Hunt: Showdown 1896 - Crytek_Violet

Souls of a Feather—Out now!

This DLC contains:
  • Scourge: Morrigan (Legendary Hunter)
  • Scourge: Midian (Legendary Hunter)
  • Wing's Wake (Winfield 1893 Slate Riposte)
  • Heart's Dowry (LeMat Mark II UpperMat)
  • Cagebreaker (Sticky Bomb)



Welcome to the nest -
https://store.steampowered.com/app/2581740/?snr=1_5_9__205
Hunt: Showdown 1896 - Crytek_Violet


Join our CMs for another Gameplay Stream! There will be Challenges to complete and DLCs to give away. Let us know if we'll be seeing you at TwitchCon Vegas!

Streaming here on Steam and on-
Twitch
Youtube
Facebook
Hunt: Showdown 1896 - Cry_Ari

The Tides trilogy is heating up! 🔥

Celebrate this epic saga with the dazzling new Tide of Corruption merch, featuring the legendary Rotjaw. 🌊

Available Now -

🇺🇸: https://www.amazon.com/dp/B0CKQXPZHG

🇩🇪: https://www.amazon.de/dp/B0CKQXRSMV
Hunt: Showdown 1896 - Cry_Ic3man2k


Grab 100% more Event Points this weekend!

Starting now, until October 16th 09:00 CEST, you'll have a chance to double your Event Points for all activities within Missions.

Go boost your progress through The Tide of Corruption event! See you there, Hunters.

Note: Event Point Boost does not apply to Event Points gained from Challenges.

~The Hunt team
Oct 12, 2023
Hunt: Showdown 1896 - Cry_Ari

Hunt's Halloween Twitch Drops are creeping up on us! 🎃

From October 25th to November 1st, reap the All Hallow's Hunt rewards and claim eerie new gear for your bayou Hunts. 🌕

Learn more - https://www.huntshowdown.com/twitchdrops

Hunt: Showdown 1896 - Cry_Ari

Hunters,

We will be taking the PC servers offline on October 12th, at 9 a.m. CEST to deploy a hotfix for the x30001 error that has not allowed some players to connect to Hunt since the latest Update.

PC: 9 AM CEST

Est. Downtime ~2.5 hours
Hunt: Showdown 1896 - Cry_Ic3man2k

Hunters,

We wanted to provide an update regarding the Wildcard Contract. This current Wildcard Contract has been deactivated and will return again this weekend.

Please note, the Dark Inferno Wildcard Condition, 'Serpent Moon Night' and 'Night' Time of day have not been added to the current active Standard Contract rotation.

Dark Inferno will return on Friday, October 13th @ 07:00 UTC until Monday, October 16th @ 07:00 UTC

Contract details: Monday, October 9th @ 13:00 UTC - Friday, October 13th @ 06:59 UTC:

Standard Contract Rotation:
The following Times of Day/Conditions will be available in the Standard Contract rotation:
  • Neutral.
  • Fog.
  • Gold.
  • Sunset.
  • Sundown.
  • Thundershower*.

Contract details: Friday, October 13th @ 07:00 UTC - Monday, October 16th @ 07:00 UTC


Standard Contract Rotation:

The following Times of Day/Conditions will be available in the Standard Contract rotation:
  • Neutral.
  • Fog.
  • Gold.
  • Sunset.
  • Sundown.
  • Thundershower*.

Wildcard Contract Rotation:

The following Times of Day/Conditions will be available in the Wildcard Contract Condition
  • Dark Inferno.
  • Night.
  • Serpent Moon Night.


*Please note - Due to a UI bug, the icon for Thundershower does not show correctly, instead you will see the Serpent Moon Night icon in it's place.

Thanks.

~The Hunt team.

Hunt: Showdown 1896 - Crytek_Violet

Souls of a Feather—Wishlist now!

This DLC contains:
  • Scourge: Morrigan (Legendary Hunter)
  • Scourge: Midian (Legendary Hunter)
  • Wing's Wake (Winfield 1893 Slate Riposte)
  • Heart's Dowry (LeMat Mark II UpperMat)
  • Cagebreaker (Sticky Bomb)

Join the lost souls -
https://store.steampowered.com/app/2581740/?snr=1_5_9__205
Hunt: Showdown 1896 - Crytek_Violet


Join CMs Ari, Gustavo, and Violet as they take on Tide of Corruption! This will be the first stream of the Event, and there will be plenty more to come. Come hang out, ask questions, and enter the giveaways!

Streaming here on Steam and on-
Twitch
Youtube
Facebook
Hunt: Showdown 1896 - Crytek_Violet

Tide of Corruption is here!

Event Dates/Times
  • Event Start Time: 9am CEST, October 4th, 2023
  • Event End time: 9am CET, November 29th, 2023

A relic of extraordinary power and mystery, the Murmurstone, was brought to the bayou on the back of Rotjaw during the events of Tide of Shadows. Now, the presence of the stone has stoked the mania of the newly forged Demented Pact and their founding leader, Butcher’s Cleaver. Whispers from the Murmurstone have answered his prayers, and through him the Dark Inferno is released. As flames ravage the bayou, all Hunters must push forward to find new secrets, uncover new powers, and forge new alliances.

Hunters, our latest Live Event begins today, October 4th, and runs through November 29th. New rewards and story chapters for the event are just the start. As the Tide of Corruption spreads, you’ll need to choose your side and pledge each of your Hunters to a Pact, which will offer you different benefits as you set about racking up those Event Points. The featured Wildcard Condition, Dark Inferno, brings the map-changing fire back to the bayou.

~ The Hunt Team


Dark Inferno
The air blackens and reeks of hellfire. Demented Hunters have unleashed a Dark Inferno that mars the sky with the ash of Hunters' souls. Fight among the flames and survive. Use the blaze and darkened night for cover and entrapment.

New Wildcard Condition - Dark Inferno
With this update, we're bringing the Inferno back! This time, the flames will be featured in a nighttime setting. There will be certain areas on all maps that are on fire, and you will need to strategize your gameplay based on that.

Note: The visibility in the fire-laden areas has been improved over the previous Inferno iteration.

Gameplay Features
Hunter effects
  • Hunters receive fire damage when they get too close to the fire.
  • However, Hunters pledged to the Infernal Pact can acquire the Blazeborne Trait, allowing them to avoid catching fire. They will also be able to heal themselves in the flames!

World
  • Parts of all maps will be on fire, as seen during the original Inferno Wildcard Condition.
  • Immolators are immune to the fire.
  • Some Consumables, like explosives, will ignite faster when thrown into the fire.
  • While the audio is quieter than the original Inferno, it will still affect the footsteps of other Hunters looking to take you out.


Pacts
Familiar to those who participated in the previous Live Events, each Hunter has the choice to pledge themselves to one of three Pacts:
  • The Demented Pact
  • The Death Pact
  • The Infernal Pact
Each Pact comes with their own set of unique Traits which offer new ways to play Hunt: Showdown. These Pacts unlock special powers and can be strengthened by acquiring Pledge Marks through in-game activities.


Demented Pact
The Demented Pact vow to honor what they believe to be the will of the Sculptor by ascending to become the truest avatars of its powers—the current Boss Targets are impure manifestations, and once they are purged, the Demented will be worthy of taking their rightful place. They embrace the Sculptor’s Corruption.

Demented Pact Hunters:
  • Butcher’s Cleaver
  • Cain
  • Ochenkov’s Widow
  • The Beast Hunter
  • The Scarecrow


Death Pact
The Death Pact vow to find out why death has fallen into disarray—there are rumors of things that have come back from the Land of the Dead. They believe that finding the truth about death will lead them to victory over the Corruption.

Death Pact Hunters:
  • Sofia
  • Mama Maye
  • The Reaper
  • The Bone Mason
  • Wormbite


Infernal Pact
The Infernal Pact vow to fight fire with fire. Where others see chaos, they see opportunity. They will take power wherever they can get it but see no benefit in serving a higher power. Their hearts are corrupted, but it is a mortal corruption.

Infernal Pact Hunters:
  • Burnt Marshall
  • Hawkshaw Jack
  • Llorona’s Heir
  • Private Eye
  • The Black Coat


Pledge Marks
A maximum of 3 Pledge Marks (PMs) can be gained per Mission; each Hunter can only hold 4 PMs maximum. They are tied to each Hunter and are brought out when extracting. They are not physically carried by Hunters and therefore cannot be directly taken from others. The current amount of PMs gained can be viewed in Mission and in Roster.

Sources of Pledge Marks
Each time a Pledge Mark is gained, it is rewarded across the whole team. Each of the 3 sources can only be gained once per Mission:
  • Reaching the Event Point (EP) Threshold – Gaining 30 EPs for the first time will reward 1 Pledge Mark.
  • Looting your first Hunter: Only the first Hunter looted in a Mission will give 1 Pledge Mark—all loots after this will only give EPs.
  • Banishing your first Boss Target or Wild Target: Only the first Banish will give 1 Pledge Mark—banishing the second Target will only give EPs.

Event Points
  • Interacting with an Event Clue or Rift – 10 EPs
  • Banishing a Boss Target or Wild Target – 12 EPs
  • Extracting a Bounty Token – 30 EPs
  • Interacting with a Defiled Altar – 6 EPs
  • Destroying a Defiled Altar – 3 EPs
  • Looting an enemy Hunter – 12 EPs
  • Becoming the Soul Survivor – 30 EPs
  • Challenges – EPs vary
  • Dark Tribute – 150 EPs (1st milestone, daily)

Defiled Altars
Defiled Altars are the event objects spawned in the world for Tide of Corruption. Like previous events, these objects can reward Hunters with Event Points. Active interaction with a Defiled Altar will give the most Event Points and is also the quietest method. However, they can also be destroyed, in exchange for less points. This results in an explosion which, after a short fuse time, deals moderate damage to nearby Hunters, causing bleeding.
  • Interaction – 6 EPs, and the Defiled Altar is used up.
  • Destruction – 3 EPs, and the Altar explodes, damaging anything in the vicinity.
Altars glow red and produce a sound in the same manner as a Clue when enemy Hunters or Beetles are nearby. The detection range is the same as a Clue.

Pact Traits
Tide of Corruption features special Traits that can be gained at Supply Points during Missions.
You must first pledge your Hunter to a Pact using the Pledge Boxes at Supply Points, after which Event Trait Spurs will appear nearby. Your Hunter must use owned Pledge Marks in exchange for an Event Trait. This transaction is done by interacting with the individual Trait Spur—once the interaction is complete, the indicated Pledge Marks will be deducted.

The visibility of these Trait Spurs is individual. A Hunter can only see the Trait Spurs relevant to their current Pact, meaning what you see at Supply Points may differ from what your Teammate(s) sees.

Burn Traits
In our last event, we introduced a new category of Traits called Burn Traits. This category is now receiving some additional rules. Burn Traits are still single use, meaning that once their effect has been triggered, they are removed from your Hunter. However, Burn Traits can now be stacked up to 3 times per Hunter.

Hunters can return to the Supply Points at any time to get additional Event Burn Traits if they have the Pledge Marks to pay for them.

Demented Pact
  • Acolyte (1 PM) – Acquire a random Trait and some Hunt Dollars when you or your team picks up a Clue.
  • Remedy (2 PMs) – Using Dark Sight, interact with a Trait to trigger a Restoration effect similar to banishing for your team's Hunters. (25m) (Burn Trait)
  • Ghoul (Conditional effect) – Damaging Boss Targets or Wild Targets restores a small amount of health. (Hunter must be Pledged to Demented Pact)

Death Pact
  • Witness (1 PM) – While in Dark Sight, dead Hunters and monsters are visible and health restoration is marginally increased when close. Also highlighted in Beetle view. (75m)
  • Relentless (2 PMs) – Your Hunter won't lose a Health Chunk when downed. (Burn Trait)
  • Vulture (Conditional effect) – Looting a dead Hunter will restore one Health Chunk in exchange for 1 Pledge Mark. (Hunter must be Pledged to Death Pact)

Infernal Pact
  • Blazeborne (1 PM) – Health restoration is greatly increased while in flames and you can't catch on fire.
  • Rampage (2 PMs) – Killing an enemy Hunter while at least one Health Chunk is empty triggers a Restoration for your Hunter. (Burn Trait)
  • Bloodless (Conditional effect) – Bleeding stops automatically because your wounds are cauterized, 1s after bleeding starts. (Hunter must be Pledged to Infernal Pact)

Event Traits are only available during the event; once the event is finished, they will be removed.


New Equipment
New Weapon: Baseball Bat
The Baseball Bat swings intuitively and easily, delivering a solid blow. This new melee weapon takes only a small slot, making it a versatile weapon for both PvE and PvP. The Baseball Bat deals less damage than the Railroad Hammer, but more than Dusters.

New Weapon Variant: Springfield 1866 Bayonet
The original breech-loading Springfield 1866 with a bayonet attachment. Like other bayonet variants, the sway is increased.
  • Basic - Medium Ammo – 1/24
  • Dumdum - Medium Ammo – 1/12
  • Explosive - Medium Ammo – 1/12
  • Poison - Medium Ammo – 1/12
  • High Velocity - Medium Ammo – 1/12

New Weapon Variant: Berthier Mle 1892 Marksman
The Berthier Mle 1892 is a bolt-action rifle, now with an added Marksman scope for an advantage at distance.
  • Basic - Long Ammo – 3/12
  • Spitzer - Long Ammo – 3/6
  • Incendiary - Long Ammo – 3/6

New Tool - Derringer Pennyshot
The Derringer Pennyshot has high damage with a small radius, similar to its larger Shotgun Pennyshot cousins. Hunters will also notice a longer reload time and increased sway.

New Weapon Variant: Vetterli 71 Karabiner Cyclone
The Cyclone boasts a high rate of fire due to the addition of a self-loading mechanism converting it to a semi-automatic rifle. This mechanism comes at the cost of a reduced magazine capacity and a shorter barrel. The self-loading mechanism also delivers quite the recoil impulse when it cycles the bolt. Due to the shortened barrel the Cyclone has a distinctive discharge sound.
  • Basic - Medium Ammo - 3+1/20
  • FMJ - Medium Ammo - 3+1/20
  • High Velocity - Medium Ammo - 3+1/20
  • Incendiary - Medium Ammo - 3+1/20

New Consumable: Fire Beetle
All types of Beetles are bred to find and track prey, giving Hunters a view from above. The Fire Beetle variant has evolved to explode in a ball of flames, damaging nearby Hunters and igniting flammable objects in its radius. It is weak to choke clouds, forcing the controlling Hunter out of its view immediately after contact and destroying the beetle. It is also a bit slower than its Choke and Stalker cousins. Overall, the Fire Beetle is a powerful tool with the potential to cause destruction.

New Weapon Variant: Caldwell Conversion Uppercut Precision
The Uppercut Precision is an Uppercut pistol with an attached stock, making it a medium slot weapon. It has a slightly slower reload, but greatly reduced sway.
  • Basic - Long Ammo – 6/9
  • Incendiary - Long Ammo – 6/9
  • Explosive - Long Ammo – 6/9

New Weapon Variant: Caldwell Conversion Uppercut Precision Deadeye
With the reduced sway and Long Ammo cartridge, a Deadeye scope greatly complements the Uppercut Precision’s midrange performance.
  • Basic - Long Ammo – 6/9
  • Incendiary - Long Ammo – 6/9
  • Explosive - Long Ammo – 6/9

New Weapon Variant: Bornheim No.3 Silencer
This early German semi-automatic pistol can release a hail of accurate fire by virtue of its low recoil. An attached silencer masks the rapid gunfire but features a worse sight and worse damage drop-off. Like other small slot pistols, it can be used for dual wielding.
  • Basic - Compact Ammo – 5+1/15
  • High Velocity - Compact Ammo – 5+1/15
  • Incendiary - Compact Ammo – 5+1/15

New Custom Ammo on Existing Weapons
  • Nagant M1895 Dumdum Ammo
  • Nagant M1895 Officer Dumdum Ammo
  • Scottfield Model 3 Dumdum Ammo
  • Scottfield Model 3 High Velocity Ammo
  • Springfield 1866 High Velocity Ammo
  • Winfield M1876 Centennial Dumdum Ammo


Rewards and Battle Pass
A new Battle Pass is available for Tide of Corruption. There is also a free path.


Battle Pass: 1000 BBs
  • Unlocks Premium Progression
  • Unlocks extra Challenge rewards for faster progression
Battle Pass Bundle: 2440 BBs
  • Unlocks Premium Progression
  • Unlocks extra Challenge reward for faster progression
  • +15 Battle Pass Levels


Free Tier Rewards
  • Equipment Unlock – Baseball Bat
  • Chapter 1 (Story)
  • Legendary Throwing Axes – Murmurblade
  • Chapter 2 (Story)
  • Equipment Unlock – Springfield 1866 Bayonet
  • Chapter 3 (Story)
  • Equipment Unlock – Berthier Mle 1892 Marksman
  • Custom Ammo Unlock – Winfield M1876 Centennial Dumdum Ammo
  • Chapter 4 (Story)
  • Equipment Unlock – Derringer Pennyshot
  • Chapter 5 (Story)
  • Equipment Unlock – Vetterli 71 Karabiner Cyclone
  • Chapter 6 (Story)
  • Custom Ammo Unlock – Springfield 1866 High Velocity Ammo
  • Chapter 7 (Story)
  • Equipment Unlock – Caldwell Conversion Uppercut Precision
  • Blood Bonds – 100
  • Chapter 8 (Story)
  • Custom Ammo Unlock – Nagant M1895 Dumdum Ammo
  • Equipment Unlock – Fire Beetle
  • Chapter 9 (Story)
  • Custom Ammo Unlock – Scottfield Model 3 High Velocity Ammo
  • Equipment Unlock – Bornheim No. 3 Silencer
  • Chapter 10 (Story)
  • Equipment Unlock – Caldwell Conversion Uppercut Precision Deadeye
  • Custom Ammo Unlock – Nagant M1895 Officer Dumdum Ammo
  • Chapter 11 (Story)
  • Custom Ammo Unlock – Scottfield Model 3 Dumdum Ammo
  • Chapter 12 (Story)
  • Chapter 13 (Story)
  • Chapter 14 (Story)
  • Chapter 15 (Story)
  • Legendary Hunter Unlock – Butcher’s Cleaver
  • Weapon Charm Unlock – Argent Crown (Overspill)
    Note: You cannot buy the Overspill level.


Premium Tier Rewards
  • Blood Bonds – 100
  • Legendary Crossbow – Silent Repose
  • Legendary Baseball Bat – Death Knell
  • Weapon Charm – Jeweled Scarab
  • Legendary Berthier Mle 1892 Marksman – Pallbearer’s Crutch
  • Legendary Derringer Pennyshot – Gold Standard
  • Legendary Hunter – Burnt Marshall
  • Weapon Charm – Eye Gouger
  • Blood Bonds – 100
  • Legendary Stamina Shot (Weak) – Stickbait
  • Legendary Caldwell Conversion Uppercut Precision – Taste of Salvation
  • Blood Bonds – 100
  • Weapon Charm – Siege Bond
  • Legendary Springfield 1866 Bayonet – Swine Shrike
  • Blood Bonds – 100
  • Legendary Bornheim No. 3 Silencer – Mouthless Melody
  • Blood Bonds – 100
  • Legendary Caldwell Conversion Uppercut Precision Deadeye – Steady Ember

Event Store
While the Tide's influence floods the bayou, we are preparing to weather its Corruption with new gear. Return to the store throughout the event to find a range of new Weapon Charms to purchase, as well as separate Levels if the Premium Battle Pass is not purchased. Check the store out and grab some special extras!
  • +1 Battle Pass Level – 200 BBs
  • +10 Battle Pass Levels – 2000 BBs
  • Big Halloween Bundle – 7000 BBs
    • All Past Halloween Items (2020, 2021, and 2022)
  • Halloween 2022 Bundle – 1700 BBs
    • Legendary Hunter – Mama Maye
    • Weapon Charm – Skull Effigy
  • Halloween 2021 Bundle – 3400 BBs
    • Legendary Hunter – The Headsman
    • Legendary Mosin-Nagant M1891 Obrez Mace – Closed Casket
    • Legendary Caldwell Rival 78 – The Marwood
    • Legendary Combat Axe – The Executioner
  • Halloween 2020 Bundle – 3000BB
    • Legendary Vetterli 71 Karabiner Bayonet – Backbone
    • Legendary Caldwell Pax Claw – Bone Shard
    • Legendary Romero 77 Hatchet – Scapula
    • Legendary Heavy Knife – Skeleton Key

Event Boosters
  • All Pre-Pledged Hunters will have a +10% Event Points Boost.
    • Butcher’s Cleaver (Demented)
    • Cain (Demented)
    • Ochenkov’s Widow (Demented)
    • The Beast Hunter (Demented)
    • The Scarecrow (Demented)
    • Sofia (Death)
    • Mama Maye (Death)
    • The Reaper (Death)
    • The Bone Mason (Death)
    • Wormbite (Death)
    • Burnt Marshall (Infernal)
    • Hawkshaw Jack (Infernal)
    • Llorona’s Heir (Infernal)
    • Private Eye (Infernal)
    • The Black Coat (Infernal)
  • Event Trait - Signee (6 Upgrade Points) - +10% to EP earned in Mission

Don't own Hunt yet? Get your copy for PC on Steam or from the Crytek shop. For Xbox, head to the MicrosoftStore, and for PS, find Hunt on the PlayStationStore.

Got queries or questions? Stop by our social media channels and let us know:

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