Taphouse VR - Catland
We have updated The Spy Who Shrunk Me to version 0.9.1!

New Gameplay Features
- Added a new non-lethal way to eliminate guards! You can now drop enemies in trash bins - we've added green trash bins to all the current campaign levels. This counts as a pacifist way to dispose of enemies when you've shrunk them!

Audio
- Sound effects should now properly react to all volume changes through the Options menu

Detection
- The game will no longer generate a checkpoint if guards know your position

Shrink Ray
- Fixed an issue with crouching while shrunk
- Fixed accuracy problems with the Shrink Ray

Airbag Mines
- Made it easier to place airbag mines

Guards
- Minor fixes to enemy detection

Rails To Russia
- Added new props to the train
- More texture variety
- Small changes to guard patrol routes
- Fixed some cases where it was possible to get out of bounds

A Mind of Madness
- Fixed problem that occurs when dealing with Eierkopf after reloading a checkpoint
- An experiment has gotten loose in the labs under the floor grates

Beyond the Books
- The guard with the key will drop the key properly now when using banana peels or airbag mines

Artificial Insanity
- Added trash cans and paper shredders to the level

A Mind of Madness, Redux
- Fixes to minor graphic glitches in the level

After this we're off to our Christmas holidays - but don't fret! We're going to stick to our amazing roadmap full of content - plus a few surprises right off the bat when we get back to the office ;)



Have yourself a very merry holiday,
Tomi Toikka
CEO
Catland



Taphouse VR - Catland


The Spy Who Shrunk Me will keep expanding with content and bug fixes through 2019!

Early Access is just the beginning. We understand the experience we have right now is a bit on the short end of the stick, so the entire point is to polish up what we have and add more levels, gadgets and content. Here's what you can expect from us in the months to come...

πŸ’Ž January 2019
  • An all-new mission set just before the CON-NEX laboratories, "Operation Improbable" sends Audrey Smoothspy into the deep dark corridors of the hidden facility.
  • We're adding full controller support for all controllers we can think of!
  • Stop time itself with The Stopwatch, a new gadget!
  • Bug fixes, performance improvements and more!

πŸ’Ž February 2019
  • Enter Audrey Smoothspy's comfy British bungalow home for the first time! Here you can launch missions that go beyond the campaign. It will also serve as the 'main menu' of the upcoming VR version.
  • We will expand all levels with lore item pickups that not only are great for the people interested in the storyline of the game, but also populate your Smoothspy base with fun trinkets!
  • An all-new gadget The Spytacles let you see enemies through walls! Obtain them in the expanded laboratories level.
  • Your usual bug fixes galore!

πŸ’Ž March 2019
  • "Quaternion Identity" is an all-new mission that has Audrey Smoothspy foil a plot about to turn the Cold War red hot. More details to follow...
  • The debut of our virtual reality version supporting SteamVR headsets! Experience the entire game in eye-popping virtual reality.
  • New enemy variants and obstacles such as cameras and laser grids for all missions - think of it as 'remastered' versions of the current campaign levels!

πŸ’Ž April 2019
  • An exciting crossover event will happen in and near Audrey's home. Stay tuned.
  • We're going to polish the game up, adding sound effects, dialogue and new music.
  • We're aiming to have EFIGS (English, French, Italian, German, Spanish) localization! We'll expand more languages with the requests from our community.
  • We'll wrap up the Early Access period once we feel the game is feature-complete! This won't mean the end of future updates however, since we have a lot more secrets up our sleeves.



This is the current roadmap for Q1 2019, some things may switch places, get a bit delayed or happen sooner rather than later! On top of the features promised here there'll be the usual hotfixes, patches and performance improvements.

Thank you for taking this Early Access journey with us!

Let's get this kicking,
Tomi Toikka
CEO
Catland
Taphouse VR - Catland


Go play!!

Oh, and just in case, if you're crashing it's because you have a gamepad plugged in. Don't worry, I'll hug the programmer for you.
Taphouse VR - Catland
https://www.youtube.com/watch?v=Ne7-dbYjSEE

https://store.steampowered.com/app/754850/The_Spy_Who_Shrunk_Me/

Not long now! The Spy Who Shrunk Me PC Early Access begins tomorrow 18th of December 2018!

Enjoy our new launch trailer and buckle up buckaroos, it's GO TIME!

We're so excited about the launch and hope you'll have a blast with the game.



The Road Ahead

Tomorrow we'll also reveal our upcoming Early Access roadmap that has new gadgets, levels and much much more for you to begin your EA journey with us.

We admit that at the current state, the game isn't as long as we'd like, so that's priority #1 for us - more levels to play with even more crazy stealth action! We'll also work on expanding our current campaign levels with more stealth sections and new dialogue. The game is playable from start to finish with multiple endings even in this starting state, but you'll get even more later!



Help us make this the best game it can be!

There's some sound effects and other small things we need to add - and some bugs we need to squash. We hope you tell us your thoughts of the game in the community forums and share your own ideas for the game! We love to build games with our community, as evident from Taphouse VR where with the help of our community we pushed six huge content updates.

Later on next year you'll also get the play the game in full virtual reality! Exciting times are ahead and we can't wait to begin.

We're so excited to see what you think - thank you for being there for us!

Here's to the 24 hours ahead!

Tomi Toikka
CEO
Catland

Taphouse VR - Catland


The Spy Who Shrunk Me releases Tuesday 18th of December on Early Access for PC!
We're so excited you're going to play the game we've been building for the last ten months with so much love. We've built every level from the bottom to the top with fancy new graphics, better usage of the shrink ray mechanics and most of all expanded them!



We've got a fresh batch of screenshots for you to enjoy on the store page and we're working on a new trailer as well! We hope to have it all ready for the launch πŸ‘Œ



Why Early Access?
- We want your feedback on how the game plays. It's a pure stealth game so encounter difficulty is always a thing to tweak.
- It's a very different game than usual. We've crammed in a driving section, banana peels, guards going on toilet breaks and stuffing people in handbags. Things are bound to be a bit buggy!
- We took our time with the levels and kind of forgot about adding sound effects to everything. While the game is fully playable from start to the end, that's what we'll refine in our EA period.
- Also, we have a few gadgets we want to add, but we'll have those by the time we reach the end of our Early Access period in early 2019.
- The VR version still needs work - we'll launch out of EA with that in tow!

How much?
$9.99 or your regional equivalent!

How many levels?
Nine exciting stealth levels with multiple endings - and more to come during Early Access! The game is very replayable - you can play through the entire game without killing anyone or without getting detected!



After launch, we'll share our roadmap for future Early Access content and show how we're going to support The Spy Who Shrunk Me from here to the end of 2019.

We're sure you are excited to play the game, not a long wait now!

https://store.steampowered.com/app/754850/The_Spy_Who_Shrunk_Me/

Happy holidays,
Tomi Toikka
CEO
Catland
Taphouse VR - Catland


https://store.steampowered.com/app/754850/The_Spy_Who_Shrunk_Me/

The Spy Who Shrunk Me launches on PC on December 18th 2018!

We are launching on Steam Early Access and we'll stay in Early Access until our VR edition is ready for prime time. The game in Early access is playable from start to finish with many exciting missions where you get to save the world before the Cold War turns red hot!

We'll use Early Access to add even more gadgets to the game while cooking up our VR edition. Buying the game in Early Access means you'll be able to get your voice heard and help us refine our stealth experience. So the game's PC version is more-or-less finished, we just want to get out of Early Access with both PC & VR.





The Spy Who Shrunk Me is a fully voice acted narrative experience where you get to drive a miniature car, drop people down paper shredders and defuse a nuclear missile from within! The game stars the talented Louise Saint-Claire as Miss Audrey Smoothspy.

Fans of the old classic No One Lives Forever games can rejoice - this game is a huge love letter to the legendary spy game series! We're bringing non-lethality to the classic formula, as we think a smooth spy never should resort to getting caught. If you do get an alarm, you can always hide using your trusty Shrink Ray.

The game is all about pure stealth. In fact, you can play the entire game through without harming a single soul and never getting detected. A full ghost/pacifist run is possible and even encouraged!

Fancy yourself a bit of a lunatic? You can always just toss every enemy you see into the nearest paper shredder or skip objectives at your leisure. We're not judging. Your employers might.



Missions range from hacking servers, sabotaging equipment, extracting targets and taking out key personnel to saving the world itself from the Soviet menace!

We've got plenty of exciting levels with fun gameplay with narrative twists and turns. As you move further into the CON-NEX complex, you'll figure out secrets of the Soviet Union and ruin the plans of General Boris B. Bolscotchkovich and Ernst E. Eierkopf!



After each mission you'll get a handy Mission Report which will give you a SpyScoreβ„’ ranking your spy exploits. You can complete objectives in the manner you see fit - even skipping objectives altogether. There are multiple outcomes to specific missions - you'll know it when you see it!



THE SHRINK RAY

You'll get the titular Shrink Ray during your first mission, onboard the Moscow Express!



Use your trusty Shrink Ray to squeeze under small spaces and avoid enemy detection. Use your tiny form to easily avoid enemy gunfire and mix and match your Shrink Ray shenanigans with the Teleporter to find a new perspective!



We're not giving you rifles and pistols. Combat in The Spy Who Shrunk Me is all about utilizing your Shrink Ray. Shrink enemies and drop them down paper shredders or throw them at a wall to lethally eliminate them. Or drop them down a lidded trash can to take them out the pacifist way.


BANANAS


Make enemies slip and slide! Enemies who slip on a banana peel are down for the count for a good while, allowing you to slip past undetected.

AIRBAG MINES


Slap one of these bad boys on a wall or floor and watch the enemies fly! Airbag mines give you a chance to get past enemies with ease.

TELEPORTER RAY


Reach new heights with the teleporter. Kind of like Blink from your other favorite stealth title, use it to peer above enemies on top of lamps and maneuver yourself on top of tables while shrunk!


MORE TO COME...
During Early Access, we aim to add even more wacky gadgets to the game! These include Spytacles (which let you see enemies through walls!) and the Stopwatch (which freezes time for a while letting you get past enemies while time stands still!) We'll also take ideas from the community - if you've got a great gadget idea, let us know.



Our VR edition still needs a bit of work! As we've already shipped a very successful and popular VR title Taphouse VR you know we got what you want in virtual reality:
  • Multiple movement options (both teleport and touchpad/thumbstick movement supported)
  • Accessibility settings like height adjustment, resetting position, toggle for smooth rotation
  • Roomscale, sitting and standing play supported from the get-go
  • Support for major SteamVR headsets
We need a bit more time for this, but the ETA is Q1 2019. We have a new technology stack in our game that will support further games down the line with both PC & VR supported, so it's just refining the experience to make sure every bit (including the driving section) works in both formats. We apologize for the delay on this.



We will keep you updated on our various social media channels.

We mostly keep our Twitter updated, give it a follow!
https://www.twitter.com/catlandstudios

We're also going to be dropping even more screenshots and gameplay footage as we go closer to the release! What do you want to see? Let's us know and we'll do our best to spoil you.

Get smooth,
Tomi Toikka
CEO
Catland

Taphouse VR - Valve
Taphouse VR is Now Available on Steam!

In Taphouse VR, you are the bartender! Run your own taphouse, give drunk dwarves their fill of delicious ale or drench the bunch by mixing delicious cocktails! Everything around the counter is yours to mess with - including your paying customers.
Taphouse VR - Catland


Taphouse VR stumbles out of Early Access with huge new content update!
We'd like to thank all of our players so much for helping us out on our journey with Taphouse VR! We've shipped so many content updates to our game we decided to get out of Early Access with a bang - a new tavern, new achievements and various quality of life improvements you have asked.



TAPHOUSE VR: THE SPY WHO SHILLED ME UPDATE
- Added an all-new tavern, the Moscow Express! You are the bartender in a restaurant train car - a level straight out of our upcoming title The Spy Who Shrunk Me!
- Three new music tracks composed by Oskar Nieminen for the new tavern, straight out of The Spy Who Shrunk Me!
- Added manual reorientation feature so you can rotate your playspace from the options menu meant especially for our WMR customers
- Redecorated the Home Hub to include new goodies such as a Dopefish and an entrance to our new tavern
- Two new achievements: watch the trailer for our new game and finish a shift at the new tavern to achieve them!
- New things to throw around such as books and postcards!
- Various fixes and performance improvements

This update celebrates our upcoming game The Spy Who Shrunk Me!
Our next game for both PC & VR is the exciting stealth adventure The Spy Who Shrunk Me - become a superspy with a shrink ray and some banana peels to save the free world from a threat that is going to turn the Cold War into a fiery one.

https://store.steampowered.com/app/754850/The_Spy_Who_Shrunk_Me/

https://www.youtube.com/watch?v=Z2TVmnaj-M8&feature=youtu.be
The Spy Who Shrunk Me is coming later 2018 for both PC and VR on Steam - be sure to wishlist and follow to get the latest news!

The future of Taphouse
We can't promise anything yet, but after The Spy Who Shrunk Me we might have something cool going on that Taphouse fans will love. We'll keep you posted.

Keep on keeping on & stay beautiful,
Tomi Toikka
CEO
Catland
Taphouse VR - Catland


https://store.steampowered.com/app/754850/The_Spy_Who_Shrunk_Me/

Welcome to The Spy Who Shrunk Me, our next game coming to PC & VR 2018!

Watch the announcement trailer!
https://www.youtube.com/watch?v=Z2TVmnaj-M8



Moscow, 1981. Agent Audrey Smoothspy is sent on a mission that is about to turn the Cold War into a fiery one. Steal a Soviet shrink ray, nab some banana peels and get to work - the future of the free world depends on your skills of stealth and subterfuge. Coming to PC and VR on Steam 2018.



It's a stealth game where you get to shrink your enemies and drop them down paper shredders - use your sneaking skills to get past enemies or to eliminate them. The narrative adventure takes you to Moscow, onboard a train and into the depths of a secret facility. Your mission is to find out what the dreaded general Boris B. Bolscotchkovich is planning - your weapons are airbag mines, banana peels and the capability to shrink enemies and yourself!



It's both PC & VR this time. Don't worry, since we're virtual reality veterans from Taphouse VR we know just how you want to play this in VR - full motion controller support, all major headsets, feature parity. We got you. I'd almost argue the game is way better in VR because you will truly fear getting stomped by enemy guards.



We're so excited for you to get to experience the game we've poured our hearts into. Feel free to follow our Steam Developer Page and Twitter to get the scoop on the game.

You can wishlist and follow the game on Steam right now!

https://store.steampowered.com/app/754850/The_Spy_Who_Shrunk_Me/

All the best from all of us,
Tomi Toikka
CEO
Catland
Taphouse VR - Catland


Catland turns one year old! It has been an amazing journey full of surprises, twists and turns. But the most important thing is.

You're here!

Our wonderful fans. Because of your wonderful reviews, videos and comments about Taphouse VR, we have secured our funding to continue doing great stuff.

We want to keep doing these weird games for you guys. Starting with our yet-to-be-announced spy adventure coming this year, we're doing both PC and VR for all Catland games.


Why both PC and VR?
You have probably seen those Steam charts showing what kind of a market we're being given currently in the virtual reality space:
  • Sales and playtime are getting poor across the board, with new titles hardly getting any playtime (Taphouse VR being a surprising exception, we're tracking record numbers even still - some of you truly love Taphouse!)
  • Stagnated hardware market - we're still waiting on those Knuckles so we can make you break glasses in your hand by squeezing too hard. Volvo pls send us those things.
  • Generally a lesser interest with investors for pure VR companies, which makes it really hard to do just virtual reality.
On the flip side...
  • We're still in the very infancy of VR tech. So given time, we're getting better technology from leading hardware manufacturers.
  • We are seeing a lot more public interest in VR (thanks, Ready Player One!) thus increasing interest in developing more for it.
  • You guys are definitely showing that you love VR, you want to play and experience VR and you definitely want more VR.

So we're doing both. Don't worry - neither side will lose attention on this. The games will be wonderful in PC and even more immersive and wonderful in VR. So whether you like pancake mode or strapping on a headset, we'll have something for both sides.

And Taphouse VR. We made the base game in just four months and managed to cram many, many content updates in it. We want to bring this game out of Early Access by the end of the year with a huge content update. As always, stay tuned.

TL;DR:
We will strive to always do the best virtual reality experiences you've known to love. Our next game will be for both PC and VR. We're bringing Taphouse VR out of Early Access this year with a huge content update!

And now a sneak peek!
You know we've been working really hard on our next project right? It's been under the wraps for a long time. Some of you might have seen the work-in-progress footage in Taphouse VR even! I'll reveal just a little bit more until we're ready to announce the game proper. It's taking it's sweet time because we want to do this right. Here goes...



This is Audrey Smoothspy. She is a superspy armed with a shrink ray. She is the hero of our next game coming this year to PC and VR.

And that's it for now.

Follow the Catland developer page on Steam to be the first to know more.

All the best all the way & stay crazy,
Tomi Toikka
CEO
Catland
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