: M-M-M-ulti-Tier
Description: Completing an event variant in a high enough area will award multiple tiers of progress.
Augment 2: Boon Enhancements
Description: Boons obtained during this event last until the beginning of the next event (October 2nd), rather than expiring when the event ends.
Augment 3: Future Boons
Description: If you obtain an event boon in this event, you'll start the next event (Liar's Night) with a level 1 event boon and supporter flex slot unlocked as well.
Augment 4: Worth The Wait
Description: Rebalanced Champion Rosie will unlock at the start of week two, and completing her tier 2+ variants awards double chests!
Note: Similar to our rollout in August, the spotlight blogs for the two Featured Champions next month will also be spread out, with Bobby the Barbarian's releasing tomorrow, August 30th, and Rosie Beestinger's releasing next Friday, September 6th.
We hope you enjoy these Event Augments and will be joining us in celebrating the 7th Anniversary of Idle Champions!
We would love to hear about your experiences in Idle Champions! Join our community and start a conversation:
Idle Champions of the Forgotten Realms - ChaoticEye
This week, the Turn of Fortune's Wheel campaign continues as the Champions find themselves in the Mausoleum of Chronepsis. They must help Eonstaryx clear out the undead infestation and clear the dragon gods mind! After that, they make their way to Glorium - the final gate-town - and face off against the the Giant Whirlwyrm!
Additionally, today's update includes Tier 4 Blessings for Fortune's Favor! Read on to learn more!
Note: You will need to have completed the previous two Turn of Fortune's Wheel adventures, Soul's Mirage and Titan on the Town, in order to access these new adventures.
Time's Mausoleum
Help Eonstaryx with dragon memory problem while you face an old foe.
As the Walking Castle continues its trek across the Outlands and, possibly by chance, it passes the Mausoleum of Chronepsis. Eonstaryx says he remembers something bad happening there and asks the Champions to go with him to check it out. As they cross the dunes leading up to the mausoleum, the sands begin to move, and the dead begin to rise! The Champions must clear out the undead and traverse the memories of dragons if they are to save the Mausoleum of Chronepsis!
Variant
Chronepsis's Legacy - Help Eonstaryx with a dragon memory problem using your draconic heroes.
You may only use (True) Neutral Champions and/or Dragonborn Champions.
Dragonborn Champions attack more often as their (normal) attack cooldown is 2 seconds faster.
Complete area 950
Heroes of the Day
The Champions venture into the mountains of the Outlands and discover what being a hero really means.
The Champions have finally reached the last of gate-town the need to visit in order to restore the Mosaic Mimir's memory. As they make their way there, Wren questions if she really knows what it means to be a hero because of recent revelations. Freely and Orkira do their best to help her figure this out, but nothing seems to work. Luckily, the gate-town of Glorium is in need of heroes! And the Champions are ready to answer the call.
Variant
Glory to Glorium - The Champions venture into the mountains of the Outlands and discover what it means to be a free spirit.
You may only use Chaotic Good, Chaotic Neutral and/or Neutral Good Champions.
All non-boss area requirements are increased by 25%. If Freely is in the formation, this restriction does not apply.
Complete area 1000
Turn of Fortune's Wheel Tier 4 Blessings
The Forge of Mount Celestia - Local: Increase the damage of all Human, Gnome, and Dwarf Champions by 100%.
Favor of the Wheel - Local: Increase the favor gained from Fortune's Wheel adventures by 100%.
Recruit Wren - Local: Increase the damage of all Champions by 100% and Wren by an additional 100%.
The Great Lords - Global: Increase the damage of all Champions by 2% for each Patron Variant completed, stacking additively.
We would love to hear about your experiences in the Outlands! Join our community and start a conversation:
Idle Champions of the Forgotten Realms - ChaoticEye
Ellywick Tumblestrum is the greatest bard in the multiverse, and joined Idle Champions back in year 4 with her triumphant song! But every performer needs to adjust their shows to make them better for the next tour. So this year Ellywick is getting an update to her set list during Ahghairon's Day!
I. Ellywick Tumblestrum
Thanks to a lucky draw from the notorious Deck of Many Things, Ellywick Tumblestrum is now the Greatest Bard in the Multiverse! Her magnificent music has dazzled beings across many planes, including royalty from the Feywild. The Summer Queen and the Queen of Air and Darkness were so moved by her performance that they gifted the bard her exquisite instrument, the beautiful lute Morningmist. She tells tales of her amazing adventures at the Witchlight Carnival, aided by her frog companion Groak.
Ellywick is a Support, Gold Find, and Healing Champion who uses the Deck of Many Things to augment her abilities. When you want her bardic skills to inspire your formation, she can be swapped out with Tyril in seat 10.
Check out our Champion Spotlight Video embedded below for a quick overview of Ellywick's abilities, and read on to get all of the details!
II. Ellywick's Stats
Race: Gnome
Alignment: Chaotic Neutral
Gender: Female
Pronouns: She/Her
Age: 125
Affiliation: None
Class: Bard
STR: 12
DEX: 17
CON: 14
INT: 13
WIS: 12
CHA: 20
Role: Support, Gold Find, Healing
Eligible for Patrons: Vajra, Strahd, Zariel, Elminster (until August 7th 2027)
Seat: 10 (Tyril)
III. Ellywick's Abilities
Basic Attack
Quick Strum - Ellywick strums her lute three times in quick succession, sending out three streaks of magical musical energy that damages random enemies; a single enemy can be affected by multiple streaks.
Formation Abilities
Powerful Following - Ellywick increases the damage of Champions in the column behind her by 100%.
Fortunate Soul - Gold Find is increased by 50%.
The Deck Of Many Things - Ellywick draws a random card from the Deck of Many Things after every 25th enemy kill or after 60 seconds, whichever comes first. She can draw up to 5 cards at once and most duplicate card effects stack multiplicatively. Cards are discarded when she uses her ultimate ability, Call Of The Feywild. Her card options are:
Knight - Powerful Following +100%
Moon - Fortunate Soul +100%
The Fates - Other active card effects +5%
Flames - Enemies move 100% faster and deal 100% more damage.
Gem - Bosses drop 10% more gems
Greatest Song In The Multiverse - Ellywick counts the total number of cards she has drawn in the adventure. She increases the effect of Powerful Following by 3% for each card she has drawn, stacking multiplicatively and capping at 1,000 cards.
Call Of The Feywild - Ellywick unlocks her ultimate ability and, when she uses it, discards her current hand of cards. There is an instant effect based on each card discarded:
Knight - All enemies currently spawned take 500% more damage from all attacks, stacks multiplicatively.
Moon - Instantly drop 10% of the gold from all currently spawned enemies but enemies do not die, stacks multiplicatively
The Fates - Champions gain temporary hit points for 50% of their max health, stacks additively.
Flames - All currently spawned enemies move 50% slower and deal 50% less damage, stacks multiplicatively.
Gem - The next X bosses you fight has their max health reduced by 50%, where X is equal to the number of gem stacks.
Specializations
For The Fans - Additively increase the odds of Knight cards by 20% (additively reducing the odds of each other card by 5%)
Faster Tempo - Additively increase the odds of Moon cards by 20% (additively reducing the odds of each other card by 5%)
All That Sparkles - Additively increase the odds of Gem cards by 20% (additively reducing the odds of each other card by 5%)
Ultimate Ability
Call Of The Feywild - Ellywick draws six fey creatures to her; they appear on the right side of the screen and dash towards her across the enemies, dealing damage as they pass by. Once they are gathered, Ellywick plays a short solo riff in celebration and then they dash off again to the right, dealing damage to any remaining or newly spawned enemies.
IV. Ellywick's Epic Equipment
Slot 1: Greatest Song in the Multiverse
Slot 2: Deck of Many Things
Slot 3: Powerful Following
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Slot 4: Fortunate Soul
Slot 5: Ultimate Damage
Slot 6: Ultimate Cooldown
V. Ellywick's Achievement and Adventure Variants
Achievement:
Stack The Deck - Have Ellywick draw an entire hand with all 5 of the same cards.
Adventure Variants:
Pixie Trickery -
One Slot is taken up in the formation by a Pixie riding an intellect devourer, who is along to watch Ellywick do her thing.
Each time a boss arrives on screen, all Champions are stunned for 5 seconds. If Ellywick is in the formation, the stun does not take effect.
Area Goals:
Tier 1: Complete Area 75.
Tier 2: Complete Area 250.
Tier 3: Complete Area 600.
Tier 4: Complete Area 1200.
Fey Harmonies -
Ellywick starts in your formation. She can be moved.
Every area, 2 Satyrs arrive to harmonize. While any Satyrs are on screen, all enemies can only be damaged by bards.
Only Champions with CHA 14 or higher can be used.
Area Goals:
Tier 1: Complete Area 125.
Tier 2: Complete Area 350.
Tier 3: Complete Area 800.
Tier 4: Complete Area 1400.
Draconic Dissonance -
Every area (including boss areas), 5 chromatic Dragon Wyrmlings spawn with the second wave. Each type of Dragon buffs the Dragons on screen in a unique way:
White - When a Dragon attacks, it heals 20% of its health.
Blue - Increase the normal attack cooldown of Champions by .5 seconds.
Black - When a non-boss Dragon dies, there's a 25% chance that it immediately respawns.
Red - Dragons move 100% faster.
Green - Dragons deal 100% additional damage.
Area Goals:
Tier 1: Complete Area 175.
Tier 2: Complete Area 450.
Tier 3: Complete Area 1000.
Tier 4: Complete Area 1600.
VI. Conclusion
Ellywick's new tour is in full swing! Let us know how much you are enjoying the show:
Idle Champions of the Forgotten Realms - ChaoticEye
It's that time of year again when the citizens of Waterdeep come together to celebrate Ahghairon - the first Open Lord of Waterdeep. But this year the Champions don't have time to join in the festivities. The current Open Lord of Waterdeep has an important mission for them, and when Laeral Silverhand calls - the Champions will always answer!
Ahghairon's Day 7 has arrived and we're doing things a little differently this time around! Today, you can unlock a reworked Rust on the Harbour, the Tabaxi Rogue from the Oxventurers, played by Johnny Chiodini. Then, next week on August 14th, you'll be able to unlock a reworked Ellywick Tumblestrum, the Gnome (greatest) Bard (in the multiverse), from Wild Beyond and Witchlight and Magic: The Gathering. Both of these Champions received updates to their mechanics to better fit your formations. You can learn more about Rust in his Champions Spotlight linked below and Ellywick's Champion Spotlight that will go live this Friday, August 9th.
Rust on the Harbour is a former pirate who gave up a life at sea because it was far too wet. His deadly skills are in contrast to his sweet nature and short attention span, and he enjoys seeing others succeed even if they are supposed to be antagonists. Now trying life as an adventurer on land, he'll lend his roguish skills to anyone who can give him that which his heart desires most: one gold piece.
Rust is a Support and Gold Find Champion whose excitement to find coin helps the rest of the formation increase their gold find. When you need his assistance in the formation, he'll be counting his coin in seat 11 opposite Jamilah.
We are fortunate to get to work with a huge variety of liveplay D&D series, but it's a rare treat to be able to include the Dungeon Master as one of the Content Creators who bring a Champion to our game. So we're very happy that this Champion from the Oxventure crew from Outside Xbox and Outside Xtra comes from DM Johnny Chiodini! They created Rust as their character for a Saltmarsh campaign, and brought the supportive tabaxi in as an NPC for Oxventure to enjoy. Along with their impressive DM skills, Johnny has made content for Eurogamer, GameSpot, and Dicebreaker, and currently creates videos about tabletop and video games for their Patreon.
Thanks to a lucky draw from the notorious Deck of Many Things, Ellywick Tumblestrum is now the Greatest Bard in the Multiverse! Her magnificent music has dazzled beings across many planes, including royalty from the Feywild. The Summer Queen and the Queen of Air and Darkness were so moved by her performance that they gifted the bard her exquisite instrument, the beautiful lute Morningmist. She tells tales of her amazing adventures at the Witchlight Carnival, aided by her frog companion Groak.
Ellywick is a Support, Gold Find, and Healing Champion who uses the Deck of Many Things to augment her abilities. When you want her bardic skills to inspire your formation, she can be swapped out with Tyril in seat 10.
Flex Slots allow players to unlock additional Champions and earn chests during events, choosing from a pool of retired Champions associated with the event. This collection of retired Champions includes the Champions from previous years of the event as well as some Champions whose events have been retired. This event's Flex Slot pool includes:
Voronika (1)
Lae'zel (2)
Omin (3)
Ishi (4)
Prudence (5)
Valentine (5)
Shandie (6)
Jim (7)
Beadle & Grimm (8)
Event Theme: Masquerade Ball
Throughout the event, we release new Packs for the featured & flex Champions everyone is unlocking & gearing up. Continuing with Ahghairon's Day, the skins included in these packs will share a new theme!
This month the Champions are getting fancy and going to a Masquerade Ball! Each week you'll find new Masquerade Ball versions of the featured Champions, Rust today and Ellywick next week, as well as select Flex Champions. Adventuring is a dirty job - but that doesn't mean your Champions can't be dressed in their best for it!
Starting today you can find the Masquerade Ball Rust Theme Pack and the Avatar of Azuth Familiar Pack in the in-game store. More Masquerade Ball Skins are coming on August 14th and 21st.
Event Augments
Augment 1: Daily Rewards!
Description: Check back every day to claim daily event rewards!
Day
Reward
August 7 (Wed)
5,000 Event Currency
August 8
1x Rust Gold Chest
August 9
5,000 Event Currency
August 10 (Sat)
2x Rust Gold Chest
August 11 (Sun)
500 Corrupted Gems
August 12
5,000 Event Currency
August 13
2x Supply Chests
August 14 (Wed)
3x Time Gate Pieces
August 15
2x Supply Chests
August 16
5,000 Event Currency
August 17 (Sat)
1x Ellywick Gold Chest
August 18 (Sun)
2x Ellywick Gold Chest
August 19
5,000 Event Currency
August 20
1,000 Corrupted Gems
August 21 (Wed)
3x Time Gate Pieces
August 22
3x Modron Component Chests
August 23
5,000 Event Currency
August 24 (Sat)
3x Ellywick Gold Chest
August 25 (Sun)
3x Rust Gold Chest
August 26
5,000 Event Currency
August 27
1,500 Corrupted Gems
Augment 2: M-M-M-ulti-Tier
Description: Completing an event variant in a high enough area will award multiple tiers of progress
Augment 3: Boon Enhancements
Description: An additional boon buff at each level increases gems dropped from bosses.
Buff
Tier 1
Tier 2
Tier 3
Tier 4
Gem Drops
20%
40%
70%
100%
Augment 4: Worth The Wait
Description: Rebalanced Champion Ellywick releases at the start of week two of this event. Completing her tier 2+ variants awards double chests!.
Ahghairon's Day 7 will be the first Events 2.0 where we are focusing on two Reworked Champions. With this, we are trying out the Worth The Wait Augment, which will see one of these Reworked Champions (Rust on the Harbour) released on August 7th and the second (Ellywick Tumblestrum) released on August 14th. Completing Ellywicks tier 2+ variants will award double chests!
The Champion Spotlights for these reworks will also be spread out, with Rust's releasing tomorrow, August 2nd, and Ellywick's next Friday, August 9th.
We hope you enjoy these Event Augments and look forward to what future augment possibilities could be!
To learn more about Events 2.0 check out our Blog Post!
Join our amazing community with any of the links below:
Idle Champions of the Forgotten Realms - ChaoticEye
Many are excited by the thrilling life of a pirate on the high sea. But all the swashbuckling skills in the world cannot help when you are afraid of water!
Rust on the Harbour is the sweetest, nicest sellsword to ever be shot out of a cannon, and it was time we gave a new shine to his one gold piece. So read on to learn all about this terrific tabaxi and the changes we've made to make him even better!
I. Rust
Rust on the Harbour is a former pirate who gave up a life at sea because it was far too wet. His deadly skills are in contrast to his sweet nature and short attention span, and he enjoys seeing others succeed even if they are supposed to be antagonists. Now trying life as an adventurer on land, he'll lend his roguish skills to anyone who can give him that which his heart desires most: one gold piece.
Rust is a Support and Gold Find Champion whose excitement to find coin helps the rest of the formation increase their gold find. When you need his assistance in the formation, he'll be counting his coin in seat 11 opposite Jamilah.
We are fortunate to get to work with a huge variety of liveplay D&D series, but it's a rare treat to be able to include the Dungeon Master as one of the Content Creators who bring a Champion to our game. So we're very happy that this Champion from the Oxventure crew from Outside Xbox and Outside Xtra comes from DM Johnny Chiodini! They created Rust as their character for a Saltmarsh campaign, and brought the supportive tabaxi in as an NPC for Oxventure to enjoy. Along with their impressive DM skills, Johnny has made content for Eurogamer, GameSpot, and Dicebreaker, and currently creates videos about tabletop and video games for their Patreon.
Check out our Champion Spotlight Video embedded below for a quick overview of Rust's abilities, and read on to get all of the details!
II. Rust's Stats
Race: Tabaxi
Alignment: Neutral
Gender: Male
Pronouns: He/Him
Age: 23
Affiliation: Oxventurers Guild
Class: Rogue
STR: 12
DEX: 18
CON: 15
INT: 11
WIS: 12
CHA: 14
Role: Support, Gold Find
Eligible for Patrons: Vajra, Zariel, Elminster (until August 7th, 2027)
Seat: 11 (Jamilah)
III. Rust's Abilities
Rust has received a rework that supercharges his gold find build-around, especially the buffs he gives and how much better he is at holding on to his shiny gold piece. His new abilities let him affect the weather, decrease cooldowns, and generally provide more bonuses to his affiliation and his fellow gold find Champions!
Basic Attack
Rust has two different attacks that he rotates through. He attacks once with Bang Bang, then drops his pistols and will attack with his Rapier three times before retrieving the pistols and starting over.
Bang Bang - Rust shoots a random enemy with his pistols, once from each pistol.
Stabby Stabby - Rust leaps out and stabs a random enemy with his Rapier once.
Formation Abilities
Hello, Friends! - Rust increases the damage of all Champions by 400% for each Champion in the formation with the Gold Find role or the Oxventurers Guild affiliation, stacking multiplicatively.
One Gold Piece - Assuming Rust does not already have one, he has a 10% chance to find a shiny gold piece after any kill that drops gold (not just his own). Each time Rust finds a shiny gold piece he gains a Riches stack. Rust increases the effect of Hello, Friends by 10% for each Riches stack he has, stacking multiplicatively. Rust loses his shiny gold piece whenever you use his ultimate ability. Riches stacks are capped at the highest area unlocked / 5, rounded up.
Rust For Hire - Rust increases your gold find by 400%.
Highest Bidder - Rust increases the damage of all Champions by 100% for each order of magnitude of your Gold Find percentage, stacking multiplicatively.
Rags to Riches - Whenever Rust is holding a shiny gold piece, increase the effect of Hello, Friends by 200%. Whenever Rust is NOT holding a shiny gold piece, increase the effect of Rust For Hire by 200%.
Specializations
Get Rich Quick - When Rust uses his ultimate, all other Champions with the Gold Find role or Oxventurers Guild affiliation have their remaining ultimate cooldowns reduced by 10%.
Even More Riches - Increase the cap of One Gold Piece's Riches stacks by 20% for each Champion in the formation with the Gold Find role or Oxventurers Guild affiliation, stacking multiplicatively.
Rust's Fever Dream - Whenever Rust uses his ultimate ability, the weather changes to "raining gold", causing gold coins to rain from the sky. You gain gold equal to 5% of a monster kill (including your gold find modifier) in the current area every second.
Ultimate Ability
Cannonball! - Rust loads himself into a cannon and fires himself toward the enemies, dealing damage in a large area upon landing. If Rust has a shiny gold piece, he drops it while flying through the air.
IV. Rust's Epic Equipment
Slot 1: Global DPS
Slot 2: One Gold Piece
Slot 3: Rust For Hire
Slot 4: Highest Bidder
Slot 5: Hello, Friends
Slot 6: Ultimate Cooldown
V. Rust's Achievement and Adventure Variants
Achievement:
What's Lost Is Found Again - Gain 300 of Rust's One Gold Piece Riches stacks in a single adventure.
Adventure Variants:
Gold Devourer - Rust increases your damage based on your total gold find. Use gold find buffing Champions in your formation to boost his support abilities!
Rust begins in the formation. He can't be moved or removed from the formation.
The Devourer appears as a secondary boss on area 25. It must be defeated in order to advance.
Gold Find is reduced by 99%.
Gold Find is increased by 200% per Champion in formation with the Gold Find Tag.
Area Goals:
Tier 1: Complete Area 75.
Tier 2: Complete Area 250.
Tier 3: Complete Area 600.
Tier 4: Complete Area 1200.
Deadwinter Drama
Only Champions with CON of 14 or higher can be used.
Every area, frozen skeleton archers that attack a random Champion from range appear. These enemies do not drop gold, nor do they count towards quest progress.
If any undead enemy attacks a Champion, that Champion is stunned for 1 second.
Area Goals:
Tier 1: Complete Area 125.
Tier 2: Complete Area 350.
Tier 3: Complete Area 800.
Tier 4: Complete Area 1400.
Heads or Tails
Rust begins in the formation with his One Gold Piece ability unlocked. He can't be moved or removed from the formation.
When Rust is not holding his shiny gold piece, adjacent champions damage is disabled.
When Rust is holding his shiny gold piece, non-adjacent champion damage is disabled.
Area Goals:
Tier 1: Complete Area 175.
Tier 2: Complete Area 450.
Tier 3: Complete Area 1000.
Tier 4: Complete Area 1600.
VI. Conclusion
Has Rust joined your gold find formations to gain even bigger rewards? Tell us all about it:
Idle Champions of the Forgotten Realms - ChaoticEye
Today we have an exciting preview as we prepare for the Ahghairon's Day Event starting on August 7th! August's event will have 4 Augments, and we wanted to go through them ahead of the event to help you plan your approach to all the fun we have planned!
August Event Augments
Augment 1: Daily Rewards!
Description: Check back every day to claim daily event rewards!
Day
Reward
August 7 (Wed)
5,000 Event Currency
August 8
1x Rust Gold Chest
August 9
5,000 Event Currency
August 10 (Sat)
2x Rust Gold Chest
August 11 (Sun)
500 Corrupted Gems
August 12
5,000 Event Currency
August 13
2x Supply Chests
August 14 (Wed)
3x Time Gate Pieces
August 15
2x Supply Chests
August 16
5,000 Event Currency
August 17 (Sat)
1x Ellywick Gold Chest
August 18 (Sun)
2x Ellywick Gold Chest
August 19
5,000 Event Currency
August 20
1,000 Corrupted Gems
August 21 (Wed)
3x Time Gate Pieces
August 22
3x Modron Component Chests
August 23
5,000 Event Currency
August 24 (Sat)
3x Ellywick Gold Chest
August 25 (Sun)
3x Rust Gold Chest
August 26
5,000 Event Currency
August 27
1,500 Corrupted Gems
Augment 2: M-M-M-ulti-Tier
Description: Completing an event variant in a high enough area will award multiple tiers of progress.
Augment 3: Boon Enhancements
Description: An additional boon buff at each level increases gems dropped from bosses.
Buff
Tier 1
Tier 2
Tier 3
Tier 4
Gem Drops
20%
40%
70%
100%
Augment 4: Worth The Wait
Description: Rebalanced Champion Ellywick releases at the start of week two of this event. Completing her tier 2+ variants awards double chests!.
Ahghairon's Day 7 will be the first Events 2.0 where we are focusing on two Reworked Champions. With this, we are trying out the Worth The Wait Augment, which will see one of these Reworked Champions (Rust on the Harbour) released on August 7th and the second (Ellywick Tumblestrum) released on August 14th. Completing Ellywicks tier 2+ variants will award double chests!
The Champion Spotlights for these reworks will also be spread out, with Rust's releasing tomorrow, August 2nd, and Ellywick's next Friday, August 9th.
You can check which augments are active during an event by mousing over the event banner.
We hope you enjoy these Event Augments and look forward to what future augment possibilities could be!
We would love to hear about your experiences in Idle Champions! Join our community and start a conversation:
Idle Champions of the Forgotten Realms - ChaoticEye
Rise to the challenge, face new Adventure Variants, and unlock a new Evergreen Champion! Today we add more Adventure Variants to five of our active campaigns. Read on to learn more about what these adventures are and where to find them!
Adventure Variants
This week's update brings 10 new adventure variants across five of our active campaigns - one of which unlocks Wren, our newest Evergreen Champion! Wren has been with the Champions throughout the Turn of Fortune's Wheel campaign, and after finishing the Twice Through the Great Wheel Adventure Variant you can add her to your formations.
Descent into Avernus Adventure Variants
The Sibriex Variant 3: Heralds of Evil
Follow Bel's instructions and find the Sibriex with your evil Champions.
You may only use Evil Champions.
1-2 Heralds of Dust Remnants spawn with each wave. They don't drop gold or count towards quest progress.
Complete area 600.
Wrecked Flying Fortress Variant 3: Cake or Death?
Explore the flying fortress while under attack by assorted baked goods.
You may only use Lawful Champions.
1-2 Cakers spawn with each wave. They don't drop gold or count towards quest progress.
Every 3 seconds, a Cake lands on a random Champion, dealing 5% of their total max health. This damage additively increases by 5% for each cake that drops in the current area and is reset when changing areas.
Complete area 625.
Icewind Dale: Rime of the Frostmaiden Adventure Variants
Reghed Glacier Mysteries Variant 3: A Key Factor
Head off in the nautiloid with a crew experienced with ceremorphosis.
1-2 Emperor Vecna Cultists spawn with each wave. They do not drop gold or count towards quest progress.
Male Champions cannot be used.
Complete area 550.
The Spire of Iriolarthas Variant 3: Baldur's Gate Expatriates - Part 2
Gain the final clue to enter the Spire of Iriolarthas while being chased by Harmonium Guards.
You may only use Chaotic Champions.
1-2 Harmonium Peacekeepers spawn with each wave. They don't drop gold or count towards quest progress.
Complete area 700.
The Wild Beyond the Witchlight Adventure Variants
The Roots of Loomlurch Variant 3: The Boots of Loomlurch
Follow these carefully laid out plans with Champions that understand the importance of good footwear.
You may only use Speed Champions.
Complete area 750.
Best Laid Plans Variant 3: Last But Not Yeast
Face off against Skabatha Nightshade and her Cakers allies!
You may only use Lawful Champions.
1-2 Cakers spawn with each wave. They don't drop gold or count towards quest progress.
Complete area 800.
The Light of Xaryxis Adventure Variants
Flight of the Kindori Pod Variant 2: Never Tell Me The Odds
Join Krux's crew, and navigate an asteroid field with a pair of bickering constructs.
You may only use Champions in odd bench seats.
A Tin Soldier and a Modron Slot Machine join the formation.
Complete area 700.
The Hunt for the Last Breath Variant 2: The Arcane Hunt for the Last Breath
Assist Gargenhale in retrieving his flagship, with Champions that can pilot a Spelljammer.
You may only use Champions with a magical base attack.
1-2 Harmonium Peacekeepers spawn with each wave. They don't drop gold or count towards quest progress.
Complete area 800.
The Turn of Fortune's Wheel Adventure Variants
Welcome to Sigil Variant 2: Undertakings in Sigil
Explore Sigil while your good Champions evade the Heralds of Dust!
You may only use Good Champions.
1-2 Heralds of Dust Remnants spawn with each wave. They don't drop gold or count towards quest progress.
Complete area 500.
Titan on the Town Variant 2: Twice Through the Great Wheel
The Champions must hunt down Sylvania's moving gate to gain Wren's allegiance!Requires you to have completed variant 1, Clockwise Through the Great Wheel.This variant will not be available for Mirt (due to no champions being available in Lawful/Chaotic Neutral areas)
For the first 100 areas, you may use Lawful Good champions. Every 100 areas, this restriction changes: Neutral Good for area 101-200, Chaotic Good for area 201-300, and so forth. This restriction is linked to your highest area completed, not your current area.
Every 100 areas, all Champions in the formation are removed and can't be used for the rest of the adventure.
Champions can't otherwise be removed from the formation once they've been added.
Click damage only deals damage (including fire breath effects) for the first 5 areas after every alignment switch.
Fire breath potions can't be used during the adventure.
Complete area 950.
Unlocks Wren (Evergreen Champion)
Wren
Wren woke up in the Mortuary with the Champions and, like them, had no memory of who she was. The talking skull, Morte, gave her a name and from there she journeyed with the Champions on a quest to discover who they were. Along the way, disaster struck twice and Wren was killed - but each time she quickly returned in the form of herself from somewhere else in the Multiverse!
Wren is a glitch Champion where you get to pick her form. Will you choose the Dwarf Monk, focusing on her ability to deal damage? Will you choose the Tabaxi Barbarian, focusing on her ability to protect her allies? Or will you choose the Warforged Sorcerer, where she debuffs her enemies? Whatever form you pick will show up in seat 3 next to Nayeli.
Unlock Wren in the Twice Through the Great Wheel Adventure Variant and learn more about her in our Champion Spotlight!
Champion Search
Get ready to level up your formation building with Champion Search! With Champion Search, you will be able to quickly filter through over 140 Champions in the game to perfectly fit your formation needs. Learn more about Champion Search, coming to the game TODAY in our blog post!
See the in-game Change Log for more information!
We would love to hear about your experiences in Idle Champions! Join our community and start a conversation:
Idle Champions of the Forgotten Realms - ChaoticEye
"It's nice at least knowing this is me. A form of me at least. I just can't stop thinking about who they were and where they've been. I just hope I'm doing this new form justice."
Getting a second chance at life is usually a rare gift, but what if you have to re-learn who you are every time? Will you make the same decisions, or try something new? Wren was faced with remaking herself again and again, and now uses all of the skills she has gained from coming back to life as a glitched Champion to become a new kind of hero!
I. Wren
Wren woke up in the Mortuary with the Champions and, like them, had no memory of who she was. The talking skull, Morte, gave her a name and from there she journeyed with the Champions on a quest to discover who they were. Along the way, disaster struck twice and Wren was killed - but each time she quickly returned in the form of herself from somewhere else in the Multiverse!
Wren is a glitch Champion where you get to pick her form. Will you choose the Dwarf Monk, focusing on her ability to deal damage? Will you choose the Tabaxi Barbarian, focusing on her ability to protect her allies? Or will you choose the Warforged Sorcerer, where she debuffs her enemies? Whatever form you pick will show up in seat 3 next to Nayeli.
Check out our Champion Spotlight Video embedded below for a quick overview of Wren's abilities, and read on to get all of the details!
II. Wren's Stats
Race: Dwarf / Tabaxi / Warforged
Alignment: Neutral Good
Gender: Female
Pronouns: She/Her
Age: 31
Affiliation: None
Class: Monk / Barbarian / Sorcerer
STR: 14
DEX: 12
CON: 14
INT: 13
WIS: 13
CHA: 13
Role: Support / DPS / Tanking / Debuff
Eligible for Patrons: Mirt, Vajra, Strahd, Zariel, Elminster (until July 31st, 2027)
Seat: 3 (Nayeli)
III. Wren's Abilities
Basic Attack - Wren has three different base attacks depending on her chosen glitch form. Unarmed Strike is her default first attack.
Unarmed Strike (Dwarf Monk melee attack) - Wren attacks the most damaged enemy for one hit.
Unarmed Strike (Tabaxi Barbarian melee attack) - Wren attacks the closest enemy for one hit.
Unarmed Strike (Warforged Sorcerer magic attack) - Wren blasts the enemy with the most health for one hit.
Passive Abilities
Slightly Glitched - Wren always counts as all her Glitch forms, regardless of the form she has chosen for the current adventure. She can also be used in any Turn of Fortune's Wheel adventure or variant, regardless of any restrictions.
Formation Abilities
Hero's Call - Wren increases the damage of all Champions in her column (including herself) and the column behind her by 100%.
Instability - All three of Wren's glitch forms yearn to be utilized. For each area completed, all three forms gain a yearning stack, which generally persists between adventures. Wren's chosen form buffs her Hero's Call by 100% for each yearning stack for her chosen form, stacking additively. Yearning stacks for any glitch form she has specialized in during your current adventure are set to zero at the end of the adventure, or if she is swapped into another party.
Incarnation's Class - Depending on her chosen Glitch form, Wren gains a unique ability:
Monk (DPS): Monk's Tenacity - Wren increases her damage by 1000%.
Barbarian (tanking): Barbarian's Resilience - Wren increases her health by 200% and then further increases her health by 75% (multiplicatively) for every 50 areas completed in the current adventure, up to area 600.
Sorcerer (debuff): Sorcerer's Flames - Enemies damaged by Wren catch fire and take 100% more damage from subsequent Champion attacks.
Glitch Trick - Depending on her chosen Glitch form, Wren gains a unique ability:
Monk (DPS): Flurry of Blows - When Wren defeats an enemy, her base attack cooldown immediately recharges.
Barbarian (tanking): Battle Cry - Wren increases the health of all other Champions by 25% of her max health, and any healing effect on those Champions is increased by 25%.
Sorcerer (debuff): Stunning Blast - Wren's base attack Stuns enemies for 5 seconds.
Experienced Incarnation - Wren increases the effect of Hero's Call by 25% for each Turn of Fortune's Wheel adventure, variant, or patron variant completed, stacking multiplicatively.
Specializations
Glitch Form: Dwarf Monk (DPS) - Wren remains in her dwarf monk form, unlocks the Astral Self Form ultimate, and focuses on her DPS role. She also gains +4 DEX and +4 WIS.
Glitch Form: Tabaxi Barbarian (tanking) - Wren takes on the form of a Tabaxi Barbarian. She unlocks the Colossal Rage ultimate, the Battleaxe base attack, gains 20 overwhelm, and focuses on her tanking role. She also gains +4 STR and +4 CON.
Glitch Form: Warforged Sorcerer (debuff) - Wren takes on the form of a Warforged Sorcerer. She unlocks the Time Stop ultimate, the Fire Bolt base attack, and focuses on her debuff role. She also gains +4 INT and +4 CHA.
Ultimate Ability - Wren has three different ultimate attacks depending on her chosen glitch form.
Astral Self Form (Dwarf Monk melee ultimate) - Wren manifests her astral form for 15 seconds. For the duration, when she attacks, she deals 1 hit to all nearby enemies (including her initial target) for ultimate damage.
Colossal Rage (Tabaxi Barbarian melee ultimate) - Wren grows in size for 15 seconds. For the duration, all enemies target her if possible, she takes 50% less damage from all attacks, and her attacks deal ultimate damage.
Time Stop (Warforged Sorcerer magic ultimate) - All enemies are frozen in time for 15 seconds. Enemies still spawn, but freeze for the rest of the duration when they finish spawning. Heroes deal 400% more damage to frozen enemies.
IV. Wren's Epic Equipment
Slot 1: Global DPS
Slot 2: Hero's Call
Slot 3: Instability
Slot 4: Incarnation's Class
Slot 5: Ultimate Attack Damage
Slot 6: Ultimate Attack Cooldown
V. Wren's Achievement and Unlocking Information
Achievement:
It's a Bird, It's a Plane, It's... - Trigger Wren's Flurry of Blows 10,000 times, have her grow in size 100 times, and have her light 10,000 enemies on fire.
How To Unlock Wren:
Wren is an Evergreen Champion who is unlocked by playing through the Turn of Fortune's Wheel campaign. As you proceed through the campaign you will arrive at the adventure Titan on the Town. When you reach this point, follow these steps:
Complete the adventure Titan on the Town. This will unlock the first adventure variant Clockwise Through the Great Wheel.
Complete the adventure variant Clockwise Through the Great Wheel and the second adventure variant will be unlocked, Twice Through the Great Wheel.
Complete the adventure variant Twice Through the Great Wheel and one of the rewards for completion will be the unlock for Wren.
VI. Conclusion
What is your favorite Wren glitch form? Let us know in one of the many places we hang out: