Updated: Shadow and foliage quality. Updated: Eating and drinking. Drinking water/eating player corpses or carcasses restores twice as much thirst/hunger now. Fixed: Dead trees on AranDesert map using the wrong billboards. Added: Edible carcasses, termite hills and chunks of meat. Added: Tyrannosaurus footstep sounds.
Updated: Shadow and foliage quality. Updated: Eating and drinking. Drinking water/eating player corpses or carcasses restores twice as much thirst/hunger now. Fixed: Dead trees on AranDesert map using the wrong billboards. Added: Edible carcasses, termite hills and chunks of meat. Added: Tyrannosaurus footstep sounds.
New: Stamina now regenerates 2x as fast while resting Added: Health regen when > 50% Food. Health regens faster when resting Added: Second attack to Coelophysis Fixed: Reduced eating/drinking target distance by half Fixed: being able to drink while swimming Fixed: Game HUD was still appearing in the character selection screen for a few seconds Fixed: Game HUD wasn't being shown when logging back in after dying on character selection Fixed: Bug where your stamina would regen past the maximum value Fixed: Players now can no longer run when they don't have any stamina Improved: Game Performance
New: Stamina now regenerates 2x as fast while resting Added: Health regen when > 50% Food. Health regens faster when resting Added: Second attack to Coelophysis Fixed: Reduced eating/drinking target distance by half Fixed: being able to drink while swimming Fixed: Game HUD was still appearing in the character selection screen for a few seconds Fixed: Game HUD wasn't being shown when logging back in after dying on character selection Fixed: Bug where your stamina would regen past the maximum value Fixed: Players now can no longer run when they don't have any stamina Improved: Game Performance
Added: basic hunger/thirst/stamina system, carnivores & herbivores can eat dead bodies to fill up their hunger bar (eating plants is wip) Added: Drinkable water Added: new spawn points to Aran Desert; players will now spawn around the large oasis Added: stats UI, which shows the players health, hunger, stamina and thirst Added: suicide button to Escape menu; players don't have to use the console anymore Added: New mini map "ArchaeoKingdom" to map selection (Host menu) Fixed: hitboxes on all dinosaurs; damage should now get applied like intended Nerfed: Tyrannosaurus, Triceratops, Styracosaurus and Gallimimus Updated: second Tyrannosaurus skin set Updated: nametag visibility Updated: AranDesert map; something strange happened there...
Added: basic hunger/thirst/stamina system, carnivores & herbivores can eat dead bodies to fill up their hunger bar (eating plants is wip) Added: Drinkable water Added: new spawn points to Aran Desert; players will now spawn around the large oasis Added: stats UI, which shows the players health, hunger, stamina and thirst Added: suicide button to Escape menu; players don't have to use the console anymore Added: New mini map "ArchaeoKingdom" to map selection (Host menu) Fixed: hitboxes on all dinosaurs; damage should now get applied like intended Nerfed: Tyrannosaurus, Triceratops, Styracosaurus and Gallimimus Updated: second Tyrannosaurus skin set Updated: nametag visibility Updated: AranDesert map; something strange happened there...
Fixed hitboxes on dinosaurs Added 4 more Styracosaurus skins Nametags shouldn't change position anymore, when the player crouches Aligned swimming animations of all dinosaurs to water surface Disabled skylight recapture on all maps, which caused performance issues and larger framedrops every few seconds Added new character selections with light sources to all maps Fixed: Hosting of listen servers Fixed: Mesh deformation on Styracos beak, while using call Fixed: Vocal call duplication Possible dead body running fix Updated: Stego Walkcycle Updated: Tyrannosaurus Runcycle Updated: texture groups of UI elements and character textures New: Game now discards unused texture quality levels for lower memory performance impact
Fixed hitboxes on dinosaurs Added 4 more Styracosaurus skins Nametags shouldn't change position anymore, when the player crouches Aligned swimming animations of all dinosaurs to water surface Disabled skylight recapture on all maps, which caused performance issues and larger framedrops every few seconds Added new character selections with light sources to all maps Fixed: Hosting of listen servers Fixed: Mesh deformation on Styracos beak, while using call Fixed: Vocal call duplication Possible dead body running fix Updated: Stego Walkcycle Updated: Tyrannosaurus Runcycle Updated: texture groups of UI elements and character textures New: Game now discards unused texture quality levels for lower memory performance impact