Gear up! It's an exciting weekend ahead as we a special Double XP weekend for everyone! As a special bonus, Premium Season Pass holders will receive Triple XP!
Friendly reminder that we are on day 9 of the servers being up for Season 5.
If you have teammates that are not in a clan with you and have placed objects on your base, if they have not logged in for 10 days, all objects placed by that person will be removed at the next reboot due to inactivity.
THIS INCLUDES ALL BASE PARTS, STORAGE CONTAINERS AND OTHER DEPLOYABLE OBJECTS!
Patch 1.0.3 addresses a few issues with the land claim system, these changes will help with new players finding land a lot easier. The changes also prevent players from expanding their base beyond the base radius. We've also made authorising your clan on an existing land claim much easier. Clan and group members now have access to dismantle inside of a land claim (So be careful who you group with and invite into your clan). There has been some optimisations done to the vehicle props found in cities/towns - which should help a lot with FPS and loading inside of those areas. There has also been some balancing done to the helicopter transport - based off player feedback we have reduced the speed of sky-diving and reduced the height of which the helicopter hovers above the map. Various bugs have also been fixed with the vehicles. There is now a health UI for objects such as storage and turrets, and health is now transferred to item durability when picked up - to stop players dismantling and then replacing objects to get them full health again.
We appreciate everyone's feedback and please continue to report any issues you encounter by submitting a bug form at https://forms.gle/zNQ8VhjH7LvvaMt17.
Base Building
Distance between land claims has now been reduced to 150m (was 200m) Clan and group members will now have access to dismantle objects Reduced land claim limit per person to 1 per server Picking up objects such as furnaces and turrets will now store the health as item durability and when replaced will update the health accordingly Land claims can now be authorised to a clan by right clicking on it with a hammer (instead of re-placing the land claim) Clan will automatically be assigned to existing objects inside a land-claim (will fix doors/windows still requiring pincodes for clan members) Pin code option will now revert to repair on objects that cannot be pincoded Land claims will no longer show repair/upgrade/pincode options You can no longer dismantle a land claim while there are objects inside Fixed an issue with land claim perimeter wall boundary not displaying the bounds correctly Fixed an issue with c4 not causing damage to turrets if placed a specific way
Helicopter Transport
Reduced helicopter height Reduced movement speed while skydiving Reduced movement speed while parachuting
User Interface
Added health to container ui
Map
Optimised SUV model Optimised Truck model
Vehicles
Fixed buggy LOD showing wrong material Fixed a bug where eliminated notification would not show when killing a player in a vehicle Fixed an issue when a passenger dies not freeing up the seat of killed player
Supply Drops
Fixed an issue with supply drops spawning outside the map
Patch 1.0.2 addresses a few bugs that were encountered with the release of Patch 1.0 including players getting stuck on the black loading screen and being unable to load into the servers. We have also made some changes to the clan system, as well as the Crater Lab drill.
We appreciate everyone's feedback and please continue to report any issues you encounter by submitting a bug form at https://forms.gle/zNQ8VhjH7LvvaMt17.
There is a slight delay with the patching of ASIA servers. We expect them to be up shortly after all other regions.
Patch 1.0.2
General
Fixed an issue that was causing stuttering / FPS drops Fixed an issue causing level loading screen to freeze on load
Map Loading
Improved speed of loading into a server
Base Building
Clan will now be set to upgraded base part Clans will now have access to all doors/windows without a pin code
Developer Note: Doors/Windows that have already been placed and then upgraded may not be connected to the clan and will still require a pin code, new objects placed will be updated correctly with the new system
Fixed a visual issue with upgraded doors/windows not showing it has a pin when it does
Crafting
Added reinforced storage container to crafting
Missions
Fixed ‘Bank Robber’ Mission objective amount
Clans
Added ability to upgrade clan after creation Added ability to update clan name/tag/colors after creation Fixed an issue with members list not scrolling
Cater Lab Event
Crater Lab Drill will now give 25 Xoidite-X, Xoidite-S and Xoidite-H Ores
Welcome to Season 5 survivors! We would like to extend our gratitude for all the support during Season 4 and our F2P transition. We’ve recently hit a massive milestone of 275,000 players and it’s been an amazing journey for the team. With the release of Patch 1.0, XERA: Survival will be moving out of early access. This patch represents the hard work our team has put in over the past few years and we’re excited to release some of the most requested features from our community into the game with this patch.
Leaving Early Access
XERA: Survival has been in Early Access since May 2019, we’ve changed, grown and improved the game - as well grown a lot as a small indie studio. Originally starting as a team of one in 2016 - XERA was a dream that would not have been possible without all of you.
Over the last few years we have implemented most of the core mechanics that we as a studio wanted in the game and also a lot of content which was requested by the community. We’ve also greatly increased the quality of the game, and we feel that XERA: Survival is ready to make its move out of early access.
Two years ago we implemented the seasons system - which has allowed us to ultimately change many aspects of the game - providing new content as well as fresh servers for players to experience the game again with different balancing aspects. The season system also allows us to plan content accordingly based on feedback from the community and implement those changes into the next season. Our transition out of early access does not mean that this will be the final content patch, rather it is a new beginning as we plan to bring even more to XERA: Survival in the future. Our team is committed to delivering regular updates for the game throughout each new season as well as new and exciting features that have not been implemented during our time in Early Access.
Patch 1.0 Release Notes
Clan System
Creating a clan allows you to build with other players, and allows you to share land claim permissions with them. When you place a land claim, anyone in your clan will be able to build inside your claimed land. You will also be able to build inside their claimed land. Your clan tag will display on your character nametag and inside the player menu. The default maximum size of a clan is 10, with the option to increase slots through upgrades and the premium clan option. Premium Clan's also have access to more tag color options. The option for upgrading clan slots will be implemented in the future. The clan system is still experimental - so there are some things that are subject to change.
Clan members can upgrade/place inside the clans claim, but the land claim owner will still be the only one who can destroy objects there. This is going to be adjusted based on player feedback in the next updates.
You cannot currently modify the clan tag or name after creating a clan. This is going to be added in one of the next patches. So if you are making a clan please ensure you select a name and tag carefully.
Important Note: If you place a land claim before making or joining a clan and want clan members to build in your land claim - you can dismantle your claim and replace it to activate the clan permissions. The same applies to turrets - you will need to pick up and place turrets again to ensure they have the clan permissions.
Character Preview
Backpacks and Armour skins now show on inventory character Weapon skins now show on inventory character
Revised all Campaign Missions to be more player friendly Expanded total number of Campaign missions to 93 total. Increased total experience from completing the campaign to 300,000 total (was 64,000)
UI
Added clan system UI to main menu Fixed an issue with container labels overflowing Fixed an issue with item tooltip overflowing Fixed an issue with social buttons not working correctly on the main menu
Basebuilding
Furnaces will no longer burn fuel when no items are needed to be smelted Turrets can now shoot players Added Reinforced Metal base tier Added Refinery item - used for refining xoidite ore into xoidite shards Added Reinforced Metal Press - used for the crafting of metal plates
Crater Lab Event
Added new Crater Lab Event to the map replacing one of the reactor compound events. Added keycard system allowing Crater Lab Keycards to be used to access the cater lab facility
Helicopter Transporter
Removed time to arrive, location traveling to is still available Increased time the helicopter takes to travel between safe zones
Map
Terrain has been reworked with various POI’s moved Added random airstrike event to Winchester City Added Farm POI Fixed an issue with water rendering with fog Bandits now have a random chance to spawn anywhere a XOID would normally spawn in towns Removed Bandits from Mall POI Added Heavy XOID to Mall POI
Cosmetics
Updated Season Pass with Season 5 rewards. Updated Premium Skin Crates to Season 5 and removed Season 4 Premium Skin Crates from the shop Implemented new armour skin system Implemented new backpack skin system
Turrets
Turrets have been enabled to shoot enemy players when placed inside your land claim. Turrets will not shoot other members of your clan Turrets now hold a higher ammo capacity Turrets have increased hp and can be damaged with explosives or by shooting them - Shooting turrets reduces the damage taken by 95% of the base output damage of the weapon.
Containers
Fixed an issue with shotguns not spawning ammo in containers
Loot Tables
Added salt to multiple loot tables Adjusted spawn rates of all items on all loot tables
Global Stash
Reduced the maximum capacity of the global stash to 100KG at level 100 (Season Passholders receive double stash space for a maximum capacity of 200KG at level 100).
Vendor
Adjusted multiple prices at the vendor to reflect new rarities of certain items from loot table changes Added all new items to the vendor’s buyback table Removed Football Helmet and Civilian NVG from the vendor’s sell table
Translations
With the amount of new content added to the game, translations are still experimental and will be updated in future patches.
As a reminder, Season 4 is coming to an end this week and this is your last chance to purchase level boosts for the Season 4 pass if you have been holding off. Also all season pass rewards must be claimed before this weekend. We will also be removing the Season 4 premium skin crates from the shop once the season ends.
For those that have skin crates in your steam inventory, you will still be able to open them at any time.
Patch 9.4.3 implements several suggestions based on community feedback as well as some minor bug fixes. As Season 4 is coming to a close soon, we have implemented the option for players who have not completed their premium season pass to be able to purchase the remaining levels they would like to unlock. Each level costs 250 X-Coin to unlock and will grant the rewards on the Season Pass for that level. Purchasing Season Pass levels does not impact your in game player level.
To purchase each level you would like to unlock, click on the Season Pass button from the main menu. This will bring up your current Season Pass and show you the progress you have made throughout Season 4. To purchase an unlock for the next Season Pass reward, click on the Purchase level button and that level's reward will then be unlocked for you to claim. Level boosts that have been purchased will be shown under your player level on the Season Pass UI.
One of the biggest pieces of feedback from players we've seen has been the request for ways to access roofs that can be jumped on top of from the helicopter transport. To help with balancing roof camping, various buildings throughout the towns have had fire escapes added which will allow players to push others that might be holding down the roof of a building.
Finally, we have decided to extend last weekend's 2x/3x XP Boost Event until the end of Season 4 to help everyone achieve level 100!
As always we appreciate all of the support and feedback the community has shown. For the latest, be sure to join our discord where we have started previewing new content coming for Season 5. We will also be providing updates regarding the start date and time for the new season, which is set to be this weekend!
Patch 9.4.3 Patch Notes
Season Pass
Implemented purchasing of season pass levels
Characters
Improvements made to straps of backpacks and armour clipping through characters Fixed MTV clipping on female characters Fixed an issue with the inventory character not showing the correct clothing
Map
Added fire escapes to various buildings to allow roof access Fixed some collisions on main prison building
It's the end of Season 4 and we're excited to announce that all players will receive Double XP until the end of the season! As a bonus for our premium season pass holders, premium season pass holders will receive Triple XP from now until Season 5 begins!
Gear up! It's an exciting weekend ahead as we have a new patch and a special Double XP weekend for everyone! As a special bonus, Premium Season Pass holders will receive Triple XP!
Patch 9.4.2 introduces the new G3A3 Rifle, additional upgrades for stairs in bases, and some minor bug fixes. With the release of patch 9.4.2 we have also fixed a few additional bugs that have been around for a while and will provide a better user experience when interacting with your global stash.
Season 5 is coming very soon and we plan to announce the start date in an upcoming announcement. Right now our team is finalizing the date to ensure that the content we have been working on for the release of Season 5 will be ready by the date we announce. Keep an eye out to our official Discord and social media channels for more information.
Patch Notes - Patch 9.4.2
Weapons
Added new G3A3 weapon
Loot Tables
Added G3A3 to Stalker Loot Table Added G3A3 to Helicopter Crash Loot Table
Vendor
Added sellback values for G3A3 to the vendor - The G3A3 is not available for purchase from the vendor
Global Stash
Fixed an issue with global stash not transferring split quantities when space is available
Map
Fixed an issue with some assets allowing for one way shooting in the mall
Base Building
Added Stone and Metal upgrades to foundation stairs Fixed an issue wish Fishing Stations not collecting fish
Other
Fixed multiple additional bugs to enhance the player experience and game security