Trailmakers - alexirons92
A year has passed and what a year it has been.

The Updates

1.6 Wings and Weapons

In Spring we introduced 1.6 Wings and Weapons as well as Airborne - our biggest campaign to date - which was played by more than 50,000 of you which is just overwhelming. 1.6 gave the players the long requested Center of Forces feature in the builder along with miniguns, ailerons, balloons and most importantly: Chirpos!

https://store.steampowered.com/app/2285970/Trailmakers_Airborne_Expansion/

1.7 Spacebound

Our most ambitious update to date: Spacebound! With our first teaser reaching almost 400,000 views on YouTube we had a hunch that we were making the right choice. With the new vast Space Sector map you all found your place among the stars and destroyed the pirate base on Nassau and all their pew pew turret towers to claim the loot for yourself.

https://store.steampowered.com/app/2579530/Trailmakers_Space_Voyager_Pack/

Christmas!

The Christmas Island is not a new concept to Trailmakers but we definitely expanded on the idea (and the island!). As you may have seen we are also giving the VIP seat away for free from December 24 - 31 to both PC and console users!

Everything in between

22 Build Challenges with more than 1000 submissions across all platforms. We truly celebrated the community’s creativity and for the first time in Trailmakers history it culminated in one final Builder of the Year challenge that will be an annual thing going forward. Because we never get tired of showing off the skill of our players.

Thank you for playing, Trailmakers



Let’s round off the year with some stats. We are blown away by the sheer number of Trailmakers in our community and we hope to smash all of these records in 2024. Again, thank you so much for playing our game. We promise to keep it exciting in the new year. ♥



► Join our Discord:
http://discord.gg/Trailmakers

► Join our Twitter:
https://twitter.com/PlayTrailmakers

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Trailmakers - alexirons92
Hello Trailmaker!

In Flashbulb Games, we are constantly looking for the best way to lead the future of Trailmakers. To be able to improve Trailmakers we need your help and feedback, so please give us a few minutes of your time and guide us. Your answers will be anonymous and we will not capture, or store, any personal data.

> Trailmakers Player Survey <

Thanks for being such an awesome community and helping us to shape the best game!
Trailmakers - alexirons92
You have probably been busy trying to find all the presents on Christmas Island so far. From December 24 to December 31 you will be able to unlock the last present and it's a cool one.

Can't wait to find out what it is? We might have already revealed it in our latest YouTube video.

Trailmakers - alexirons92
Hello Trailmakers!

Johannes and Scrapman check some of the most impressive and creative builds we've ever seen. Under the topic of "Shield Art", the Trailmakers community goes wild on presenting amazing pieces of art and engineering.



Do you want to participate in the next challange and get an exclusive trophy block?
Find how below!

► Join our Discord:
http://discord.gg/Trailmakers

► Join our TikTok:
https://www.tiktok.com/@playtrailmakers

► Join our Twitter:
https://twitter.com/PlayTrailmakers

► Visit our website:
https://www.playtrailmakers.com/​
Trailmakers - alexirons92
Hello Trailmaker!

Johannes and PatchBits are going to conquer the galaxy with the best builds from our community. This challenge is about a sci-fi universe that many of you love: Warhammer 40K. Join us in this community tribute to the Emperor of Humankind, the Primarchs and even some Xenos.



Do you want to participate in the next challange and get an exclusive trophy block?
Find how below!

► Join our Discord:
http://discord.gg/Trailmakers

► Join our TikTok:
https://www.tiktok.com/@playtrailmakers

► Join our Twitter:
https://twitter.com/PlayTrailmakers

► Visit our website:
https://www.playtrailmakers.com/​
Dec 1, 2023
Trailmakers - alexirons92
HO HO HO-ld up, what’s going on in Danger Zone?

The brand new Christmas Island has gotten a festive makeover and the Chirpos have begun their migration to celebrate it with you (and give you presents).



Every day there will be a new present to open on the island, culminating in one special present on December 24.

While you’re waiting for the presents to arrive, build a sleigh, throw some skis on it and race your friends down three different slopes (if you want an advantage by throwing a rocket engine on your sleigh we promise we won’t tell anyone)

So boot up the game and open your first present!
Merry Christmas, Trailmakers. ♥
Nov 28, 2023
Trailmakers - alexirons92
Rounding off one hell of an update
We are beaming Trailmakers 1.7.2 to your device as we speak. Meanwhile, read about the final touches we are putting on the grand Spacebound update here.
Here are some of the biggest and/or most requested changes:

Christmas Island!
The Christmas Island is returning to Danger Zone - but at a much larger scale than usual. The Island has grown in size and received some festive holiday decorations which will be visible from December 1 - December 31.
Every single day there will be a new gift for you to open on the Island all culminating in a very special present on December 24. If you (like many others) are home with your family for the holidays then fear not. The special, final present will be available from December 24 - December 31.

Looping the Space Sector just got cooler!
When reaching the end of Space Sector the “loop” will now show a cool Hyperdrive effect that is a lot more visually appealing and immersive than the more YEET-ish approach we took before.



Cargo in the Gallina 9 Hangar Bay!
Need to transport an important shipment of snacks to a certain Godlike Chirpo on Myco Terra? Pick up containers in the Gallina 9 Hangar Bay and build a capable cargo-transport to take your shipment safely through space. Your only limit is your imagination (as long as your imagination involves transporting containers in space)





There is now grass on Myco Terra!
Because why not?

More diverse Nassau raids!
The Power Pylons on Nassau have a shield now. The shield (and the Power Pylons themselves) can be destroyed with blasters as opposed to only being vulnerable to explosives before.



FULL PATCH NOTES:
  • Christmas Island that appears in Danger Zone from December 1st - 31st has received a big update. Each day there is a new present to open and a very special present is available if you visit between the 24th-31st December!
  • Added a "hyperdrive" visual effect when looping around Space Sector.
  • Updated Splash Screen with new Spacebound Keyart.
  • Updated Space Sector Sandbox Tile images.
  • Updated the Garbage Carrier model in Space Sector and High Seas.
  • Improved the Energy Shield so colors would be visible at lower quality settings too.
  • Improved Build Bounds visuals in Space, should now correctly fade out in the distance.
  • You can now only enter Build mode in Gallina 9 when in the Hangar Bay.
  • V sync options should now update correctly depending on your monitor refresh rate. For example 60hz screen = 60/30. 144hz = 144/72.
  • Copying a Gyro to the other side of a structure will now duplicate with the same input rather than flipping.
  • Added a drop shadow to location names on maps for better visibility.
  • Added some Cargo to play around with in Space Sector.
  • Added grass to Myco Terra.
  • Improved the Ammo UI for better visibility.
  • Reduced Rocket Engine charge up time from 12 seconds > 3 seconds.
  • Tutorial screens in Gallina 9 now have audio.
  • Seat Air Control power when in 0g is now greatly reduced.
  • Block Skins that don't show nubs now correctly show this in the customization menu icons.
  • Pirate Dogfighters will now explode a few seconds after death instead of spiraling until hitting something.
  • Pirate Dogfighters can now be EMP'd.
  • Flak Cannons now can be EMP'd. This will disable them temporarily.
  • Power Pylons now have a Shield. Can be damaged by both EMP and Blaster. EMP is more effective.
  • Can now place Decals correctly on Flags.

Fixes
  • Made it so if you got caught in a structure death loop in Space Sector the structure would be despawned.
  • Fixed being able to spawn with an over complexity structure if going from a modded server into a non modded Space Sector server.
  • Fixed setting a Complexity Limit on a Space Sector server not correctly being set.
  • Fixed blocks that had moved to new Categories still showing the red notification blip on the old categories.
  • Fixed character being stuck in a t-pose if changing outfits when not seated in 0g.
  • Fixed a bug on Nassau where the Shields protecting loot would incorrectly reappear again if destroying the Power Pylons, then you left Nassau and came back.
  • Fixed a visually missing nub on the Inverted Wedge Corner 1x1x2 block.
  • Fixed some broken turn to scrap shaders on the RAW and Dragon Jet.
  • Fixed the visual gaps that were present between blocks and the Space Fighter Seat.
  • Fixed alignment issues across the Greeble blocks.
  • Fixed Speedometer text not correctly scaling when reaching crazy Space Sector numbers.
  • Fixed a bug with damage soak soaking too much damage, which basically negated the buffs we made to explosives in 1.7.1.
  • Fixed a bug in Danger Zone with the 3 Pointer Achivement/Trophy not correctly unlocking.
  • Correctly set the Tank Cannon power core cost down from 3 > 2, like it should have been in 1.7.1!
  • Fixed a bug with the initial Splash image not completely covering the screen.
  • Fixed the Choose Sandbox tiles being stretched on Ultrawide resolutions.
  • Fixed visible texture wrapping on the magical spherical asteroid in Space.
  • Fixed Sail Block visuals in 0g.
  • Fixed a bug with Space Pirates looping around their patrol path.
  • Fixed Space Pirates killed in space falling infinitely, now they will die a few seconds after losing all health if they don't hit terrain before hand.
  • Fixed the Vortex being visible on the map when starting a new High Seas save.
  • Fixed Build Bounds on the Rocket Engine so it now correctly fits the model rather than being a grid space larger.
  • Fixed issues with Decal placement on wheels that had been spinning before hand.
  • Fixed issue with low quality model for Tractor Beam in LOD1.
  • Fixed the nubs on the Rib Cage cosmetic not being visible from the top.
  • Fixed Quantum Rudder trails that would stop being rendered when game was paused.
  • Fixed block skins that did not support secondary colours having the option greyed out in Customization so people can still set a secondary default colour for blocks that do support it.
  • Fixed a bug in Session Settings where clients with a controller could incorrecty change the Power Core limit, though only visually.
  • Fixed issues with the Space Chest visuals looking like they could be collected when they couldn't.
  • Fixed some visual issues with the Hull Blocks on lower quality settings.
  • Fixed Energy Shields outside of Build Mode being in the wrong layer for clients that were within Build Mode.

Mods
  • Fixed a bug where mods using deprecated prefabs would break (CityJungle map for example). Now the prefab will be replaced with an empty gameobject and an error message appears and things should hopefully fail gracefully and not completely lock up the game like before.
  • Write Spawnables and Audio Events to mod root path.
Trailmakers - karsestar
It was about time we had a livestream where we played the awesome mods the community has been cooking up. Better late than never!



The mods shown in the video are:
Race by TerrorSoul
Minigames by TerrorSoul
Dragon City by Martysama
Trail of Duty by Noiro1
Controllable Dog Fighter by Vajdani
Raycaster by ALVAROPING1

If you are a modder and want us to play your mod live on stream join our Discord which features a very active mods forum!
Trailmakers - alexirons92
STEAM AWARDS - LABOR OF LOVE

Since the birth of Trailmakers in 2019 we have nurtured our baby to the best of our abilities. Releasing a stream of consistent updates all culminating in our biggest and most ambitious update (to date): 1.7 Spacebound which gave the users access to a gigantic Space map with enemies, new weapons, planets to explore, zero gravity, and much more - all for free.

We are already humbled by how many people play our game and it would mean the world if the same loyal player-base would consider nominating us in the Steam Award's Labor of Love category.

But award or not, we will continue our hard work on Trailmakers to make sure it's a game that will be played for years to come - and with the biggest updates still ahead of us.

Thank you!
Trailmakers - alexirons92
Johannes and Kosmo go to space to try the best creations from the community 🚀



What a good Build Challenge! We keep getting surprised about how creative and talented our community is. Builders, thanks for your awesome creations and for being a part of Trailmakers.

Do you want to participate in the next challange and get an exclusive trophy block?
Find how below!

► Join our Discord:
http://discord.gg/Trailmakers

► Join our TikTok:
https://www.tiktok.com/@playtrailmakers

► Join our Twitter:
https://twitter.com/PlayTrailmakers

► Visit our website:
https://www.playtrailmakers.com/​
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