The Kakao Games Black Desert Online service ends on February 24, 2021, after that Black Desert Online in the European and North American regions will be serviced by Pearl Abyss. At that time, all rights and duties related to the continuation of the service and use of personal data will be transferred to Pearl Abyss. To retain access to your account and its progression, you have to transfer it to a new platform via this page.
You will still be able to access Black Desert Online via the Kakao Games launcher even after your account transfer request is complete, until February 24th 2021.
Kakao Games and Pearl Abyss are committed to making this transition as seamless as possible.
Data transfer will be protected by the standard data protection clauses agreed between Kakao Games Europe and Pearl Abyss. GDPR Article 46. 2.(c)
[Black Desert Online Account Transfer Registration Schedule]
If you do not have a Pearl Abyss Black Desert Online account, please create one at the Pearl Abyss Black Desert Online website.
Multiple Kakao Games Black Desert Online accounts cannot be transferred to a single Pearl Abyss Black Desert Online account. You will need a destination account for each current account that you wish to transfer.
Step 2. Agree to the Account Transfer Agreement
Read and agree to the Account Transfer Agreement. If you do not agree to the terms, data transfer will not be available.
Step 3. Check your account
Ensure the current information of the account you wish to transfer is correct. Is it not? Make sure to connect to the correct Kakao Games account in Step 1.
Step 4. Verification
Verify your Account Transfer Registration by entering the code sent to the email address you registered your Kakao Games account with.
Step 5. Account Transfer Registration complete
You can continue to play the game normally until the February 24 maintenance. All progress you make between your Account Transfer Registration and the termination of service will be transferred. Prior to the February 24th maintenance, you can cancel your Account Transfer Registration by contacting Kakao Games. After the February 24th maintenance, you can cancel it by contacting Pearl Abyss.
*What if I don’t submit an Account Transfer Registration before February 24?
You can register for an account transfer until May 31, 2021, even after the transfer of service is complete. Please note that the Account Transfer Registration page will not be available during the February 24 maintenance.
After May 31, 2021, registration for an account transfer will no longer be available and all untransferred data will be deleted.
Black Desert Online Data* Transfer Process Details
If you register for an account transfer, all of your game data will be transferred to Pearl Abyss. After the transfer is complete, you can continue to play via the Pearl Abyss Black Desert Online official website. However, the Kakao Games Black Desert Online website membership and payment data will not be transferred over to Pearl Abyss. After May 31, 2021, Kakao Games’ Black Desert Online website membership data, game data, and forum data will be permanently deleted. However, payment information will be stored for 7 years under the Netherlands law for tax and accounting purposes. Users who agreed to the Terms of Use (effective December 22, 2020) will be able to use future Kakao Games services.
*Data Details Website membership data - email, birthdate, coupon history, payment history, web cookies, login history Forum data - email, login history, profile info (picture, name, gender, E-mail, birthdate, social network information, location, job, personal website) Billing data - payment method, payment amount, full name, billing address, IP, email
On February the 24th, 2021, Kakao Games will hand over the publishing responsibilities for Black Desert Online NA and EU service to its developer, Pearl Abyss.
About Pearl Abyss Best known for the MMORPG franchise Black Desert, Pearl Abyss is a leading developer in the game industry. More information about Pearl Abyss is available at www.pearlabyss.com. Company Name: PEARLABYSS H.K. LIMITED Contact: contact@naeu.playblackdesert.com Address: UNIT A 18/F PUBLIC BANK CTR NO 120 DES VOEUX RE CENTRAL HK
Q. What does this mean?
The Kakao Games Black Desert Online service contract ends on February 24, 2021. Kakao Games will no longer be responsible for or involved with the live operation of Black Desert Online. This will be solely managed by Pearl Abyss.
Q. What will change?
Any platform run by Kakao Games such as the current website, official forums and social media channels will be closed down or repurposed along with the current player support process. Game service, localisation, customer support and all other publishing responsibilities will be handled directly by Pearl Abyss.
Q. How long will the transition maintenance be?
The service transition maintenance will begin on February 24 (09:00 UTC) and is expected to take more than 24 hours to complete. Therefore, the Pearl Abyss Black Desert Online service will be available from February 25. For a more detailed time schedule, please visit Pearl Abyss' website
Q. When can I register for an account transfer?
It will be possible to register for an account transfer from January 27 until May 31. If you do not register for an account transfer within the given period, you will not be able to continue playing Black Desert Online with your existing account and all your game data will be deleted. Please make sure to complete the transfer process by May 31, 2021 to continue playing Black Desert Online with your existing account.
Q. Which accounts can be transferred? Are there any limits? Any eligible Kakao Games and Steam Black Desert Online account registered in the EU/NA region can be transferred. Certain exceptions will apply
To be eligible an account must have a registered Family name. If no Family name is created, please login to the game and create a Family name prior to registering for an account transfer.
Accounts that have been permanently banned for any violation of the Kakao Games Terms of Use will not be eligible to register for an account transfer.
Q. Will I still be able to purchase Black Desert Online game packages , Kakao Cash and in-game Pearl Boxes?
You can purchase Black Desert Online game packages, Kakao Cash and in-game Pearl Boxes until February 10, 2021. After this time, the possibility to purchase Black Desert Online game packages, Kakao Cash and in-game Pearl Boxes will be restricted. Black Desert Online game packages and Kakao Cash sale end on February 10 (09:00 UTC). Pearl Box sale ends on February 10 (13:00 UTC).
Q. Will I be able to use the Pearl Shop?
The in-game Pearl Shop can be used normally until the transfer of service (excluding Pearl Box purchases).
Q. Can I get refunds for the game and/or Kakao Cash?
Your right of withdrawal is unaffected by the transfer of service and all refund policies remain the same. For Steam users, the regular Steam refund policies apply.
Q. What happens to any remaining Kakao Cash?
Any Kakao Cash remaining on the account at the beginning of the maintenance on February 24, 2021, will not be transferred to Pearl Abyss. Please spend all remaining Kakao Cash before February 10, which is when Pearl Boxes will no longer be sold.
Q. What happens to unused web coupons?
Unused web coupons will not be transferred to Pearl Abyss. Please use any remaining coupon before the end of Kakao Games’ Black Desert Online service. Any unused coupons will be automatically sent via in-game mail to the region (EU/NA) with the highest accumulated play time. If no Family exists, unused coupons will be deleted. You can find out more details about the coupon list that you have to select rewards yourself from the link below. coupon rewards will be sent as mentioned on the list. [Coupon Name & rewards list link]
Q. What happens to Gift Packages?
The sale of Gift Packages will end on February 3, 2021 during maintenance (09:00 UTC). The Gift Package system will not be transferred to Pearl Abyss. Please claim any remaining Gift Package rewards you may have before the end of Kakao Games’ Black Desert Online service. Any unclaimed rewards cannot be redeemed later. Any unredeemed Gift Package codes will not be transferred to Pearl Abyss. If you have purchased a Gift Package but have yet to send the code to your friend, please make sure to have it redeemed before the end of Kakao Games’ Black Desert Online service, otherwise it will be lost.
Q. What happens to pre-order name reservations?
Family and Character names reserved as part of the pre-order package benefits will be released and no longer be tied to the accounts they were reserved on. If a previously reserved Family or Character name is not transferred to Pearl Abyss’ Black Desert Online service, it will be available for use by anyone.
Q. What happens to forum posts?
Forum data will not be transferred. Please save any posts or images from the forum before February 24 if you wish to store them. The Kakao Games serviced Black Desert Online forum will be shut down on February 24.
Q. I’ve completed my Account Transfer Registration. Can I still continue to play? Will all of my progress be transferred on February 24?
All Account Transfer Registrations received prior to February 24 will only be processed once the Kakao Games’ Black Desert Online service ends on February 24 (09:00 UTC). After the service transfer is complete, you will be able to continue your progress on Pearl Abyss’ service from the same state you left it on the Kakao Games service. Any Account Transfer Registrations submitted after the service transfer will be processed immediately.
Q. Can I transfer my Steam account to a web-based account?
Transferring from Steam to a web-based account is not possible. Accounts created on the Steam platform shall continue to play via Steam only.
Q. What happens if I don’t agree to the transfer of data?
If you do not register for an account transfer within the given period, you will not be able to play Black Desert Online with your existing account and all of your game data will be deleted. Please make sure to complete the transfer process by May 31, 2021 to continue playing Black Desert Online on your existing account.
Q. Will guild data be transferred as well?
Guild data will be transferred only once on February 24, if at least one member of the guild registers for an account transfer. If no member of the guild registers for an account transfer prior to February 24, the guild data will be deleted. If the Guild Master of the guild did not register for an account transfer and the guild is transferred, the ‘Accept Appointment to Guild Master’ button will be activated and available for any guild member. The first guild member to press the button will be able to take the position of Guild Master. All guild members, including the Guild Master, who do not register for an account transfer prior to February 24, 2021, 09:00 UTC will be removed from the guild.
Q. What happens to guild node data?
All guild node and territory data will be reset upon the transfer of service.
Q. Who do I contact if I have issues with the account transfer?
If your issue relates to the process of the data transfer then you should contact Kakao Games. If the process has been completed but you encounter further issues, then you should contact Pearl Abyss. We will continue to work alongside Pearl Abyss to ensure a smooth transition for a certain period after the migration.
Q. When will my data be deleted if I don’t submit an Account Transfer Registration?
All stored game data for accounts that did not agree to transfer or did not register for an account transfer by May 31, 2021, will be permanently deleted on June 1, 2021.
Q. What will be unavailable after the transfer of service?
The below Kakao Games-based services will no longer be available after the transfer of service on February 24.
Black Desert Online game
Black Desert Online website (excluding Account Transfer Registrations)
Black Desert Online download
Black Desert Online Forum and Wiki
Q. WIll my account continue to be linked to Twitch after the service transition?
No. If the Twitch Drops events are re-executed on Pearl Abyss’ service, you will have to re-link your accounts.
Q. Can I withdraw my use of personal data agreement?
Customers can withdraw their agreement. Please contact Pearl Abyss customer service if you want to withdraw.
Q. Can I make any changes once my account transfer registration has been completed?
Once your transfer registration has been completed, please contact Pearl Abyss for any changes you need to make.
More content may be added to the FAQ during the transfer process if necessary.
This week we are adding new ways to drop Season servers related items at Kuit and Padix Island. We will also start the Service Transition so make sure to stay tune for future announcements.
For more information about this and more, read on!
[New Events]
Time to Ride
Event 1. Mount EXP Boost
Period: January 27 (after maintenance)–February 9 (before maintenance)
During the event, ride to your favorite hunting grounds and enjoy the +50% Mount Skill and Training EXP boost.
Event 2. Special Drops
Period: January 27 (after maintenance)–February 9 (before maintenance)
During the event period, defeat monsters, fish, and gather to obtain event items and craft them to get a special item.
Bonus! Loyal Attendance Rewards Refreshed
Period: January 28 (00:00 UTC)–February 24 (09:59 UTC)
For all adventurers, simply log in daily to claim awesome rewards.
Period: January 27 (after maintenance)–February 24 (before maintenance)
Register for an account transfer from your Kakao Games account (Web & Steam) to a Pearl Abyss account via [Account Transfer Registration] to receive great rewards daily!
Event 2. Thanks for Being Our Adventurers
Period: January 27 (after maintenance)–February 24 (before maintenance)
Register for an account transfer from your Kakao Games account (Web & Steam) to a Pearl Abyss account via [Account Transfer Registration] and receive Shakatu’s Seals!
Event 3. Move Your Guild and Get Guild Funds
Period: January 27 (after maintenance)–February 24 (before maintenance)
Prepare your guilds for a transfer to get guild funds and more rewards.
Event 4. All-Time Best Rewards after Transfer!
Period: January 27 (after maintenance)–May 31 (23:59 UTC)
Complete your account transfer within the event period and receive various in-game login rewards after the February 24 maintenance.
Event 4. Get 530% Combat & Skill EXP Scrolls!
Period: January 27 (after maintenance)–May 31 (23:59 UTC)
Complete your account transfer within the event period and receive a purchase limitation reset for [Event] 530% Combat & Skill EXP Scroll (60 min)!
Please note the event end date has been changed since the maintenance will be performed on Feb 9, 2021 instead of Feb 10.
Snowfall and Auroras are back until February 17 (before maintenance)
Level Up Nova Again!
Event 1. Level Up Again!: Available until February 3 (before maintenance)
[/list]
[Ended Events]
Old Moon Grand Prix Opening
When morning dawns, the chickens at Bartali Farm begin to escape.
Added the new repeat quest "[Repeat] Runaway Chicken in the Bartali Farm."
You can accept and complete this quest from Emma Bartali at Bartali Farm every 4 hours.
When morning dawns in the world of Black Desert, 10 chickens will fly the chicken coop at Bartali Farm.
Runaway Chickens are easily scared, and will flee if you get too close.
You must approach them while crouching, and wait until they lay an egg and flee.
You can interact with the egg to obtain one, which has a chance to turn into a Golden Egg as well. You can exchange these eggs with Emma Bartali for Egg items.
Once a chicken has laid an egg twice, it will no longer have the energy to flee. Capture it then, and take it to Emma Bartali to complete the quest.
※ You cannot catch additional chickens if you already have a Captured Chicken in your inventory. ※ The chickens will disappear if you do not catch them within 5 minutes of their escape.
▲ Morning dawns, and chickens fly the coop.
▲ Get too close, and chickens flee.
▲ Wait for the chicken to lay an egg
▲ Once the chicken lays an egg twice, it won't have the energy to run anymore
Added the quest "Runaway Chicken in the Bartali Farm" to the Recurring quest tab.
Changed the chance for a mole to appear based on the number plots occupied by your fence when farming.
Normal, High-Quality, and Special crops that occupy 2 plots will have double the chance compared to crops that occupy only 1 plot, and Magical and Mysterious crops that occupy 10 plots will have double the chance compared to crops that occupy 5 plots for the mole to appear.
Duvencrune and O'draxxia's storage keepers now rent out containers.
Changed the Old Moon Grand Prix times to 16:00–9:00 (UTC) for NA servers.
Changed the Old Moon Grand Prix times to 8:00–1:00 (UTC) for EU servers.
Added rewards for adventurers who complete their account transfer.
Increased the amount of Skill EXP gained from the Red Battlefield permanently.
[/list]
[System]
If you have unclaimed Pearl's Blessing rewards, you will now see a notice displayed when you try to exit the Pearl Shop.
Added the quest to graduate from the Winter Season. You can accept and proceed with the quest as follows.
Accept the quest "[Season Server Graduation] At the Crossroad" from Leyla in Velia.
Accept and complete the above quest, then accept the quest "[Season Server Graduation] Into the Big Wide World" from Fughar.
Use the "Honorable Adventurer's Certificate" obtained from the above quest to complete the quest and graduate from the season server.
※ Converting a season character into a normal character will prevent said character from entering the season servers. Also, you may no longer create a new season character for this winter season.
Added the quest for adventurers who have graduated from the season to exchange Tuvala gear for Boss gear.
This quest requires a season-graduated character who has a "[Season] Boss Gear Exchange Coupon" in possession, who will then be able to accept the quest from Fughar to exchange for the appropriate weapon or gear. Please note that you can choose to accept and complete this quest only once.
Once you've accepted the quest, go to Tranan Underfoe with the exchange coupon and Tuvala gear to exchange them for a Boss gear of appropriate enhancement level.
[Game World]
Adjusted the size of cutscene audio played in-game by 60%.
Fixed certain areas of the Scarlet Sand Chamber.
[All Classes]
Set the basic AP of all class summons to match the summoning class's AP.
The summoning class's AP must be at least the same as the basic AP of the summoned minion in order to control and wield the summoned minion at 100%.
For example, Gorr's basic AP is 100. If the summoning Witch's AP is at 50, then Gorr's AP will be limited to 50 as well, and only return to 100 when the Witch's AP also hits 100 or higher.
Improved the standby animation to display the appropriate motion based on the equipped top outfit.
[By Class]
WARRIOR
Fixed an issue where weapons appeared unnatural when using certain skills.
SORCERESS
Core: Violation – Fixed an issue where weapons appeared unnatural when using the skill.
TAMER
Fixed irregular movement animations.
VALKYRIE
Prime: Judgment of Light I–III – Fixed the issue where the skill's 1st hit wasn't applying damage when using the skill.
MUSA
Fixed an issue where weapons appeared unnatural when using certain skills.
NINJA
Fixed an issue where weapons appeared unnatural when using certain Awakening skills.
LAHN
Fixed the issue with Combat Assistance not functioning correctly when using certain skills.
SHAI
Fixed the issue with Shai's movements after jumping to the left/right.
HASHASHIN
Prime: Ridge Reaver – Fixed the issue where the skill's critical hit rate increase effect wasn't being applied as intended in certain situations when using the skill.
Descent – Fixed the issue where using the skill via Quick Slot during Awakening would sometimes prevent Main Weapon skills from activating.
Prime: Dune Slash, Prime: Descent – Fixed the issue where using the skills with Combat Assistance toggled on would prevent the skills from being activated as intended.
NOVA
Added the following Core Awakening skills.
Added Skill Enhancement (Rabam's Enlightenment).
You can learn the 1st enhanced skill at Lv. 56 or higher, the 2nd at Lv. 57 or higher, and the 3rd at Lv. 58 or higher.
You will need to learn the prerequisite skills to learn the enhanced skills.
You may only select one of two enhanced skills per level.
Prime: Bitter Reign – Increased the skill's 1st hit's number of targets by 1.
Increased the damage of the following skills.
[/list]
Prime: Swooping Ring – Changed the skill by removing the 1st hit, and the skill now applies all hits at its last hit.
Prime: Frozen Darkness – Increased the combo speed of using the skill after certain skills.
Prime: Vengeful Star – You can now combo into the skill's 3rd hit if used after Prime: Entangling Icy Thorns's last hit.
Prime: Quoratum's Ascension – You can now combo into the skill if used after Prime: Vengeful Star's 2nd hit.
Prime: Stamma's Mate – Improved the skill to now combo faster when used after Prime: Icy Thorn's 2nd hit or Prime: Vengeful Star's 1st hit.
Prime: Bitter Reign – You can now combo into the skill if used after Prime: Stamma's Mate.
Prime: Vengeful Star – You can now combo into the skill's 2nd hit if used after Prime: Frozen Darkness.
Prime: Stamma's Mate – You can now combo faster into the skill if used after Prime: Quoratum's Ascension's 2nd hit.
Prime: Swooping Ring – Fixed the issue where using the skill would cancel Quoratum's Protection.
Punishing Trap – Improved the skill to now stop faster by pressing the S key right after the skill's surface hit.
Punishing Trap – Improved the skill to now activate its extra hit faster by pressing LMB right after the skill's surface hit.
Punishing Trap – Improved the skill to combo faster into other skills when its extra hit is activated right after the skill's surface hit.
Countergambit – Increased the charging movement speed after hitting a target with the skill.
Prime: Star's Call, Command: Rime Ice, Icy Thorns – Fixed the issue where you couldn't combo into the skills after Command: Opening was activated from taking damage during Quoratum's Protection.
Added an additional effect to indicate Nova's HP being consumed to command Axian.
Fixed the graphical issue with the quoratum while attempting to tame a horse.
The Blackstar and Fallen God gear were not appearing in the customization menu due to the dye restrictions. While the dye restrictions are kept, you will now be able to see the respective armor pieces in the customization screen.
Hashashins and Novas can now open New Year Hanbok Outfit Sets.
For details on the newly added Pearl Shop Update, please click < Here > !
[Quest]
Added a new quest to increase the weight of your Family Inventory by 50LT. Adventurers who've completed "[Shakatu's Gift] Bag of the Stars" can accept either "[Dellus' Gift] Shakatu's Message" from Dellus or "[Raomi's Gift] Shakatu's Message" from Raomi nearby, then complete the quest to receive the reward.
You can only complete each quest once per family.
You can choose to proceed with either Dellus' Gift or Raomi's Gift.
While both quests share the same quest objectives and reward, you will obtain a different title upon completion.
[The Great Expedition] Oquilla's Eye quest now requires you to be level 50 or higher and will appear in the Suggested quest tab when talking to the Black Spirit while in Balenos.
Fixed the graphical issue with the name of Richie, the jester hailing from Heidel whom you meet during the Velia Main Quest on top of the ossuary, overlapping with his prison cell.
Added 1 Bronze Key to the reward for completing [Boss] Giath, the Goblin Chief.
Fixed Alustin to no longer offer the Adventure and Knowledge Research dialog option while proceeding with the Main Quest.
Fixed Curse of the Ossuary's navigate function to now lead you to Houtman.
Changed the quest text for Excavation Site to present the quest objectives more clearly, and now it requires you to talk with the Goblin Overseer "Santorian."
Changed the quest text for [Awakening] Traces of Edana to present the quest objectives more clearly.
Changed the Main Quest "Those who are leaving," which you could accept from the Black Spirit, to a Suggested quest and changed the quest name to "[Epheria] Those who are leaving."
Fixed Tiny Nose to no longer offer the Secure the Trade Route dialog option while proceeding with the Main Quest.
Fixed the Serendia Crossroad quests [Crossroad] The Hero of Serendia, [Crossroad] Silence, We're Done Here! to offer more natural dialog options to accept the following Confusion in Kalis quest in Calpheon when playing with a Nova.
Fixed the issue where the quest Processing Expert #5, Finally... wasn't proceeding correctly, and made corrections to the quest objectives and quest accepting text.
Fixed the dialog for Noah Akam in Abun to begin more naturally during the Mediah Main Quest series.
Fixed the quest The Gift of Calpheon so that upon completion, you can naturally speak to Nella Encarotia once again.
Fixed the Wizard's Altar so that upon interaction, you will no longer see the same dialog repeat over and over again.
Fixed [Awakening] Artifacts of the Naga, one of the crossroad quests in Serendia, so that upon completion, Edan doesn't suddenly vanish, but remains a bit longer to continue examining the Extraction Mill.
Slightly eased the difficulty of navigating the Mediah Main Quest Tracking Budar III.
Fixed the issue where Nellamorin, the node manager of Behr Riverhead, would have her face covered by plantlife.
Added helpful text to the quest summary of the Mediah Main Quest Incomplete Bautt Slate.
[/list]
[Knowledge]
Fixed the images of knowledge gained from interacting with the monuments behind Edan in the Ancient Stone Chamber to now be displayed correctly.
Fixed the Luxurious Treasure Chamber knowledge so you can now learn it even after proceeding with the Main Quest.
After completing the Serendia Crossroad quest [Crossroad] Each of Their Reasons and the following quest [Boss] Biraghi Den Keeper, speak to Etunar, the node manager of Biraghi Den, to learn about [Knowledge] Luxurious Treasure Chamber.
Changed the locations of the exit and help buttons on the Old Moon Grand Prix results window.
Fixed the Knowledge (H) window to now save the most recent knowledge selected up until you log off and on again.
Fixed the issue where certain plant life of the Terrmian Cliff appeared to move irregularly.
Fixed the issue of floating objects outside certain Gahaz structures.
Fixed the issue where upon changing your font size, certain system messages relating to already completed quests would sometimes be displayed.
Fixed the issue where the mouse cursor wouldn't change when hovered over the text input slot in the character/family name change window.
Fixed the issue where the mouse cursor would change when hovered over the cancel button in the character/family name change window.
Fixed the issue where upon mounting the race horse Giorga Brisa, your speed in the desert wouldn't decrease. You cannot accelerate nor sprint as fast as a regular horse while mounted on Giorga Brisa in the desert.
[Mystic] Lupine Outfit – Fixed the issue where equipping the vambrace after having donned the outfit would remove any dyes set to the outfit's cape.
[Dark Knight] Eclipse Outfit – Fixed the graphical issue where upon sitting after having donned the outfit, her undergarments would be exposed outside the outfit.
Fixed the issue where Agris Fever points were consumed incorrectly when defeating summoned monsters while in a party.
[Female Classes] Fixed the issue with the Lahr Arcien Eyepatch not appearing on certain classes when equipped together with the Desert Camouflage outfit.
[Maehwa] Marine Romance Outfit – Fixed the irregular animations when idle with the outfit equipped.
[Maehwa] Bloody Outfit – Fixed the issue with the weapon being placed in an awkward location with the outfit equipped.
We are aware of the issue where the discounted price shows as 3,509 instead of 3,510 Pearls when the total pearl price of items is 5,400 Pearls with a 35% discount rate on the Set Creator UI in the Pearl Shop (F3).
Reach us on the »forums« to share your feedback, opinions, and suggestions.
Ride to your favorite hunting ground and enjoy the following boosts during the entire event period! On top of that, you can also enjoy a drop event to get a special item.
And don’t forget the refreshed Loyal Attendance calendar!
Event 1. Mount EXP Boost
Period: January 27 (after maintenance)–February 9 (before maintenance)
During the event, the following EXP boosts will be applied!
Hot time boost will be applied to all servers including Arsha, Olvia and Season servers
When EXP is gained via quests, the extra Mount EXP boost will not be applied.
Mount EXP boost will stack with boosts from items like [Event] Extra Mount EXP Scroll, elixirs, and Value Packs.
Event 2. Special Drops
Period: January 27 (after maintenance)–February 9 (before maintenance)
During the event period, defeat monsters, fish, and gather to obtain the three items below. You will get [Event] Warm Cozy Fire by crafting [Event] Useless Firewood x1, [Event] Cask Full of Oil x1, and [Event] Broken Brazier x1.
Bonus! Loyal Attendance Rewards Refreshed
Period: January 28 (00:00 UTC)–February 24 (09:59 UTC)
During the event, simply log in daily to claim awesome rewards!
Event Notice:
Reward items given out during events can be bound or not depending on the items and some cannot be moved or restored. • Please refer to the individual item descriptions for more detailed information.
Any exploit or abnormal ways of entering in-game events may result in the restriction of your account.
Event period and specs may change with future notice.
A month has passed since the Winter Season started on December 22, 2020.
On January 27, 2021, adventurers who have enjoyed the Winter Season can proceed with early graduation. Read below to find out more about the coming early graduation and other new updates!
Please keep in mind adventurers who graduated their Season Character can no longer obtain rewards and items offered on the season servers.
So give your decision a second thought before graduating early!
Winter Season Early Graduation Schedule
Adventurers who graduate early from the Winter Season can obtain a “Season Special Gift Exchange Coupon”
At the end of this quest, you’ll obtain a “Season Special Gift Exchange Coupon” as a reward which can be exchanged into one of the three items below by speaking to NPC Fughar. However, if you’ve already received the Season Special Gift from the Summer and Autumn seasons, you cannot receive them again.
Winter Season Graduation Benefits
Here are the benefits and rewards awaiting you after you graduate the Winter Season!
Click <here> for further details on Boss Gear Exchanges!
Graduation is not required from the get-go! Adventurers who wish to continue playing with the benefits of the Winter Season Server are welcome to stay longer!
Various Season benefits such as [Weekly] Quests, Regional Quests, Old Moon Grand Prix, Red Battlefield, Savage Rift, Rift’s Echo, Ancient Weapon Invasion, other rewards and content to acquire Tuvala enhancement materials will be available until the very end of the Winter Season Server.
New Adventurers, Behold!
We are also preparing new updates and benefits for new adventurers to settle in nicely in the normal servers.
First! Exclusive content after the Season Server
This exclusive content will involve entering a secret location and completing various challenges. Time in this secret location flows faster than the ordinary Black Desert world and you'll be able to receive many rewards if you correctly complete them.
Second! Daily “Short Missions" to help you get settled into normal servers after Winter Season.
We hope new adventurers who are slightly confused as to what to do after graduation can find the way to adapt through these short missions. They also provide you with rewards to help you through!
We have more plans to add contents and rewards to help you adapt to the ever-evolving world of Black Desert!
From the Winter Season to the new class Nova! We’d like to take this chance to thank all of you for the warm support you’ve shown us in the recent months. We’ll do our best to return your support with better and more exciting content. We’ll keep you posted on the details of the upcoming updates through our official website. In the meantime, enjoy your time with the Winter Season!
Key Points to Remember
Graduation available on January 27th after maintenance.
You can receive a Season Special Gift Exchange Coupon after early graduation.
Select one of the three Season Special Gifts (Summer, Autumn, and Winter) with the Exchange
Coupons. (Previously obtained gifts cannot be selected again).
Lastly, wait for the new content to be updated soon!
Old Moon Grand Prix Opening: Available until January 27 (before maintenance)
Level Up Nova Again!
Event 1. Level Up Again!: Available until February 3 (before maintenance)
[Ended Events]
Nova Pre-launch Events
Get a Young Ice Dragon!
Create Now!
Event 4. Challenges for New and Returning
Nova Launch Events
Level Up Nova Again!
Event 2. Steel Nux Strikes
Event 3. Get a [Jukebox] Snow Flower
Event 4. Mysterious Knight is back
[Reward Distribution]
The number of Total Likes for all Chat Groups will be reset with today's maintenance.
Adventurers who own either gold, silver, or bronze Black Spirit icons in each Chat Group will receive a temporary title for 90 days for their diligent participation.
The Blackstar Awakening Weapon crafting quests do not involve excavating Star's End with the archaeologist Martha Kiyen as the existing Blackstar gear quests do, but rather follow a different storyline of another faction seeking to uncover the secrets behind Star's End.
You can complete the Blackstar Awakening Weapon crafting quest series once per character.
To start the Blackstar Awakening Weapon quests, you will need the "Remnants of the Rift," which can be obtained at a low chance at Dark Rift, and "The Three Legendary Blacksmiths of Mediah" knowledge. In addition, to craft the Blackstar Awakening Weapon, you will require "Specter's Energy," a special ingredient which can be obtained at a low chance all over the world of Black Desert and at a higher chance from Thornwood Forest Monster Zone.
To learn "The Three Legendary Blacksmiths of Mediah'' knowledge, you will require a Lv. 56 or higher character who has already completed the revamped Mediah Main Quest series, then accept and complete the "The Three Blacksmiths'' quest from Tulem. Adventurers who've previously completed the quest can interact with Tulem to gain the knowledge.
During this quest, veteran adventurers can choose to face a mighty boss immediately, while normal adventurers can opt for a weakened version of the boss to complete the quest.
Changed the Blackstar gear's final quest from Dorin Morgrim to no longer be carried out in tandem with this quest series.
Added Blackstar Gloves as a new defense gear.
Added the Blackstar Armor 3-Set Effect "Debuff Resistance Against Monsters +10%."
Debuff Resistance Against Monsters and normal Resistance are applied separately.
Added Blackstar Gloves crafting quests.
You can complete the Blackstar Gloves crafting quest series once per character.
To start the Blackstar Gloves crafting quests, you will need the "Remnants of the Rift," which can be obtained at a low chance at Dark Rift, and "The Three Legendary Blacksmiths of Mediah" knowledge. In addition, to craft the Blackstar Awakening Weapon, you will require "Specter's Energy," a special ingredient which can be obtained at a low chance all over the world of Black Desert and at a higher chance from Thornwood Forest Monster Zone.
To learn "The Three Legendary Blacksmiths of Mediah'' knowledge, you will require a Lv. 56 or higher character who has already completed the revamped Mediah Main Quest series, then accept and complete the "The Three Blacksmiths'' quest from Tulem. Adventurers who've previously completed the quest can interact with Tulem to gain the knowledge.
During this quest, veteran adventurers can choose to face a mighty boss immediately, while normal adventurers can opt for a weakened version of the boss to complete the quest.
You can improve your Blackstar Awakening Weapon with the Inverted Heart of Garmoth or Heart of Karanda (just like you can for Dandelion and Dragonslayer Awakening Weapons).
※ Changes in Max & Min Prices of Blackstar Gloves & Blackstar Awakening Weapons registered onto the Central Market will be reflected faster than other gear for a 2 week duration after the January 20 (Wed) maintenance.
Old Moon Grand Prix
Added the race course "Calpheon: Anti-Troll Fortification," exclusive to the Old Moon Grand Prix.
The new race course crosses through Calpheon to the Anti-Troll Fortification, then returns to the capital city.
At the bridge cutting through Calpheon, you will need to dodge elephants on either side of the bridge. Racing through the Anti-Troll Fortification, you will need to steer your horse away from the stones thrown by trolls onto the race track. All of these obstacles will make this new race course truly an exciting one.
Winter Season
Added the following items to drop from defeating monsters of the Kuit Islands and Padix Island.
Time-filled Black Stone
Tuvala Ore
Refined Magical Black Stone
[Season] Rift Frostflower
Rift's Fragment
Changed the method for exchanging Tuvala Ore for Tuvala weapons from blacksmiths in Velia and other capital cities as follows.
Removed the AP/DP restrictions for entering the season-only Red Battlefield.
[By Class]
NOVA
Royal Fencing: Remise, Swooping Ring, Star's Call – You can now use Black Spirit's Rage for the skills.
Click either LMB or RMB in addition to the skill input to use Black Spirit's Rage at 10%, 25%, and 50%.
The Black Spirit's Rage iterations of the skills add special effects such as extra hits and increased attack range.
Added Nova to the list of available Trial Characters.
You will be able to create Nova as a Trial Character from Friday, January 22, 1 month since Nova's release.
Succession
Fixed the issue where Axian's summon duration would last for 30 minutes.
Succession: Quoratum's Opening – Fixed the issue where the skill would still be activated even after being locked.
Quoratum's Protection – Fixed the issue where the skill's All DP increase effect wouldn't apply after having learned Prime: Passed Pawn II,III.
Prime: Passed Pawn II,III – Fixed the issue where Axian wouldn't apply the HP & SP Recovery effects when using Succession skills after having learned these skills.
Quoratum's Protection – Fixed the issue where Nova's guards would not disappear when casting the skill after certain skills.
Prime: Passed Pawn – Fixed the issue where using a different level of the skill with Axian already summoned wouldn't reduce Nova's HP.
Awakening
Command: Frozen Darkness I–V, Absolute: Command: Frozen Darkness – Fixed the issue where the skill could be set to the Quick Slot in Awakening even though the skill description stated otherwise.
Awakening: Rising Star – Fixed the issue where using the skill from the Quick Slot would cause Nova to appear unnatural.
You can now use the following skills through the Quick Slot.
Slicing Ring
Royal Fencing: Riposte
Royal Fencing: Remise, Royal Fencing: Fleche – Improved the skills to combo more naturally after their 1st hit.
Accel: Royal Fencing: Remise, Accel: Royal Fencing: Fleche – Changed the skills to now be activated in the direction the camera is facing while using them.
Frozen Ring I–IV – Changed the skills to now combo into Break Orbit while using them.
Improved certain descriptions of the Mystical Fish to appear more natural.
Made the Karlstein Classic Box to be openable by all classes except for Shais.
Improved the [Event] Karlstein Classic Box (15 Days) item so Guardians and Hashashins can now open it.
Shais will obtain the [Shai] Whimsical Alchemist Classic Set (15 Days) from opening the item.
Added Guardians, Hashashins, and Novas to classes who can open the Karlstein Classic Box.
Added text to Marine Romance Outfit Box's item description stating that Hashashin and Novas cannot open the box.
Added Guardian and Hashashin to classes who can open the Karlstein Classic Box crafted from the Old Moon Costume Mill.
Fixed the issue with the Halloween Doll Workshop Prop Set where upon opening the set, the pop-up text was different compared to the actual contents.
For details on the newly added Pearl Shop Update, please click < Here > !
The Ancient Weapons in Sycraia Underwater Ruins (Abyssal Zone) have become more active.
Increased the number of Pirash, Lykin, Kureba, and Elmermol.
Moved or removed certain Eyes of the Deep Sea.
Refined the warning alert system that is activated at a certain chance when defeating monsters in the Hystria Ruins.
Setting off the alert system will immediately summon a Watch Tower.
Once summoned, the Watch Tower will only keep an eye on intruders prior to being attacked.
Once the Watch Tower is damaged, it will begin to assess the threat level of the intruders.
Reduced the time required to assess the invaders and summon monsters.
Increased the number of monsters summoned during the alert's first to third stages.
[Quest]
Added the option to learn Nova Awakening skills by talking to Cruhorn Wyrmsbane If your Nova didn't learn Awakening skills even after completing the Nova Awakening quest series.
Changed the mouse cursor for the following text input UI to indicate the function to input tex
Changed the mouse cursor for the UIs where you can change their size to indicate the size change function.
My Information window
(New) Menu
Chat Window
Minimap
Added an effect to easily find Saved Locations after having saved a location to favorites on the World Map when searching in the Find NPC UI.
Fixed the issue with Valencia 17-2 residence where installing housing items on the 2nd floor balcony was impossible.
Fixed the issue where entering the customization UI with a class whose Awakening contents were not released yet would prevent you from dying certain parts of this character's horse gear and campsite.
Fixed unnatural wall textures in Muiquun.
Fixed unnatural ground textures in Olun's Valley.
Fixed the issue where the composer information of certain Composition Notes was displayed irregularly.
Fixed the issue where you could not change the order of your pets.
If you had the issue where you couldn't change the order of your pets, we've reset the pet order based on the lowest tier, so you will need to reconfigure your pet order.
Fixed the issue with the placement of the quest UI when carrying out a guild quest.
Fixed the Black Spirit's Rage 200% skills' cooldown to not reset when changing Skill Presets and/or resetting skills.
Changed the Main Quest and General Quest widgets to no longer overlap.
Fixed the Hide Sub-weapon button to appear correctly highlighted when having pressed the button while not in idle mode and the sub-weapon is already hidden.
Fixed the Mysterious Knight to no longer appear walking on water.
Fixed the Black Spirit to offer "[Season] The End of Strange Travels" immediately upon completing "[Season] A Back Bent by Time."
Fixed the quest completion description for "[Season] The End of Strange Travels."
Fixed the issue where after changing the Barter Info window on the World Map into Sticker UI mode, you could not leave the World Map even by pressing the ESC key.
[Nova] Fixed the low quality resolution and graphical issues with the 14th hair option, and removed dark spots that appeared on her neck in Ultra mode.
Fixed the issue of seeing an irregular page after clicking the Help UI upon entering the Old Moon Grand Prix.
Fixed the Old Moon Grand Prix so you can no longer use trap items on the race course.
[Mystic] Bloody Gloves – Added text explaining that wearing the gauntlet will make parts of the gloves invisible in the item description.
[Musa] Karlstein Classic Set – Fixed incorrect text in the item description.
Fixed the issue where attempting to repair max durability of the 5 green-grade [Race Horse] "Giorgiaro" horse gear pieces with Memory Fragments would incorrectly restore durability as if it were a white-grade item (10 per Memory Fragment), instead of restoring durability as a green-grade item (5 per Memory Fragment).
[Shai] – Fixed the issue where wearing certain outfits would remove some of her lower teeth.
Fixed the issue where after having created a Guild, searching for nodes in the World Map wouldn't change the mouse cursor when hovered over the text window to input the name of the specific node.
Fixed the issue with the Old Moon Grand Prix notices where the text would spill out of the UI for certain languages.
Prime: Fianchetto Issue compensation.
There was an issue with Nova's skill Prime: Fianchetto being learned with less skill points than the actual required amount. This issue was fixed last week but we found more skill points have been returned to certain players than intended. Thus with today's maintenance, we have reset the skill preset again and deducted any additionally gained skill points. To compensate for the inconvenience this may have caused, we will be distributing [Event] Secret Book of Old Moon (1 Day) x1 to those affected via in-game mail. Please make sure to claim it before February 20, 23:59 UTC or it will disappear.
Period: January 21 (00:00 UTC)–February 9 (23:59 UTC)
One [Event] Snowflake is given every 30 minutes of gameplay, and you can receive up to 10 daily (5 hrs. of playtime) via the Challenges tab (Y).
Exchange your [Event] Snowflakes with any of the following Skill Instructor NPCs to receive your rewards.
[Event] Snowflake can be exchanged with the above Skill Instructor NPCs even after the event period ends. • In addition, you will still be able to claim any unclaimed [Event] Snowflakes from the Challenges tab (Y) even after the event ends.
Event 2. Finto's Cooking School
Period: January 20 (after maintenance)–February 10 (before maintenance)
David Finto in Velia says that in order to cook, one must know the basics regarding ingredients. Follow his cooking advice and get rewards. Please note there will be additional cooking lessons!
Bonus! Snowfall and Auroras are Back
Period: January 20 (after maintenance)–February 17 (before maintenance)
Enjoy heavy snowfall during the entire day and beautiful auroras at night all over again!
General Event Notice:
Reward items given out during events can be bound or not depending on the items and some cannot be moved or restored. • Please refer to the individual item descriptions for more detailed information.
Any exploit or abnormal ways of entering in-game events may result in the restriction of your account.
Event period and specs may change with future notice.
The Calphe:ON Ball offline event held in Korea was filled with excitement and rewards, not to mention the development plans for 2021.
Here's a recap of new updates to come in 2021 as announced in the Calphe:ON Ball. Let's check them out!
*Please note the dates mentioned are for the Korean server and global release dates may differ.
Node War Revamp
Just like the improvements announced in the Black Desert Global Labs, the main brunt of the revamps for Node Wars will focus on turning it into a form of warfare where adventurers could expand their territory by conquering and protecting nodes, involving more active combat and bolstered rewards.
We plan on changing from the current system where Nodes are designated on certain days of the week, to expand to warfare on a regional scale.
Main Server System and Server Wars
Soon all Guilds in Black Desert will be able to designate one server, out of many, and gain certain benefits from playing in that specific server.
We’ll make sure these benefits aren’t too generous, so adventurers never feel forced to tie themselves down to one server.
One of these benefits will be moving between different numbered servers under the same name without any cooldown time.
We are also developing minor and major contents to tie in with main servers, of which is Server Wars.
Server Wars is an upgraded version of World Conquest Wars. Once activated, servers will be placed within the camps of Calpheon and Valencia.
Once every month, or some other preset period, guilds of each camp will either invade the opposing server or defend against the invading camp, leading to a gigantic war.
Since we plan on developing this content so most guilds will be able to participate, we expect the scale to be much larger than our World Conquest Wars. With more adventurers participating, we will continue developing it so multiple skirmishes will take place in different areas around the world of Black Desert.
Also, to add a strategic element, we are developing guild campsites and tactical elephants that will serve as headquarters on the front during these local skirmishes.
Despite the “war” aspect, we don’t want those guilds with mightier battle prowess to use this format to pick fights with smaller guilds, and we are seeking to develop it so that guilds placed in their respective camps will cooperate and protect each other during the war.
Guilds with stronger members in their ranks would head to the frontlines, while other guilds would strategize with indirect skirmishes or supplying the war effort from the rear. We will do our best to develop this content with the MMORPG format in mind, where adventurers will be able to help each other and receive help from others through means of play that they enjoy and excel in.
Relating to the Main Server content, we seek to expand it to include PvE or Life skill-based content to encourage competition within server camps.
10 vs 10 Crew
Unlike guilds, 10 vs 10 Crew is for those adventurers who commit to PvP, and group up with like-minded comrades-in-arms to form a crew to compete against others.
Crews will consist of 10-person teams (each being a different character) with 3 people in reserve. Regarding the arena, we are thinking of offering a variety of options such as the traditional Capture-the-Flag format or the more Black-Desert style of mini-Seige Wars.
Also, we hope to host these Crews in a global tournament, like a Champion’s League of sorts, along with plans on implementing a rank system fit for the crew Champion’s League.
While not solely PvP-related, we would like to address the growing gap in gear levels between adventurers. When the Fallen God Armor was first introduced to the Korean servers, this led to a large demand for Caphras Stones that is yet to be fulfilled.
As of November, there are countries, like Russia, whose markets are stocked with Caphras Stones, while, at the same time, there is a growing number of countries whose supplies are slowly being depleted.
We sought to address this issue by providing a variety of new ways to acquire Caphras Stones, but the supply still could not meet the demand, especially since most of these routes involved Life skill content such as Farming. And so, to support our adventurers in their growth, we’ve come up with an entirely new way to obtain these stones.
First, we’re implementing additional enhancement levels to Blackstar defense gear. After tapping a Blackstar to TET, most adventurers felt weary of trying the low success chance of enhancing PEN, which halted any room for further growth. After this new update, you’ll be able to improve your Blackstar defense gear in several stages. The stats of the gear will increase once you improve your TRI or TET Blackstar gear. You will also be able to tap for a PEN, even after the gear is improved.
Materials required for improving and enhancing the Blackstar gear will mainly be through the Possessed in Hadum hunting grounds on the special server as revealed in the Black Desert Global Labs. Since this will be the way to obtain the best-in-slot gear, you can be assured that these hunting grounds will be quite the challenge.
Also, we’ve laid out plenty of ways to acquire Caphras Stones, but we will continue to find more routes for you to acquire them. Specifically, we are planning to have Caphras Stones as a basic reward for PVP contents.
Once the improved Blackstar gear update goes live, we expect Caphras Stone supply to recover, but if necessary, we are examining means of adjusting the maximum prices on the Central Market.
Caphras Stones have a direct relationship with the growth of our adventurers. We will continue to make adjustments based on accurate data to provide a better path for our adventurers to become stronger, and thereby help narrow the gap between the gear levels of all our adventurers.
Blackstar Raid
The true nature of the ominous meteorite floating above Star’s End is none other than the new World Boss itself.
We plan on adding features to the encounter that will allow adventurers to hit the meteorite, which will continue to spawn Incarnations of Corruption. To take down this boss, adventurers will need to take up different roles and work together. Also, one of the main drops from the boss will be materials needed to improve Blackstar gear.
Epic Quests
Some time ago, one adventurer on the Korean servers completed the mystical fish content to summon Vell. The mystical fish content was content we felt that we could develop because this was an MMORPG, and we hope to expand in our offering of such challenging contents.
We hope to maintain the idea that such contents are challenging, so upon completion, the partaking adventurers will feel great in their accomplishment and be well-deserving of their fellow adventurers’ praise.
New Region: Mountain of Eternal Winter
The new region is the home of the Guardian, it is a place buried in winter all year long.
Due to the frighteningly cold weather, the region is susceptible to sudden snowfall, which will require adventurers to light a fire or seek shelter, lest they risk a frigid death due to hypothermia.
Only Guardians who hail from this region will have resistance to hypothermia, while Shais can use buffs to protect their allies and themselves from the cold.
In the image above, we see the Okjinsini who reside on the Golden Mountain, one of two new hunting grounds located at the Mountain of Eternal Winter. The “Okjin” in Okjinsini means “Snow,” and they boast both large physique and strength as masters of the mountain. Adventurers will face them head-on in one-on-one bouts.
Second, we have the Murrowak Labyrinth, where you will find monsters inspired by pill bugs you may have encountered during your childhood. While their appearance may be akin to the pill bug, they’ll display behavioral patterns like ants, especially in how they live in deep holes beneath the mountain.
If adventurers achieve certain conditions in each of these “ant” holes, the queen’s nest will be activated. While fighting the queen, countless Murrowaks will flood in from all corners, and we expect this fight to be truly chaotic. However, defeating the queen will award you with loot befitting the challenge.
Also, here at the Mountain of Eternal Winter, the Golden Dragon lays in slumber. Expect the raid to show mechanics you’ve never seen before.
We are developing the Mountain of Eternal Winter update to release next winter.
Hardcore Hunting Ground: Terror of the Deep Sea
Since a person can only run through the same location so many times before getting bored, we decided to create a hardcore hunting ground, starting with the Terror of the Deep Sea.
This hardcore hunting ground will set you the adventurer to explore the Deep Sea ruins by yourself. We designed the place where the more monsters you kill, the difficulty level begins to climb. Monsters hit harder, or random bombardments, or elite monsters suddenly appearing are some of the ideas we’ve thought of so far.
You may leave these hunting grounds with whatever loot you pick up, but if you die while in this zone, you will be forced to return with only half the loot you’ve obtained. This will bring more levity to your decision to further remain on these grounds to continue the challenge.
As the hardcore hunting grounds are being developed with hopes to breathe new life into this content, we plan on placing a 2 week to 1-month time restriction for re-entering the grounds, whether you were killed or left voluntarily. Of course, we will make sure the loot that drops fit its difficulty.
A New, Grandiose Residence, the Mansion
If you invest some contribution points and achieve certain conditions in a city like Heidel or Calpheon, you will be granted ownership of land in the town and also the property deed for the Mansion.
You can upgrade Mansions using various materials, and as they'll be quite spacious, you will be able to design the interior however you like.
Also, we are planning to allow adventurers to customize the exterior of their mansions as well. You will be able to install trees, your very own garden, statues, and/or lighting outside the Mansion. We plan on implementing a whole variety of related furniture, too.
This is not confirmed as of yet, but we are also thinking of adding a competitive rank system for Mansions. But it will be more than a means to collect expensive furniture. We are considering taking a new approach.
We will do our best to create a space for our adventurers where they can actualize their artistic ambition and/or desires through the Mansion.
Co-op Dungeon: Ataraxion
We will be adding a new dungeon for those who want to play co-op with other adventurers, which won’t force those who prefer solo play. The name of the new dungeon is "Ataraxion."
During the Valencia main questline, you will end up visiting the secret room within the Ancient Stone Chamber where you'll see a big entrance behind the Ancient Guardian. This is the gateway leading to the new dungeon.
This dungeon is not a separate instance. As an open dungeon, you will be able to meet other adventurers just as you would in the Gyfin Rhasia Temple. It will be much grander in scale compared to the Gyfin Rhasia Temple, as certain chambers and structures of the dungeon will require 3 to 5 adventurers to cooperate
Unlike the existing hunting grounds, this dungeon will require both long sessions of defeating monsters combined with strategic play, as there will be certain moments where each adventurer will have to play a certain role to complete the dungeon. This will be a uniquely "Black Desert-style” dungeon that will allow any class to complete by the use of mechanics and solving puzzles.
Also, we are thinking of creating a special role for adventurers with lower AP and DP so that they too can participate in the co-op dungeon.
As the main conceptual design is based on an ancient temple, you will be facing off a variety of ancient weapons, as we were able to fully flesh out some unique ancient weapon designs and concepts.
Despite the addition of this dungeon, please note that we will continue to release new hunting grounds that stick to the current solo play model as well.
New Continent: Land of the Dawn
The Joseon Dynasty, the last imperial dynasty of Korea, will be the base of design for the Land of the Dawn, a new continent with central communal areas having ancient palaces designed after those in Korea.
Here, the hidden stories of Musa, Maehwa, and Lahn, who crossed over to the lands familiar to our adventurers, will slowly unfold within the distinct eastern environment.
We hope you enjoyed the recap of the thrilling development plan for the coming year!
Please remember that the contents introduced above are subject to change in name, schedule, and form.
We will do our best to deliver a variety of updates for the remainder of 2020 for all of you to enjoy together. Thank you!
Did you enjoy the roadmap presented in the other post Calphe:ON Ball article?
Here's another recap post on the keyword talk held during the Calphe:ON Ball. Read on below to see the keywords presented by adventures all over the globe!
*Please remember that the contents introduced are subject to change in name, schedule, and form. *Some of the content addressed below may not pertain to Black Desert Online serviced in every region.
New Class NOVA
Nova is a new class that uses a one-handed blunt weapon and a large shield called Quoratum. The main weapon is literally called "Morning Star" in Korean. As a blunt weapon, it's mostly used for melee attacks but its head is attached to a retractable chain that can be extended for ranged attacks. So you could say that Nova is a mid-ranged class. The most distinct characteristic of Nova is in her shield and the Thornwood Guard spirits that dwell in it. These guard spirits will protect Nova when she shifts to a defensive stance and can be ordered to unleash attacks on her enemies. The Thornwood Guards can join Nova in her skills as well. The design concept of Thornwood Guards is based on chess pieces. They can be distinguished mainly from their two distinctive forms: infantry and calvary. Nova is a class where we've tried to implement new concepts into the battle so I'm sure adventurers will find it refreshing just as they did with the Hashashin. Nova is the last remaining heir of the Seric Dynasty that once ruled the continent before the rise of the republic. She is the hidden daughter of King Dahad Seric the Conqueror, the sister of the poisoned King Guy Seric and Leonadro Seric who went to Olivia. Her full name is <Francesca Seric> and she is also the mysterious figure of "S'' behind the secret invitation letters. Until now, playable classes such as Tamer, Musa, Maehwa, Lahn, and Striker had background stories that can be identified as a class rather than a specific individual. But for Nova, we've taken a step further and given her a name to develop a more interesting and personal story element. We expanded the storyline by writing about the secret of her birth, why she had to stay in a monastery all this time, and etc. We have prepared a lot about Nova for adventurers so I hope you have fun!
Balance
We've also made quite a few rebalancing efforts in the 3rd and 4th quarter, but it seems most adventurers still thirst for more. Let's first take a look and compare the Succession and Awakening ratios. Succession was very dominant at the beginning of this year, but numbers are showing a lot of progress. There is still room for improvement as there are characters with a slightly wider disparity between Succession and Awakening than others, but we plan to continue the rebalancing process until we've hit the right mark. In the broader sense of things, we plan to add another Awakening-only skill. Awakening tends to put a lot of pressure in swapping skills, especially so if the class is old, which results in lesser use of Awakening skills, so we aim to compensate for this avoidance by adding another Awakening-only skill. It's only one skill, but we want it to be meaningful. Of course, adding a new skill just on Awakening might be a little disappointing for our Succession users, so we'll add the so-called the C-skills to Succession as well. We also plan to add one more skill that can be used in conjunction with the Awakening Skill.
We've also tried our first Balance FGT in Korea and there were a lot of shortfalls that we weren't able to plan ahead. We would really like to take this opportunity to thank all the participants who helped us out in ironing out the details. We plan to continue the FGTs in the future and keep upgrading it as we go. There were a lot of requests from our servers abroad for the FGTs but we couldn't go through with it because there was difficulty in meeting offline. So we're trying to do it using voice chat. The purpose of FGT has always been to hear the voices of adventurers who have a remarkable understanding of how each class works. We would love to hear their voices and what they have to say on how to improve the game.
There were many voices saying that certain classes were OP. As we've mentioned in the Heidel Ball, it's important for us to consider how the users feel as well so we're trying to buff other characters instead of nerfing the powerful classes. Sometimes we'll need to nerf because of Conquest Wars and or other large scale battles as they have very different mechanisms but we'd like to keep the nerfing to a minimum.
We're mopping up on development for the elevation problems so we might be able to make it to next week's update if possible. It took us a lot of time trying to change the structure of action mechanics. I hope that Rangers and Wizards can find this update meaningful. That elevation problem with the clunky motion when riding horses? We're trying to fix all that as well.
For frame rates, I think we can only say at this moment that we'll try to optimize settings as much as possible. Black Desert emphasizes free movement and action as much as possible so framerates are going to be slightly different with each PC setting. A quick fix would be to fix all frame rates to 60 during PvP and this is an easy solution to close the gap but limiting frame rates will also influence strategy and gameplay so we're trying to avoid that. We'll try to optimize frame rates as much as possible.
Story
We're trying hard to think of ways to include the story so that it fits in naturally with the gameplay. I want to be careful at this moment because nothing is decided, but some of the options we're considering are story dialogues through voice acting, more active role for NPCs, and story progression on the field instead of quests in front of NPCs. Our main purpose is to really do away with the RRR smash.
Recently, we've been experimenting with individual space without interruption of other adventurers for a more immersive story environment. Once fully developed, it'll be called the "Independent Story System". For example, in the Calpheon questline before renewal, there was a scene where Belmorn would lead the Shadow Knights and the Black Harpy Elites in the invasion of Calpheon. In our system, adventurers would be able to join that very invasion as a participant. I can't say when we'll be able to release this but we'll let you know as soon as we have news.
PvP Contents
We've mentioned focusing on PvP contents during our Roadmap introduction, but we aim to focus on it until the beginning of 2021. I think we might've been too careful in approaching PvP content. We're reflecting on this and would like to change things by trying to be more active in renewing the Node/Conquest War first, then Thornwood Castle.
Season Server
As we've said during our Roadmap, we'll be releasing the new class Nova with the Winter Season. The focus we've put on the Winter Season was new content exclusive to the Season Server and helping new adventurers get settled in to the game. One of the advantages of Season Servers is that people who started together can party up and have some fun. We're thinking of more Season Server exclusive content like Tuvala gears so we've made some improvements there.
We've been analyzing the data constantly and we saw a lot of adventurers confused as to what they're supposed to do once the Season Servers were over. We definitely have plans to compensate for this by giving lots of rewards to warm the winter and help new starters settle into the game.
Co-op Contents
The new dungeon, Atoraxion, that we introduced earlier is highly focused on cooperative play. The boss battle will require challenging tactical choices, straying away from the traditional “holy trinity” role system. In addition, there was a lot of feedback about wanting more guild contents, so we are also thinking of implementing this dungeon content for guilds. Either way, it will be a content that is well worth waiting for.
Existing Content Renewal
The latter half of this year, we’ve made many small and big content updates, world and field boss updates, and the Old Moon Grand Prix update. We will also continue to improve and change existing contents in 2021. However, we will be putting more focus on improving trade. There’s still a lot to prepare, so I can’t go into full detail on what’s actually going to be made until sometime in the latter half of 2021. However, Jesang will tell you which direction we plan on taking for trade.
We also received a lot of feedback regarding rewards for existing content. We are looking into it and want to rebalance and change some of the current rewards. However, we won’t be applying this change to every content. This will cause an issue where people with less time might feel forced to play a certain content, while those who have a lot more time will end up profiting a lot more than others. So, we plan to group up a couple of contents for a specific reward and adventurers will be able to choose which content they wish to play to receive this reward. For example, let’s say we group up Savage Rift, Altar of Blood, and Altar of Training. Adventurers who play Altar of Blood will end up receiving the same reward as those who play Savage Rift.
Papua Crinea was created for adventurers who wish to just relax and explore new places. It wasn’t a necessary spot that you had to go to get stronger, so the rewards aren’t as good as other areas and we wish to keep it this way. However, we would like to add other attractive rewards for the many adventurers who do visit. You may not know, but many adventurers enjoy using stoneback crab or mischievous jack transformation scrolls. With this in mind, we want to diversify transformation scrolls and make Papua Crinea the transformation hotspot.
Life Contents
I remember the open beta days. At that time, I remember working hard to get myself a noble wagon and doing only trade all day long. I really miss those days, so I want to somehow revive the trade content. However, rather than simply improving profitability, we are preparing to make a more detailed and advanced trade content.
To tell you a little bit about the current concept, you would join the Xian, Shen, or a specific region’s merchant guild and compete with each other. Our goal is to bring you this update sometime in the second half of next year. Oh, for reference, what I just said is only in the idea stage, so please note that it may change when it is released.
One of the mottos of Black Desert's development is to make it enjoyable and regret-free when choosing to play any of the numerous contents. We will work hard to make sure trade and hunting does exactly that.
Ocean
We prepared new large ship designs. However, since existing ships are faithfully performing their respective roles, it is unlikely that the new designs will be released as new ships. We are preparing a variety of ways for you to obtain it, so get ready.
And I would like to take this opportunity to apologize for the update delay of the Great Expedition Part 2. In fact, the initial direction we wanted to take with the blue battlefield has completely changed and some of the plans for Great Expedition Part 2 has been moved to our Morning Country project.
The blue battlefield was initially designed as a team-to-team battle, like the red battlefield, but where each team would capture specific spots and protect it. After doing some internal tests, we concluded that it wasn’t enjoyable due to ship movement and cannon range limitations. Thus, we steadily improved the usability of cannons and later added a pirate system. If you are an adventurer who has been sailing steadily since the days of the sailboats, I think you will have felt that the use of cannons has become really easy. All this was done to turn the entire Black Desert sea into a blue battlefield. You might not have noticed the reason for these changes, since there really isn’t much need to compete with each other. In the future, small content updates like the addition of limited quantities of trade goods at sea nodes may be added to stir up some small competition.
However, we plan to maintain the stance that no advantage will be given to pirate adventurers. The fact that you can interfere with other adventurers is judged to work well as content, and we believe that the number of people who visit the ocean will steadily increase only when adventurers who play peacefully are given priority.
Also, we are preparing a supply ship for the convenience of those who enjoy sea hunting. You will be able to call the Old Moon supply ship anytime, anywhere to resupply on cannon shells and food. Of course, you already know that the Old Moon Guild loves money. It will be a lot more expensive than the price provided at the port.
Composition
As someone who also enjoys the music composing content, I, too, feel frustrated because of this issue. It might take some time, but we are doing our best to solve it. Also, we are preparing more high-end instruments that can reproduce better quality sound. In addition to that, new methods and effector functions will be added to these instruments, allowing you to enjoy various performances with a much richer sound. Please look forward to it.
New Class
I think I’ve fully explained our stance about creating new characters during the roadmap presentation. We are definitely willing to add a Dwarf and Papu character, but I can’t promise it. All I can say is that it will arrive one day. We've been thinking about more customization options, including hairstyles, but... I’m sorry. There are no plans of anything new being added during the first half of next year. The image that you are seeing right now is a hint of the character that is planned to be released next year. It's still in development, so I can't give you a more detailed image, but I can tell you that it'll be a fun character to play. Also, we believe that the opinion of our adventurers regarding new characters are very important. For example, the concept of Hashashin first derived from your opinions. We created him, tested him and now he's live on our servers. In MMORPGs, our characters represent us or what would like to be. However, 20 characters are not enough. We would love to hear from you about what type of character you want to play and be. With enough data, we'll make sure to develop one with them in mind.
Treasure
Of course, new treasures will continue to be added. However, it is difficult to say what will be added as there is no confirmed content at this time. If you have any good ideas, please feel free to contact us through customer support. We will actively review it.
I also use some of my spare time trying to get myself a treasure. I have over 1 million sulfur in my warehouse but no treasure map pieces. This makes me want me to change the content so that you can get a treasure after reaching a certain requirement. But, that’s also when I’m reminded of Jaehee Kim telling me, “A treasure should be a treasure.” Just like in life, the charm and value of a treasure seems to shine even more when connected with the element of surprise.
We increased the role of Afuaru to give you a better chance, added scrolls to Dreighan to slightly improve the benefits from treasures… and we plan to continue releasing such updates one at a time.
Gear Enhancement
For this part, I don't think there's anything else I can tell you, but good luck. I think there are areas that we can change and areas that we shouldn’t. Gear enhancement is an area that should never be touched. Instead, we will continue to review and improve ways to make preparation for the enhancement a little more convenient, such as Naderr’s Band or Stack Workshop events.
Mounts
We are thinking and experimenting with many different ideas for a new mount. As you have suggested, snow bears and O’dyllita giant wolves are also included in our experiment. I can’t tell you when or what will be released, but once we finish testing and are satisfied with the result, we will make sure you know. Also, tier-10 horses, airships, hot air balloons, and water mounts are not going to be released in the first half of 2021. However, a fantasy version of Diné and Doom is planned for release.
First of all, in the case of Diné, we are developing a function where it can run on water. It's not 100% finished yet, but I'll show you a little.
If you’ve seen or read martial arts novels, the first stage of flight and after that comes walking on water. I thought it would be really cool if Diné could run on water. Of course, that doesn't mean you’ll be able to run all the way Port Ratt. We’re going to make it so that you can easily cross to some extent.
New Outfit
Jaehee talked about creating a Costume Task Force during the Heidel Ball. Soon after, we established it and got right to producing a variety of costumes and outfits.
I would like to show you a few outfits that are being prepared to make an appearance next year. A couple of months have passed since the establishment of the task force and we are doing our best to make an efficient working process to maintain a steady production pace. Just know that TF is a work in progress and will continue to produce awesome costumes that will be to your taste.
Unauthorized Program/Macro
Eradicating behaviors that negatively affect the game, such as usage of unauthorized programs and macros, is one of the major tasks of Black Desert. We have been detecting and preventing these problems through usage of security programs, 24-hour monitoring, adding a report function, and we even developed and applied our own macro detection program called "Pearl Protect”. We have had success in detecting and banning accounts abusing these programs. We are also reviewing and developing programs to block the movement of silver using the marketplace.
Before we had the current system, reports from our adventurers have been the biggest help. I would like to sincerely thank all our adventurers around the world for lending us your strength. I know that we will have to continue to improve in many areas. We will continue to improve Pearl Protect, and in addition to this, we will continue to strengthen our internal processes so that any abnormal play that may occur in the game can be detected and be taken care of more quickly.
Translation
During the past two years, our company has been focusing much more on delivering quality translations for our titles.
We have made many changes within our company, Localization Center, and processes to ensure the quality of localized content, and we are continuing to work towards providing you all with the best content possible in your respective languages. Our localization specialists are hard at work reworking past and current game content to match your expectations, and to also provide you with better future content. So, although this is a priority for us, it is also a time-consuming process. We ask that you be patient with us as we work towards this goal.
Events
We are trying by first making different variations. For example, this year, our usual Thanksgiving guest, Targargo, showed up with a mate, Halloween was dealt differently in Florin, and moles appeared in gardens. It will be difficult to change everything at once, but we will continue to make changes so that adventurers can feel that something was new and fun.
We believe that events are an invigorating factor in gameplay and an important factor that directly or indirectly influences growth. We have held a lot of events this year. For next year, we will avoid events with high difficulty, events that will make only some adventurers happy, and events that are difficult to participate in. We will solely focus on making events that are accessible by majority of the adventurers. Also, with the exception of special weeks like Christmas and other holiday seasons, there were weeks where multiple events were ongoing at the same time, while during some weeks, there were little to none. We will do our best to balance out and schedule the events better.
Communication
We're constantly observing and listening to feedback from adventurers around the world, and yet, since we've mainly communicated through the patch notes, I feel there were some mishaps in getting all we wanted to say through to the adventurers. So starting from next year, we will create a new channel of communicating with our adventurers, that developers won't only be listening to adventures but can actively share their opinions directly, too.
Also, we seek to actively utilize the Black Desert Global Labs starting from next year as well. Currently, the Global Labs are used as teasers for upcoming content, but we mainly do this to also have adventurers try it out and give us their feedback. Currently, our only source of gathering your opinions on upcoming content is solely through the official website, and we seek to improve the Global Labs by creating a better means of collecting such feedback. As always, we will actively continue our efforts to update our projects currently underdevelopment, polish them as best we can before revealing them in the labs.
Content that's released in Korea usually is released globally as long as there are no issues, but sometimes there may be some delays in the release schedule. This may sound like an excuse, but... due to our weekly updates, we clearly have a tight schedule to maintain. Every week we have new deadlines to meet, and this includes localization and other translation work that factors into the release schedule. I'm always apologetic to our localization center, but we will do our best to develop our updates at a faster pace so that we can ship out our weekly content polished and on-time.
Thank you for your continuous support and interest as always.