Bizarre, beautiful and brilliant sky-train simulator Sunless Skies is a stonking game, and a notable improvement over its nautical (but nice) predecessor, but nothing is perfect. Today, Failbetter rolled out the first major update for the game, overhauling Albion, home of space-London and the second hub area of the game. The Wayfarer update also gives officers more options for work outside of your train, adds dangerous new consequences for taking damage in battle and toughens up the survival aspects of the game. The sky is slightly less vast, but more terrifying now.
Failbetter Games has revealed that its excellent, narrative-focussed intergalactic space adventure Sunless Skies will be getting a brand-new update next month, aimed at adding "more to see and do during voyages".
It's called the Wayfarer Update and consists of two main components. The first is a major overhaul of Albion (one of Sunless Skies' four regions), while the second is focussed on introducing a host of new narrative encounters and options.
Part of Albion's new makeover brings visual enhancements designed to improve the "general look and atmosphere" of the region, and Failbetter has released a few screens showcasing the changes, as seen below. Additionally, the map itself will be notably altered, with Failbetter increasing terrain "to make navigation and combat more interesting".
The word ‘lonely’ comes up often when discussing Sunless Skies, which seems like an odd thing to say about a game in which you haul yourself around the stars in the company of up to two-dozen crew members. But that’s the tone of Failbetter’s twisted sci-fi Victoriana roguelike: feeling desperately alone and vulnerable, in a desperately large and lethal place. Those crew? They’re all nameless, faceless, hired only to die on your dime. In Sunless Skies’ merciless vacuum, care is a luxury you cannot afford.