Many of you have been asking us about the state of Hyper Universe and how we’re doing so far. To get the scoop straight from the team, please join us on November 1st in Discord (http://discord.gg/playhyper) and ask almost anything to our Production Manager, Nimei. We will try our best to answer your questions.
Hyper Universe will be going down for a routine maintenance and to reward the Skin Cubes and Valter Skin samples from the free weekend. Hyper Universe will not be available to play during the below listed times.
When:
Los Angeles (PDT): 5:00AM - 9:00AM
New York (EDT): 8:00AM - 12:00PM
Sao Paulo (BRST) 10:00PM - 2:00PM
London (BST) 13:00 - 17:00
What:
The following will be added:
Free Weekend Cubes and Skin Samples
The Skin Cubes and Valter Skin samples will be rewarded
The following has been fixed:
New users will now be able to correctly buy Allen's Unique Equipment
Instead of a wall of text, what’s a better way of giving you a rundown of the upcoming content? Well… how about getting the info directly from the horse’s mouth?
For our patch this week, we volunteered Predictable to give you a taste and overview of what’s going on in the Hyper Universe with our new on-going Vlog series.
Check out what we have in store for you this week, and be sure to be on the look out for the next episode.
Welcome Shasha, the newest Specialist to join the fight. Shasha is the Little Witch. She is a specialist that brings high damage spells and curses and is perfect for the Halloween season. Her broom lets her zoom around the battlefield and makes her immune to launch and knockdown effects. Her Ultimate Skill, Sentinel Crystal, deals immense damage to the unwary.
SKILL OVERVIEW:
Magic Eyes (A) Shasha’s cat lends her powers to the fight. Magic Eyes will switch Kinny’s eyes between Blue and Yellow, granting either increased mana and mana regen or increased health and health regen.
Wicked Bolts (Q) Fires 3 magic bolts at any enemies in front of her.
Dark Sphere (W) Launches a slow-moving dark sphere of magic in front of her damaging any Hypers that it passes through. She can detonate it early by pressing W again before it reaches the end.
Tick Tock Curse (E) Curses any enemies in a short range in front of her, decreasing Hyper’s defense. At the end of the duration the curse explodes doing damage to them and any Hypers too close.
Sentinel Crystal (R) A Black Crystal appears above the area and attacks any Hyper in range that dares to use a skill. Upon being hit a third time in the area, the enemy Hyper is hit for true damage and silenced.
USING SHASHA’S SKILLS EFFECTIVELY
Shasha’s passive prevents her from being knocked down or launched up in the air, so use this to your advantage. Kinny can be used in the mana form to grant your abilities increased damage as your skills scale on max mana value. She can immediately turn the tide of a team fight with Sentinel Crystal so be sure and use it as soon as you see the teamfight start. Make sure to always be poking the enemy with Tick Tock curse for delayed damage. It’s also a great way to secure a kill on enemies running away.
Shasha is a specialist who excels in damaging large groups of enemies. You want to focus on building up her maximum mana as all of her skills benefit from a larger mana pool to pull from. She is a very lightweight, low defense Hyper so you are going to want to stay on the run; Her passive will help with this because if you run one direction for 2 seconds her move speed increases. Make sure to always drop Tick Tock curse on enemies in fights as the damage hits all Hypers around them, possibly landing a quick killing blow. Lastly, Kinny can increase your mana and regen, giving your skills that extra boost they need. Make sure to use the right mode for the right fight!
Not sure what to build? As always, you can hop into our Discord to discuss itemization with other players.
You can hop into the battlefield with Shasha for a mere 15,000 GP or use a Hyper Coupon, which you can earn by leveling up and playing games.
It won’t be Halloween without any costumes! Get ready for this rare treat coming at you soon! We’ll have two special type of cubes for the next two weekend. We have the Recolor Skin Cube and the Emotion Cube. Mash those two together and you get a Re:Motion Cube event!
Event Dates:
Weekend Special 1: Oct. 7 - Oct. 8
Color Skin Cube containing either a random number of recolored skin samples for each Hyper available in-game.
Weekend Special 2: Oct. 14 - Oct. 15
Emotion Cube containing either a random number of emotion samples (of Provoke, Joke,or Laugh) for each Hyper available in-game.
Events Details:
During the event weekend, these special cubes will be replacing the Hyper Cubes when winning a match.
In a Regular Match, a Victory will reward you 1 special cube.
In an AI Match, a Victory will only proc a chance to reward you 1 special cube.
Losing any matches will not grant a cube.
There’s a rare chance that a special cube can also proc a Hyper Core with the skin or emotion samples.
Patch v3.3 is finally here! We have a lot of changes in this update from new equipment additions to Hypers balance changes. You can read all of the specifics below. Some of the updates will include dev notes from the team so you get an idea regarding why the changes were made. So let’s get right into the meaty stuff.
General Game Changes
Changed the spawn platform health restoration percentage
The purpose is to adjust the amount of time that base sieging will take in the later half of the game to make battles more intense.
Health Restore on the spawn platform
Previously: Restore 15% Health per second on the spawn platform.
Change: Restore 15% Health on the spawn platform per second but HP restoration per second decreased by 1% for every 4 minutes of the play time.
Lowest HP regen per second is now 9% (24 minutes into the game)
No change with the MP (Restore 15% per sec)
Ex : After playing for 8 min, HP restored on spawn platform per sec is changed by 2%. The total restored per second on spawning platform would now be 13% max health per second. (15% starting value - 2% = 13%)
Hyper Changes
Allen
Sigils of the Hero -> Sigils of the Hero / Power of the Hero
Added (Power of the Hero): Besides exclusive equipment Allen is not affected by Cooldown Reduction. Going forward, attack will be increased by 100% of the Cooldown Reduction he receives from gear.
Dev note: Allen is not currently affected by "Cooldown Reduction." This characteristic of his has placed many constraints on equipment selection until this coming patch. By giving Allen a new passive effect, we wanted to provide the option to use "Cooldown Reduction" strategically based on the player's choice of equipment build.
Louis
Dempsey Roll
Added: Ignores all interference effects except Grappled during the flurry
Dev note: Currently, Louis has an extremely low Victory rate. Therefore, we're adjusting him so that Louis's skill combo is applied to the target more smoothly.
Yuna
Regular Attack (3-hit)
Previously: Attack factor 1.2
Changed: Attack factor 0.6
Dev note: Yuna's regular attack (3-hit)'s Attack factor had been adjusted so that it fits the hit count.
Equipment Update
General Update Dev note: The stats and prices for the extra gold earning items and accessory equipment have been adjusted and rebalanced so that they are still advantageous during the mid-late stage of the game.
All items that decrease interference effect duration by 15% (Shared / Hyper exclusive)
Exclusive Effect
Previously: Interference effect duration -15% except for Grappled
Changed: Interference effect duration -15% except for Grappled, Controlled, and Listen Closely
Dev note: The function itself didn’t changed, but reworded to clarify effects that were originally missing from the description.
New Equipment
Cursed Sword (Shared)
Gold Cost - 5296
Stats - Attack +35, Defense Penetration +20, Life Steal +10%
Additional Effects
When health is below 50% the following effects are applied: Life Steal +10%, Attack Speed +5%, Life Steal cap +10%
When health is below 25% the following effects are applied: Life Steal +20%, Attack Speed +10%, Life Steal cap +20%
Afflicted with the Sword’s Curse (Max 6): Max Health -50, Movement speed -10
Added: Killing an enemy hyper grants 150 additional gold
Exclusive effect (3 Stage)
Previously: None
Added: Casts a curse that reduces the gold of enemy hypers within 600 units by 150
Final price
Previously: 4922
Changed: 6093
A.V.S. Overwatch System (Shared)
Stats
Previously: Max Health +550, Health Regen +100%
Changed: Defense +30, Max Health +400, Health Regen +50%, Cooldown Reduction+5%
Obtain 20 extra gold per 10 sec
Exclusive Effects (2 Stage)
Previously: None
Added: Obtain 10 extra gold per 10 sec (Total of 30 gold per 10 seconds)
Exclusive effect (3 Stage)
Previously: none
Added: Obtain 10 extra gold per 10 sec (Total of 40 gold per 10 seconds)
Final price
Previously: 5053
Changed: 5882
Divine Plate (Shared)
Stats
Previously: Defense +40, Max Health+400
Changed: Attack+25, Defense+25, Max Health+350
Exclusive Effects (4 Stage)
Previously: Obtain Heavenly Guardian upon revival (up to 7 times): Attack +5, Defense +5, Max Health +50 / Cooldown: 150 sec
Changed: Obtain Heavenly Guardian upon revival (up to 7 times): Attack +5, Defense +5, Max Health +50 / Cooldown: 90 sec
Final price
Previously: 5660
Changed: 5611
Chronograsp Gloves (Shared)
Stats
Previously: Defense +35, Max Health +350, Movement Speed +5%
Changed: Defense +30, Max Health +300, Cooldown Reduction +10%, Movement Speed +5%
Exclusive effect (3 Stage)
Previously: When you are hit, the attacker's Movement Speed -25% for 1.5 sec
Changed: All restricting effects duration -20% except for Force Move
Exclusive Effects (4 Stage)
Previously: Obtain Time Fragment for 3 sec when you are hit / Time Rift activated for 3 sec when you have 10 Time Fragment (Movement Speed +10% / Movement Speed Cap +250 / Ignore all restricting effects / Cooldown 40 sec)
Changed : Obtain Time Fragment for 3 sec when you are hit / Time Rift activates for 5 sec when you have 10 Time Fragment (Movement Speed 15% / Movement Speed Cap +250 / Ignore all restricting effects / Cooldown 40 sec)
Final price
Previously: 5913
Changed: 6012
Colossus Shield (Shared)
Stats
Previously: Defense +30, Max Health +300, Cooldown Reduction +15%
Changed: Defense +40, Max Health +300, Cooldown Reduction +15%
Final price
Previously: 5924
Changed: 6050
Eternal Ice Crystal (Shared)
Stats
Previously: Defense +40, Mana Regen +30, Cooldown Reduction +10%
Change: Defense +40, Mana Regen +40, Cooldown Reduction +10%
Exclusive Effects (4 Stage)
Previously: Frost occurs for 3 sec whenever you receive interference effects (up to 3) / Chill effects activates for 3 sec when you have 3 Frost (Defense +25, Ignores interference effect except Grappled / Cooldown 60 sec)
Changed: Frost occurs for 3 sec whenever you receive interference effects (up to 3) / Chill effects activates for 3 sec when you have 3 Frost (Defense +40, Ignores interference effect except Grappled / Cooldown 60 sec)
Hyper Universe will be going down to deploy a content update. Hyper Universe will not be available to play during the below listed times.
When:
Los Angeles (PDT): 7:00 AM - 9:00 AM New York (EDT): 10:00 AM - 12:00 PM London (BST) 15:00 - 17:00 PM Sydney (AEST): 12:00 AM - 2:00 AM, October 6th What:
The following will be added:
A new Hyper, Curse Eye, will be introduced.
Curse Eye will cost 15,000 GP to obtain in the Hyper Shop.
He can be purchased with Hyper Coupons.
His unique equipment will cost 3,000 GP each to purchase.
New equipment will be added:
10 new items will be added to the game.
Cube event will be started:
A skin and emotion cube event added in the month of October
Welcome Curse Eye, the newest Support Hyper to join the fight. Curse Eye is a cave dweller that has bit of an extreme personality. His ultimate is his mood swings and it’s accessible right at level 1 (there’s no restrictions on temper tantrums!). This allows him to switch between his psychotic and calm forms which will uniquely change the skills that he has access to at that time. Even in death, Curse Eye supports his team, healing all allies around him over time. Don’t let him catch you on his bad side or you may find yourself petrified by his gaze.
Skill Overview:
Mood Swing (R) This allows him to change between his Calm and Psychotic forms to gain access to offensive or defensive skills. You’ll need to choose wisely based on your situation and what you need.
[Calm Form]
Team Spirit(A) Lets out a cheer and does damage to all the enemies around him as well as restoring mana to his allies.
Gazer Beam (Q) Curse Eye shoots a deadly eye laser that does damage to all enemies and grants all allies hit by it 10% move speed and 10% higher health restoration effects.
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Slobber Shield(W) Curse Eye slobbers all over allies within range of Curse Eye granting them a protective shield that absorbs a portion of damage for 4 seconds.
Living Breath(E) Curse Eye sprays a stream of healing energy at your allies that recovers health over 4 seconds.
[Psychotic Form]
Screamer (A) Curse Eye let’s out a horrible cry dealing damage to all enemies in range and reducing their mana by 20.
Stone Gaze(Q) Curse Eye fires a magical eye beam that turns any enemies facing him to Stone. Enemies lucky enough to not be facing Curse Eye will be stunned for a short time instead.
Horrific Odor(W) Curse Eye releases a terrible cloud of stink on all enemies around him causing them to run away in fear. Enemies in fear take increased damage and lose control of their character for a short time.
Death Breath(E) Curse Eye sprays a stream of corrosive liquid on enemies doing damage over time.
Using Curse Eye’s skills effectively:
Curse Eye is a supporter for his team through and through. You can choose either one of his forms to support your team how they most need you. If your team is prepared to engage you can switch to his psychotic form and fear or stun the enemies, making for a quick kill. If your team is under siege you can switch to his calm form to grant damage shields and healing over time. Swap forms wisely as there is a cooldown and you don’t want to be caught in the wrong form!
Recommended build:
Duality, Mark of Chaos, Task force Shield, Terminus Zero Hack, Eternal Ice Crystal, Titan Combat Boots
Curse Eye is a supporting type hyper and so you want to focus on his defensive and cooldown reduction items over all else. Terminus Zero Hack will increase the healing and support abilities of his calm form while also giving you cooldown reduction and movement speed. Eternal Ice Crystal will help you in a bind if you happen to get caught out, buying you a few seconds to use your shields and heals. Duality and Mark of Chaos increase the potency of both psychotic form abilities and calm abilities, doing dual duty. Some say that you can build him damage for an interesting twist on this support Hyper, what do you think?
Not sure what to build? As always, you can hop into our Discord to discuss itemization with other players.
You can hop into the battlefield with Curse Eye this week for a mere 15,000GP, which you can earn by leveling up and playing games.