Holdfast: Nations At War - AGS | Refleax


Greetings ladies and gentlemen and welcome to another developer blog for Holdfast: Nations At War. Today we’ll be talking about two classes which are perhaps considered to be some of the most iconic units commonly available to be played on land based scenarios - The line and light infantryman.




Line Infantry
Role: Offense

Part of the rank and file. Excels at killing other infantry.





Weaponry
Bayoneted Musket - Muzzle loaded firearms equipped with a pointy end. They’re your best bet at making quick work of your enemy if things get up close and personal.





Light Infantry
Role: Offense

Quick-footed skirmishers. Make use of their increase in running speed to navigate around the battlefield.





Traits
Skirmisher - Drilled with knowledge on skirmishing tactics. Your musket reload speed is slightly increased and your melee combat damage slightly decreased.

Light-Footed - Fast and nimble. Your running speed is slightly increased.

Weaponry
Bayoneted Musket - Muzzle loaded firearms equipped with a pointy end. They’re your best bet at making quick work of your enemy if things get up close and personal.

Sword - The French light infantryman comes equipped with a sabre briquet.





New Firearms
The list of available weaponry to combat your enemies with is set to become much greater than before thanks to the feedback from our community.

We are currently working on seven new firearms to compliment classes in the army military branch. No longer will these classes be equipped with sea service muskets!


Community Discord
In our previous developer blog, we have mentioned that we’ve set up a discord channel for our community to reside in. It’s been great getting to know you all. We do hope to see you there soon if you haven’t made up your mind yet!

You can join in the community discord channel down below:
https://discordapp.com/invite/XsHBUNs


In our next developer blog, we’ll be revealing a support class which will surely be a sight to behold.

Until next time, feel free to join in the discussion for the following blog here and may good health be yours.
Holdfast: Nations At War - AGS | Refleax


Greetings ladies and gentlemen and welcome to another developer blog for Holdfast: Nations At War. Today we’ll be talking about two classes which are perhaps considered to be some of the most iconic units commonly available to be played on land based scenarios - The line and light infantryman.




Line Infantry
Role: Offense

Part of the rank and file. Excels at killing other infantry.





Weaponry
Bayoneted Musket - Muzzle loaded firearms equipped with a pointy end. They’re your best bet at making quick work of your enemy if things get up close and personal.





Light Infantry
Role: Offense

Quick-footed skirmishers. Make use of their increase in running speed to navigate around the battlefield.





Traits
Skirmisher - Drilled with knowledge on skirmishing tactics. Your musket reload speed is slightly increased and your melee combat damage slightly decreased.

Light-Footed - Fast and nimble. Your running speed is slightly increased.

Weaponry
Bayoneted Musket - Muzzle loaded firearms equipped with a pointy end. They’re your best bet at making quick work of your enemy if things get up close and personal.

Sword - The French light infantryman comes equipped with a sabre briquet.





New Firearms
The list of available weaponry to combat your enemies with is set to become much greater than before thanks to the feedback from our community.

We are currently working on seven new firearms to compliment classes in the army military branch. No longer will these classes be equipped with sea service muskets!


Community Discord
In our previous developer blog, we have mentioned that we’ve set up a discord channel for our community to reside in. It’s been great getting to know you all. We do hope to see you there soon if you haven’t made up your mind yet!

You can join in the community discord channel down below:
https://discordapp.com/invite/XsHBUNs


In our next developer blog, we’ll be revealing a support class which will surely be a sight to behold.

Until next time, feel free to join in the discussion for the following blog here and may good health be yours.
Holdfast: Nations At War - AGS | Refleax


Greetings ladies and gentlemen and welcome to another developer blog for Holdfast: Nations At War. Inside a recording studio in London, we’ve brought together a team of native English and French speaking voice actors to record a great selection of orders, cheers, taunts and roleplaying shouts.

Continue reading the developer blog on our website to listen to these shouts:
Developer Blog 7 - Voice acting. Vive L'Empereur!


Community Discord
We're now on Discord. We're plenty busy working on the game but we'll be sure to find the time to say hi.

We would highly appreciate it if you were to spread the word around about the community Discord channel to your friends. We do hope to see you there soon!

https://discordapp.com/invite/XsHBUNs


Until next time, may good health be yours.
Holdfast: Nations At War - AGS | Refleax


Greetings ladies and gentlemen and welcome to another developer blog for Holdfast: Nations At War. Inside a recording studio in London, we’ve brought together a team of native English and French speaking voice actors to record a great selection of orders, cheers, taunts and roleplaying shouts.

Continue reading the developer blog on our website to listen to these shouts:
Developer Blog 7 - Voice acting. Vive L'Empereur!


Community Discord
We're now on Discord. We're plenty busy working on the game but we'll be sure to find the time to say hi.

We would highly appreciate it if you were to spread the word around about the community Discord channel to your friends. We do hope to see you there soon!

https://discordapp.com/invite/XsHBUNs


Until next time, may good health be yours.
Holdfast: Nations At War - AGS | Refleax


Instead of our usual Q&A blog, we have an exclusive and rather lengthy interview we did with Historia Games for you this week. Interested in taking a look at yet another class for Holdfast: Nations At War? Or perhaps a sneak peek at one of the maps we’re working on right now? Go ahead and check the interview out!

Click on the 'In English' tab to read the interview.
Historia Games - Holdfast: Nations At War Interview

We’re working as hard as possible to bring Holdfast: Nations At War into your hands this year. Feel free to join in the discussion for the following blog here.

Big thanks to everyone for your support and may good health be yours.

Holdfast: Nations At War - AGS | Refleax


Instead of our usual Q&A blog, we have an exclusive and rather lengthy interview we did with Historia Games for you this week. Interested in taking a look at yet another class for Holdfast: Nations At War? Or perhaps a sneak peek at one of the maps we’re working on right now? Go ahead and check the interview out!

Click on the 'In English' tab to read the interview.
Historia Games - Holdfast: Nations At War Interview

We’re working as hard as possible to bring Holdfast: Nations At War into your hands this year. Feel free to join in the discussion for the following blog here.

Big thanks to everyone for your support and may good health be yours.

Holdfast: Nations At War - AGS | Refleax


Greetings ladies and gentlemen. Welcome back to another developer blog for Holdfast: Nations At War. The selection of classes available for the navy military branch shouldn’t go amiss! Today we’ll be revealing two classes which are essential to crewing your ship -The Sailor and the Marine.

Seeing as this is our first time we’re revealing some of the classes available to be played on our ships, it would be a great opportunity to start by announcing that swimming will be present in Holdfast: Nations At War. Certain classes will be able to swim for a temporary amount of time while others won’t.



We have previously given an overview of the entire class system in one of our blogs. For a better understanding of what it all entails, we suggest that you give it a read.


Sailor
Role: Support

The main brunt and force of a ship’s crew. Excels at doing various tasks on a ship.





Abilities
Deckhand - Drilled with knowledge on how to operate a ship. You are able to raise and lower sail, launch rowboats and do a variety of other tasks.

Artillery Basics - Trained with the use of cannons. You are able to fire them.

Swim - Familiar with the ways of the sea. You can swim for a short amount of time.

Traits
Hasty Swimmer - Lightly equipped. Your swimming speed is slightly increased.

Weaponry
Pistol - Single-shot muzzle loaded firearm limited by its short range. Pistols can be reloaded more quickly when compared to other firearms.

Melee Weapon Selection - Equip a 1-Handed Axe, Cutlass or a Boarding Pike.





Marine
Role: Offense

Equipped with a bayoneted musket, they excel at killing other infantry. You will find the Marine class present in greater numbers aboard ships during an assault on coastal emplacements.





Abilities
Guard - Duty bound to guard the high-command. You passively increase the HP of nearby allied captains.

Swim - Familiar with the ways of the sea. You can swim for a short amount of time.

Traits
Bayonet Specialisation - Excels with using bayonets. Your melee damage when wielding a bayoneted musket is slightly increased.

Weaponry
Bayoneted Musket - Muzzle loaded firearms equipped with a pointy end. They’re your best bet at making quick work of your enemy if things get up close and personal.




Giveaway - Play Before Early Access
We have recently announced that we will be providing some members of our community with a chance to play and test Holdfast: Nations At War before it is out on Early Access this year.

If you’d like to give it a shot, be sure to like our Facebook page and follow us on Twitter.


Do you have any ideas or suggestions for these classes? Join in the discussion on our developer blog here and tell us about it.

That is all we have for today folks, stay tuned for more developer blogs on Holdfast: Nations At War!
Holdfast: Nations At War - AGS | Refleax


Greetings ladies and gentlemen. Welcome back to another developer blog for Holdfast: Nations At War. The selection of classes available for the navy military branch shouldn’t go amiss! Today we’ll be revealing two classes which are essential to crewing your ship -The Sailor and the Marine.

Seeing as this is our first time we’re revealing some of the classes available to be played on our ships, it would be a great opportunity to start by announcing that swimming will be present in Holdfast: Nations At War. Certain classes will be able to swim for a temporary amount of time while others won’t.



We have previously given an overview of the entire class system in one of our blogs. For a better understanding of what it all entails, we suggest that you give it a read.


Sailor
Role: Support

The main brunt and force of a ship’s crew. Excels at doing various tasks on a ship.





Abilities
Deckhand - Drilled with knowledge on how to operate a ship. You are able to raise and lower sail, launch rowboats and do a variety of other tasks.

Artillery Basics - Trained with the use of cannons. You are able to fire them.

Swim - Familiar with the ways of the sea. You can swim for a short amount of time.

Traits
Hasty Swimmer - Lightly equipped. Your swimming speed is slightly increased.

Weaponry
Pistol - Single-shot muzzle loaded firearm limited by its short range. Pistols can be reloaded more quickly when compared to other firearms.

Melee Weapon Selection - Equip a 1-Handed Axe, Cutlass or a Boarding Pike.





Marine
Role: Offense

Equipped with a bayoneted musket, they excel at killing other infantry. You will find the Marine class present in greater numbers aboard ships during an assault on coastal emplacements.





Abilities
Guard - Duty bound to guard the high-command. You passively increase the HP of nearby allied captains.

Swim - Familiar with the ways of the sea. You can swim for a short amount of time.

Traits
Bayonet Specialisation - Excels with using bayonets. Your melee damage when wielding a bayoneted musket is slightly increased.

Weaponry
Bayoneted Musket - Muzzle loaded firearms equipped with a pointy end. They’re your best bet at making quick work of your enemy if things get up close and personal.




Giveaway - Play Before Early Access
We have recently announced that we will be providing some members of our community with a chance to play and test Holdfast: Nations At War before it is out on Early Access this year.

If you’d like to give it a shot, be sure to like our Facebook page and follow us on Twitter.


Do you have any ideas or suggestions for these classes? Join in the discussion on our developer blog here and tell us about it.

That is all we have for today folks, stay tuned for more developer blogs on Holdfast: Nations At War!
Holdfast: Nations At War - AGS | Refleax


The smell of black powder leaves an acrid taste in your mouth. The enemy are so close now you can see patterned lace on their uniforms. You hear and feel the men beside you matching your movements, directed by the shouted orders. Another volley. Too late to run. Can you stand?

Holdfast: Nations at War is now visible on the Steam store. While you cannot purchase it as of yet being on the store means two things to you. The first is that much of the work required to integrate the game into the Steam family has been completed and therefore we are that much closer to an Early Access release. The second is that it now opens up Steam to be another platform for both discussion and the release of further news.

You’re more than welcome to give us a follow and add us to your wishlist.





Giveaway Announcement! - Play Before Early Access
Your very own chance to play Holdfast: Nations At War before Early Access!

We will be hosting both testing and promotional events before our release into Early Access this year. To do this we need players and therefore we will be handing out a number of beta keys on our social media.

Be sure to like our Facebook page and give us a follow on Twitter so you don’t miss this opportunity! Start spreading the word around because when we host the giveaway, you will also have to involve your friends.


Pricing
One of our most common questions is the price. We are now in a position to announce that Holdfast: NaW will be 19.99 EUR when it is out on Early Access.


We’re working as hard as humanly possible to bring Holdfast: Nations At War into your hands. We look forward to seeing you on the battlefield!

Feel free to join us on our forums here
Holdfast: Nations At War - AGS | Refleax


The smell of black powder leaves an acrid taste in your mouth. The enemy are so close now you can see patterned lace on their uniforms. You hear and feel the men beside you matching your movements, directed by the shouted orders. Another volley. Too late to run. Can you stand?

Holdfast: Nations at War is now visible on the Steam store. While you cannot purchase it as of yet being on the store means two things to you. The first is that much of the work required to integrate the game into the Steam family has been completed and therefore we are that much closer to an Early Access release. The second is that it now opens up Steam to be another platform for both discussion and the release of further news.

You’re more than welcome to give us a follow and add us to your wishlist.





Giveaway Announcement! - Play Before Early Access
Your very own chance to play Holdfast: Nations At War before Early Access!

We will be hosting both testing and promotional events before our release into Early Access this year. To do this we need players and therefore we will be handing out a number of beta keys on our social media.

Be sure to like our Facebook page and give us a follow on Twitter so you don’t miss this opportunity! Start spreading the word around because when we host the giveaway, you will also have to involve your friends.


Pricing
One of our most common questions is the price. We are now in a position to announce that Holdfast: NaW will be 19.99 EUR when it is out on Early Access.


We’re working as hard as humanly possible to bring Holdfast: Nations At War into your hands. We look forward to seeing you on the battlefield!

Feel free to join us on our forums here
...