Dead Cells - indieCatapult


There's this TINY patch for MODDERS out right now! (Well actually since this afternoon, but damn am I busy).

Tiny bit of info right now, more to come when we hit 1.0:

- 7 save slots
- Mods UI rework
- scripting levels.world structures
- mob rosters and level params editing
- technical documentation of scripting API
- Fix rooms not being reloaded correctly after altered CDB
- Fix CastleDB's turmoil when editing rooms
- Fix random crash when uploading mods
0 Fix upload of mod's category

Mod documentation here.

Thanks @elkopolo for the neeeeeewwwwws!

Busy-ass MT dudes.
Half-Life 2 - contact@rockpapershotgun.com (RPS)

Then the bus EXPLODED. Hello, this is the RPS podcast, the Electronic Wireless Show, and we are here to talk about the best game openings and intros. Whether they are cold opens or slow burns, we love a good first impression. (more…)

Kerbal Space Program

It's Indie Mega Week at the Humble Store right now, which - as you may have gleaned from the name - is a big celebration of some of the best indie games around, with the range seeing discounts of up to 90 per cent for the time being.

There are pages of stuff on offer in the Indie Mega Week sale range, ranging from smaller and more obscure titles to some of the biggest indie games released in recent years, and some soundtracks and DLC packs are even thrown in for good measure.

Some of the most notable games on offer include 11-bit Studios' recent suffer-sim Frostpunk, which is down to 21.24 / $25.49, current Twitch favourite House Flipper for 13.16 / $16.99, the unrelentingly addictive Dead Cells for 17.59 / $19.99, and the closet thing we'll get to a Left 4 Dead 3 anytime soon, Warhammer: Vermintide 2 for 15.40 / $20.09.

Read more…

Dead Cells

It's been a little over a year since Dead Cells, "the old school Castlevania gone roguelike" as Shaun described it, debuted on Steam Early Access. It's come a long way since then, with a new biome and monsters, daily challenges and abilities, and a new level and boss, and today developer Motion Twin announced that it will finally leave its pre-release state behind and go into full release on August 7. 

"We’re super stoked to see people play Dead Cells 1.0," the devs said. "However, the journey doesn’t end there as we’re still working on Dead Cells to bring you new content, as promised before, and are dedicated to improve mod support." 

There's also a little note that while the release date is definitive, it is not valid "in case of fire, flood, or zombie invasion." Talk about hedging your bets.

Shaun took Dead Cells for a spin shortly after it hit Early Access last year, and even at that stage he found it impressive. "While there was little in Dead Cells that surprised me, there was a lot that compelled me to keep playing it," he wrote. "It’s as moreish and punishing as the sub-genre demands, but the small evidences of polish and inspiration are what sets it apart from the rest of the pack." 

The standard digital edition of Dead Cells goes for $25/£21/€25, on Steam, GOG, and the Humble Store, and there's also be a boxed edition available, with a concept art book and soundtrack, for preorder for $35 or your regional equivalent.

Dead Cells - contact@rockpapershotgun.com (Dominic Tarason)

Dead Cells

RPS have watched platform roguelike Dead Cells like some sort of many-headed nightmare hawk. Excellent even in its first early access release and steadily improved by patches, its deep combat and huge number of viable play-styles making each run feel fresh enough to keep us coming back. We even declared it the best game of 2017 in a fit of communal enthusiasm.

After a great many updates, it’s just about time for developers Motion Twin to put a bow on it and declare the game ‘complete’ (for the time being) – Dead Cells will be leaving early access and launching on August 7th.

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Dead Cells - Messbass

Announcing... DC:Odyssey

Hello everyone!

How are you doing? Hope your summer is less sweaty than ours! Note that working on a room filled with computers doesn’t help.

That’s said, let’s move on to the big news: we finally have a firm, definitive* release date! Dead Cells will launch on August 7 2018. If you’re a PC player but still have some love for physical releases, you should know that we’re also releasing one, available here.

And we do have a new trailer to celebrate! \o/
https://www.youtube.com/watch?v=02G3GUt6Nzo
We’re super stoked to see people play Dead Cells 1.0. However, the journey doesn’t end there as we’re still working on Dead Cells to bring you new content, as promised before, and are dedicated to improve mod support.

Finally, the soundtrack of Dead Cells is also coming in in a physical release as super classy looking vinyl! Take a look here.

Cheers,
The MT team

*Except in case of fire, flood or zombie invasion, in which cases we’re considering ourselves released from our promise.



Community Highlight:

If you find Dead Cells too easy for your super skills, head to alaah’s Workshop! You will find a few way to raise the difficulty to your level.
The Witcher 3: Wild Hunt - contact@rockpapershotgun.com (Astrid Johnson)

soundbyte-ep-1-unions

Welcome to Soundbyte, an audio mini-series that stimulates your ears and explores topics in the games industry. In our first episode, Pixel Picketers, we’re talking about unionisation in the games industry, what some folks are doing to make it happen, and the challenges they face. Let’s start by speaking to Doug Cockle, who plays Geralt in The Witcher among other roles, about his negative experiences in the recording booth. It turns out you can’t speak like a rough mercenary for hours on end without your voicebox shriveling up. Who knew?

Oh, voice actors did. (more…)

Dead Cells - contact@rockpapershotgun.com (Alice O'Connor)

With Dead Cells nearing its exit from early access, developers Motion Twin have ticked off a few big boxes on their to-do list for the rad roguelikelike metroidvania. Today brings Mac and Linux versions, “experimental” mod support, and final confirmation that the price will go up by $5 ahead of its August launch. But heck, Dead Cells was our favourite game of 2017 even in its early days on early access, so I’d feel fairly confident buying before it’s done-done mega-‘done’ done – especially as it’s going cheap in the Steam summer sale right now. (more…)

The Witcher 2: Assassins of Kings Enhanced Edition - contact@rockpapershotgun.com (Alice Bell)

summer sale header

The old quote is wrong: neither death nor taxes are, it seems to me, as terrifyingly certain as the Steam Summer Sale. Yes, once more we can add to the heap that is our backlog by buying games for, what, five quid, on average? But there are so many to choose from that it’s easy to get flustered, so who better than the staff of RPS to hand-pick the best ones for your consideration (rhetorical question; do not answer)?

Check out the full list below for a mix of games that should suit all pockets and tastes.

(more…)

Dead Cells - Messbass


Hello everyone!

Hope your summer is starting well! On our side, everything is pretty crazy with the Steam summer sale, since we're trying to showcase how the game actually plays by live streaming ourselves and getting friends involved too.

By the way, I'd liketo take thisopportunity to thank Glitchbutt, Trichouette, Dave5005 and CrypticHybrid, for helping us show the different aspects of the game.

Update 9 is live!

That said, we've just pushed the 9th update out for everyone! It's great news for our Linux and Mac users out there, but also for those among you who might want to treat Dead Cells as a toolbox to getting creative and sharing their Dead Cells with the rest of the community.

We are indeed bringing basic, limited, partial mod support to the game. It's not in the beta branch, but we consider this to be in its first, very early, alpha state. Basically you will be able to tweak some gameplay and cosmetic stuff. But not everything. More details in the 20 page document in this folder written by our very own Quittouff, the dev who made it possible.

Patch notes is available here!

Price increase

It should not impact many of you since you likely already own the game. However if you've got a friend who is on the fence about buying Dead Cells, please let them know that we're going to increase the price by $5 just after the end of the summer sale, in anticipation for the release out of early access in August. Thanks!

Take care,
The MT team

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