As you already know, we've recently released our first paid DLC: Between Dimensions! However, when we've listed all the amazing DLC's new features and all the tweaks and smaller changes - it was kinda easy to miss an important piece of information: some of the content is totally free for everyone! Yes. A brand new content - which was supposed to be part of this DLC - is now free! Yay!
List of free stuff:
A new thief trying to steal your money from the cash register!
A new client – the indecisive customer - better hurry and attend them!
A bothersome bird terrorizing your customers - so little, yet so dangerous!
4 new Baby Slime companions - too cute to be true!
And on top of that, the basic Rings and Amulets (not the ones from the DLC, tho!) are now available during your first playthrough (if you didn't know: before they were available only in New Game+ Mode).
We really hope you like this new content! We believe it added some nice variety to the original game. :)
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On top of that: huge thank you for sending us feedback about any issues that you might be encountering. We've already released a small hotfix and are working on another. So worry not - we hear you, we are reading Steam Discussions and other channels, we are aware of the problems that you're reporting - and we want to fix them as soon as possible!
Stay awesome! Cheers!
Digital Sun Games & 11 bit studios
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PS. If you want to get Between Dimensions DLC, it is available here:
The biggest ever expansion for Moonlighter, the critically acclaimed shopkeeping RPG from Digital Sun and 11 bit studios, which recently reached one million players, debuts today on PC. Available now for the price of 6.99 USD/EUR, the Between Dimensions DLC expands on the main experience by letting fearless adventurers descend into an all-new Interdimensional Dungeon while filling current dungeons with new creatures alongside offering a bunch of new weapons, armors, shop items, and rings.
The village of Rynoka. Once again peaceful and prosperous after the events of the Fifth Door. Shaded with green trees, inhabited by adventurous and entrepreneurial creatures alike. You can understand why a person would like to live here endlessly. However, life doesn’t stop for anybody. The wind of change is blowing through Rynoka. A new, cryptic Portal appeared out of nowhere. Does it bring a new threat? Or is it a new way to make an easy profit? And most importantly… are you prepared to enter the unknown?
Accessing the Between Dimensions DLC requires players to have finished the main game. Some content noted below will be available to all owners of the base game free of charge.
Between Dimensions DLC features:
A brand-new Interdimensional Dungeon (with a chance for it to appear as a Corrupted Dungeon in the original dungeons!)
10 all-new original enemies and 5 minibosses
A full set of weapons with a new short sword, large sword, bow, gloves, and spear
A new set of armor with a helmet, chest, and boots
Trick weapons – 10 unique weapons in total – both powerful… and punishing!
New rings for boosting Will’s passive abilities
New shop upgrade allowing Will to showcase his new Interdimensional Items
New customers wanting to trade and an unfamiliar NPC: The Trader
Additional story and lore
New thieves to invade your shop (free content)
A new client – the indecisive customer (free content)
A bothersome bird terrorizing your customers (free content)
Between Dimensions is out now on Steam at 6.99 USD/EUR, and will be available on consoles at a later date.
The wind of change is blowing through Rynoka. A new, cryptic Portal appeared out of nowhere. Does it bring a new threat? Or is it a new way to make an easy profit? And most importantly... are you prepared to enter the unknown?
Between Dimensions is the biggest Moonlighter expansion so far. The DLC enlarges the main experience by filling current dungeons with new creatures, populating all-new Interdimensional Dungeon with mini-bosses, swarming the adventure with new weapons, armory, shop items, and rings.
11 bit studios is releasing their next game from the publishing portfolio this year! It's called Children of Morta and we are super excited about it because - as you maaay have noticed - we just love dungeon crawlers! And Children of Morta is exactly that - a dark, story-driven dungeon crawling experience, telling a tale of a family of extraordinary heroes. We can't wait to play the full version - but we are so glad that we can at least try the demo at the moment.
The demo event is very exclusive and it will only last for 72 hours - so better be quick about it! You can get the demo on game's page:
Exactly one year ago today a new spark of life emerged in the rugged wilds of indie game releases. Brought to life thanks to the combined efforts of publisher 11 bit studios and developer Digital Sun Games, both parents are pleased to celebrate the first birthday of their not-so-little-anymore indie game prodigy, Moonlighter.
Watch below as life emerges in the wild universe of indie games:
https://youtu.be/4lqL8hEu_ZA Baby Moonlighter, born on May 29th, 2018 was a quick learner. Despite the games market hardships, this young indie title proved to be a strong contender in the intensely competitive gaming community. With continued growth, Moonlighter gained trust and appreciation from its fans thanks to the numerous updates it sprouted — the More Stock Update, Adventure Update, Friends & Foes, and more. On top of that, Moonlighter broadened its territory — starting on PC, PlayStation 4, and Xbox One hunting grounds, it bravely took over the Nintendo Switch environment.
Now, entering its adult stage of life, Moonlighter is ready to show off its own offspring to the world! The Between Dimensions DLC will populate the game’s world with new monsters, a new dungeon, plenty of new gear, and trick weapons. Be sure not to miss any of them.
Thanks for your constant support and for being awesome, Heroes and Merchants! Also, to celebrate the occasion, we've discounted Moonlighter on Steam! It's 50% OFF! https://store.steampowered.com/app/606150/Moonlighter/
We love you all! Digital Sun Games & 11 bit studios
It’s been almost a year since we’ve released Moonlighter in 2018. Your response to the game was nothing short of amazing, you’ve sent us myriads of positive comments and honest feedback which – in the long term – helped us improve the game and add some features your adventurous hearts desired. Our team was able to introduce things like: 100 new room patterns, new skins, New Game+ mode, pirate weapons, rings, companions, minibosses – just to name a few.
It makes us super happy to see that Moonlighter’s community is growing all the time and today we are celebrating 500 000+ copies of the game sold around the world!
For an indie studio like Digital Sun – this number is truly amazing! But we are not stopping there! Together with 11 bit studios, we are happy to announce that our first paid DLC, Between Dimensions, is coming out this year and it is our biggest expansion so far. The DLC enlarges the main experience by filling current dungeons with new creatures, populating all-new Interdimensional Dungeon with mini-bosses, swarming the adventure with new weapons, armory, shop items, and rings.
On top of that, there are never-seen-before Trick Weapons giving you some special powers – but they can be a little bit punishing (and, well, tricky) at the same time, so be sure to use them wisely. You can also expect some new visitors to hop by the village of Rynoka as well as numerous gadgets to reskin and upgrade Will’s shop, too.
Between Dimensions DLC introduces:
A brand-new Interdimensional Dungeon
10 original enemies and 5 minibosses
Full set of weapons with a new short sword, big sword, bow, gloves, and spear
Set of armor with a new helmet, chest, and boots
Trick Weapons – 10 unique weapons – both powerful… and punishing!
New Rings – which are boosting Will’s passive abilities
New Shop upgrade – allowing Will to showcase his new Interdimensional Items
New Customers asking to trade and an unfamiliar NPC: The Trader
Between Dimensions DLC is planned for Summer 2019 and it is going to be available on all platforms this year, too!
At this point, you might be thinking: “Whoa, that’s really something! They surely can’t be working on something else!” – but it is still not all the news that we have! Our courageous team is also working on a mobile port of Moonlighter! Well, scratch that. Moonlighter for mobile is not your regular port. It is an adaptation. And that makes the difference. It’s going to be enhanced and adjusted to use the best of mobile devices: rebalanced mechanics, redesigned levels and enemies, with brand new controls. We are also very happy to announce that the mobile version is also planned for the year 2019! Yay!
We hope that you’re as excited as we are about this news! Now, let us celebrate the barrier of half a million units sold with the promotional sale of Moonlighter on Steam: https://store.steampowered.com/app/606150/Moonlighter/
We are happy to announce that Beat Cop is available now on Nintendo Switch, PlayStation 4, and Xbox One.
For the average price of a dozen donuts ($14.99 / €14.99), you can fill the shoes of disgraced detective Jack Kelly on his road to redemption after being framed for murder.
Patrolling the gritty streets of 1980's Brooklyn is no cake walk, and when you're a police officer who has been implicated for a murder you didn't commit, it's even harder. Jack Kelly's on a mission to clear his name in this pixel perfect homage to the cop shows of days gone by, and he can't do it without your help.
Watch the release trailer here: https://youtu.be/LXVsCIgX-ow Solve puzzling problems on the roughest of streets, help the local community, deal with dangerous mobsters and gangsters, be the good cop or take the odd bribe on the side, and finally, solve the mystery of a murder you’ve been framed for.
Features:
Retro pixel art experience with a non-linear story and multiple endings
The pure essence of ‘80s cop shows
Mature *ahem* humor
Laying down the law, one ticket at a time
Originally developed for PC by the indie team at Pixel Crow and published by 11 bit studios, Beat Cop: Console Edition has been brought to life by the sweet, huggable team at Crunching Koalas.
Moonlighter’s Friends & Foes Update is here just in time for Valentine’s Day - 'cause nothing says LOVE like strengthening bonds through monster slaying.
Someone smart said that a true friendship is born at that moment when one person says to another: “Let’s slay some monsters together!”. And even though our freshly introduced 9 familiars cannot really talk - they are more than happy to aid you during the most dangerous endeavors. To counterbalance that, though, we’ve also added brand new ferocious minibosses - so we’re hoping that you and your new companions are getting on well with each other, you’re gonna need all the help you can get! On top of that, we’ve added plenty of other features and fixes - find a Feature Overview video and the full list of changes below! https://youtu.be/spd-mDqqRD8
NEW FEATURES AND MAJOR CHANGES
Companions
We have developed 9 new familiars. To get them, you need to kill a particular enemy type 10 times. Then, a special Egg will appear! After 3 days, the egg will hatch inside your farm - and your new friend is going to be ready for action! Each familiar has different mechanics. They can damage enemies, restore your life, get items for you, act as an additional chest and more
Minibosses
We have added 8 minibosses! They will appear as guardians of the dungeons, securing gateways leading to deeper rooms. They will emerge at the end of the first and second floor in each dungeon.
Zenon’s Campfire
From now on, when you visit the dungeons at night, Zenon will be there, sitting by his campfire, ready to tell you some stories of old, about Rynoka and Moonlighter’s world. Those tales will be unlocked with the game’s progression.
Tomo Stories
We've modified and added more lines for Tomo. They should explain her relationship with Will better, shedding some light on their mutual past.
Banker Information
We have introduced a lot of special warnings and UI changes to avoid the Banker "stealing" your money. A lot of you forgot to revisit that mustachioed capitalist and were losing the investment.
Sorting Items
We've added a sorting method inside the inventory.
Get the Broom!
We’ve added the possibility to get the Broom™ from Le Retailer (if you’ve managed to lose it somehow!). The Broom™ is important for getting some achievements - so we hope you’re gonna like that little feature!
Prices Update
We’ve added a new system in the Shop to better inform whenever Item’s price gets updated.
MINOR CHANGES AND FIXES
General Fixes:
Improved item "picking-up" mechanic. Items should no longer "fly away" from Will
Damage absorption buff (orange health bar) gained from sleeping in the upgraded bed was increased in the New game+
Fixed issue where some weapons could not be enchanted beyond the first upgrade
(Steam Only) - Supporter Bow no longer can be enchanted over and over
Fixed issue where Wishlist could display wrong information about ingredients when an item was added to it at the Witch
Fixed issue with ingredients for weapon enchanting
Fixed minor issue with Hawker item prices
Fixed minor UI issues at the Witch and Wishlist
Fixed minor localization issues
Dungeon Fixes:
Desert dungeon pillars should no longer lock the player in the dungeon room
Hermit Slime no longer can mix up corrupted dungeon items in the character's inventory
An issue where Bard Puppet could become invincible (flying golem from the Desert Dungeon) is now finally fixed
Character no longer gets stuck when opening a chest when the Wanderer (green monster) is about to destroy it
Golem Dungeon Boss' hand slam attack should now follow the character properly
Fixed issue where 5th Dungeon Boss did not receive damage from arrows during one animation
Fixed Forest Dungeon Boss' leap attack damage
Shop Fixes:
Fixed issue where Will could get stuck in the shop not able to open counters, sleep or exit through the door
Important notice: we've worked hard to make this Update available simultaneously for all the platforms (Xbox One, PlayStation 4, Nintendo Switch, PC etc.).
However, it may be available during different hours for various platforms. So don't panic if you notice this update on PC but not on your console at the same time! All versions should be synchronized later today.
Of course, that's not our last word! We're working on more content and we're going to announce it as soon as we're ready!
We're proud to introduce a small Winter Holiday Update accompanied by various minor bugfixes and performance tweaks.
In terms of bigger fixes: we fixed the Quest NPC issue you've been reporting on the forums. From now on Quest NPCs should be taking a proper amount of quest items and not an single item more!
Also, remember that Moonlighter is 33% OFF during Steam Winter Sale!
We hope your going to enjoy running in the snow and dodging those snowmen - even though they are totally harmless! And as much as we love seeing you playing our game - remember to turn off your PC for a while and spend time with your friends and family.
Steam just downloaded some stuff for Moonlighter? Don't be alarmed. We've patched some minor stuff related to Adventure Update (1.8). Here's the full list of changes:
General fixes:
Fixed issue where it was not possible to switch tabs in the inventory and Notebook after using Merchant Emblem
Wishlist is no longer carried over from base game to new game+
Developer and Publisher videos are now playing properly on OSX
Minor improvement in Pirate Weapon upgrade menu to make enchanting more clear
Minor fixes and improvements in translations
Icons of held items are now properly refreshing in inventory GUI
Dungeon fixes:
Fixed issue where quests from new game+ could not be completed
Merchant Mirror now gives a correct amount of money
All icons are now properly displayed on Map
No longer possible to get randomly teleported to a boss room
Fixed issue where some Golden chests could not be opened upon re-entering rooms
Camera is now properly fixed in final dungeon when playing without VSYNC
No longer possible to exploit healing potions placed in dungeon chests
Fruit Turrets are no longer stuck in place when standing in a puddle
No longer possible to sell items while standing in hot springs
Wind Tree Sprout enemy now behaves correctly when re-entering the room
No longer possible to access inventory during Enemy Waves room challenge
Shop fixes:
Prices are now displaying correctly on sales summary screen
Helper dialogue can now be skipped with interaction button
Adjusted price for top tier weapons and Pirate weapons
No longer possible to skip shop tutorials
Have a good one! Digital Sun Games & 11 bit studios