Self-titled "roguevania" game Dead Cells recently received its sixth major update, the Hand of the King, adding a new level and boss along with a bevy of balance changes. According to developer Motion Twin, the Hand of the King will be the last major update before Dead Cells leaves Early Access.
The new level is The Castle, an aptly named stronghold said to be filled with "some familiar but interesting enemies" including two new enemies. The Castle's boss is the Hand of the King himself, who Motion Twin describes as "a real stinker" capable of "rapid attack patterns and of course stacks of damage." Motion Twin clarified that while the Hand of the King is the final boss of the campaign, it will not be the last boss to be added to Dead Cells.
The new boss and level are made all the more harrowing by the Nightmare difficulty also added in the update. Luckily, while the update certainly isn't going to make the game any easier, it does include some quality of life changes:
You can read the full King of the Hand patch notes here.
Thanks, Eurogamer.
Last week, we reported that metroidvania-ish platform roguelike Dead Cells had pushed its sixth major update – The Hand Of The King – to public beta testing. Having identified and smoothed out a few initial issues, developers Motion Twin have officially released the new content for all, along with their plans for the future of the game.
I said that the new Castle zone and the accompanying Hand of the King boss had a distinct endgame feel to them, and it would seem that assertion was on the money. While there may be some minor patches between here and there, Update 7, whenever it comes, will mark the end of core development, and Dead Cells’ exit from Early Access.
We’ve covered Dead Cells a lot over the past year, and with good reason. It might still be in Early Access, but even from its early days, it was clearly shaping up to be one of the slickest, most satisfying platform-roguelikes yet, blending stylish melee combat with Metroid-esque progression.
While developers Motion Twin aren’t quite ready to call it done, the sixth major update for the game just rolled out on Steam, adding one more, very dramatic looking environment to the game and a final boss fight to match that have a distinct ‘endgame’ feel to them.
Hey, remember Dead Cells? You should, because it’s not even out of early access and we named it our game of 2017. It s a combat-focused platformer roguelike that John refuses to call a metroidvania (although it is).
The game’s received another large update since anyone on the site wrote about it, though I ll save most of what s in the Foundry Update for another time. This is an article about one little item that solves one very big problem. It s about how the Hunter s Grenade gives me something to work towards with every fresh start, and why I was still playing at a point when I d seen almost everything the game had to offer.