Black Desert - Vinyl Mix


A Letter to our Black Desert Adventurers

Hello, Adventurers.

It’s Jae-hee Kim, the Executive Producer of Black Desert.

It’s been 2 months since June’s Heidel Ball, and September is already upon us. It feels like time has flown by quite quickly. In these past 2 months, we’ve released a bunch of updates and even made some changes to our plans. Although some of you may already know, I want to let our NAEU Adventurers know more about what we’re currently working on and what we’re planning for the future in today’s Dev Note.

Before we discuss our future plans, let’s talk about our patches.

First up, we’ve always received a lot of suggestions about outfits and their appearances from our Adventurers. In particular, the Outlaws of Margoria outfit garnered quite a lot of feedback. As a result, we improved the Outlaws of Margoria outfit by separating its headpiece, clothes, and shoes slots. And that’s not all—we’re also going to make sure the future unique outfits of each class will have separate slots (as much as possible) even if it takes a lot of time. However, “group outfits” that are for all classes are a bit harder for us to separate into more parts, but we’ll do our best to ensure the shoes are a separate slot at least.

Long-awaited by many Vedirs, Dark Knight received an update for her skin. Due to a possible problem where existing customization could become unusable if we were to implement a new preset, we used the existing appearances to try to present the improved skin. As for the classes that were released earlier like Ranger, Sorceress, and Tamer, we will be announcing their planned updates in advance and receive feedback throughout the process.

Secondly, we made changes to Skill EXP and the weight of recovery items to help newer Adventurers who are starting out. We decreased the weight of recovery items by 50% to allow Adventurers to carry more of them while playing the game. As for Skill EXP, it progressed at a slower rate than Combat EXP, so Adventurers may have felt some difficulty from that imbalanced progression. As such, we increased the Skill EXP you could obtain in some of the monster zones for Valencia, Drieghan, and Kamasylvia by about 30%-70%.

Next up are some of the “Quality-of-Life” improvements we’ve released. We completely overhauled the enhancement UI to make it easier to understand and use for newer Adventurers. On top of UI changes, the system itself has been improved by responding to the request of many Adventurers to make Black Stones directly exchangeable for Enhancement Stacks. The “stack” system was originally intended to improve your chances after failing the first time around, but this system ended up becoming a requirement for enhancements and a difficult barrier of entry if you didn’t understand how it worked. We decided that the original intention of this system has faded away, so we’ve added the much-requested exchange feature that allows you to exchange Black Stones for “stacks” in order to open up the accessibility of enhancing items.

Another quality-of-life improvement was made to the game regarding potion usage. Previously, as the duration and cooldown of powerful elixirs like the Perfume of Courage and Spirit Perfume Elixir were the same, there would be instances where you’d lose your elixirs buffs and would be unable to re-apply them after your character died. This forced Adventurers to wait for the cooldowns and dropped their efficiency. That’s why we unified the cooldown of these elixirs to 10 seconds to make them more convenient to use.

We also adjusted the wait time for switching servers. The wait time was originally set this way for a variety of reasons such as to stop the camping of certain monster zones/World Bosses, and prevent harassment when disputes arose between Adventurers. For these reasons, we’re not able to completely eliminate the wait time. However, many Adventurers felt that the 15-minute wait was too much of a nuisance, so we lowered it to 10 minutes to alleviate some of that frustration.

There’s also the change to the camouflage outfit that many Adventurers have been talking about. One of the major bits of feedback we received about the camouflage outfit was that it was too hard to distinguish an enemy wearing it or locate them in general. So, after trying a few different approaches, today’s update patches the camouflage outfit to display an “Unknown Adventurer” as the character name to allow Adventurers to better distinguish the unknown Adventurer from their surroundings. Additionally, the names were fixed to normally display in grey, and only be displayed in red if the character is in a state where they can attack or be attacked. Furthermore, the existing camouflage outfits can be exchanged for Cron Stones if you want to exchange them.

Lastly, we had the Conquest Pre-Season update. Many guilds have been actively participating in the pre-season. I want to take this chance to thank our Adventurers for the incredible amount of support and feedback you’ve given us for Conquest War. The four-week-long Conquest War Pre-Season will take a break this week to give us some time for refinement, and the 2nd Pre-Season will begin next week after implementing some of the feedback we’ve received.

Although this has already been announced through the Black Desert Global Labs, the biggest change to Conquest War will be the removal of the “Liberation” concept. In the past, there were occasional times where liberation seemed inevitable causing the “fire” in the battlefield to die down. In order to bring about more active Conquest Wars, we’ll be removing liberation and introducing a system where guilds will be ranked according to scores at the end of the Conquest War. The guild that ranks first will be given dominion over the territory. Scores will be calculated with various factors in mind, including the remaining health of forts and annex points.

Another big change will be allowing castle-holders to participate in Node War. This change also began with our Adventurers’ feedback saying that owning a castle caused them to miss out on battles by being unable to participate in Node Wars. More details about this change will be provided through our future patch notes.

Additionally, many of you must be wondering what the future schedule is for new content such as the Blue Maned Lion's Manor, Node War rework, Guild Base server, Florchestra Instruments. These are currently being localized and will be released as soon as they are done.

As we released these updates, it gave us some time to rethink our future plans.

While the time we’ve serviced each region may vary, there’s no doubt that a lot of time has passed since Black Desert was first introduced to the world in 2014. So far, we’ve been continuously developing the game without any pauses. I believe the pressure to create new things and the steady build-up of content that needs to be developed alongside the pressure to improve existing content led us into only looking forward, much like a racehorse. Although we’ve done a lot of things, there were also a lot of areas that we couldn’t devote the proper attention to.

As such, we gave a lot of thought to what should be prioritized first, and from this point forward, we’re going to re-prioritize our game development. First off, we’re going to adjust the development schedule for the majority of the new content, excluding Atoraxxion Sycrakea and the Yarr mini-game, where a lot of progress has already been made. We have redirected that energy to the class reboots and improving the barrier of entry for new Adventurers.


Let me touch upon our class reboots, which are our current top priorities.

The primary direction of the class reboot is to examine the skill damage, attack range, accuracy, etc. of each class and adjust the class to ensure they won’t fall short in comparison to the newer classes. We’re drastically remaking some of the underused skills by adding/changing multiple variables to buff their performance. We’re also simplifying certain skills by combining them. For example, for Ranger this means combining the functions of her many Flow skills with her basic skills and adding new skills to her kit as well.

Let's talk in greater detail about the upcoming Warrior and Ranger reboot, which will be available on the Black Desert Global Lab this week. Succession Warrior is known for not having too many ways to initiate a fight besides using a grab. To make up for this weakness in general, we are working on reducing the cooldown of Prime: Take Down and revamping Counter. Awakening Warrior will get some of the fatigue you might feel from having to swap between main and awakening weapon decreased a bit. And because Warrior’s damage felt insufficient with just the awakening weapon, we focused on improving the cooldown, range, and damage of Warrior’s awakening skills. We’ve also patched Warrior’s cancels and related issues while considering numerous factors to preserve the unique control feel of that you get when playing Warrior. In particular, we received a lot of feedback about Reckless Blow for Awakening Warrior, so we greatly decreased the charging time, and made improvements to allow you to combo Head Chase after the charge and unleash a blow afterward as well.


For Ranger, she now has back attacks. We’ve been careful about giving back attacks to ranged classes, but we’ve received a lot of feedback saying that design choice felt unfair, so we’ve added them. Succession Ranger had multiple Flow skills that allowed her to hold her position. However, we tried to focus on making her basics solid so that her skills can combo better and increase her damage. Also, we received feedback that she lacked defensive skills. So, as the Flow skills were combined, Riding the Wind and Evasive Landing Shot were reworked to help alleviate this issue. Additionally, we are constantly working on Succession Ranger so that she can combo from range.

As for Awakening Ranger, we received a lot of feedback about her Wind Step. So, we reduced the cooldown of Wind Step and allowed her to use Forward Guard quickly. Many of her Flow skills were also replaced by her basic skills. In their place, new skills were added. The newly created skills are a reworked skill, a powerful AoE skill, and a skill that can keep enemies far away in check and dodge backward.



Our Adventurers’ opinions and feedback are incredibly important for the class reboot, so we hope you’ll give them a spin on the Black Desert Global Lab and let us know your thoughts. We’ll continue to keep your feedback in mind as we further improve them. Also, all the rebooted classes will be released simultaneously on the live servers at the end of October after being released one by one on the Black Desert Global Lab. Of course, this date is subject to change depending on the development schedule.


Now let us move on to our next topic, the so-called barriers of entry and pressures for character progressions.

Since the start of the season, we felt that more improvements were necessary to help new Adventurers settle into Black Desert, so we’ve placed more focus on this. We’re taking a look at everything we’ve glossed over or taken for granted to see what parts make Black Desert a difficult game in order to make improvements.


Coming back to quality of life, there are way too many types of loot after Mediah, making your inventory rather cumbersome to manage. We’re going to improve how you obtain loot to make inventories easier to manage, and we’re changing the rewards (bye-bye, ancient coins!) of the main questline to be more helpful and relevant to the current game state. We’ll also add a pet as a reward to the Serendia main questline to allow Adventurers to obtain a total of five pets by completing the Mediah (where item drops start overwhelming your inventory) main questline. While a variety of Life Skill tools are provided as rewards through the main questline, we want to make Life Skills more accessible by allowing basic Gathering to be possible without Gathering tools. For example, you’ll be able to do basic fishing near the water without a fishing rod. Of course, these changes will be kept at a level where it doesn’t hinder the immersion as per your feedback.


UI and tutorials will also be improved for newer Adventurers, especially UI such as the enhancement UI specific to Black Desert. We also have plans to add a UI that will direct Adventurers to monster zones depending on their gear/progression. As for monster zones, the profit from the Valencia area (Naga, Fogan, Gahaz, Crescent, etc.) zones that new Adventurers usually go to are too low currently, so we will improve them to be a bit more efficient and allow Adventurers to progress a bit faster. Since new Adventurers are usually on foot until they can get a horse, we’re also planning on adding a way to automatically move quickly between towns/cities from the stable. We’ll also adjust the timing for obtaining a horse to earlier in the Adventurer’s progression.

Up until this point, we have introduced the Season Servers to help new Adventurers quickly acclimate themselves to the game. This was successful on numerous counts, however, the difficulty of enhancement and post-graduation progression were still very apparent. Therefore, we have reduced the difficulty of obtaining PEN (V) Tuvala gear, which was previously set to match the difficulty of obtaining TET (IV) boss gear as their stats were similar. So, we plan to allow all PEN (V) Tuvala gear (excluding accessories) to be exchangeable once per family to a TET (IV) boss gear that cannot be traded. Still, we are well aware that making TET (IV) boss gear into PEN (V) is an arduous task. We are currently thinking of a system where Adventurers will be able to set incremental goals to add a sense of progression culminating in the attainment of PEN (V) gear. However, this will be different from the current Caphras Stone Enhancement system.

To apply the changes stated above, we plan end the current Summer Season early to get a jump start on the new Season Server. We will be proceeding with the transition of seasons in a way where Adventurers will not feel like they are losing out on their Season Pass rewards that they were not able to obtain.

The direction we were heading with the Ornette's / Odore's Spirit Essence has changed. We didn’t want to create a situation where Ornette's / Odore's Spirit Essence would become items that Adventurers felt like they must have. However, many Adventurers are currently working on getting their potions. It was a treasure that was added most recently, but compared to other treasures, these have been obtained by 10 times the number of Adventurers. This led new Adventurers to start working towards obtaining these treasures and are investing a large sum of time to that end. Many Adventurers are still getting stressed over this content, including our new Adventurers.

Since many old and new Adventurers are still getting stressed over this content, we will lower the barrier of entry for Ornette's / Odore's Spirit Essence by allowing Adventurers to be able to get the lower tier potions if they get just one of the materials needed to make Ornette's / Odore's Spirit Essence. So, if someone gets a Ron's Tintinnabulum they can get an infinite potion with effects similar to a Medium Potion, and if they manage to obtain a Sherekhan's Panacea, it will have effects similar to a Large Potion. Additionally, if we leave treasure items as a random drop, then Adventurers might never be able to obtain certain pieces no matter how much time they invest into getting them. Therefore, the pieces required for Ornette's / Odore's Spirit Essence will be obtainable by exchanging certain items, like the La Orzeca outfit. However, Adventurers that already have obtained their Ornette's / Odore's Spirit Essence will be rewarded by changing the names of the potions and giving them a new title as so that they do not feel like their effort was wasted.


Next, we will talk about other various quality of life improvements.

First off, the On/Off function has been added for the Item Collection Increase Scrolls. We know that many of you have experienced times where you would use a scroll, but for one reason or another, you find that you cannot utilize the scroll to its full extent and feel like you wasted it. So, we have improved the function by allowing Adventurers to be able to turn it off when needed. Of course, we still need to consider certain individuals that might abuse this system, so we have decided to set a 5-minute cooldown time.

Additionally, the Ancient Relic Crystal Summon Scroll (made from Ancient Relic Crystal Shard, Forbidden Book and the like) is being prepared to be changed so that many scrolls can be combined into a single summon scroll to save Adventurers’ time. Also, we are considering options to alleviate the issue of camps not installing on awkward terrain by introducing two-story camps and various other methods. On top of this, we will be improving Privacy Mode so that Adventures using the function will not be displayed when enhancing, in rankings, when using Golden Bells, and other places.

As for customization, we are planning to add/change faces, eyebrows/eyelashes, makeup colors and the like. Hairstyles were harder to work with as they affect performance optimization, however, we will be adding more hairstyles that match current trends. We will follow up this addition with optimization fixes afterwards. The most heavily criticized portion in Black Desert character customization was the neck that bent forward (tech neck). We are working on improving on this issue. We also received lots of feedback about Wizard’s body type and animation. The fact is, even if we solely focus on improving on Wizard’s issues, it would take about 8 months, so it is not an easy decision to make. Therefore, we decided to improve on Wizard’s body type slowly as we improve on other classes as well. This will increase development time to more than 8 months, but we decided to see this through. However, we have decided not to fix Berserker’s neck shape as it is a trait of their race. As for Ranger’s shoulders that stuck out like a camel’s hump, it is currently being worked on so that the fixes can be applied soon for our Adventurers to see. Additionally, the dye system will use an RGB color scale so that Adventurers can experiment with a wider variety of colors. However, we do plan on limiting some of the more extreme color choices.


We’re always thinking about how we can better listen to our Adventurers’ voices. We’ve tried many different avenues on our many different servers, such as the Voice of Adventurers (VOA) on the Thailand/Southeast Asia servers, the feedback forum on the Korean servers, and the Adventurer Round Table (ART) on the North American/European servers. We’ll continue to try to find more ways to better listen to our Adventurers’ feedback and respond accordingly.


Black Desert is a game that offers varied gameplay in a wide and expansive world. Although it’s technically just a game, it’s also another world that you inhabit through your character, where memories of hard-won victories, such as taming a wild horse, leave a lasting impression. In this world called Black Desert, there are characters and NPCs that reflect the diversity of our player base… coming together to in the game to create real-life emotions. With the aid of our Adventurers, we will continue to build this world into reality.

We plan on creating more quality of life updates beyond what is stated here in the future. So, feel welcome to give us more suggestions and feedback.


Thank you.
Black Desert - BlackDesertGame
Join CM Endlaive, GM Lafi, and Special guest Heedun as they host the EU Summer Season Tuvala Cup Tournament Finals!
Black Desert - BlackDesertGame
Join GM Armin and Special guest SoFrosty as they host the NA Summer Season Tuvala Cup Tournament Finals!

Black Desert - gm_altin
Greetings, Adventurers.

The Information Commissioner’s Office (ICO) in the United Kingdom has announced the Children’s Code (or Age Appropriate Design Code). In accordance with this data protection code, we will be changing sign-ups and game/paid services to require the consent of parental/legal guardians for Adventurers under the age of 18 starting Wednesday, September 1, 2021.

If you are an Adventurer who is under the age of 18 and has previously used or is using these services, you will be requested the consent of your parental/legal guardian when you log in for the first time after this change.

Please be aware that the data of Adventurers who do not receive the consent of their parental/legal guardian may be deleted. As such, we hope you will enjoy your adventures in Black Desert with the consent of your parental/legal guardian.

Please refer to below link for more information.
Black Desert - BlackDesertGame
Join CM Endlaive and GM Armin as they play Black Desert's newest class Corsair in our Season Servers.
Black Desert - Vinyl Mix




Corsair’s Awakening Combat Style


▲ A "Cap'n's Orders: Open Fire!" into "Cap'n's Orders: Cease Fire!" skill combo.

After securing the Slippery Scallywags Den and recovering the Heirloom of the Crow, Corsair leads the Slipper Scallywags in battle with her newly-obtained Patraca.

With Patraca—a weapon imbued with the dense mist of the Crow’s Nest—in her hands, Corsair can easily rush down enemies while surrounded by its mist. Distant enemies aren’t safe either, as she can pierce them with her harpoon from afar, dragging them into her mist and neutralizing them.

And of course, as the beloved captain of the Slippery Scallywags, she can give out orders for her crew to follow. Her loyal Scallywags are armed to the teeth with cannons, and ready to launch an artillery barrage the second Corsair gives the command. All this allowing Corsair to control the battlefield and surprise her enemies.

Any foe unfortunate enough to run into Corsair stands no chance of escaping her mists, especially with her loyal crew at her side.

Corsair’s Main Awakening Skills



Look forward to the swash-buckling antics of Corsair and the Slippery Scallywags on August 11, 2021!
Black Desert - Vinyl Mix


This summer’s hottest vacation spot is Terrmian Beach! 💙

Summer has arrived at Terrmian Beach! That means it’s time to spend the summer nights at Terrmian Beach and soak in the festive atmosphere before it’s gone!

Event Period:
- July 28, 2021 (Wed) after maintenance - August 18, 2021 (Wed) before maintenance


It’s not easy getting to Terrmian Beach all way from the desert, right? (Especially in this heat!)


During the event, the Old Moon Sky Balloons will be offering free trips to Terrmian!
Click the Magnifying Glass icon left of the minimap and search for “Sky Balloon.”
The Old Moon Sky Balloon Managers are waiting for you!

■ Shopping at the Terrmian Night Market

We can’t forget about vacation shopping! Let’s check out what the Night Market is offering and spend some silver! From many different meals which provide great buffs such as Item Drop Amount +50%, to
Magical Draught which last 60 minutes! The Terrmian Night Market has something for every adventurers! Be sure to head over and check out what dishes, items, and buffs are available.

Tip! Items that are purchasable once a day per Family will reset daily at midnight (00:00), while items that are purchasable once a week will reset every Monday at midnight (00:00).


▲ The Night Market Vendors can be found on the minimap.

■ A wave of events awaits at the Terrmian Beach!

Many events are available for adventurers to enjoy the summer heat and obtain some valuable loot!

Complete specific daily quests in order to collect [Event] Terrmian Coral Coin which is your ticket to a variety of quests and content!

Adventurers will also be able to complete multiple daily quests, providing them with Ocean Blue Orbs which can be spent to obtain the [Event] Luvis Swimsuit Box!

* The [Event] Loranne Bikini Box cannot be opened or used by Shai characters.
* This quest can only be completed once per Family, and it will not be counted towards Rulupee’s Travel Log.

Ocean Blue Orbs can also be spent to obtain other items such as [Event] Coral Crown, [Event] Seahorse Diving Hat, [Event] Terrvi Feather Champron or [Event] Shakatu's Luxury Box II !
* Each quest is a [Daily] quest that can be completed once a day per Family and resets daily at midnight (00:00 UTC).

■ Fishing at Terrmian Beach
During the event, fish at Terrmian Beach for a chance to reel in special items.



* In order to ensure the event items (Koi and Golden Sea Perch) are obtainable, the existing drop rates of the event fishing area have been adjusted. The drop rates will be returned to normal after the end of the event.
* You can sell the event items to NPC Vendors.
* Some parts of the event area are considered Combat Zones, so please pay close attention to your character’s safety. We will not provide any compensation or recovery assistance if you suffer losses or harm due to normal in-game mechanics.


* Additional Notices
- Pearl Abyss reserves the right to change or cancel the event depending on mitigating circumstances. If changes are made, they can be found on this event page.
- Event items may have restrictions (sale/trade) and/or different binding settings/expiration dates. Due to this reason, these items cannot be transferred or restored.
- For details such as whether the item is bound, please refer to the in-game item description.
- Items and/or rewards that were used normally cannot be recovered.
- Participating in the event using inappropriate methods may result in a cancellation/retrieval of your reward(s) and/or restriction from the game.
- For any questions or concerns regarding the event, please contact us via [Support].
- Any content not mentioned on this page is subject to the [Black Desert Event Rules].
Black Desert - Vinyl Mix


Atoraxxion is Black Desert’s first-ever co-op dungeon.
What secrets await you in this massive, ancient stronghold?

Find out on July 21!

Before it arrives, let’s find out how you can get ready for Atoraxxion!



Atoraxxion has its own exclusive main questline, which offers an extensive story.
(Just what is Illezra planning?!)

But the first thing you’ll need to do before you can delve into Atoraxxion is get a party of five Adventurers!

In order to complete Atoraxxion’s main questline, you’ll need to cooperate with four other Adventurers. Additionally, you and your four other party members must fulfill the requirements below to accept its main questline!



The “Invitation from I” quest is available after the July 14 update, so make sure to complete the quest ahead of time to jump right into Atoraxxion when it releases!

* More information about the “Invitation from I” quest can be found in the July 14 patch notes.



You should also be aware that while Atoraxxion is a co-op dungeon, the areas other than the party exclusive boss zones are open-field combat zones similar to monster zones, where you can encounter other Adventurers.

And if you haven't done so already, don't miss the Atoraxxion Dev Commentary video to learn more about its lore and features.



* For more details about the actual in-game content, please refer to the upcoming July 21 patch notes.
Jul 1, 2021
Black Desert - Vinyl Mix


Following the 2020 Spring, Summer, and Winter seasons, comes the advent of the 2021 Summer Season! Kick off the first season with Corsair, the newest class to debut on Black Desert this June 29!

This season is sure to bring a wave of excitement to all Black Desert Adventurers, whether you are a rookie or a veteran Adventurer! (๑>ᴗ<๑)

But what lies in store for the 2021 Summer Season? What’s new? What’s different?

Check out the GM Note to find out more!

For those of you who are unfamiliar with season servers in general, have no fear! The [Adventurer’s Guide] Season FAQ will explain the basics of the season servers!

1. How to Create a Season Character

Once you’ve logged into Black Desert, go to the Character Selection screen and press the [+] button to see all of Black Desert’s many classes. If you want to learn more about each class, make sure to check out the [Class Introductions]!

Have you figured out which class you want to play? If so, once you’ve customized the character to your liking and decided on a character name, check the “Season Character” checkbox and click Create! Now you’ve successfully created a season character! (You can only make one season character per season!)

2. Season Character and Server Perks
Season characters and servers have a lot of perks! Let’s learn about them below.

■ Season Character Perks
First off, season characters receive special level up rewards every time they reach a certain level. The 2021 Summer Season offers a variety of rewards, including Adventurer Shoes and enhancement materials, that will help you progress and get even more rewards!

If you want to learn more about the Season Character Level Up rewards, check out the [Event] Season Server Level Up Rewards event page. And what if you are playing the Corsair class as your season character? Then, check out the [Event] Ahoy! Thar She Levels! event page to find out what rewards you can get as well!

■ Season Server Perks
The Season Servers are special servers that can only be accessed by Season Characters. Additionally, these servers are only available for a limited period of time. As these servers are focused on character progression, they offer 24/7 EXP buffs without limitations on character levels.

The Combat EXP +250% and Skill EXP +50% buff will be active 24/7 from
June 29, 2021 (Tue) after maintenance – July 14, 2021 (Wed) before maintenance!


Every time you reach a certain level or achieve a certain requirement, you will obtain a Leveling Aid Box for each level. Not only will there be the Combat/Skill EXP buffs, but there are also Time-filled Black Stones and Inventory Expansion Coupons!

All these perks are intended to boost your character progression!

■ Season Pass

The Season Pass can be accessed from the Black Spirit button at the left of the minimap. This Season Pass is meant to support our Adventurers as they progress in the season and is only available to season characters.

Make sure to get all the Challenge rewards in the Season Pass as they will definitely aid your character progression!

Check out the [Event] Season Pass notice for more information about the Challenges and rewards!

* If you progress through the simplified main questline, you can talk to the Black Spirit to receive the “Normal Season Pass” rewards after completing a quest.

■ Season Exclusive Tuvala Gear
Tuvala Gear is a special kind of equipment that can only be equipped by season characters! There are two main ways to obtain Tuvala Gear.


In order to enhance the Tuvala Gear, you will need the following enhancement materials: Time-filled Black Stones, Tuvala Ore, and Refined Magical Black Stone. You can obtain these enhancement materials from various sources, which include monster zones, the Season Pass, and more.



■ Season Graduation Rewards
Adventurers who have finished their journey in the summer season servers can expect a special reward to prepare them for the normal servers!

Once you graduate, you’ll receive one of the items below through a Season Special Gift Exchange Coupon. (You can only receive each special reward once per Family. If you’ve claimed it before, you can’t receive it again!)


* Adventurers who missed out on a previous season reward can select it and exchange for it this time around!

Upon graduating, you can open the Gift Box Full of Memories to receive a variety of items, including Cron Stones, Advice of Valks, and Secret Book of Old Moon, that will help you in your adventures on the normal servers. However, make sure you pay close attention to the [Season] Boss Gear Exchange Coupon that you can also obtain!

If you use the Exchange Coupon, you can exchange a single piece of PRI (I) - PEN (V) Tuvala Gear for Boss Gear. The Boss Gear you exchange for will be one enhancement level lower than the Tuvala Gear you exchanged.
E.g.) PEN (V) Tuvala Armor → TET (IV) Dim Tree Spirit’s Armor

The exchanged Boss Gear is bound to your Family. It can be enhanced with Caphras Stone and even be made into Fallen God’s Armor. However, the Boss Gear cannot be listed on the Central Market.

3. What’s Different in the 2021 Summer Season
We’ve heard all kinds of feedback and suggestions from Adventurers who enjoyed the previous Spring, Summer, and Winter Seasons. So, shall we see what’s new and different in the 2021 Summer Season?

■ Simplified Main Questline (Existing Adventurers)
We’ve added a new “Simplified Main Questline” for our existing Adventurers.

* You can progress through the simplified main questline with a summer season character only once per Family.
* The simplified main questline will only be available while the season servers are active and will disappear once the season ends.

Adventurers who fulfill all the requirements and have completed the main questline up ‘till “The Sage of Velia” can accept the [Special Growth] Birth of a Prestigious Family quest from the NPC Alustin in Velia.

If you’ve completed the final quest of the Balenos main questline, Embarking on an Adventure, you will no longer be able to accept the [Special Growth] Birth of a Prestigious Family quest. Thus, you will no longer be able to do the simplified main questline, so make sure to check in with the NPC Alustin beforehand!

■ Season Character Transfer System
What if you created your season character as Class A, but now want to enjoy the season with Class B...?

Don’t worry! Because in the 2021 Summer Season, there is a new Season Character Transfer System that allows you to use “Fughar’s Timepiece” to transfer your season character status and Combat/Skill EXP!


* Warning! Quests that are in progress or completed on Class A will not be transferred to Class B!

Also, the Class B character that you wish to transfer the season character status to must be Lv. 25 or lower to be transferrable. (Class A must be connected to a normal server with all their gear unequipped.)

Once you’ve used Fughar’s Timepiece, you will receive three exchange coupons (Tuvala Main Weapon Exchange Coupon, Tuvala Sub-weapon Exchange Coupon, and Tuvala Awakening Exchange Coupon) in the transferred character’s inventory after you’ve gone to the Character Selection screen. Use these coupons to change your Tuvala weapons to ones that are suitable for Class B!

■ Party Monster Zones
Did you start the Summer Season with guildmates or friends?

In this season, three areas were changed to “Party Monster Zones.” (Normal and season servers!) Take this chance to party up with your friends and stack up loot together!

* Once the Summer Season ends, these monster zones will revert back to their original state.

You’re now ready to head off to the Season Servers!

See you there!
Black Desert - CM Delphe
Join GM Lemoria and GM Armin as they show off BDO's new, upcoming class Corsair!
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