Practisim VR - AncientSky Games
Got a lot done this week with the stage designer. It's still not ready for release yet but I've included a preview for you guys. I also managed to create a fun quick stand and shoot stage that requires no movement called Kris Kross. Other enhancements include visual blooms and ambient occlusion effects to increase the quality of the graphics a little, fixed a nagging bug with empty magazines.

Another thing I included just as a test is support for the Hyperkin pistol and the Vive tracker. You can now use the gun in the game during the main menu but it doesn't do much. I just needed to see how it works.

Changelog v0.23:
* Added visual blooms & AO effects
* Kris Kross long course
* Fixed empty magazines and reloading issue
* Integrated Vive tracker & Hyperkin pistol support

Enjoy!

https://youtu.be/wbjDFb8RmLk
Practisim VR - AncientSky Games
Got a lot done this week with the stage designer. It's still not ready for release yet but I've included a preview for you guys. I also managed to create a fun quick stand and shoot stage that requires no movement called Kris Kross. Other enhancements include visual blooms and ambient occlusion effects to increase the quality of the graphics a little, fixed a nagging bug with empty magazines.

Another thing I included just as a test is support for the Hyperkin pistol and the Vive tracker. You can now use the gun in the game during the main menu but it doesn't do much. I just needed to see how it works.

Changelog v0.23:
* Added visual blooms & AO effects
* Kris Kross long course
* Fixed empty magazines and reloading issue
* Integrated Vive tracker & Hyperkin pistol support

Enjoy!

https://youtu.be/wbjDFb8RmLk
Practisim VR - AncientSky Games
Found out a few showstopper bugs that needed to be fixed immediately. Thanks to players in the community who reported these issues.

Changelog v0.22.2:
* Fixed Magazine & moonclip not showing correctly
* Fixed Revolver animations during unload show clear
* Fixed USPSA scoring issues with static targets
* Fixed Canadian Nats Stage starting with one hand

Practisim VR - AncientSky Games
Found out a few showstopper bugs that needed to be fixed immediately. Thanks to players in the community who reported these issues.

Changelog v0.22.2:
* Fixed Magazine & moonclip not showing correctly
* Fixed Revolver animations during unload show clear
* Fixed USPSA scoring issues with static targets
* Fixed Canadian Nats Stage starting with one hand

Practisim VR - AncientSky Games
This week we have a new stage from the recent IPSC Nationals up in Canada. Stage 13 is a short 12 round course with an activating port. I also had to make the port activator work, and added a DQ display when a player disqualifies. Also spent last weekend at Triggrcon 2017 in Tacoma, WA and I've included a short snippet on the Sig Sauer VR Challenge.

Changelog v0.22:
* Canadian IPSC Nationals 2017 Stage 13
* Activating Ports
* DQ Text when player Disqualifies

Enjoy!




https://youtu.be/hMID0GwogqQ
Practisim VR - AncientSky Games
This week we have a new stage from the recent IPSC Nationals up in Canada. Stage 13 is a short 12 round course with an activating port. I also had to make the port activator work, and added a DQ display when a player disqualifies. Also spent last weekend at Triggrcon 2017 in Tacoma, WA and I've included a short snippet on the Sig Sauer VR Challenge.

Changelog v0.22:
* Canadian IPSC Nationals 2017 Stage 13
* Activating Ports
* DQ Text when player Disqualifies

Enjoy!




https://youtu.be/hMID0GwogqQ
Practisim VR - AncientSky Games
We got involved in a fun event this weekend at Triggrcon 2017​, working together with Virtual Sports​ down in Tukwila, we ran over 1,200 people through nine (9) HTC VIVE​ pods playing my game, Practisim VR. We introduced VR to the shooting community and they LOVED it. This community has been historically slow to adopt technology but it opened their eyes to what it can do for the world of law enforcement, training and competition shooting.

https://www.youtube.com/watch?v=l9MjQS8rP14

Here's some coverage on the local radio : https://soundcloud.com/the-lars-larson-podcast/lars-larson-national-podcast-hour-3-072817#t=19:02

Practisim VR - AncientSky Games
We got involved in a fun event this weekend at Triggrcon 2017​, working together with Virtual Sports​ down in Tukwila, we ran over 1,200 people through nine (9) HTC VIVE​ pods playing my game, Practisim VR. We introduced VR to the shooting community and they LOVED it. This community has been historically slow to adopt technology but it opened their eyes to what it can do for the world of law enforcement, training and competition shooting.

https://www.youtube.com/watch?v=l9MjQS8rP14

Here's some coverage on the local radio : https://soundcloud.com/the-lars-larson-podcast/lars-larson-national-podcast-hour-3-072817#t=19:02

Practisim VR - AncientSky Games
Hey guys, we don't have an update for you this week unfortunately, we've been hard at work at trying to get a stage designer working and preparing for the Triggrcon 2017 event in Tacoma, WA.

Here's a quick sneakpeak of how the designer is coming along, still pretty early in the process:


The Triggrcon expo area:


Row of ten VR pods with MSI laptops and HTC Vive sets provided by Virtual Sports (https://www.virtualsports.net):


Local six gun USPSA master having a go at the game:



See you guys next week! As always, please post feedback and comments in the forums.

Loke
Practisim VR - AncientSky Games
Hey guys, we don't have an update for you this week unfortunately, we've been hard at work at trying to get a stage designer working and preparing for the Triggrcon 2017 event in Tacoma, WA.

Here's a quick sneakpeak of how the designer is coming along, still pretty early in the process:


The Triggrcon expo area:


Row of ten VR pods with MSI laptops and HTC Vive sets provided by Virtual Sports (https://www.virtualsports.net):


Local six gun USPSA master having a go at the game:



See you guys next week! As always, please post feedback and comments in the forums.

Loke
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