Update #41 brings some long awaited changes. The AI became more fierce and cunning, they won't push you out off tracks,but will give you the run for your money. We rebalanced our racing events according to the changes made to our AI. The events vary in difficulty, they all should be more enjoyable now. Now you will truly feel the dopamin rush trough your veins after beating the races on the various tracks.
Not only did we update the AI and events, we also continued our quest of bettering the performance and fixing bugs for a smoother gameplay.
Changes:
Game:
upgraded AI for much faster pace, better overtaking and general behaviour
re-balanced the races for better progress at the start while having more challenge in some limited races
fixed the memory usage (caused crash after longer game sessions)
much better shadow resolution
fixed engine's HP/Torque info in shops and newspaper
volumetric clouds were disabled in "fastest" and "fast" quality to get significantly higher fps on low end systems
fixed a dealer mission bug where chassis damage affected generic parts condition task
fixed tow mission penalty decision when declining the mission
fixed missing gearshift (to 1st gear) at race start in some cases
fixed some NPC cars to avoid flipovers in several situations
fixed a bug causeing missing cloud render after each 2nd race restart
fixed the spectator cam after race restart
added missing supporter animations on Gutta Raceway
fixed a bug causeing the Backyard jump on the map loaded the AirStrip race instead
fixed the Panania sport airfilter ad title
fixed the Walea fuel, water temp, clock and boost gauges to show the proper value in cockpit mode
fixed some floating vegetation (Redland)
better looking skidmarks
refined the Imalona road and trackside bumps
added trackside bumps for Yanagin tracks to penalize corner cuts
added profile save on forced quit to disable cheating and avoid profile integrity issues
updated localizations
small fixes
Sound:
tow sfx and environmental sfx now conforms to cockpit camera mode
refined some car sfx volume level for better overall sound experience
UI:
hints for mechanic button (garage) and group selector button (racelobby) now shows controller/keyboard buttons dynamically
fixed a bug causeing the collect racepoints task were shown unfinished after a successful mission on the summary page
updated hints in shop
refined focus behaviour in shop and garage notepad for easier navigation
updated highlight in shop and newspaper (car ads) for better visibility
added and connected Euroa brand badges in notepad
fixed mission button issue (double click was needed in some cases)
better focus visibility on mission race event cards (in race lobby)
better focus handling in race lobby for vertical navigation
added more sophysticated race category selector in race lobby
Since Update #40 going live we worked tirelessly to improve the game and fix bugs you guys have found, not only this, but the game also got fully translated to 11 languages.
Changes:
fixed convertible cockpit engine sound
fixed starting grid on airstrip
fixed bug related to TV camera
fixed some newspaper ads item font issues
fixed rim material/paint
fixed racepoint check in Dealer missions
fixed Mission info button behaviour in garage (unresponsive first click)
fixes for focus handling around the paint icon and panels
fixes for focus handling for analog joy on Start- and profile creation UI
It's been 6 years since Revhead was first launched on Steam. Since these times so many things changed. We are continuously working on Revhead and since 6 years, we had delivered 40 major updates and fully localised the game for 11 languages. With help of our growing community we had managed to turn a fifty-fifty review rate to a very positive results.
As a results we've seen players with over 1500 hrs game times and players who are still playing after those many years on weekly bases! Revhead found a special place in many of our player's heart!
Here is what have been changed since first launch of the game:
Updated graphics
Updated musics
Updated audios
Updated game physics
Updated environment
Updated race tracks
Updated car models
Updated game design
Added new in-game introduction scene
Added new tutorials
Added new car models
Added new car parts
Added new race tracks
Added new locations
Added new missions
Added new features
Added new localisations
Built up a solid community
Organised an enthusiast BETA Test Team
It is a new game! We did not want to release a game in every year, but keep working on the same one and make it better and better every day.
Now it was time to replace the old trailer video, which was showcasing the game how it was 6 years ago. The new trailer video reflects the actual state of the game with new features and updates we had made.
There are still many to come, so keep bearing with us!
Summer has just started and while it's hot outside, you can keep yourself cool next to your digital garage in Revhead! Luckily, your Revhead garage is always perfectly tempered!
A new update had just been released few days ago significantly improving the game audio effects, especially the engine's noises. It brings much more fun and vibes into the game!
Grab your copy of the game for a great discount price and check out how Revhead continuously evolves!
Update #40 breaths new life to the sounds you hear in the game. From the engines to noise of the wind crashing againts your windshield everything is changed for better immersions. The change of the sense of speed while throwing around your car on the various tracks is immense, makes you feel like you are really there chasing the perfect laptime. Backing up into your driveway also feels different, the whine of the straight cut gears going reverse is also there. Now the neighbours will hear you cold starting your Buthangbang Special, from the American V8s and the Italian of the Magura, to the Japanese engines of the Panania and Kanji everything got a new and more fitting tone.
Not only we updated the sounds and background noises of the game, we also continued our quest of bettering the performance and fixing bugs for a smoother gameplay.
brand new unique and much more detailed sounds for each engines
fixed visibility of trees and trackside objects on Yanagin map
fixed external camera views (to eliminate bouncing) and better transition
removed unused RaceMusic slider in settings
shorter car loading times
significant memory usage optimization
fixed notepad when trying to install subpart on component selected from a category filtered list
fixed look back camera switch
better UI response time in race lobby after selecting a card
fixed restoration start on cars without chassis damage
fixed UI focus horizontal position in garage when moving between bottom and top menus
larger newspaper ad and font sizes for better readability
updated localizations
small fixes
Patch 1 Date:29-06-2023 Version: 1.6.9752
fixed convertible cockpit engine sound
fixed starting grid on airstrip
fixed bug related to TV camera
fixed some newspaper ads item font issues
fixed some small bugs
updated localization
Patch 2 Date:07-07-2023 Version:1.6.9788
fixed rim material/paint
fixed racepoint check in Dealer missions
fixed Mission info button behaviour in garage (unresponsive first click)
fixes for focus handling around the paint icon and panels
fixes for focus handling for analog joy on Start- and profile creation UI
Update #39 brings some modifications and new free content in the game as supporting our new Night Vision DLC.
As always, we give aways some content for free in the main game. This time you can win or found in newspaper some of the Night Vision DLC contents. While you would need to buy the DLC to unlock all the features, this update brings some of the content for your for free.
We have fixed several bugs, updated our translations, modified environment lights at night as well as tweaked our headlights for better performance. Also, added some new limited night races, which has time limits to enter.
Support for Night Vision DLC
Added some free content from Night Vision DLC
Tweaked environment lighting for nights
Updated road materials for better lighting effects at night
Added new Night Races
Limits of taking petrols moved down from 1000 to 50 for Gas Guzzler Achievement (so you can unlock in one lifetime)
Show times in Race Lobby
Bug fixes
Patch 1
Date: 25-04-2023 Version: 1.5.9516
fixed Narnoo Convertible's interior texture
fixed Kanji's hood RaceLight body color and textures
removed the remaining old trees on Noordu and Yanagin (caused strange look at night from a distance)
Jingu's Roof race light mount has been repositioned to avoid conflict with AirIntake
updated localizations
Patch 2
Date: 12-05-2023 Version: 1.5.9546
adjusted overall light intensity in the render
fixed flipping NPC (Vee) car on Backyard
improved stability and gamesave integrity
fixed the issue which caused suspension "jump" after each part removal/installation
We are busy with testing our new DLC content, which will bring you new lights including protectors to the game. While protectors will give you more support over physical damage, race light gives more lights to your night races as well as giving a new look to your cars.
We are starting this year with a new update to improve underground racing. The last update introduced a new Airport, while it was "empty", without any racing. Now we have brought night races in the airfield, in a bit of a special way. it is only available at night with some party feeling.
The airport works as an airport at daytime, but at night it will be a location for drag race.
We hope this little update will make the game more enjoyable, especially for those who likes underground drag racing.
Also, we have added support of Steam Deck.
Added new race location to the Airport (only open at late night)
Added some new brand limited race for night race at Airport
Fixed some AI related braking issue at drag races
Fixed duplicated controller issues
Fixed some localizations
Game now supports Steam Deck
Enjoy!
Patch 1
Date: 28-03-2023 Version: 1.5.9387
localization updates
Patch 2
Date: 03-04-2023 Version: 1.5.9410
fixed the issue where Backyard and AirStrip race lobby were mixed in some cases
fixed an issue where the customer npc of the car delivery places were position above or under the ground in some rare cases
fixed a visibility issue where the dead treebranch in the long U-turn of Imalona racetrack became invisible sometimes
Patch 3
Date: 04-04-2023 Version: 1.5.9417
fixed an issue where Flying saucer achievement refused to trigger in some cases
Patch 4
Date: 05-04-2023 Version: 1.5.9419
fixed the issue where BulletRun top speed wasn't updated in player's profile and so blocked the Flying Saucer achievement to trigger in some cases