Sep 22, 2017
Startup Company - jhovgaard
Hi everyone,

Finally the Big UI update is ready! Once again, this was not a small task, as I had to go through all of the UI and optimize it for both regular and large screens. It's now ready and you can enable it in the Options view:


I understand this update is not exciting for anyone but people with 4K screens, but I believe that usability and bug fixing had to be my first priority since release.

Good thing is, that I'm done with all bugs/usability issues and can finally start focusing on new content! The next update will be Beta 13 containing brand new content. More about that later.

Remember to vote for your favorite suggestions/ideas here: http://status.startupcompanygame.com

That's all for now. Thanks for sticking around. I'm really looking forward to introduce new content to all of you.

All the best,
Jonas

Sep 22, 2017
Startup Company - jhovgaard
Hi everyone,

Finally the Big UI update is ready! Once again, this was not a small task, as I had to go through all of the UI and optimize it for both regular and large screens. It's now ready and you can enable it in the Options view:


I understand this update is not exciting for anyone but people with 4K screens, but I believe that usability and bug fixing had to be my first priority since release.

Good thing is, that I'm done with all bugs/usability issues and can finally start focusing on new content! The next update will be Beta 13 containing brand new content. More about that later.

Remember to vote for your favorite suggestions/ideas here: http://status.startupcompanygame.com

That's all for now. Thanks for sticking around. I'm really looking forward to introduce new content to all of you.

All the best,
Jonas

Startup Company - contact@rockpapershotgun.com (Brendan Caldwell)

startup-company-review-1

Every week we give Brendan a small loan and tell him to invest in an early access game. This week, the Silicon Valley-ing of Startup Company [official site]

Okay, here s the pitch. People love to share their photographs online, yeah? And people love to cook, yeah? Well, think of a food that people love to share, right? No. No, another type of food. No, okay, listen it s stew, the answer is stew. Right, people love to share stew, that s what we re getting at here. All right, so what if you had an app, yeah, that dynamically and innovatively shared stew? Like, not real stew, not actual stew in a pot, but just like little pictures of stew. Collectible stew. Dynamically. I know! I know. We re calling it StewPix. (more…)

Aug 29, 2017
Startup Company - jhovgaard
Hi everyone,

I know, another one. I would have waited with this update, but I really think these bugs are too important for me to wait till the next big update.

This update only kill bugs, no new features, no improvements.

  • Optimized building assets for faster rendering.
  • Pause UI updates while dragging/panning.
  • Allow 15 pixels dragging before disabling click events (it was sometimes hard to click workstations)
  • Fixed bug causing multiple achievements not being achievable.
  • Fixed bug where you could break the game by switching between employees without closing dialog first.
  • Added missing formatting on stock buttons
  • Fixed bug where hype could be created by releasing new versions without new features.
  • Clean up Chrome cache on startup to fix white-screen issue.
  • Changed order of lifecycle execution to avoid items at 100% not being moved to inventory.
  • Fixed bug where it was possible to have 2 windows open at once.
  • Increased UI refresh rate of in-game timestamp to visualize fast-forward better.
  • Fixed bug where animations wouldn't stop when using SPACE key for pausing.
  • Changed required XP for Tier 13-17.
  • Fixed bug allowing a workstation or furniture to be placed on walls.
  • Fixed bug where you would be able to duplicate components using Lead Developer.

Also, remember to vote for your favorite suggestions/ideas here: http://status.startupcompanygame.com

That's all for now. Sorry for any frustration the bugs might have caused :-)

All the best,
Jonas
Aug 29, 2017
Startup Company - jhovgaard
Hi everyone,

I know, another one. I would have waited with this update, but I really think these bugs are too important for me to wait till the next big update.

This update only kill bugs, no new features, no improvements.

  • Optimized building assets for faster rendering.
  • Pause UI updates while dragging/panning.
  • Allow 15 pixels dragging before disabling click events (it was sometimes hard to click workstations)
  • Fixed bug causing multiple achievements not being achievable.
  • Fixed bug where you could break the game by switching between employees without closing dialog first.
  • Added missing formatting on stock buttons
  • Fixed bug where hype could be created by releasing new versions without new features.
  • Clean up Chrome cache on startup to fix white-screen issue.
  • Changed order of lifecycle execution to avoid items at 100% not being moved to inventory.
  • Fixed bug where it was possible to have 2 windows open at once.
  • Increased UI refresh rate of in-game timestamp to visualize fast-forward better.
  • Fixed bug where animations wouldn't stop when using SPACE key for pausing.
  • Changed required XP for Tier 13-17.
  • Fixed bug allowing a workstation or furniture to be placed on walls.
  • Fixed bug where you would be able to duplicate components using Lead Developer.

Also, remember to vote for your favorite suggestions/ideas here: http://status.startupcompanygame.com

That's all for now. Sorry for any frustration the bugs might have caused :-)

All the best,
Jonas
Startup Company - jhovgaard
Hi everyone,

I'm super excited to finally release this update to all of you. Since release the biggest complaint has been lag and performance issues when workstation count increases.

The solution was not easy and I'm not even done yet. I've been rewriting large parts of the code base to make rendering more efficient. This rewrite also allows me to improve performance further.

Hopefully this update will make the game playable for most players. I'm still targeting a lot of performance improvements in the future.

System requirements on the Store page have also been increased. I will reduce the requirements as more improvements are implemented.

Beta 12.6 changes (hotfix)
- Issue causing some users not being able to load savegames

Beta 12.7 changes

Features:
  • Added Russian localization
  • Added Turkish localization
  • Disabled user loss for products until it's fully fixed (was causing players to lose all users overnight).

Fixes:
  • Optimized the way workstation updates is rendered.
  • Detached internal lifecycle from UI.
  • Optimized amount of repaints to reduce CPU usage.
  • Automatically disable Developer Mode after second launch (some players were not able to start game after enabling it).
  • Optimized the way user growth was calculated (was exponentially increasing calculation time).
  • Fixed bug where crashing mods could not be unsubscribed.
  • Disable F5 and F12 shortcuts if Developer Mode is disabled.
  • Increases amount of candidates generated.
  • Fixed various translation issues.
  • Show managers in HR Managers employee list.

Next up
Even though I would love to keep working on performance, I will now move my focus to fixing bugs. You have all been very active at reporting bugs, so I have plenty of work ahead of me :-)

Thank you for your attention, I hope you enjoy this update!

All the best,
Jonas

Startup Company - jhovgaard
Hi everyone,

I'm super excited to finally release this update to all of you. Since release the biggest complaint has been lag and performance issues when workstation count increases.

The solution was not easy and I'm not even done yet. I've been rewriting large parts of the code base to make rendering more efficient. This rewrite also allows me to improve performance further.

Hopefully this update will make the game playable for most players. I'm still targeting a lot of performance improvements in the future.

System requirements on the Store page have also been increased. I will reduce the requirements as more improvements are implemented.

Beta 12.6 changes (hotfix)
- Issue causing some users not being able to load savegames

Beta 12.7 changes

Features:
  • Added Russian localization
  • Added Turkish localization
  • Disabled user loss for products until it's fully fixed (was causing players to lose all users overnight).

Fixes:
  • Optimized the way workstation updates is rendered.
  • Detached internal lifecycle from UI.
  • Optimized amount of repaints to reduce CPU usage.
  • Automatically disable Developer Mode after second launch (some players were not able to start game after enabling it).
  • Optimized the way user growth was calculated (was exponentially increasing calculation time).
  • Fixed bug where crashing mods could not be unsubscribed.
  • Disable F5 and F12 shortcuts if Developer Mode is disabled.
  • Increases amount of candidates generated.
  • Fixed various translation issues.
  • Show managers in HR Managers employee list.

Next up
Even though I would love to keep working on performance, I will now move my focus to fixing bugs. You have all been very active at reporting bugs, so I have plenty of work ahead of me :-)

Thank you for your attention, I hope you enjoy this update!

All the best,
Jonas

Aug 18, 2017
Startup Company - jhovgaard
Hi everyone,

I've been working non-stop since release fixing the current performance problems. Right now my highest priority is fixing game-breaking issues like this. When everyone is able to play the game I'll start fixing regular bugs. I hope you understand my priority.

Changes

* Added safety measures to avoid corrupt savegames when saved to disk (atomic operation).
* Small performance improvements when rendering workstation changes.
* Improved performance of "Jump to start of day".
* Ensure last savegame is not automatically loaded to ensure broken savegames won't crash the game.
* Automatically unload savegame and show error message if savegame is corrupt (no more endless loading spinner).

Next up

Next up is rewriting the code that renders workstations. This is by far the most expensive mechanic in the game, so I do expect huge improvements.

The rewrite will take time. I don't want to promise anything yet, but a new release will be pushed online as soon as it's done.

As always, thank you for all your massive support! Can't wait to start working on all your amazing suggestions.

All the best,
Jonas
Aug 18, 2017
Startup Company - jhovgaard
Hi everyone,

I've been working non-stop since release fixing the current performance problems. Right now my highest priority is fixing game-breaking issues like this. When everyone is able to play the game I'll start fixing regular bugs. I hope you understand my priority.

Changes

* Added safety measures to avoid corrupt savegames when saved to disk (atomic operation).
* Small performance improvements when rendering workstation changes.
* Improved performance of "Jump to start of day".
* Ensure last savegame is not automatically loaded to ensure broken savegames won't crash the game.
* Automatically unload savegame and show error message if savegame is corrupt (no more endless loading spinner).

Next up

Next up is rewriting the code that renders workstations. This is by far the most expensive mechanic in the game, so I do expect huge improvements.

The rewrite will take time. I don't want to promise anything yet, but a new release will be pushed online as soon as it's done.

As always, thank you for all your massive support! Can't wait to start working on all your amazing suggestions.

All the best,
Jonas
Steam Community Items - contact@rockpapershotgun.com (Alec Meer)

updf

Welcome back to Unknown Pleasures, our weekly round-up of the best new but under-reported games released on Steam over the past seven days.

This week: SF startup simulation, nihilistic Tetris, toilet humour and fantasy RPG Tinder. (more…)

...