Hello again! This week we've been building new levels and experimenting with stuff like car headlights, weather effects, etc. Still work to do with those things, but meanwhile you can enjoy the two cars we just added to the shop section: "Buggy" and "French". There's also minor bug fixes and texture mappings done generally here and there. Have a nice weekend, and please keep posting your gameplay suggestions and comments in the forum.
Hello again! This week we've been building new levels and experimenting with stuff like car headlights, weather effects, etc. Still work to do with those things, but meanwhile you can enjoy the two cars we just added to the shop section: "Buggy" and "French". There's also minor bug fixes and texture mappings done generally here and there. Have a nice weekend, and please keep posting your gameplay suggestions and comments in the forum.
Hi! This week more bug fixes and smaller features to make it more fluid!
* More options to toggle video effects on and off * Option to change music during game (use Calibrate gamepad to map button) * Option to change weapon during game (use Calibrate gamepad to map button) * NPC AI tweaks * Car physics tweaking * Optimization * Bug fixes
Along the weekly work, we are preparing the rest of the levels..here is a small teaser of one of the ones coming (not saying it will be the next one necessary but at least one of them :) ). Also, keep in mind that while Pako 2 is on early access, we will continue to fine tune the levels that are already out, especially cosmetic changes are on the works.
Have a great rest of the week and let us know how the new options work for you!
Hi! This week more bug fixes and smaller features to make it more fluid!
* More options to toggle video effects on and off * Option to change music during game (use Calibrate gamepad to map button) * Option to change weapon during game (use Calibrate gamepad to map button) * NPC AI tweaks * Car physics tweaking * Optimization * Bug fixes
Along the weekly work, we are preparing the rest of the levels..here is a small teaser of one of the ones coming (not saying it will be the next one necessary but at least one of them :) ). Also, keep in mind that while Pako 2 is on early access, we will continue to fine tune the levels that are already out, especially cosmetic changes are on the works.
Have a great rest of the week and let us know how the new options work for you!
This is more related to the first Pako, but we just released the vol.2 of the first Pakos soundtrack. Which tracks from this and vol.1 would you like to see in Pako 2? Whole channel of first Pakos music? Let us know!
This is more related to the first Pako, but we just released the vol.2 of the first Pakos soundtrack. Which tracks from this and vol.1 would you like to see in Pako 2? Whole channel of first Pakos music? Let us know!
Hola! This week more content! We are adding new level "Sunny Coast" (working title). It is a fairly big map with two sections, beach town and the old town and the small mountain. Mountain section of the map is still bit work in progress, but we wanted to give you a spin already. Next week we will improve some sections of this map.
Other big addition is that visual section has gone under some changes to give the game more the trashy 70s-80s action movie vibe, we hope you dig it! Biggest changes can be turned on/off from the settings (bloom and motion blur).
Let us know how you like the new stage in the comments section, keep making youtube vids and spread the word!
What's changed: * Added new level "Sunny Coast" * Changed level unlocking: Levels are no longer unlocked by task list, but money. (Same way as cars) * GFX improvements, including options for Motion blur and Bloom * Optimization * Bug fixes
Hola! This week more content! We are adding new level "Sunny Coast" (working title). It is a fairly big map with two sections, beach town and the old town and the small mountain. Mountain section of the map is still bit work in progress, but we wanted to give you a spin already. Next week we will improve some sections of this map.
Other big addition is that visual section has gone under some changes to give the game more the trashy 70s-80s action movie vibe, we hope you dig it! Biggest changes can be turned on/off from the settings (bloom and motion blur).
Let us know how you like the new stage in the comments section, keep making youtube vids and spread the word!
What's changed: * Added new level "Sunny Coast" * Changed level unlocking: Levels are no longer unlocked by task list, but money. (Same way as cars) * GFX improvements, including options for Motion blur and Bloom * Optimization * Bug fixes