Mar 2, 2021
Portal 2 - Kerry
An update has been released for Portal 2 game and authoring tools:

Bug Fixes:
 - Fixed a bug with broken voice overs in languages that have voice localizations (Russian, French, Spanish and German)
 - Fixed the audio settings being unusable in languages other than English
 - Compiled cubemaps on a3_crazy_box
 - Fixed a bug with broken text on the PeTI map selection
 - Potentially fixed motion pack DLC failing to launch
Mar 1, 2021
Portal 2 - Kerry
An update has been released for Portal 2.

Improvements:
  - Improved Vulkan implementation
    - Overall performance improvements
    - Massively improved performance with Anti-Aliasing (MSAA) on AMD
  - Made the intro video skippable by any button on a Steam Controller
  - Added controller glpyhs to the main menu when using a controller
Bug Fixes:
  - Fixed the Super 8 teaser not playing on Linux
  - Fixed certain Unicode characters being displayed as garbage on Linux
  - Fixed text corruption in the challenge mode UI on Linux
  - Fixed a crash that could occur wrt. networking on Linux
  - Fixed the text color in advanced video settings not respecting the dark panel UI variant
  - Fixed Model/Texture detail defaulting to Low in Vulkan mode
  - Fixed the challenge mode timer being cut off
  - Fixed a crash after trying to play a demo without having the respective map
  - Fixed a crash when trying to load invalid VPKs
Portal 2 - Kerry
An update has been released for Portal 2 Authoring Tools. This update includes all fixes and improvements from Portal 2.
Portal 2 - Pierre-Loup
We have updated the public release of Portal 2. This update adds native Steam Controller integration to the game. When using a Steam Controller, you can now rebind game actions from the standard controller configuration screen in the Steam Overlay; in-game on-screen button prompts will automatically update accordingly.
Portal 2 - Pierre-Loup
We have updated the public release of Portal 2. This update adds native Steam Controller integration to the game. When using a Steam Controller, you can now rebind game actions from the standard controller configuration screen in the Steam Overlay; in-game on-screen button prompts will automatically update accordingly.
Portal 2 - davidw
We have updated the public release of Portal 2. This update contains all the changes from the recent beta. We would like to thank the community for the testing and suggestions that have been provided.

Changes:
  • Linux / SteamOS beta is now available
  • Steam controller support beta
  • Some translation updates
  • Fixed bugs with triple-monitor displays
  • Some other bug fixes
Portal 2 - davidw
We have updated the public release of Portal 2. This update contains all the changes from the recent beta. We would like to thank the community for the testing and suggestions that have been provided.

Changes:
  • Linux / SteamOS beta is now available
  • Steam controller support beta
  • Some translation updates
  • Fixed bugs with triple-monitor displays
  • Some other bug fixes
May 8, 2012
Portal 2 - the gish
The Perpetual Testing Initiative (PeTI) is live! Even though most of you will be getting your first sweet taste of test chamber construction today, a lucky few of you have already been beta testing for the last couple of months. An unfair head start? You bet. But it's thanks to this massive injustice that you have a ton of great test chambers to solve on launch day.

In fact, one of the beta testers made so many great maps that we've decided to award him the first ever Aperture Science Employee of the Moment Certificate for his provisional excellence in the field of test chamber construction. Congratulations, Mevious! Enjoy it while it lasts.

<a href="http://steamcommunity.com/sharedfiles/filedetails/?id=68462137"><img src="http://media.steampowered.com/apps/portal2/eom/eom_001.png" width=520></a>

Those of you interested in checking out Mevious' terrific maps can get them all at once by subscribing to them at <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=68462137"> this collection page</a>. Make sure to also Follow Mevious on <a href="http://steamcommunity.com/profiles/76561197970484475/myworkshopfiles?appid=620">his Workshop author page</a> so you can keep track of what he makes in the future.

Remember, the next employee of the moment could be YOU! That's right: transient fame and fleeting fortune could be yours. Dethrone the tyrant Mevious! He's been on top for too long. He's getting soft, and you're hungry. Be like Rocky in all the Rocky movies. Except for Rocky I, where he lost (unless you're counting victories of the heart, which won't win you any awards from us). Or Rocky VI, where it was a show fight and didn't count. In fact, just focus on Rocky IV. The last half.

Dun.

Dun dun dun.

Dun dun dahhhhhhh...
May 8, 2012
Portal 2 - the gish
The Perpetual Testing Initiative (PeTI) is live! Even though most of you will be getting your first sweet taste of test chamber construction today, a lucky few of you have already been beta testing for the last couple of months. An unfair head start? You bet. But it's thanks to this massive injustice that you have a ton of great test chambers to solve on launch day.

In fact, one of the beta testers made so many great maps that we've decided to award him the first ever Aperture Science Employee of the Moment Certificate for his provisional excellence in the field of test chamber construction. Congratulations, Mevious! Enjoy it while it lasts.



Those of you interested in checking out Mevious' terrific maps can get them all at once by subscribing to them at this collection page. Make sure to also Follow Mevious on his Workshop author page so you can keep track of what he makes in the future.

Remember, the next employee of the moment could be YOU! That's right: transient fame and fleeting fortune could be yours. Dethrone the tyrant Mevious! He's been on top for too long. He's getting soft, and you're hungry. Be like Rocky in all the Rocky movies. Except for Rocky I, where he lost (unless you're counting victories of the heart, which won't win you any awards from us). Or Rocky VI, where it was a show fight and didn't count. In fact, just focus on Rocky IV. The last half.

Dun.

Dun dun dun.

Dun dun dahhhhhhh...
Portal 2 - the gish
TO: All Aperture employees
FROM: Cave Johnson

COMPANY MEMORANDUM

Cave Johnson here. Your boss. It's come to my attention that some of you are concerned after receiving my all-staff memo yesterday ("You: Design Test Chambers or You're Fired"). So to put your minds at ease, let me clarify: You are <b>not</b> mentally ill and you <b>did</b> read the memo just fine. It was real. You should be designing test chambers, right now and at all times, or by God I will fire you.

Having said that, let's be honest: Some of you are incapable of designing a test chamber, whatever the motivation. You're only getting marginally better results than a dog would. Worse, actually. A dog designing even a substandard test chamber'd be pretty damned impressive, let's not kid ourselves.

But don't worry, you're not fired yet. It turns out there's an even better job you can do instead of being fired: Getting launched into an infinite series of alternate Earths to <b>evaluate</b> all the test chambers your smarter coworkers are making.

Wait, it gets better: I'll be right there with you. Every step of the way, whether the tests work or not, Cave'll be by your side, facing whatever life-threatening dangers we might run into out there. And even better, I won't actually physically be there. I'll be here, talking into a microphone, from complete and total safety. That way the people who'll be monitoring whether you're still alive won't have to split their focus worrying about me.

So there you have it. Everyone's useful in the Perpetual Testing Initiative. Except Peter Jenkins, which brings me to the point of this memo: Pete, you're fired.

Alright, that should wrap it up. Everybody except Pete get back to work when this sentence finishes... now.
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