Beat Saber - mishi
Hey players,

Imagine Dragons Music Pack is OUT NOW!

Today – we're officially bringing one of the most famous bands into the world of VR! ✨

The Music Pack contains 10 of their biggest hits:

- Bad Liar
- Believer
- Digital
- It's Time
- Machine
- Natural
- Radioactive
- Thunder
- Warriors
- Whatever It Takes

We are also adding a brand new environment made exclusively for this pack!

Check the trailer! https://www.youtube.com/watch?v=lTL-Du9DRcM
Beat Saber - mishi
Here's what changed with the latest update!

Note: if you see 90/60 in the text, it means – 90 degrees before the cut and 60 degrees after the cut. The same goes for 100/60.

The potential amount of bonus points you get from cutting closer to the middle of the block has been changed from 10 to 15, the closer to the middle of the block you hit, the closer you get to getting the maximum of 15 points.

Previously, to swing for 90/60 angles required to get the full 100 points was bugged (technical: it wouldn't count the last frame before hitting the note). Thus if you swung faster, you would need to swing at higher angles to get the full 100 points, much higher than 90/60.

We fixed this bug (which makes getting the full 100 points easier), and made the angles 100/60 instead, to account for the competitive scene.

Put simply:
- Bonus points from cutting closer to the block changed from 10 to 15.
- Fixed a bug that calculated the 90/60 angles wrong, making players have to swing more than 90/60.
- Changed angle required for 100 points from 90/60 to 100/60 because of the above change.
Beat Saber - mishi
A small hotfix just released for PC on Steam. Find below what's fixed:

- Fixed sound glitch in some Expert+ levels.
- Removed ambient lighting. Total darkness is possible again.
- Fixed mirror rendering bug.
- New precise scoring system. This time for real! 😛

Thank you for your patience!
Beat Saber - contact@rockpapershotgun.com (Matt Cox)

Beat Saber‘s $100 Bills is an obnoxious song that I cannot remove from my brain. It’s the musical equivalent of a bloke sidling up to you in a pub and asking if you want to see his armpits. Fortunately, Beat Saber has other songs, and makes slicing beats so satisfying that sometimes I don’t even care that armpit man won’t stop grunting about how wealthy he is.

If you own either a Vive or an Oculus and like either music, lightsabers or a good time, this is one of the best games to throw your VR moolah at. Especially now that it’s slashed its way out of early access with a level editor.

(more…)

Beat Saber - Valve
Beat Saber V1.0 is out of Early Access and is Now Available on Steam!

Beat Saber is a VR rhythm game where you slash the beats of adrenaline-pumping music as they fly towards you, surrounded by a futuristic world.
Beat Saber - mishi
Hey players!

We finally made it out of Early Access! Does it mean we are done with the game? Not at all! This is just the beginning and we have big plans with Beat Saber. We have many new stuff getting ready for you and coming this year: awesome free levels, downloadable Music Packs and new features. Stay tuned!

But let's focus on today's update. What's in?
  • Level Editor
  • New graphic settings.
  • One Saber levels for all OST1 and OST2 songs.
  • More realistic lighting.
  • Smaller bomb colliders. Bombs also turn off when they are behind you.
  • New precise scoring system.
  • Tweaked environments.
  • Few UI design changes and optimisations.
  • Tons of performance optimisations and small bug fixes.
Enjoy and thank you for being part of our journey. It has been an amazing year in your company and we are looking forward to seeing what's coming next!

Beat Saber

Developer Beat Games has announced that its VR rhythm phenomenon Beat Saber will officially leave early access on PC next week, 21st May.

Beat Saber first emerged on the VR scene back in May last year, meaning it will have remained in Steam and Oculus early access development for just over 12 months - somewhat longer than originally intended by its developer. A PSVR version launched as "complete" (given Sony's lack of an early access programme) last November.

According to a new Steam post from Beat Games, Beat Saber's full version 1.0 launch on PC next week is "simply a formality for us". The studio says it's decided to transition out of early access as "all features we wanted to have in the game when we first launched are now there" - but insists this doesn't mean an end to Beat Saber's development.

Read more

Beat Saber

Developer Beat Games has announced that its VR rhythm phenomenon Beat Saber will officially leave early access on PC next week, 21st May.

Beat Saber first emerged on the VR scene back in May last year, and has remained in Steam and Oculus early access development for 12 months - somewhat longer than originally intended by its developer. A PSVR version launched as "complete" (given Sony's lack of an early access programme) last November.

According to a new Steam post from Beat Games, Beat Saber's full version 1.0 launch on PC next week is "simply a formality for us". The studio says it's decided to transition out of early access as "all features we wanted to have in the game when we first launched are now there" - but insists this doesn't mean an end to Beat Saber's development.

Read more

Beat Saber - mishi
Beat Saber comes out of Early Access to a full release on PC next week but we still have big plans!

A lot consider the move on from Early Access as a major milestone. But although we are excited, it is simply a formality for us. We have so much in store for the game and this milestone only shows we are right at the beginning. We are grateful to have you with us going forward.

Why are we doing this now?
  • The game is now at a stable version.
  • We are finally releasing the promised Level Editor.
  • All features we wanted to have in the game when we first launched are now there.
  • All Beat Saber versions will now unify.
  • This is not the end: we have many plans for upcoming features!
The most important questions — why and when?

We are confident to say that the current version of the game is now stable and advanced (on PS VR we released Beat Saber as a full game months ago). This doesn’t mean we don’t plan to make improvements on the way, but we can finally say that for the first time in the existence of Beat Saber, we are unifying all Beat Saber versions — Steam version, Oculus Store version and PS VR version.

Our plan is to switch from Early Access to a full release with the release of the Quest, which is happening on 21st of May, 2019. We are giving everyone a heads up so you still have a chance to get the game on Steam for the old Early Access price (if you haven’t got Beat Saber just yet). After we switch to a full release, the price will change to 29.99 USD and will keep the same on all platforms.

Knock, knock… Who’s there? It’s Level Editor!

It took us a while before this long awaited feature actually made it to the game. And yes, we have been a bit silent about this… again. But now, we are finally ready to release one of the most highly requested features that we promised at the beginning. We definitely heard you.
The truth is, we didn’t realise how we wanted to incorporate other audio files with our Level Editor. We had many discussions about this and tried to come up with the best solution we could. The original plan was to release the Level Editor soon after the release of the PC version of Beat Saber. But because we weren’t able to find the best way, we decided to postpone this project and work on something else instead, for example things like general performance updates, PS VR version, Expert+ levels, new free music, Monstercat Music Pack Vol. 1 and the version for the Quest.

Past weeks, we spent working on the Level Editor again. Now, we have it almost ready and prepared for the release next week. It’s 2D and it’s very simple — as we have always planned it since its original inception. This is how we thought it to be done best and our team likes the one we created.
This means, with the release of the Level Editor, you will be able to create levels for your own audio tracks. We will be including the song ‘Beat Saber’ from the OST Vol. 1 as a free, default track for everyone to have some fun with. So even if you have never tried mapping your own level, you will now have something to start with!

More to come!

Coming out of Early Access doesn’t mean we are done with the game. Not at all! We have big plans with Beat Saber! Our music roadmap for 2019 is full of big name artists coming from across all genres! We will continue bringing you new music through Music Packs but also as free tracks in the game.

Besides that, we have many ideas for the upcoming features and improvements, some of those are coming from you — our community. When we are done with this update and with the release of our second Music Pack (which is going to be epic!), we will continue bringing in more content and features and expand all the ideas we have in mind.

Dear players, thank you for your patience and support, you are the best inspiration and give us tons of reasons to make Beat Saber the best VR experience ever.

The Beat Saber team




Beat Saber - mishi
🎊 Today it's exactly 1 year since the Beat Saber PC release! What a year!

To celebrate this special day, we're sharing with you Beat Saber Origins – the build from November 2016 – one of the very first builds developed by Split & Lokiman.

Get the build here >> http://beatsaber.com/origins/

Happy b-day to us and thank you to everyone who supported us! 🎂

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