PixARK - SG_Calculated
Hello Explorers, and welcome to Explorer’s Guide to Pixark Creatures #2!

Today were taking a look at some of the desert creatures you’ll encounter in PixARK

Terror Bird


The Terror Bird is a fast, aggressive creature with a ferocious bite. You can try to run, but chances are you won't get far. The Terror Birds wings may not seem mighty, but it allows this bird of prey to leap longer distances than one might think. This makes the Terror Bird a good tame for scouting if you can capture one.

Dung Beetle


Dung beetles are small but deadly. Once they’ve noticed you they will begin to use their circling tactic and then strike. If a Dung Beetle bites you too many times your torpor will increase. If it is raised too high, it will leave you in an unconscious state! Be careful if you fight a Dung Beetle, these nasty bugs will alert nearby beetles causing a swarm before you can react.

Emperor Scorpion


Like the Terror Bird, the Emperor Scorpion is also an aggressive creature. They may not have the speed of a Terror Bird, but they are much harder to kill in combat. Watch out for their deadly pinchers and stinger! If hit to many times, you will be poisoned and your torpor will slowly increase which will leave you in an unconscious state.

The desert climate can be a super scorcher, so be sure to stay hydrated out there! Keep an eye out for more Explorers Guide to PixARK articles.
PixARK - SG_Calculated
Hello Explorers, and welcome to Explorer’s Guide to Pixark Creatures #2!

Today were taking a look at some of the desert creatures you’ll encounter in PixARK

Terror Bird


The Terror Bird is a fast, aggressive creature with a ferocious bite. You can try to run, but chances are you won't get far. The Terror Birds wings may not seem mighty, but it allows this bird of prey to leap longer distances than one might think. This makes the Terror Bird a good tame for scouting if you can capture one.

Dung Beetle


Dung beetles are small but deadly. Once they’ve noticed you they will begin to use their circling tactic and then strike. If a Dung Beetle bites you too many times your torpor will increase. If it is raised too high, it will leave you in an unconscious state! Be careful if you fight a Dung Beetle, these nasty bugs will alert nearby beetles causing a swarm before you can react.

Emperor Scorpion


Like the Terror Bird, the Emperor Scorpion is also an aggressive creature. They may not have the speed of a Terror Bird, but they are much harder to kill in combat. Watch out for their deadly pinchers and stinger! If hit to many times, you will be poisoned and your torpor will slowly increase which will leave you in an unconscious state.

The desert climate can be a super scorcher, so be sure to stay hydrated out there! Keep an eye out for more Explorers Guide to PixARK articles.
PixARK - SnailGamesUSA
Version 1.7

4/6/18 - 02:00 AM Pacific Time


Dear Explorers, we're working on improving the game play experience based on feedback from the community. We are still working on lots of fixes and will be optimizing the experience overall. Hang tight!

Added German language setting. Needs community improvement.
Made stronger scroll summoned Zombies, Skeletons and Plague effects.
Adjusted Player vs Player melee effectiveness.
Added respawn option in ESC menu.
Can now see creature level via creature scanner.
Spring Chitin Shoes reduce fall damage now.
Smoke from the Smelter has been reduced in height it rises.

Fixed
Resolved issue with rocket launcher's damage value not being correct.
Resolved issue with wild mushroom's damage value not being correct.
Resolved issue with items not decaying properly in workstations.
Resolved issue with item loss when dying on a mount.
Resolved issue with industrial smelter placement.
Resolved issue with Steam Achievements
Resolved issue with Soil Privilege Marker upper limits calculation.
Resolved issue with Spring Chitin Shoes unable to be created on the fabricator.
Resolved issue with characters being stuck in terrain sometimes.
Resolved issue with the Copper Kettle unable to be used water tap.
Resolved shining wand effect issue.
PixARK - SnailGamesUSA
Version 1.7

4/6/18 - 02:00 AM Pacific Time


Dear Explorers, we're working on improving the game play experience based on feedback from the community. We are still working on lots of fixes and will be optimizing the experience overall. Hang tight!

Added German language setting. Needs community improvement.
Made stronger scroll summoned Zombies, Skeletons and Plague effects.
Adjusted Player vs Player melee effectiveness.
Added respawn option in ESC menu.
Can now see creature level via creature scanner.
Spring Chitin Shoes reduce fall damage now.
Smoke from the Smelter has been reduced in height it rises.

Fixed
Resolved issue with rocket launcher's damage value not being correct.
Resolved issue with wild mushroom's damage value not being correct.
Resolved issue with items not decaying properly in workstations.
Resolved issue with item loss when dying on a mount.
Resolved issue with industrial smelter placement.
Resolved issue with Steam Achievements
Resolved issue with Soil Privilege Marker upper limits calculation.
Resolved issue with Spring Chitin Shoes unable to be created on the fabricator.
Resolved issue with characters being stuck in terrain sometimes.
Resolved issue with the Copper Kettle unable to be used water tap.
Resolved shining wand effect issue.
PixARK - SG_Aech


Hello Explorers!

PixARK released into Early Access last week with a bang, and we’d like to thank everyone for the massive support that we’ve gotten since then. Now that all of our Explorers have been able to get out into the ARK, we feel it’s time for our very first PixARK Community Event! We’ll be having these events regularly, and each event will have different requirements for participation.

For this event, we’re looking for Explorers to show us the most daring adventure they’ve had, with their closest portable friend! Submit a screenshot or GIF of your Explorer in either a dangerous or scenic location with a shoulder tame that is either keeping your company or providing moral support. All submissions should be sent to:

pixark.community@snailgamesusa.com

Please include your *full* server name, the region and the number if you’re on an official server, as well as a link to your Steam profile along with your submission.

Submissions Timeline
  • This community event will start today, Thursday, 4/5, and go until Friday, 4/13.
  • Three winners will be chosen by the PixARK Community Team, and one winner will be chosen by the community!
  • A community vote will be held on Steam Monday, 4/16.
  • All four winners will be announced on Tuesday, 4/17 on Steam.
  • Each winner will be provided an additional PixARK Steam Game Key!
We’re really excited to see all of the amazing locations, and daring situations that each Explorer has found themselves in recently. Any additional questions or concerns about the event can be sent to the same submissions email posted above! Good luck Explorers!

-PixARK Community Team
PixARK - SG_Aech


Hello Explorers!

PixARK released into Early Access last week with a bang, and we’d like to thank everyone for the massive support that we’ve gotten since then. Now that all of our Explorers have been able to get out into the ARK, we feel it’s time for our very first PixARK Community Event! We’ll be having these events regularly, and each event will have different requirements for participation.

For this event, we’re looking for Explorers to show us the most daring adventure they’ve had, with their closest portable friend! Submit a screenshot or GIF of your Explorer in either a dangerous or scenic location with a shoulder tame that is either keeping your company or providing moral support. All submissions should be sent to:

pixark.community@snailgamesusa.com

Please include your *full* server name, the region and the number if you’re on an official server, as well as a link to your Steam profile along with your submission.

Submissions Timeline
  • This community event will start today, Thursday, 4/5, and go until Friday, 4/13.
  • Three winners will be chosen by the PixARK Community Team, and one winner will be chosen by the community!
  • A community vote will be held on Steam Monday, 4/16.
  • All four winners will be announced on Tuesday, 4/17 on Steam.
  • Each winner will be provided an additional PixARK Steam Game Key!
We’re really excited to see all of the amazing locations, and daring situations that each Explorer has found themselves in recently. Any additional questions or concerns about the event can be sent to the same submissions email posted above! Good luck Explorers!

-PixARK Community Team
PixARK - SnailGamesUSA
Version 1.6

4/3/18 - 03:30 AM Pacific Time


Greetings Explorers! We've worked hard over the last few days on feedback from the community for a spectrum of bug and optimization fixes in this build. We understand adventuring in Early Access may be stressful to some, but we appreciate every bit of help that we have been receiving to date. Please continue to let us know about issues as they are discovered!

Optimization
Increased maximum number mid sized creatures.
Remove Sauropods from new player zones.
Adjusted melee range of magical weapons.
Decreased effectiveness of a saddle.
Decreased effectiveness of a melee weapon vs different types of structures.
Decreased effectiveness of an arrow from a bow that is not at max draw for power.
Optimized effectiveness of copper armor.
Decreased effectiveness of a shield.

Fixed
Loot no longer drops from creatures fighting each other.
Workbench works under all circumstances
Stone petroleum pipes should all work properly now.
Can now place bed on raft
Treasure and relic chests now refresh properly.
Fixed chitin bouncy boots, should behave properly.
Fixed some instances where the tame Pteranodon quest could not be completed.
Placed password on the PixBlock storage chest.
The arrow tower can now properly create magical arrows.
During respawn, balloons should deploy properly every time.
Relic locations respawn should now properly reflect in the mini map.
Plantlife should now properly respawn.
Seeds should now drop properly in game.
PixARK - SnailGamesUSA
Version 1.6

4/3/18 - 03:30 AM Pacific Time


Greetings Explorers! We've worked hard over the last few days on feedback from the community for a spectrum of bug and optimization fixes in this build. We understand adventuring in Early Access may be stressful to some, but we appreciate every bit of help that we have been receiving to date. Please continue to let us know about issues as they are discovered!

Optimization
Increased maximum number mid sized creatures.
Remove Sauropods from new player zones.
Adjusted melee range of magical weapons.
Decreased effectiveness of a saddle.
Decreased effectiveness of a melee weapon vs different types of structures.
Decreased effectiveness of an arrow from a bow that is not at max draw for power.
Optimized effectiveness of copper armor.
Decreased effectiveness of a shield.

Fixed
Loot no longer drops from creatures fighting each other.
Workbench works under all circumstances
Stone petroleum pipes should all work properly now.
Can now place bed on raft
Treasure and relic chests now refresh properly.
Fixed chitin bouncy boots, should behave properly.
Fixed some instances where the tame Pteranodon quest could not be completed.
Placed password on the PixBlock storage chest.
The arrow tower can now properly create magical arrows.
During respawn, balloons should deploy properly every time.
Relic locations respawn should now properly reflect in the mini map.
Plantlife should now properly respawn.
Seeds should now drop properly in game.
PixARK - SnailGamesUSA
Version 1.5

3/31/18 - 02:00 AM Pacific Time


Hello Explorers! Been an exciting week and we hope everyone is having fun. We have a few fixes we’d like to get in tonight and have planned for a patch at 2:00 AM PDT on 3/31/18. Hang on tight as we reboot the servers to update at that time!

Optimization

Made structures stronger against melee weapons.
Increased damage of Auto-Turret
Made Vaults stronger against melee weapons.

Fixed

Abnormal Fire Elemental damage.
Abnormal tamed Fire Elemental behavior.
Adjusted weight of PixBlocked dinos.
Gargoyles, elementals and treants can now be transformed into PixBlocks.
Beelzebufo adds torpor on attack.
Creatures should no longer be stuck in their spawn point terrain.
Players should now learn about the industrial forge at the correct level.
Sleepy darts can now be created.
Magic Sleep Arrow has had its damage balanced.
Rafts should no longer disappear randomly.
PixARK - SnailGamesUSA
Version 1.5

3/31/18 - 02:00 AM Pacific Time


Hello Explorers! Been an exciting week and we hope everyone is having fun. We have a few fixes we’d like to get in tonight and have planned for a patch at 2:00 AM PDT on 3/31/18. Hang on tight as we reboot the servers to update at that time!

Optimization

Made structures stronger against melee weapons.
Increased damage of Auto-Turret
Made Vaults stronger against melee weapons.

Fixed

Abnormal Fire Elemental damage.
Abnormal tamed Fire Elemental behavior.
Adjusted weight of PixBlocked dinos.
Gargoyles, elementals and treants can now be transformed into PixBlocks.
Beelzebufo adds torpor on attack.
Creatures should no longer be stuck in their spawn point terrain.
Players should now learn about the industrial forge at the correct level.
Sleepy darts can now be created.
Magic Sleep Arrow has had its damage balanced.
Rafts should no longer disappear randomly.
...