House Party 0.12.3 is now live! This is by far our biggest update to the game yet, including all new models, updated graphics and gameplay mechanics, as well as a brand new story centered around Madison, the host of the party. Enjoy!
CHANGE LOG:
Added new Madison Main Story Content
Added Opportunity: The Muse
Added Opportunity: Artsy Fartsy
Added Opportunity: Like a French Girl
Added Opportunity: Magnum Opus
Added over 450 new lines of dialogue, player responses, thought bubble narrative, and item “flavor” text”
Added seven new achievements based on both new Madison content and pre-0.12.x content
Added new and updated models for all NPCs and Player
Added dynamic hair to all characters (with hair)
Added Background Chatter System
Added new dialog avatars for all characters
Player and NPCs now start off flaccid and can get erections
Added physics to penis and testicles
Reworked all sex scenes to work with the new player and NPC “hardware”
Added realtime mirrors
Added more realtime shadows
Improved lighting to cater to the new characters better
Added Pixel censor to replace the billboard nudity censor
Optimized performance and improved on the ejaculate effect
Added voice acting for Madison, Derek, Frank, Patrick, Amy, Katherine, Ashley, and Stephanie
Added option to turn off subtitles
Added Spanish language subtitles
Added German language subtitles
Created dynamic bikini straps for Rachael
Added (currently unused) beat up versions of Frank and Patrick)
Added new wooden deck texture
Added new ingame achievement images
Reduced some texture sizes for better performance
Improved Rachael’s clothing
Added new Camera model
Added new Recorder model
Replaced fence model
Added new Speaker model
Added empty canvas texture to the easel
Added new solo cup model
Added new ping pong ball model
Added whale poster model
Added new animation for “posing with hands behind head”
Added new garage wall
Added new garage ceiling
Fixed some doors not reflecting colors accurately.
Tweaked out and fine-tuned a lot of animations
Added new mechanics to better align sex with Player and NPC/NPC
Did some light painting around the house
Upgraded the environment outside of the fence
Fixed a small transparent issue with Katherine’s bra
Small tweaks to Navigation
Improved “End of Sex” animations and nuances transitioning out
Fixed an issue where dialogue audio would sometimes stop working when you pause the game
Fixed an issue where GameEvent timers would get cut short when saving the game
Save games now save roaming allow and prohibit locations correctly
Fixed character lighting artifacts in main menu
Improved menu environmental effects
Fixed an issue that could cause Save Games to appear without a timestamp
Saved games are now sorted in the Load Game interface in descending order
Fixed an issue that could cause Saved Games to not load if they contained a specific set of non-alphanumeric characters
Fixed an issue that could cause the washer and/or dryer to clip into/against the Player when running and enter a new plane of existence
Periodic Event Triggers will now also be logged into the Debug Log, just before their associated child events attempt to execute and log. Repeated, short-delay Periodics will not be logged multiple times in a row in, order to avoid spam
The Debug Log will now show the number of events that an Event Trigger is attempting to execute as part of its log entry
The Debug Log will now more accurately log story event-based NPC Change Locations, and will now also log character movements that are triggered by a ChangeLocation-based “Invite To Hang” (when characters change location they can invite other NPCs they have relationship values with to come with them)
Addressed a few model references that were preventing the ‘bodypart’ console command from adjusting the size of certain male parts
The Player can now use the command console (via the bodypart command) to adjust the general size of the ejaculate particle. Get yer buckets
Fixed an issue that could cause conflicting game messages to appear when the Player tries to use the coffee in the cup with the kettle while the kettle is on the stove
Fixed an issue that could cause Derek’s boxers/underwear to stay on after the end of Sibling Warfare
Resolved another issue that could cause Derek to not be kneeling if the Player saved/loaded the game at a certain moment
Fixed an issue that could cause Ashley to stay in a Running state permanently if the Player had failed to lock one of the bathroom doors during Humiliate Ashley
The Player will no longer be able to trick Stephanie into going to Madison by turning off one of the speakers, if the Player is currently pursuing some of the more involved scenes of The Muse
The Player can no longer give items to Madison at highly inopportune times during a select few key points of The Muse
Added the Event Trigger “MadsEnableSimonSays” for command console use and tweaked a few old story events
Tweaks to a few Shoo Other event timings or add/remove delays for characters that used it in the Original Story
Removed all instances of SetInspectText events to prepare for event deprecation
Fixed additional small issues with value settings should the Player fail Humiliate Ashley by leaving a door unlocked
Fixed an issue with Amy during her intimacy scene that would allow the Player to start multiple rounds of oral at once. Sorry, you only have a limited number phalli…phalluses? Pharoahs?
Player will now automatically undress prior to engaging in maximum intimacy with Amy if they are not already undressed, preventing the need to back out of dialogue with her to see the option. You leave your shoes and wizard hat on out of sheer excitement
Amy will no longer wander around naked after intimacy with the Player at the finale of Chasing Amy; this is to contrast the intimacy reward against her heightened sense of exhibitionism at the end of the Scavenger Hunt opportunity
Player can no longer ask Amy to get dressed, etc. while already in the middle of certain intimacy acts
Fixed some of the issues with Amy’s available responses during/transitions between intimacy states, and the availability of those responses when other characters are nearby
Fixed an issue that could cause Derek to have two nearly identical response options available to the Player that would explain how to get on Ashley’s good side under certain circumstances
Added some protections into the Original Story to prevent Vickie from ceasing her pose and getting dressed again if the player saves and loads between her offering her panties and being intimate with her
Added a mechanic that allows the player to ask Vickie to go back to the hot tub as long as the Scavenger Hunt finale is not active, and that Vickie is not currently involved in certain parts of the Ashley vs. Madison prank
Vickie will not be as aggressive when commenting on the Player’s lack of stamina after her first “test” in the hot tub
Player can no longer sic Madison on Patrick at highly inopportune times that could lead to broken 0.12.x content
Player will no longer have the Throw Beer On option with Madison during the final sequence(s) of 0.12.x content due to a very, very crowded radial menu
Amy will no longer try to walk to Katherine repeatedly after speaking to her about Stephanie’s intentions while Katherine is sick in the downstairs bathroom
Added self-limiting criteria to a number of events in the game to prevent them from needlessly setting the same value repeatedly and clogging up our precious Debug Log
Stephanie will not put her own underwear back on after the “$50 exchange” with the Player after several seconds
Patrick’s behavior after the end of “Family Time” is now less rigid, and he won’t doggedly attempt to access the downstairs bathroom repeatedly if it is locked
Player and Stephanie won’t immediately get dressed like speed demons after they complete their fornication
Slightly tweaked availability slightly of Amy’s new “GTFO AMY I NEED TO HAVE SEX WITH THIS PERSON RIGHT NOW AND HERE IS AN EXCUSE” (internal ID reference) response option
Stephanie’s recovery from various states of inebriation and the effects this has on her behavior should be more consistent, including across save-games
The “item hunt” phase of Stephanie’s Meltdown-initiated content should now resolve more reliably
Katherine will no longer respond to the Cell Phone Jammer if waiting for the player to hook up with her (naked on the bed) or in the middle of an intimacy act. She may, however, wave it frantically around in the air as she searches for dem bars
Adjusted some of Rachael’s post-dare “get dressed” behaviors to coincide with changes to her clothing in 0.12.x
Player can no longer Rummage through the Orange Bin in the garage multiple times as part of Amy’s Scavenger Hunt, presumably in order to amass a treasure trove of panties like some kinky dragon-kin
Fixed an issue that could cause various character dialogues and events to be unavailable after finishing or failing Madison’s new content
Derek will no longer put his shirt back on after Madison’s “art show” if the Player has already progressed past a certain point in Amy’s Scavenger Hunt
Adjusted NPC placement during a select few moments throughout Madison’s new content
Cleaned up Katherine’s “greeting” behavior after the Player successfully helps Stephanie with Katherine’s bathroom emergency
Made minor tweaks to Rachael’s dare-text receipt behavior to improve consistency across certain dare possibilities and prevent Rachael from potentially holding her phone in her hand for the rest of the party…or maybe that is just an unlisted superglue dare? …Nah.
The Player and Amy will no longer be auto-warped to the center of the Spare Room if the conditions for getting intimate with Amy are not met when the player propositions her
Made minor adjustments to Amy’s behavior between Derek congratulating the player for earning Ashley’s trust and Ashley showing the player her room and trying to get away from Amy’s sorority pitch
In the side story “A Vickie Vixen Valentine”, fixed an issue that could render the master bedroom door unable to be knocked on IF Vickie’s sprint into the master bedroom was exceptionally fast
In the side story “A Vickie Vixen Valentine”, Vickie will take her shorts off and THEN her panties, making things even fucking hotter, as the Player would so eloquently put it
In the side story “A Vickie Vixen Valentine”, fixed a typo that appears when checking under the bed for a certain item
In the side story “A Vickie Vixen Valentine”, fixed an issue that can prevent Vickie transitioning from oral intimacy to bed intimacy near the end of the story
Refactored events and some values in the side story “A Vickie Vixen Valentine” to make them somewhat more readable
In the side story “A Vickie Vixen Valentine”, added a handful of additional emotes in a few points to make Vickie appear like less of a robot
In the side story “A Vickie Vixen Valentine”, added a dialogue criteria check that allows for use of an additional alternate dialogue that was already voiced prior to 0.12.x
In the side story “A Vickie Vixen Valentine”, saving and loading once the Player has gone upstairs with Vickie after “Never Have I Ever” should no longer result in the Player not being able to interact with or be intimate with Vickie
In the side story “A Vickie Vixen Valentine”, resolved an issue that could cause a duplication of unvoiced “text message” dialogue between Ashley and Madison
In the side story “A Vickie Vixen Valentine”, made various minor emote/reaction tweaks to Vickie as needed to accommodate other 0.12.x AVVV story adjustments
In the side story “A Vickie Vixen Valentine”, made small dialogue and thoughtbubble tweaks to accommodate other 0.12.x AVVV story adjustments and rectify one or two VA inconsistencies
In the side story “A Vickie Vixen Valentine”, Vickie will no longer react to the player getting near the locked slider door based solely on proximity, which was causing some players not to experience the full extent of her flexibility and wardrobe
In the side story “A Vickie Vixen Valentine”, resolved an issue that would cause an opportunity to start and log its start twice
In the side story “A Vickie Vixen Valentine”, the player needs to be a bit closer to Vickie in order to initiate sex. No more big-dicking from across the room
In the side story “A Vickie Vixen Valentine”, fixed an issue that would prevent the Player from being able to follow up with additional intimacy with Vickie or talk to her at all if she finished a blowjob first.
In the side story “A Vickie Vixen Valentine”, resolved an issue that could cause unintended side effects with Ashley’s Phone or even an inability to interact with Vickie if the Player experienced multiple dialogues without being close enough/in-vision to Vickie after she runs to the Spare Room
In the side story “A Vickie Vixen Valentine”, masturbating at a certain time while also consuming the chocolate bar will no longer result in the Player’s position being unchanged upon the game fading back in to play Never Have I Ever with Vickie. This is a feature, not a nerf…obviously
In the side story “A Vickie Vixen Valentine”, the Player can no longer take up Vickie’s spot on the Bed (Left) after she begins walking up to be intimate with the Player in that exact spot
In the side story “A Vickie Vixen Valentine”, removed the ability of the Player to lock bathroom doors prior to having the Key item removed, which could result in Vickie being locked in the Upstairs Master Bathroom prior to ending the story
In the side story “A Vickie Vixen Valentine”, made additional tweaks to the Master Bedroom door radial options to prevent Vickie from being trapped inside an eternal fiery walk-in hell of totes cute tops and linen scented laundry
In the side story “A Vickie Vixen Valentine”, made minor tweaks to how the Player and Vickie are positioned after the end-story fade out/fade in and how minor supporting events operate
The Player will need to wait until much of Madison’s newest 0.12.x content is finished before pursuing the finale of Ashley’s Smooth Operator opportunity
Certain events associated with Ashley’s intimacy endings will only take effect if the player has completed the prank against Madison, instead of any time the player finishes any intimacy route with Ashley
Added further protections against Katherine reacting to the cell phone jammer immediately prior to or during her intimacy scene
Patrick now knows how to not only pronounce, but also spell Brittney’s name
Fixed an issue was causing Ashley to reference an incorrect character under certain circumstances when verifying if the soda was tampered with
Fixed an issue that could prevent the Player from progressing further with Rachael’s dares under select circumstances (this fix allows the player to continue selecting more dares, it does NOT change the choices required to engage in intimacy/finish her dare content)
Player can fail Amy’s Scavenger Hunt if they are particularly aggressive in turning down certain dare requests from her (requires repeated choices)
Added more control to Amy’s roaming during her Goodbye Kitty selfie sequnce during her Scavenger Hunt, a lack of which was contributing to Amy potentially walking away from the Hot Tub during her Scavenger Hunt finale
Player should no longer be able to ask about Scavenger Hunt steps from Amy while in the middle of the Hot Tub finale of the Scavenger Hunt (dialogue response; does not remove the failure-causing Truth or Dare response option)
Amy will no longer try to cover herself up while also undressing and changing during the Goodbye Kitty selfie sequence
Choosing the Truth or Dare response specifically mentioning the Scavenger Hunt in front of Brittney while in the Hot Tub will now officially fail the Scavenger Hunt quest and release Amy to roam around again. Will no longer confusingly leave missing dialogues and responses for the player to choose which were in reality doing nothing.
Ashley will now remember that the Player untied her top minutes beforehand early on in the game, and will not allow them to progress with the prank vs. Madison until the Player resolves their dispute with grace, empathy, and aplomb
Tweaks to Ashley’s top reactions; it is possible to indirectly fail out of some content if the player repeatedly unties Ashley’s top
Fixed an issue that could prevent Ashley from returning to her room after being humiliated, when only given the bathroom skeleton key back after the Opportunity completes
The player should no longer be able to inadvertently trigger the Family Time sequence with Ashley and Patrick immediately after Madison’s art show until they’ve finished the sacred duty of inspecting Stephanie’s panty situation alongside Patrick
Minor tweaks to Ashley’s post-humiliation behaviors to prevent her from getting stuck in hallways. More fixes pending for future releases.
Fixed an issue that would prevent Ashley from reacting in any way when the Player would give her a beer while she was also naked immediately after the Humiliate Ashley opportunity was finished
Addressed an issue caused by one of Stephanie’s events that could cause Madison to walk away from Ashley, Derek, and the Player during the finale of Ashley’s Drunk and Disorderly opportunity
Minor tweaks to Stephanie dialogue choices based on the progress of the Meltdown opportunity
Added additional protections to prevent Madison’s Art Show from interfering with certain Ashley scenes
Addressed an issue that could cause the player’s Intimacy sensitivity to be the wrong value after intimacy with Ashley
Ashley will only get like, totes super mad at the Player about being given the cell phone jammer at very specific times
Ashley’s Shoo Others state will now self-cancel a short time after Family Time with Patrick, instead of staying on permanently until the Player spoke to her again
Inspecting Madison’s calendar after a certain point in her new content will no longer instruct the player on how to “break the ice” with her
The laxatives will now be disabled if the Player uses them with the soda or rum prior to adding the laxatives to their inventory
Stephanie will more accurately use the appropriate dialogues at various times when the Player “fully exposes” themselves to her
Addressed an issue that could allow Rachael to roam away from the Player during several of her more ‘daring’ dares
Rachael should more consistently close and lock the door prior to her self-pleasuring dare in Spare Room 2
Corrected an issue that could cause Madison’s dialogue chain to break when bringing up certain Humiliate Ashley-related intimacy actions
Adjusted availability of a few of Derek’s response offerings based on what’s going on with Amy and her Scavenger Hunt
Added additional dialogue paths regarding the Quest for Derek’s Shirt (this is just what we call it), depending on various actions taken during and after Madison’s new content
Fixed an issue with a misplaced Amy response when starting her Scavenger Hunt quest
Changed sort order for an important new Madison response option
The player is no longer confused about using thought bubbles vs. center screen text messages when inspecting certain items in Madison’s new content
Stephanie now has at least a generic reaction when she catches the player having sex
Added extra fluff dialogues here and there (that were previous disconnected/unused)
Tweaked a few unvoiced/misc. lines from several NPCs to direct dialogue to themselves so that they do not walk off or turn to speak to the wrong person at inappropriate times
Fixed an issue that could cause Amy to be left unable to roam, without saying anything, in certain situations after her “Sculpture Review”
Made certain “helpful” thought bubbles a little less vague, or more concise
Addressed an issue that could prevent the Player from asking Katherine about her ability to hack phones under certain circumstances
Addressed an issue that could prevent the Player from asking Stephanie for their hard-earned $50 if multiple other characters delivered dialogue between starting the intimacy scene and completing it.
Addressed an issue that was mixing up inspect texts on the new and glorious painting in the spare room 2/art room
Addressed an issue that would prevent the Player from using specific responses with Stephanie that were critical to The Candyman Can opportunity
Minor tweaks to when (DialogueStart vs. DialogueClose) a few movement events are sent to a handful of characters
Ashley will no longer join the “Art Show” as part of Madison’s new content if she is topless or naked
Fixed an issue that could result in Katherine’s glasses appearing as a selectable item, especially when seemingly detached from her actual glasses
Corrected a missing event link for one of the new achievements
Player can no longer get Rachael into the master bedroom for sexy fun at highly inopportune moments during many parts of Madison’s new content
Player can no longer get Katherine into the master bedroom for sexy fun at highly inopportune moments during many parts of Madison’s new content
All new items added to the Original Story should now count towards the Inspector Achievement
Added in an additional dialogue response to “force move” characters who were lacking a dialogue, item, or event-based method of getting to move elsewhere (subject to different criteria for each character)
Fixed an issue that was preventing Rachael from going to the spare room 2/art room to pleasure herself, specifically in 0.12.0
Rachael’s initial dialogue upon receiving a spoofed dare text is now directed at herself instead of the player
Small adjustments to inspect texts relevant to 0.12.x content
Added ability to Copy/Paste criteria in the Custom Story Creator
Added “InFrontOfEasel” Move Target
Added new GameEvent for canceling combat. This will remove the combat state and combat target from a given character without knocking them out, etc. Will not prevent the specified character from resuming combat IF another character is currently engaging them in combat
Added protection against specific Load Game failure that could occur if temporary files were not properly handled when loading a game that had photos associated with it
Slightly tweaked help/response text for a couple of console commands
Added Unstuck console command. This will help free characters who become stuck in walls, characters, or…other characters. Ew. This command does not disable achievements
Fixed issue with Katherine “duplicate responses” when asking about her h4ck1ng 5k1ll5. This can now be asked any time the “Vickie Vixen” opportunity is In Progress (discovered through Rachael OR Derek)
Fixed description of the Ice Bath achievement in-game to match the Steam description
Router in the study closet will now actually seem to turn on and stay on after being toggled during Dare Interference
Removed all Response Routes from Original Story (Depreciated)
Refactored and renamed almost all Event Triggers for the characters in the Original Story
Fixed an issue that would prevent Stephanie from losing her “Female Lay 2” pose upon loading a Saved Game in which she was previously “star gazing”
Fixed an issue that may lead to odd “climax on Katherine” dialogue behavior in certain situations
Player can now loot the camera from Frank if he is unconscious and have given the camera to Frank as part of the “Look at this Photograph!” opportunity(edited)
Player can now loot a small part of their “beer investment” (randomized) back from Frank if they find a way render him unconscious and have finished “Frankly I Don’t Trust You”(edited)
Player can now loot the Merlot or chardonnay (random) back from Frank if they manage to render him unconscious and have already given him both of these wine items
Fixed a few typos in Stephanie’s story.
Added criteria to various characters to prevent certain interactions from being available while they were unconscious.
Made katherine’s exit from the bed post-intimacy to the master bedroom floor and her subsequent application of clothing somewhat more graceful. Or, at least what we call graceful. Don’t you dare grace-shame us.
Added a few redundant safeguards to Katherine’s Phone2 behavior to address possible niche cases of it not being enabled at various times when the player needs to interact with her about the microwave.
Fixed issue with missing Character2 reference when naming CompareTypes.Social criteria
Player’s acrobatic skills are lost when in combat, preventing him from shimmying up the gutter if someone takes a swing at him (Original Story only)
Player will now fail Ashley: Smooth Operator if she catches them plotting against her (before Humiliate Ashley) when talking to Madison. This replaces a possibly erroneous reference to Dare Interference(edited)
To set apart the new Madison content rewards from the old, certain dialogues relating to intimacy post-Humiliate Ashley have had their wording and criteria adjusted. New and old intimacy content can still be experienced in one playthrough
Minor tweaks to the availability of Vickie "filler" lines
The Player will no longer be able to magically have sex with Vickie without having his junk exposed in any way
Vickie will not be as aggressive when commenting on the Player's lack of stamina after her first "test" in the hot tubVickie will not be as aggressive when commenting on the Player's lack of stamina after her first "test" in the hot tub
We’re proud to announce the news that we’ve officially concluded our contest for our new character additions to the House Party game! What that means for all of you is, NEW CHARACTERS!
Congratulations to The Game Grumps and Lety Does Stuff as the winners of our contest. They will be immortalized in the House Party universe!
This DLC is an easy and convenient replacement for the patch that is available on our site, and it restores the game to its original form with completely optional censorship as opposed to the forced censorship that we were required to put in the Steam version in order to continue to sell the game on the store.
We packaged this into a DLC format because our game is all about choice, and we wanted it to be the players choice what amount of adult content they are comfortable with, but we firmly believe that regardless of that choice, you should not be forced into one way or another.
New HUGE update coming very soon. We'll keep you posted!
Due to the recent changes in Steam's content policy, we are pleased to announce our new free DLC Explicit Content Add-On to House Party!
On October 19th, the DLC patch will be available for anybody who owns the House Party game as a free optional Add-On that will completely remove the censor bars during the more "intimate" scenes.
House Party 0.11.3 is now live on Steam! It includes two new opportunities revolving around Madison as well as the ability to unlock Steam achievements! We've got 18 achievements implemented already, and we'll be adding more in future updates. Enjoy!
CHANGE LOG:
Added “Smooth Operator: Madison” Opportunity
Added “Drunk and Disorderly: Madison” Opportunity
Added over 70 dialogues between Madison, Ashley, and Patrick.
Implemented ability to unlock achievements
Implemented logic for upcoming DLC Explicit Content Add-On (Uncensored Patch) for Steam
Completely revamped user input to be much smoother and consistent
Added up to 25 game save slots
Added opening disclaimer screen
Added an in-game input mapper and partial controller support
Added new Stephanie Model
Updated Stephanie’s Avatar Photo
Added “Laxative” model
Tweaked Madison’s textures
Fixed hot tub fog leaking when disabling shadows
Added a Double sided dildo
Added a pink vibrator
Added a foam finger
Added new gazebo model
Added a bug lamp
Added garden paths
Moved the hot tub
Added new character specific “HD” lighting
Added new outdoor lamps
Added new gazebo rug
Created Penguin model
Lighting Tweaks and Updates
Added a “freehand” mode to the hand-cursor where it can be moved without moving the camera (Right Click)
Tweaked throwing physics
Added new cunnilingus animation
Added new oral sex animation
Optimized lights and shadows system
Implemented groundwork for supporting playing the game as a female MC
Added Player Gender criteria to the Story Creator
Added hard wood floor to the downstairs area
Added new HD wall textures
Added new HD carpet textures
Upgraded some furniture to improved shaders for fabric
Added room dividers downstairs – Added new soda model
Added new path lining
Fixed small issues with madison and stephanie’s textures
Various material and texture tweaks
Kitchen now has more effective reflections
Added screen space reflections – adjusted bloom brightness
Improved shadow quality
Optimized Distance calls to exclude expensive square root functions
Added new dialogues for when the player tries to speak to Madison when she’s on her way to get Frank (who will then proceed to beat you up)
Implemented partial Russian localization
Re-EQed Madison, Brittney, and Stephanie’s Voice Acting Files so they are consistent throughout
Fixed the brightness on the path shadowing
Fixed NPC collision issues in the backyard
Fixed an issue with some phantom shadows
Fixed an issue where the camera audio and visuals weren’t working when snapping a picture
Fixed an issue where the escape menu can sometimes get stuck on the screen
Fixed an issue where Amy wouldn’t change into her alternate outfit
Increased the radius of Ashley’s Top hit box slightly
Fixed an issue where some Interactive Items weren’t initializing properly
Fixed achievements so they won’t fail to pop up if a dialogue or other important UI element is on display
Fine-tuned lip syncing
Improved animations for laying and oral sex
Fixed Brittney’s crooked head in her sittings animations
Fixed Ashley’s eyelids blinking trough each other
Added more achievement images
Made the mound of dirt brighter
Fixed an issue that was keeping Madison bra-less after any Sibling Warfare/prank “ending”
Added two other sensible dialogue routes to the game that will allow the player to ask Katherine about hacking phones
Amy will no longer mention her stubbed toe via dialogue if the player is already speaking to another NPC
Fixed reference in Ashley’s story for more “Quest : 0” naming issues.
Ashley running into an unlocked bathroom during Humiliate Ashley will now actually fail the quest that was the catalyst for her running into a bathroom in the first place.
Fixed a “sparkly” issue with Stephanie’s hair
Fixed an issue that was allowing frank to walk back into the house and sit instead of waiting to blow you, which would then let him blow you inside -there was an issue where ashley sick = 1 was preventing all progress with madison’s SO
Added additional text fixes for laxative-related messages, inspect texts, item uses and such
Changed two event names for patrick that got reversed in their descriptions
Fixed an issue that was causing the initial discovery of Change of Heart and Humiliate Ashley to show as “Quest 0”
Made NPCs walk towards ashley a bit sooner upon her reaching the downstairs bathroom for humiliation
Updated Stephanie’s texture for more shadow and equal detail
Improved Stephanie’s hair and her dress cloth physics
Enabled crouching when “soft” UI elements are on the screen like messages and opportunity notifications
Fixed an issue with Madison repeating her Congrats Walk to the player
Fixed an issue that was causing a response from the player to Patrick and Ashley to be miniaturized
Fixed opportunity debug logging issue with ‘A Change of Heart’ and ‘Humiliate Ashley’ when they are first received
Fixed a typo with “dupster” -> “dumpster” and “therer” -> “there” in Madison’s dialogue
Fixed an issue where making Frank wait too long outside will break the interaction
Fixed an issue where the CenterOfHotTub waypoint was not actually in the center of the hot tub
Fixed an issue where blendshapes were not firing correctly in custom stories
Fixed an issue with intimacy not ending properly in custom stories
Fixed an issue with the camera being misaligned to the player after getting up off of beds and chairs
Fixed an input mapping issue with the Run and Interact keys
Fixed an issue where the player couldn’t click on something in their inventory while sitting or in coitus
Fixed an issue where characters don’t emote or lip sync in custom stories
Fixed an issue where characters can get stuck in walls in custom stories
Added a “IntimacyPartner” criteria to the Custom Story Creator
Changed Custom Story Creator so it only exports stories as a whole, and not individually per character
Fixed an issue where “destination reached” events were not firing in custom stories correctly
Added new criteria to check whether a character is using an action item to CSC
Added new criteria to check if an action item is currently being used to CSC
Added new criteria to check if a character is engaged in intimacy with another or any to CSC
Added correct logging for SendText and TalkTo events
Fixed an issue where “Apply Story” was exporting stories in the old formats
Fixed an issue with rare cases of the game sometimes crashing when starting a new game
Fixed a null-ref that could happen sometimes when removing an item from the inventory with the console
Tweaked the ability of the player to talk to Madison during certain WalkTo’s in her new content
Changed some vicinity and vision checks for Patrick as part of Madison’s new content
Added shadow models to the ceiling lamps for more accurate shading
Fixed the dancing room’s floor not being properly aligned
Fixed an issue with light flickering
Added a “videoclip” to the dancing room tv screen
Fixed an issue where Stephanie’s stomache would become invisible when her dress was removed
Updated the glass material on the sliding door to be more visible
Removed stephanie’s hair "shimmering"
Fixed a spacing issue in the credits
Added laxative model to replace eyedrops
Fixed color mismatch on the tv cabinet.
Fixed Frank’s shirt disappearing under certain viewing angles
Hand cursor tweaks
Changed Katherine’s Inspect text.
Fixed Madison skinning issue
Fixed Rachael shader issue
Vickie clipping issue fixed
Fixed issues with the bathroom door and the LOCK function that would cut off some story segments.
Sexual acts will now initiate the Embarrassed state based on the exhibitionism personality trait, and always remove the state when the sexual act is complete
Beer pong balls now take into account a small amount of pre-throw momentum to make premature ej…throwing of your balls a bit more forgiving.
Beer pong balls can now be given a little bit of post-throw curvature. This is done by moving the mouse after throwing them (the window for doing this is very small).
Changed the crouch mechanic so it works while “soft” info is on the screen like quest notifications or game messages
Tied in a different hand cursor animation to indicate the brief window allowed for post-throw curvature.
Fixed an issue that was preventing the command console from referencing dialogue-only characters like “Phone Call”
The debug log will now show more information about event triggers that contain/execute more than one game event
Save games now have a timestamp automatically added to their label in the load game window
Minor typo corrections in the Story Editor interfaces
Tied in a different hand cursor animation to indicate the brief window allowed for post-throw curvature. Still being tweaked
The debug log will now show more information about event triggers that contain/execute more than one game event
We've been listening to our community, and one thing that everybody is asking for are new characters. Well, we've got some good news for you! We've decided to add two new characters to the game, but we wanted to do something fun surrounding their addition, so we decided to have a casting call, which means YOU can end up in the game!
We'll be selecting two lucky winners who will join our crazy cast of characters! Participants can register on our website to be considered, and the winners will be decided by community votes. We will be selecting two winners, one male, and one female. The two winners will be turned into 3D models by us, and then those models will be added to the game as new characters. Winners will also be able to tell us their vision for the story that will play out for their characters, and our writers will work with them to make that vision come to life!
As icing on the cake, there will also be a $1000.00 cash prize for each winner!
If you'd like to audition to be a new character in House Party, check out this link: https://auditions.houseparty.games (Participants need to be at least 18 years old to register.)
Here's House Party 0.10.4! We've worked hard on this one, so we hope you enjoy all of the new changes. This includes a brand new Stephanie story with 4 different endings, as well as a lot of other Easter eggs and updates. Enjoy!
CHANGE LOG:
Implemented new content to Stephanie's character with 4 unique endings
Implemented “Follow Your Calling” Opportunity
Implemented “Apply Pressure” Opportunity
Implemented “Meltdown” Opportunity for Stephanie
Implemented “Special Tutor” Opportunity for Stephanie
Implemented “Drunk and Disorderly” Opportunity for Stephanie
Added new Missionary Sex Animations
Added new Doggiestyle Sex Animations
Added new Cowgirl Sex Animations
Added Beer Pong (Practice) Mini-Game
Freed up over 2GB of VRAM usage during runtime
Optimized the core code of the game to reduce spikes in performance
Drastically reduced loading screen time
Added new voice acting for Stephanie, Katherine, Derek, Madison, and Frank
Added background logic for Achievements system (Coming Soon!)
Completely revamped lighting and post processing
All rooms now have their own lighting “feel”
Added rocks to the back yard flower bed
Madison’s clothes have been updated
Added new kitchen lamp
Added new lamp model to the living room
Added new Study room lamp
Added new Master bedroom lamps
Added rocks for the flower bed
Added a new moon
Added illuminated windows to the neighbourhood
Animated the outside fire light
Changed room colors for Ashley’s and Study room
Added new Staircase lamp
Added new frank lamp
Added new nightstand lamps
Added paint covered Stephanie
Added paint covered bag
Fixed typos in the UI
Added a new kitchen light
Added new standing lamps
Added Gut Grip Interactive Item to the game
Added Motor Oil Interactive Item to the game
Added Paper Bag Interactive Item to the game
Added Paper Bag Crushed Item to the game
Added achievement UI
Changed hot tub reflections to be more accurate
Tweaked the fog effect
Optimized/reduced performance on reflections
Optimized all visual assets (Textures, models, etc.) for better performance “WantsToBeAlone” state no longer spams the Debug Log
Fixed rare occurrences where you could see the back of Rachael’s head through her hair
The “Turn” GameEvent is now logged correctly
Tweaked new sex animations
Stopped sex from starting in problematic places, the characters are now moved to a safe location first
Added extra code to check to make sure characters don’t get stuck after sex
Added Gamma slider
Fixed Vickie’s top becoming invisible sometimes
Fixed some cabinets having different color doors
Fixed upstairs doors having different colors in shading
Tweaked the lighting in the menu
Frank can no longer get stuck in the bathroom during the concussion route — FRANK SMASH
Katherine will always be able to leave the bathroom, regardless of progression/failure of “Follow your calling.
Brittney will no longer follow Steph at/in situations that wouldn’t allow for it.
Steph will approach the “Kat sick” situation without the player if needed — after 500 seconds since Kat entered the bathroom.
Fixed an issue with a graphical trailing effect in the Anti-Aliasing
Fixed an issue with light bleeding into the garage from the bedroom
Fixed an issue in the Custom Story Creator where values would default to “Amy”
Fixed an issue where characters would sometimes spin in place after a sex act
Fixed an issue where characters wouldn’t get re-dressed correctly after getting out of the hot tub if another character sat there before they left the area
Fixed an issue where sometimes characters won’t go to an important location after a game load if they were blocked previously
Fixed an issue where Motion Blur settings are not remembered correctly
Fixed an issue where saving a game with the file-name “1” or “2” caused a crash on load
Fixed an issue where Frank sometimes couldn’t see you through the liquor cabinet door
Fixed an issue where the escape menu can get stuck on the screen
Fixed an issue where the save menu takes a reaaaaaaallly long time to come up
Fixed an issue where Amy would have the bag in her hand on a game load
ChangeLocation events are now logged to the Debug Log
Beer Pong balls can no longer be grabbed in mid-air when in the middle of a practice game
Fixed a bug that was preventing Beer Pong balls from spawning in the right place or always returning to their container/spawner
Minor tweaks to beer pong and minigame physics attributes
Tweaked kitchen and slider door colliders in order to prevent small items from getting stuck or disappearing
Various ChangeLocation events and their reasons for occurring are now logged in the debug log
Further save/load game naming convention and file system constraints added to prevent some of the rarer Save/Load issues
Tweaked NoLoitering zone sizes to better reflect the geometry of high-traffic areas that the NoLoitering AI uses to prevent pathing “traffic jams”
Changed NoLoitering behavior to take into account a wider array of possible character states
Any characters put into an indisposed state (like concuss or drunk) will now eventually return to normal
Fixed disappearing characters during sex scenes sometimes
Fixed some clothing clipping through characters
Fixed a bug that was causing beer pong items to move or clip into each other upon loading a saved game
Overwriting a save game will now properly overwrite or add to the Photos collection attached to that save
Debug Log now correctly Logs True/False Values for EventTriggers -> Set Enabled
Saving and Loading a game Named ‘1’, ‘2’, etc. that had pictures attached no longer causes a hangs or crashes on the Loading screen
Debug Log timestamps now shown in the in-game debug window
All debug log timestamps are now evenly formatted
Tweaked areas of the house that would force a change in character location due to excessive loitering, and these events are now logged in the debug log
Added a state where characters will not slow down when approaching their move target
Fixed a rare issue where the game would crash when loading the game
Fixed some areas where NPCs were getting stuck when pathfinding
Fixed an issue with the hand cursor where it would sometimes disappear
Added a response from Ashley if you give her beer before you “meet” her
Fixed an issue where Kat would drop dialogue if you ask her to take a nude photo and you haven’t used the Camera on the SD card yet, but they are both in your inventory
Beer pong balls return to the spawner/container area after being used after a short delay, regardless of if they miss or score
Added a help text radial option to give instructions for how to play
If the beer pong container does not detect that enough playable balls are present, it will spawn more upon starting a new practice session
Further tweaked handcursor grab collider + grab functionality to improve player’s ability to pick up small objects
Fixed an issue that was causing character state transitions to be logged incorrectly in the debug log
Fixed minor bugs in command console combat command and miscellaneous feedback responses
Debug Log now properly logs all information for Clothing and SendEvent game events