The day a player died now shows next to their name in the list. The skull that was there has been removed.
Chat text made slightly larger.
Added a Vsync and FPS limit option to settings menu.
You can now select and highlight messages in the chat.
Two new armors and two new weapons for the Halloween season. They will only be available for a limited time. Normally seasonal items will be 3000 gp, but since the patch was delayed, they’ll be 50% off.
Added festive lobby art
General Balance:
Adjusted the game over checks.
Priest is now a guaranteed spawn.
Only 1 Neutral Killer can spawn a game.
Players with less than 5 games played will no longer spawn as Prince, Hunter, Mastermind, or Cult Leader.
There will no longer be a message about reaped players leaving the game.
Assassin:
Nightshade has been reduced to 1 use.
Cult Leader:
Sacrifice now grants 3 kills.
The starting Cult Leader now has 3 uses of Eradicate to start.
Can no longer use Sacrifice until day 3.
King:
Guards! no longer counts as visiting targets.
Knight:
The Knight will no longer commit suicide when attempting to Cold Steel a Unseen member that appears as a Blue Dragon member.
Hunter:
Wolf no longer counts as visiting targets.
Noble & Aristocrat:
Crier removed.
New night ability: Private Matter - Whispers to and from the Noble will be hidden from the public tomorrow.
Mercenary:
Mercenary now shows up in the visitor list when using Stand Guard. They still will not step on the Hunter’s Spike Traps.
Priest:
Priest is now conversion immune.
Princess:
Will-o-Wisp no longer counts as visiting targets.
Will-o-Wisp no longer gets blocked by abilities that prevent visiting targets.
Reaper:
Can now use Icy Touch and Gather Darkness during all points of the day.
Sheriff:
Scout can now be used multiple times a day, but you can still only have 1 Scout out.
Scout can now be used Day 1 and during all points of the day.
Bug Fixes:
Fixed some issues with groups not joining open lobbies.
Fixed a bug where Hangover would prevent everyone from talking.
Hitting escape while your journal is open will no longer clear some of the text.
Possess now refunds a use if it fails in all cases.
Fixed a bug where Priest wouldn’t get their use of Revive refunded if it didn’t work.
Possibly fixed the bug where Scorned wouldn’t win after getting their target executed.
Fixed a bug where sometimes the Prince got converted.
Fixed a bug with Will-o-Wisp and the Possessor’s Puppet Strings ability.
Fixed the ‘credits’ button @ the login screen. For real this time. Finally, know who made the game possible!
The day a player died now shows next to their name in the list. The skull that was there has been removed.
Chat text made slightly larger.
Added a Vsync and FPS limit option to settings menu.
You can now select and highlight messages in the chat.
Two new armors and two new weapons for the Halloween season. They will only be available for a limited time. Normally seasonal items will be 3000 gp, but since the patch was delayed, they’ll be 50% off.
Added festive lobby art
General Balance:
Adjusted the game over checks.
Priest is now a guaranteed spawn.
Only 1 Neutral Killer can spawn a game.
Players with less than 5 games played will no longer spawn as Prince, Hunter, Mastermind, or Cult Leader.
There will no longer be a message about reaped players leaving the game.
Assassin:
Nightshade has been reduced to 1 use.
Cult Leader:
Sacrifice now grants 3 kills.
The starting Cult Leader now has 3 uses of Eradicate to start.
Can no longer use Sacrifice until day 3.
King:
Guards! no longer counts as visiting targets.
Knight:
The Knight will no longer commit suicide when attempting to Cold Steel a Unseen member that appears as a Blue Dragon member.
Hunter:
Wolf no longer counts as visiting targets.
Noble & Aristocrat:
Crier removed.
New night ability: Private Matter - Whispers to and from the Noble will be hidden from the public tomorrow.
Mercenary:
Mercenary now shows up in the visitor list when using Stand Guard. They still will not step on the Hunter’s Spike Traps.
Priest:
Priest is now conversion immune.
Princess:
Will-o-Wisp no longer counts as visiting targets.
Will-o-Wisp no longer gets blocked by abilities that prevent visiting targets.
Reaper:
Can now use Icy Touch and Gather Darkness during all points of the day.
Sheriff:
Scout can now be used multiple times a day, but you can still only have 1 Scout out.
Scout can now be used Day 1 and during all points of the day.
Bug Fixes:
Fixed some issues with groups not joining open lobbies.
Fixed a bug where Hangover would prevent everyone from talking.
Hitting escape while your journal is open will no longer clear some of the text.
Possess now refunds a use if it fails in all cases.
Fixed a bug where Priest wouldn’t get their use of Revive refunded if it didn’t work.
Possibly fixed the bug where Scorned wouldn’t win after getting their target executed.
Fixed a bug where sometimes the Prince got converted.
Fixed a bug with Will-o-Wisp and the Possessor’s Puppet Strings ability.
Fixed the ‘credits’ button @ the login screen. For real this time. Finally, know who made the game possible!