Practisim VR - AncientSky Games
Sending out another patch today to fix Hyperkin Blaster and Tracker issues.

Changelog v0.42.3
* Change default teleport movement button to Trackpad Center button
* Hyperkin and other HTC Tracker gun teleport buttons switched to GRIP button.
* Ability to use trackpad movement for HTC Tracker guns with joystick

Here are the Hyperkin specific button configurations:
1. Trigger : Select menu option, shoot
2. Grip : Draw, Holster and Teleport
3. Trackpad: reload
4. Menu: Hold for two seconds to access menu




Here are the PPGUN Mini specific button configurations:
1. Trigger : Select menu option, shoot
2. Safety : Draw, Holster and Teleport
3. Reload: Reload, hold two seconds for menu
4. Hammer: choose next menu option
5. Joystick: trackpad movement



Practisim VR - AncientSky Games
Sending out another patch today to fix Hyperkin Blaster and Tracker issues.

Changelog v0.42.3
* Change default teleport movement button to Trackpad Center button
* Hyperkin and other HTC Tracker gun teleport buttons switched to GRIP button.
* Ability to use trackpad movement for HTC Tracker guns with joystick

Here are the Hyperkin specific button configurations:
1. Trigger : Select menu option, shoot
2. Grip : Draw, Holster and Teleport
3. Trackpad: reload
4. Menu: Hold for two seconds to access menu




Here are the PPGUN Mini specific button configurations:
1. Trigger : Select menu option, shoot
2. Safety : Draw, Holster and Teleport
3. Reload: Reload, hold two seconds for menu
4. Hammer: choose next menu option
5. Joystick: trackpad movement



Practisim VR - AncientSky Games
Week #30. Trying to get an update before the Christmas holidays, so here's a light update that includes another new IPSC Medium course by Jason Bird, implemented a prototype way of handling one handed reloads where you can pocket the 2nd controller, and during a reload, click either the trackpad or grip buttons on the 2nd controller to reload the gun immediately, instead of waiting for a second. Hopefully this will make the reloading mechanic better for those playing with one controller. As for multiplayer, you can now see other player's scores after they finish their run.

Changelog v0.42
* IPSC Medium Course - Queensland State 2017 Stage 06
* In one handed gameplay, reload gun by pressing pad or grip button on other controller
* See other player scores
* Fixed Engagement Zone reset issue
* Fixed teleport movement in practice stage
* Fixed Hyperkin Arc Teleporter issue
* Fixed texas and irish plates sticking to capsule
* Upgraded to Unity 2017.3



Enjoy!

https://youtu.be/J5-enZ6U_i8
Practisim VR - AncientSky Games
Week #30. Trying to get an update before the Christmas holidays, so here's a light update that includes another new IPSC Medium course by Jason Bird, implemented a prototype way of handling one handed reloads where you can pocket the 2nd controller, and during a reload, click either the trackpad or grip buttons on the 2nd controller to reload the gun immediately, instead of waiting for a second. Hopefully this will make the reloading mechanic better for those playing with one controller. As for multiplayer, you can now see other player's scores after they finish their run.

Changelog v0.42
* IPSC Medium Course - Queensland State 2017 Stage 06
* In one handed gameplay, reload gun by pressing pad or grip button on other controller
* See other player scores
* Fixed Engagement Zone reset issue
* Fixed teleport movement in practice stage
* Fixed Hyperkin Arc Teleporter issue
* Fixed texas and irish plates sticking to capsule
* Upgraded to Unity 2017.3



Enjoy!

https://youtu.be/J5-enZ6U_i8
Practisim VR - AncientSky Games
Week #29. We're launching PractisimVR on Viveport so that Chinese subscribers can play the game. Really looking forward to having some players and feedback from that community. We've also added support for the Microsoft Mixed Reality headset, you can now play the game on any of the MR headsets (Acer, Asus, etc). Additional hardware support was added for the PPGun Mini with the HTC Vive Tracker. Also fixed and calibrated a few things based on feedback from users.

Changelog v0.41
* IPSC Medium Course - Tasmanian Open 2017 Stage 01
* Viveport API Support
* Microsoft MR Headset Support
* PPGUN Mini Support
* Adjust Oculus Start position
* Shoot at Reset button
* Fixed gun pickup in Minimart stage
* Made movement choice available on both controllers
* Current score shown on scoreboard



https://youtu.be/DHNtxO8Eo5s
Practisim VR - AncientSky Games
Week #29. We're launching PractisimVR on Viveport so that Chinese subscribers can play the game. Really looking forward to having some players and feedback from that community. We've also added support for the Microsoft Mixed Reality headset, you can now play the game on any of the MR headsets (Acer, Asus, etc). Additional hardware support was added for the PPGun Mini with the HTC Vive Tracker. Also fixed and calibrated a few things based on feedback from users.

Changelog v0.41
* IPSC Medium Course - Tasmanian Open 2017 Stage 01
* Viveport API Support
* Microsoft MR Headset Support
* PPGUN Mini Support
* Adjust Oculus Start position
* Shoot at Reset button
* Fixed gun pickup in Minimart stage
* Made movement choice available on both controllers
* Current score shown on scoreboard



https://youtu.be/DHNtxO8Eo5s
Practisim VR - AncientSky Games
Week #28. We have a bunch of updates this week, starting with a new IPSC Medium Course from the Rivercity Open in Australia. The course is designed by Jason Bird. I've also managed to update the Open Gun model which was really badly put together. The new gun uses less vertices, better textures and a newer more accurate compensator. There is also a new target type, the bobbing prop for both classic and metric targets.

Changelog v0.40
* Updated Open Gun Model
* Adjust Open Gun accuracy
* New IPSC Medium Course
* New Bobbing Targets for USPSA & IPSC
* Fix activator lines


https://youtu.be/TVBEM7eOjss
Practisim VR - AncientSky Games
Week #28. We have a bunch of updates this week, starting with a new IPSC Medium Course from the Rivercity Open in Australia. The course is designed by Jason Bird. I've also managed to update the Open Gun model which was really badly put together. The new gun uses less vertices, better textures and a newer more accurate compensator. There is also a new target type, the bobbing prop for both classic and metric targets.

Changelog v0.40
* Updated Open Gun Model
* Adjust Open Gun accuracy
* New IPSC Medium Course
* New Bobbing Targets for USPSA & IPSC
* Fix activator lines


https://youtu.be/TVBEM7eOjss
Practisim VR - AncientSky Games
Week #27. This week's update is mainly focused on bug fixes esp. with multiplayer and hyperkin blaster support. Hyperkin and HTC just launched the availability of the blaster so I wanted to make sure it works well with PractisimVR. I've also made the spinner a scorable target, the target is worth 10 points after completing a rotation. The spinner is also available in the Stage Designer.

Changelog v0.39
* Scorable Spinner
* Multiple fixes for Hyperkin Blaster
* Fixed Oculus Rift Instructions
* Added intersitial stage to ensure all controllers are turned on
* Made multiplayer names bigger
* Fixed multiple drawing issue
* Stopped ability to add multiplayer shootoff stage to match



Enjoy!


https://youtu.be/rtJSChAf8JI
Practisim VR - AncientSky Games
Week #27. This week's update is mainly focused on bug fixes esp. with multiplayer and hyperkin blaster support. Hyperkin and HTC just launched the availability of the blaster so I wanted to make sure it works well with PractisimVR. I've also made the spinner a scorable target, the target is worth 10 points after completing a rotation. The spinner is also available in the Stage Designer.

Changelog v0.39
* Scorable Spinner
* Multiple fixes for Hyperkin Blaster
* Fixed Oculus Rift Instructions
* Added intersitial stage to ensure all controllers are turned on
* Made multiplayer names bigger
* Fixed multiple drawing issue
* Stopped ability to add multiplayer shootoff stage to match



Enjoy!


https://youtu.be/rtJSChAf8JI
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